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New dev blog: Is that a ship in your hangar or are you just happy to see me again?

First post First post
Author
Michus Danether
Deep Core Mining Inc.
Caldari State
#101 - 2011-10-14 19:30:02 UTC
Thank you so much.

I resubbed 2 accounts because of Hilmar's blog post and resubbed my third account because of this dev blog.

I dearly hope CCP leadership continues to allow CCP devs to do what they do best, make EVE great. (again)

[singing]
Don't stop believin'
Hold on to that feelin'
[/singing]
Dalton Vanadis
Imperium Technologies
#102 - 2011-10-14 19:33:24 UTC
Andreus Ixiris wrote:
LarpingBard wrote:
We as a community play eve because of depth, not because of "shiny".


To be honest, simply being able to walk around a station and see areas of it that we usually only hear about in passing (reprocessing plant, cloning bay, station offices) would add a hell of a lot of depth and shiny to the game for me. I'm a roleplayer so I want to see the massive food court they talked about in Jita 4-4. I want to be able to have a shady late-night meeting with one of my friends on a catwalk above a reprocessing plant where the ambient noise is too high for remote eavesdropping equipment to work. I want to be able to hold a meeting with my corpmates and trusted associates around a boardroom table at our corporate headquarters to discuss future plans.

That's all just walking, talking and looking at things. That'd add a hell of a lot of depth to the game for me.


That would all be really neato, and in a perfect world I would say "hell to the yes, give me that" but for right now, CCP is developing 2 other games, and adding in another half of a game as complex as FiS EVE would require a whole lot of development effort that CCP can't afford without either going bankrupt or screwing over it's other invested games (WoD and Dust).

So my thinking is, hey, finish up the super push on Dust and WoD, get those guys making some money. Focus your existing EVE teams on FiS, get even moar money. Then hire more devs instead of canabalizing your existing ones to build up something that is as much a sandbox and as deep and complex as FiS for WiS. Unfortunately, that means EVE will be FiS for a year or two yet. But I would rather have that than FiS teams be canibalized for what is essentially a second game within a game, as much a different game as Dust in some respects. It will mean that CCP will be doing well, and won't be sacrificing it's strongest asset in the process.
Thaylon Sen
The Boondock Saints
#103 - 2011-10-14 19:40:34 UTC
Thank you CCP... I'll stop short of saying well done, because this is how it should of been from the beginning, but thank you for fixing your mistake none the less.
Jaznah Tian
#104 - 2011-10-14 19:54:58 UTC
Super excited to see this in action! I resubbed both accounts in anticipation of this, so it's great to hear it's happening so soon.

Thank you, CCP!
chris elliot
Allspark Industries
Transformographagizers
#105 - 2011-10-14 20:17:21 UTC
Horray for drunken ship spinning once again!!!!!!!!!!!!!!!!!!!!!
Silence iKillYouu
Girls Lie But Zkill Doesn't
Pandemic Legion
#106 - 2011-10-14 20:54:08 UTC
WOW its asif CCP are starting to care about us.

EVE Mail me i dont check forums often.

Maul555
Xen Investments
Xen Combine
#107 - 2011-10-14 21:11:09 UTC
Hiram Alexander wrote:
Why were the blue 'chevron/arrows' removed from the older test-version of this? They really complimented the yellow chevron/arrows of the 'undock' button, and made pretty-much perfect sense.

I'm not sure that I like the 'floating text' that's replaced it. It doesn't feel quite right...



This!

Other than that I like what I see, and you guys now have me looking forward to the rest of incarna now that I am no longer mad about having stuff rammed down my throat.
RC Denton
Shazaam Industries
#108 - 2011-10-14 21:29:28 UTC
The new hangar looks epic, but why can't you transition between CQ and the hangar view? Having it either or based on a client switch seems to break immersion quite a bit. It'd be nice to hang out (har har) in hangar view, then move back into CQ, or visa versa at will.
Sieges
#109 - 2011-10-14 22:01:00 UTC
Best release of the year! Way to go CCP! Now just remove all that pesky Incarna stuff completely Blink
Vyktor Abyss
The Abyss Corporation
#110 - 2011-10-14 22:09:04 UTC
I hope double clicking the ship opens the ship hangar again....

Dunno why but that is one function I missed A LOT.

Cheers, glad you've got it back ahead of the Winter patch. +1 respect. Blink
Mr Adama
Aliastra
Gallente Federation
#111 - 2011-10-14 22:34:56 UTC
YES! can't wait to spin the **** outta my boats again! Big smile
Blue Harrier
#112 - 2011-10-14 22:39:24 UTC
Vyktor Abyss wrote:
I hope double clicking the ship opens the ship hangar again....

Dunno why but that is one function I missed A LOT.

Cheers, glad you've got it back ahead of the Winter patch. +1 respect. Blink

Just had a quick check on SiSi and everything seems to work just the same as before, double click opens the cargo hold, drag and drop works, you can flip between CQ and hanger and back and spin your ship to your harts content.

But…. There are some visual problems with the ship being closer than before, the ‘fog’ can be thicker in some stations, and sometimes zooming out will not really take you back out far enough.

All in all a good start, just needs a bit of tweaking.

"You wait - time passes, Thorin sits down and starts singing about gold." from The Hobbit on ZX Spectrum 1982.

Chribba
Otherworld Enterprises
Otherworld Empire
#113 - 2011-10-14 22:46:06 UTC
This is very good news! I also hope the double-click to open ship cargo is still there, bc that has annoyed the hell outta me having to not have.

/c

★★★ Secure 3rd party service ★★★

Visit my in-game channel 'Holy Veldspar'

Twitter @ChribbaVeldspar

Violine Ming
Garoun Investment Bank
Gallente Federation
#114 - 2011-10-14 23:12:56 UTC
Thank you CCP.
Acks
RONA Corporation
Blue Sun Interstellar Technologies
#115 - 2011-10-14 23:49:37 UTC
+10 :)

Oh hanger, how I have missed thee....
Dr Djago
EnTech Technology
#116 - 2011-10-15 00:18:25 UTC
About time CCP, now was that so hard? No it was not, you only need to loose about 20% of your customer base to understand it, good for you, good for you.
Jadawin Khanidi
Ministry of War
#117 - 2011-10-15 00:24:08 UTC
Long overdue... but I'm not nearly bitter enough yet to not thank you for this anyway :)

I feel that EVE is on the right path again.
Dalilus
Federal Navy Academy
Gallente Federation
#118 - 2011-10-15 01:06:45 UTC  |  Edited by: Dalilus
To whomever kidnapped and mindswiped the CCP devs of old, you did a good job. Oops The new CCP dev attitude is on the right path. Big smile Me thinks it might have been Sansha......but cannot prove it.
Renan Ruivo
Hengetools Consumer Products S.A.
#119 - 2011-10-15 01:58:31 UTC
So you are all teaching CCP:

"It works."

The world is a community of idiots doing a series of things until it explodes and we all die.

Vizvayu Koga
#120 - 2011-10-15 02:07:17 UTC
THANK YOU SO MUCH!!
I most certainly won't miss THE DOOR.