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And you thought HI was too safe???? Welcome to Thunderdome™

First post
Author
Tippia
Sunshine and Lollipops
#261 - 2013-03-20 22:32:41 UTC
Frying Doom wrote:
Tech is 72,000 isk per unit, so 7,200,000 per hour, 172,800,000 per day, so care to find me a mackinaw that mines 24 hours a day?
You don't particularly need to. The 7.2M/h is all you need to know: a tech moon produces half of what a highsec miner does going after the worst ore he can find. Let's say they only mine four hours a day, that's three fairly casual (and unproductive) miners making up for a single tech moon…
Frying Doom
#262 - 2013-03-20 22:38:39 UTC
Tippia wrote:
Frying Doom wrote:
Tech is 72,000 isk per unit, so 7,200,000 per hour, 172,800,000 per day, so care to find me a mackinaw that mines 24 hours a day?
You don't particularly need to. The 7.2M/h is all you need to know: a tech moon produces half of what a highsec miner does going after the worst ore he can find. Let's say they only mine four hours a day, that's three fairly casual (and unproductive) miners making up for a single tech moon…

except no hi-sec miner can mine 24 hours a day and if you think a miner makes 340 million in 4 hours you are very sadly mistaken.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Tippia
Sunshine and Lollipops
#263 - 2013-03-20 22:41:49 UTC
Frying Doom wrote:
except no hi-sec miner can mine 24 hours a day
…and now, for an encore, try actually reading the post you respond to.
Frying Doom
#264 - 2013-03-20 22:52:52 UTC
Tippia wrote:
Frying Doom wrote:
except no hi-sec miner can mine 24 hours a day
…and now, for an encore, try actually reading the post you respond to.

Yes and in response to that, yes it is less per hour, than a mack. But as I said that mack cannot mine 24 hours a day. So your comparison is flawed.

Semantics do not change the fact that tech makes Null, the "Why Bother" space, well that the broken Sov and the crappy industry.

All CCP need to do now is make PvP crappier in Null and lets face it local and Sov already do a good job for that.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Tippia
Sunshine and Lollipops
#265 - 2013-03-20 22:55:06 UTC  |  Edited by: Tippia
Frying Doom wrote:
Yes and in response to that, yes it is less per hour, than a mack. But as I said that mack cannot mine 24 hours a day
…which means you didn't read the post you were responding to. So let's try that again:

The 7.2M/h is all you need to know: a tech moon produces half of what a highsec miner does going after the worst ore he can find. Let's say they only mine four hours a day, that's three fairly casual (and unproductive) miners making up for a single tech moon.

Do you notice why your response was nonsensical, or do you need the full diagram?
Frostys Virpio
State War Academy
Caldari State
#266 - 2013-03-20 23:12:29 UTC
Tippia wrote:
Frying Doom wrote:
Tech is 72,000 isk per unit, so 7,200,000 per hour, 172,800,000 per day, so care to find me a mackinaw that mines 24 hours a day?
You don't particularly need to. The 7.2M/h is all you need to know: a tech moon produces half of what a highsec miner does going after the worst ore he can find. Let's say they only mine four hours a day, that's three fairly casual (and unproductive) miners making up for a single tech moon…


Only that? I really need to read more on that game. I really though it was MUCH more considering the amount of bitching and moaning we read about those moons around here...
Frostys Virpio
State War Academy
Caldari State
#267 - 2013-03-20 23:14:53 UTC
baltec1 wrote:
DarthNefarius wrote:
baltec1 wrote:
Sentamon wrote:
Organized events, meaningless fights.

Azeroth has invaded New Eden. Thanks Goons and friends. Big smile


Nothing is stopping you from raising your own fleets to oppose us.


Can I also join Thunderdome™ ? Do I have to include a 500 million deposit along with the Thunderdome™ fleet application & will you be handling all the ISK Lol

You just gave me an idea.


I am pretty sure it's what I think but could you please provide some of the results when you are done working that idea?
Tippia
Sunshine and Lollipops
#268 - 2013-03-20 23:21:10 UTC
Frostys Virpio wrote:
Only that? I really need to read more on that game. I really though it was MUCH more considering the amount of bitching and moaning we read about those moons around here...
If it's just the tech itself, then yes, that's all.
You can generally make more money by reacting it into something more useful, but at that point, we need to start taking into account some kind of workload (and we really should compare that with T1 manufacturing anyway).

…so simply comparing base material extraction vs. base material extraction is the most straight-forward comparison we can make.
Frostys Virpio
State War Academy
Caldari State
#269 - 2013-03-20 23:24:07 UTC
Tippia wrote:
Frostys Virpio wrote:
Only that? I really need to read more on that game. I really though it was MUCH more considering the amount of bitching and moaning we read about those moons around here...
If it's just the tech itself, then yes, that's all.
You can generally make more money by reacting it into something more useful, but at that point, we need to start taking into account some kind of workload (and we really should compare that with T1 manufacturing anyway).

…so simply comparing base material extraction vs. base material extraction is the most straight-forward comparison we can make.


Every single month, I learn at least one thing about player of this game and it's definately not that they are better/more hardcore/less whiny than wow players...
Frying Doom
#270 - 2013-03-20 23:24:27 UTC
Tippia wrote:
Frying Doom wrote:
Yes and in response to that, yes it is less per hour, than a mack. But as I said that mack cannot mine 24 hours a day
…which means you didn't read the post you were responding to. So let's try that again:

The 7.2M/h is all you need to know: a tech moon produces half of what a highsec miner does going after the worst ore he can find. Let's say they only mine four hours a day, that's three fairly casual (and unproductive) miners making up for a single tech moon.

Do you notice why your response was nonsensical, or do you need the full diagram?

Yes and a super costs more than a POS.

You will notice that this point has as much relevance as the amount a mack mines in an hour, has to how much a permanent AFK POS moon mining operation.

The other day I killed a rat and got a BPO in under a minute worth over 50 million, again this has no relevance, as the amount I make in a day is not calculated at 55 million a minute.

A moon miner, mines 24 hours a day, 7 days a week, nothing else does, so bringing up things that get a higher isk per hour over a short term are completely irrelevant.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Frying Doom
#271 - 2013-03-20 23:30:15 UTC
Frostys Virpio wrote:
Tippia wrote:
Frying Doom wrote:
Tech is 72,000 isk per unit, so 7,200,000 per hour, 172,800,000 per day, so care to find me a mackinaw that mines 24 hours a day?
You don't particularly need to. The 7.2M/h is all you need to know: a tech moon produces half of what a highsec miner does going after the worst ore he can find. Let's say they only mine four hours a day, that's three fairly casual (and unproductive) miners making up for a single tech moon…


Only that? I really need to read more on that game. I really though it was MUCH more considering the amount of bitching and moaning we read about those moons around here...

It is more to do with the fact that they continuously mine without stopping so that 7.2 million per moon per hour means they earn
just over 5 billion a month per moon with little or no player interaction.

The other problem is of course the limited number of regions these moons exist in, so what has happened is that these moons are held by a small number of alliances who get richer without being directly involved in the production.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Tippia
Sunshine and Lollipops
#272 - 2013-03-20 23:32:51 UTC  |  Edited by: Tippia
Frying Doom wrote:
A moon miner, mines 24 hours a day, 7 days a week, nothing else does, so bringing up things that get a higher isk per hour over a short term are completely irrelevant.
…except that I'm not talking about the short-term. I'm talking about something that can happen 7 days a week, 365.25 days a year, because the daily requirement is so low.

Yes, a moon earns 5.2bn a month during its 720 moon-mining-hours of operation.
It requires 360 ore-mining-hours to yield the same result, and the vast majority of that time is also spent AFK.

It is trivial to accumulate those hours during a month, and the triviality of this task is very much relevant to providing a perspective on exactly how much that moon is worth: it's worth about three slightly dim highsec miners.

Quote:
It is more to do with the fact that they continuously mine without stopping so that 7.2 million per moon per hour means they earn just over 5 billion a month per moon with little or no player interaction.
…just like how a tiny group of miners earn just over 5 billion a month with little or no player interaction.

In other words, it takes a surprisingly small amount of work from a not particularly big group of players to out-earn all tech moons in the game. In the end, 1 moon-hour = ½ miner-hour, and the only question is if you care (not can — because it's trivially easy — just care) to produce the same total work hours… or more, if you want to out-earn that moon.
Frying Doom
#273 - 2013-03-21 00:01:17 UTC
Tippia wrote:
Frying Doom wrote:
A moon miner, mines 24 hours a day, 7 days a week, nothing else does, so bringing up things that get a higher isk per hour over a short term are completely irrelevant.
…except that I'm not talking about the short-term. I'm talking about something that can happen 7 days a week, 365.25 days a year, because the daily requirement is so low.

Yes, a moon earns 5.2bn a month during its 720 moon-mining-hours of operation.
It requires 360 ore-mining-hours to yield the same result, and the vast majority of that time is also spent AFK.

It is trivial to accumulate those hours during a month, and the triviality of this task is very much relevant to providing a perspective on exactly how much that moon is worth: it's worth about three slightly dim highsec miners.

Quote:
It is more to do with the fact that they continuously mine without stopping so that 7.2 million per moon per hour means they earn just over 5 billion a month per moon with little or no player interaction.
…just like how a tiny group of miners earn just over 5 billion a month with little or no player interaction.

In other words, it takes a surprisingly small amount of work from a not particularly big group of players to out-earn all tech moons in the game. In the end, 1 moon-hour = ½ miner-hour, and the only question is if you care (not can — because it's trivially easy — just care) to produce the same total work hours… or more, if you want to out-earn that moon.

Ok lets make this easier for you,

Given the number of hours required to operate a moon mining operation in a month, how much would a Hi-sec miner make?
As yes the silos need to be emptied weekly and the POS needs fueling every month. but that's the lot.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Tippia
Sunshine and Lollipops
#274 - 2013-03-21 00:10:10 UTC
Frying Doom wrote:
Given the number of hours required to operate a moon mining operation in a month, how much would a Hi-sec miner make?
…and how much does a nullsec grunt earn from a moon mining operation in a month?

The point is that the supposedly insurmountable advantage a nullsec entity gains from owning a tech moon amounts to just that: three miners doing a bit of daily AFK-grinding. That is all. It's actually rather trivial to out-earn a tech moon for any entity that doesn't have one.

The vapid excuse “but tech moons!” only ever translates into “but I don't want to make any effort to earn the same amount of money, no matter how trivial”.
Alara IonStorm
#275 - 2013-03-21 00:38:58 UTC
Frying Doom wrote:

Ok lets make this easier for you,

Given the number of hours required to operate a moon mining operation in a month, how much would a Hi-sec miner make?
As yes the silos need to be emptied weekly and the POS needs fueling every month. but that's the lot.

Because all that Moon Mining involves is POS stuff.

Forget the massive player built Empire that had to be created, recruited and maintained who constantly defend it.

People talk about Risk vs Reward tend to forget Effort vs Reward.
Herzog Wolfhammer
Sigma Special Tactics Group
#276 - 2013-03-21 00:46:14 UTC
Good God reading that "Thunderdome" idea makes me want to quit.


So, THIS is the end game?


It's time to make all resources FINITE. Everywhere. High, low, null - make it run out. Mine a system naked? No more to mine, for YEARS. Everybody and their brother missioning in a constellation? Sorry the agents have run out of work since the "pirates" got tired of being blown up by mission drakes over and over and they moved out conceding defeat.

Ice in the system? No more, you dried it all up.

23/7 ratters in the system? Gone. NPC pirates should not be so stupid that they keep sending ships to the same belts that keep getting blown up by the same people.

(Let ALL systems and sites be like wormholes: you farm it raw, no more sites).


Let the moon goo run out. You want to suck that moon dry till it caves in so you can build caps galore? Fine, the moons are sucked dry. Come back in a few years.


Does this not sound fair?


Look, ALL warfare in humanity is related to limited resources in one way or another. If anybody, at one point, decided "What would the human race do if resources were limitless?", then Eve Online is THAT answer. Congratulations, we now have the answer of what would happen if all resources on Earth magically sprung into existence: the end of war. Break out the magical unicorn champagne.

But this is not working for a game based on war.

Now, who would be against that?

Would it be all those people screaming "This is a PVP game!!! You can't handle that go back to WoW!!!! Noob! Phag!!! Carebear".

Ok, Leet PVPers, now the onus is on you to prove your e-peens: it's time to join on with the idea of limiting resources so this can be the game you claim it is. Oh don't worry, the carebears who want to ISK-snatch grinding mindlessly in highsec will be howling alongside your NULL overloords as they watch the magical ISK fountain dry up. And when Null Lord 1 runs out of moons and starts to covet the moons of Null Lord 2, while highsec comes out to null looking for resources, you will get all of the PVP your leet uber gate camps will want - and then some.

And if you don't like the idea, let us know what a hypocrite you are.

Bring back DEEEEP Space!

RubyPorto
RubysRhymes
#277 - 2013-03-21 02:20:27 UTC
Frying Doom wrote:
Tech is 72,000 isk per unit, so 7,200,000 per hour, 172,800,000 per day, so care to find me a mackinaw that mines 24 hours a day?


3 guys in Mackinaws mining Ice 6 hours per day (10*3*6=180m ISK/day)
6 guys in Mackinaws mining Ice 3 Hours per day (10*3*6=180m ISK/day)

3 guys in Mackinaws mining Ore 4 hours per day (15*3*4=180m ISK/day)
6 guys in Mackinaws mining Ore 2 hours per day (15*6*2=180m ISK/day)

1 guy running Missions 3.5 hours per day (50*1*3.5=175m ISK/day)


Bet you there are more than 500 Mackinaws mining Ice in HS at any given time. Collect the efforts of all of them, and you've beaten all Tech income. By a lot.

Before you go on about it needing to be 1 Mackinaw,
There are some 20,000 characters in Tech holding Alliances. Keeping that tech safe is a job shared by all of them. So if we're going to insist on comparing the income from one Mackinaw to the Tech income from one member of a Tech holding alliance, we'll compare 10m/hr to tech's total hourly income (500*7.2=3600m/hr) divided by the number of people it takes to keep them safe (as a reinforced POS produces nothing), getting 180,000 ISK/hr.

Tech income represents the collective effort of thousands of people to keep them safe. A mackinaw represents one guy watching a movie while white circles crawl around a picture.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Frying Doom
#278 - 2013-03-21 02:24:13 UTC
RubyPorto wrote:
Frying Doom wrote:
Tech is 72,000 isk per unit, so 7,200,000 per hour, 172,800,000 per day, so care to find me a mackinaw that mines 24 hours a day?


3 guys in Mackinaws mining Ice 6 hours per day (10*3*6=180m ISK/day)
6 guys in Mackinaws mining Ice 3 Hours per day (10*3*6=180m ISK/day)

3 guys in Mackinaws mining Ore 4 hours per day (15*3*4=180m ISK/day)
6 guys in Mackinaws mining Ore 2 hours per day (15*6*2=180m ISK/day)

1 guy running Missions 3.5 hours per day (50*1*3.5=175m ISK/day)


Bet you there are more than 500 Mackinaws mining Ice in HS at any given time. Collect the efforts of all of them, and you've beaten all Tech income. By a lot.

Before you go on about it needing to be 1 Mackinaw,
There are some 20,000 characters in Tech holding Alliances. Keeping that tech safe is a job shared by all of them. So if we're going to insist on comparing the income from one Mackinaw to the Tech income from one member of a Tech holding alliance, we'll compare 10m/hr to tech's total hourly income (500*7.2=3600m/hr) divided by the number of people it takes to keep them safe (as a reinforced POS produces nothing), getting 180,000 ISK/hr.

Tech income represents the collective effort of thousands of people to keep them safe. A mackinaw represents one guy watching a movie while white circles crawl around a picture.

I am sorry I missed how many people have to log on in those 20,000 people and stay logged in, to make the moon miner work

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

RubyPorto
RubysRhymes
#279 - 2013-03-21 02:26:55 UTC  |  Edited by: RubyPorto
Frying Doom wrote:
I am sorry I missed how many people have to log on in those 20,000 people and stay logged in, to make the moon miner work


RF one and find out.

Also, not relevant.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Super spikinator
Hegemonous Conscripts
#280 - 2013-03-21 04:51:13 UTC
Frying Doom wrote:
RubyPorto wrote:
Frying Doom wrote:
Tech is 72,000 isk per unit, so 7,200,000 per hour, 172,800,000 per day, so care to find me a mackinaw that mines 24 hours a day?


3 guys in Mackinaws mining Ice 6 hours per day (10*3*6=180m ISK/day)
6 guys in Mackinaws mining Ice 3 Hours per day (10*3*6=180m ISK/day)

3 guys in Mackinaws mining Ore 4 hours per day (15*3*4=180m ISK/day)
6 guys in Mackinaws mining Ore 2 hours per day (15*6*2=180m ISK/day)

1 guy running Missions 3.5 hours per day (50*1*3.5=175m ISK/day)


Bet you there are more than 500 Mackinaws mining Ice in HS at any given time. Collect the efforts of all of them, and you've beaten all Tech income. By a lot.

Before you go on about it needing to be 1 Mackinaw,
There are some 20,000 characters in Tech holding Alliances. Keeping that tech safe is a job shared by all of them. So if we're going to insist on comparing the income from one Mackinaw to the Tech income from one member of a Tech holding alliance, we'll compare 10m/hr to tech's total hourly income (500*7.2=3600m/hr) divided by the number of people it takes to keep them safe (as a reinforced POS produces nothing), getting 180,000 ISK/hr.

Tech income represents the collective effort of thousands of people to keep them safe. A mackinaw represents one guy watching a movie while white circles crawl around a picture.

I am sorry I missed how many people have to log on in those 20,000 people and stay logged in, to make the moon miner work


A moon miner works tirelessly for whoever is its master. If the 20k don't keep vigil, that moon miner will eventually fall to people who will. And then, how is the moon miner working for the 20k people?