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KwarK for CSM

Author
Sven Hammerstorm
Royal Amarr Institute
Amarr Empire
#41 - 2013-03-12 18:04:07 UTC
pls make sec status boughtable with ISK and able to gain by hunt .
Altaen
SoE Roughriders
Electus Matari
#42 - 2013-03-12 20:43:29 UTC
KwarK uK wrote:
THARD REVEALED POLACY
FW did a great job at getting people into low but it has completely ruined the scaling of mission rewards in lowsec. Previously you were looking at like 6k LP for a good l4 in highsec, 9k for the same in lowsec. However now we're looking at easily 30k, often twice that, for easy FW missions which have the same LP store items. So lowsec missioning has become completely marginalised, it lacks the safety of highsec or the pay of FW. FW did a good job of stimulating lowsec activity but it has made a lot of existing stuff redundant. Substantially increase the payout on the mid tier (lowsec) pirate personal effects that get sold to concord buy orders too in order to give exploration the same love that other parts of lowsec got.



Whaaa??? Real serious good ideas that could positively impact a large percentage of the player base?? And here I was thinking this was a good joke...now I'm starting to suspect a platform is slowly being built upon intentionally misspelled scaffolding...
Sugar Kyle
Middle Ground
#43 - 2013-03-12 20:46:30 UTC
Altaen, Kwark is the CSM of our heart.

Member of CSM9 and CSM10.

KwarK uK
The Hatchery
RAZOR Alliance
#44 - 2013-03-13 02:07:04 UTC
SEVANTH REVEALED POLACY
Restore the navy comet skin complete with flashing police light. Add a police helmet, uniform and baton to the aurum store that can be used with the comet.

You should vote for KwarK for a lowsec presence on CSM8. It's a good idea. I'd do it! https://forums.eveonline.com/default.aspx?g=posts&t=213851

KwarK uK
The Hatchery
RAZOR Alliance
#45 - 2013-03-14 06:28:03 UTC  |  Edited by: KwarK uK
RANT ABOUT LOWSECS

Lowsec space is great in my opinion. It has easy access to highsec, the risk is somewhat lower due to limitations on bubbles and the like and there's no sovereignty, you can go anywhere and dock anywhere and so forth. But unfortunately actually spending time in lowsec causes you to lose sec status, even if you're just hoping to be a carebear you're often forced to fire first as the inty mwds at you in a site. I like lowsec a lot, I like the increased risk, I like the potential for sudden PvP, I like hunting people and I quite like being hunted. It's good, it's solid game design, but again, poor implementation. The game goes "oh, so you want to take advantage of all this amazing content in lowsec, that's fine, you can have that, hope you don't mind if I take away all the highsec content from you unless you jump through an incredibly pointless and arbitrary set of hoops". Well actually game, I do mind losing access to all highsec content just because I want to spend time in lowsec and I don't think the system used for sec status gain is in any way good.

Next comes the colossal imbalance in reward between comparable activities. Now, I'm not a space communist, I understand that different activities have different complexities, player skills required and so forth. I understand that knowing which are the high value activities and which are not often involves spreadsheeting and it's perfectly reasonable that ignorance results in a lower income. That's not what this is about. What this is about is that comparable activities which are comparable in game skills needed, risk, market awareness and all the rest of it are essentially a lottery in terms of the result because there is no consistency in the reward given when CCP introduced stuff to the game. I think part of this comes down to CCP not really playing their own game (as evidenced by Inferno and the fw problems) but it is an issue. A working knowledge of opportunity cost leads players to the conclusion that if they're in lowsec doing PvE that isn't fw missions, even if it's regular missions in the same space, then they're actually paying for the privilege of not indulging in the broken mechanic. What I would like to see is the reward for comparable activities scaled, rather than just being the result of an arbitrarily assigned number some years ago. Tiericide and t1 ship revamps are slowly dealing with the power creep that made some hulls obsolete but the exact same process of new content making old content obsolete has happened to entire parts of the game and that also needs to be addressed.

There are more examples which I'm sure other people have experienced, I raise these ones only because they're the ones nearest to my heart but what matters is the underlying principle. There is a problem of arbitrary and partial implementation of good game design in eve that creates a barrier to entry and actively disincentivises engaging in a lot of the content in the game. Entire parts of the game have become figurative pre-patch stabber with any value they ever had stripped away by new content. What I would like to see is for CCP to take a step back from pushing shiny new expansions and instead look at what they've done over the last few years and try and impose some kind of system on it to make content accessible and rational. I'm very happy to say that CCP seem to be of the same opinion with their new ship changes trying to redress the problems expansions have created over the years but the problems go beyond that.


TLDR: Give living in lowsec some love by making the stuff in the game make sense and not punish people for choosing to lowsec. I'm an angry angry man.

You should vote for KwarK for a lowsec presence on CSM8. It's a good idea. I'd do it! https://forums.eveonline.com/default.aspx?g=posts&t=213851

June Ting
Nobody in Local
Deepwater Hooligans
#46 - 2013-03-14 07:12:33 UTC
... did kwark just go from a joke candidate to a serious candidate with points that deserve consideration with that last goodpost after a string of badposting?

It's absolutely true that every single serious lowsec resident I know (even those who aren't full-time pirates) is an blinky outlaw cut off from highsec.

I fight for the freedom of my people.

Red General
Siromanci
The Initiative.
#47 - 2013-03-14 17:00:16 UTC
It would seem so.
KwarK uK
The Hatchery
RAZOR Alliance
#48 - 2013-03-14 18:04:32 UTC
EATH REVEALED POLACY
Have CCP actually pay attention to making lowsec livable, playable and promoting a solo lowsec lifestyle. I honestly believe that CCP simply don't understand their players and even fail to recognise a lowsec as being a part of the game. This picture says it all to me.
http://i.imgur.com/fsF4iq4.png

A lot of my other policies will relate to this theme. They don't get it so I'll do my best to explain it to them.

You should vote for KwarK for a lowsec presence on CSM8. It's a good idea. I'd do it! https://forums.eveonline.com/default.aspx?g=posts&t=213851

KwarK uK
The Hatchery
RAZOR Alliance
#49 - 2013-03-15 00:47:14 UTC
nth REVEALED POLACY
Courtesy of Def
Sensor strength is reactive rather than static. Upon each successful jam, the defender's sensor strength is temporarily raised. It is reset to default after a time if no successful jams were achieved. Falcon can still falcon you out of tackle and high base sensor strength is still very valuable but permajammed forever while you slowly die won't be a thing.

You should vote for KwarK for a lowsec presence on CSM8. It's a good idea. I'd do it! https://forums.eveonline.com/default.aspx?g=posts&t=213851

Powers Sa
#50 - 2013-03-15 03:17:15 UTC
Please add bubbles and ecm bonuses(tied to FW control) to lowsec.

Do you like winning t2 frigs and dictors for Dirt Cheap?https://eveninggames.net/register/ref/dQddmNgyLhFBqNJk

Remeber: Gambling addiction is no laughing matter unless you've lost a vast space fortune on the internet.

KwarK uK
The Hatchery
RAZOR Alliance
#51 - 2013-03-15 05:22:13 UTC
I disagree with bubbles in low for the same reason that I disagree with doomsdays and other sov upgrades. In fact, I'd see titan bridging in low added to the list of banned things. Lowsec is meant to be a smaller pond than the one you nullsec guys swim in, devoid of the superweapons and advanced logistical things. While nullsec certainly has its advantages and is a very important and entertaining part of the eve experience there's already quite a lot of it. I don't see any reason to pave over lowsec, which has its own diverse culture, with more nullsec.

Sorry Powers.

You should vote for KwarK for a lowsec presence on CSM8. It's a good idea. I'd do it! https://forums.eveonline.com/default.aspx?g=posts&t=213851

Deirdre Anethoel
Objectif Licorne
#52 - 2013-03-15 08:11:40 UTC
KwarK uK wrote:
I disagree with bubbles in low for the same reason that I disagree with doomsdays and other sov upgrades. In fact, I'd see titan bridging in low added to the list of banned things. Lowsec is meant to be a smaller pond than the one you nullsec guys swim in, devoid of the superweapons and advanced logistical things. While nullsec certainly has its advantages and is a very important and entertaining part of the eve experience there's already quite a lot of it. I don't see any reason to pave over lowsec, which has its own diverse culture, with more nullsec.

Sorry Powers.


You have my vote. I completely agree with trying to distinguish lowsec from nullsec this way. No reason we should be another nullsec only with sec penalties.
KwarK uK
The Hatchery
RAZOR Alliance
#53 - 2013-03-15 10:56:59 UTC
n+1th REVEALED POLACY
The case for removing the clone system, or at least the clone costs, was made recently to tm.com. I'd like to offer some thoughts on that. Basically everyone everywhere has their clone set to a medical station to avoid the risk of skillpoint loss. This means that it is simply a question of isk and routine to keep a clone up to date (although it'll be funtimes when people get the dessy/bc bonus and then immediately lose them because +6m SP). So, let's look at the way clones work in terms of gameplay. If you don't immediately do the same four mouseclicks every time you get podded then the game punishes you by taking away your skillpoints which are, confusingly enough, the thing that lets you play the game. Then you have to get them back by not logging in and letting things train to get back to where you were. This is not good game design, people who get distracted easily or are bad at adhering to that kind of routine should not be sent into a naughty corner and told that they can't use whatever it was they wanted the most until they say they're really super sorry. That could be fixed by automating clone updating and simply debiting the wallet because everyone would tick that option given the choice but then, when you consider that, it's nothing more than a PvP tax which hits veterans harder. It doesn't make any sense. I'm not sure what it's for, maybe CCP initially wanted there to be some kind of risk to skill points for roleplay value but it is not a meaningful choice or a deterrent because nobody chooses to fly in an unupgraded clone to save the isk, it just goes "Hah! You didn't jump through this particular hoop, now you can't play the game you paid for and contribute to in your favourite ship for the next few weeks, bet you regret not being more careful now!". The game is an *******.

I'm sure it sounded great in theory on the drawing board at CCP HQ. But if you actually play the game then the best case scenario is that you always remember to make those four clicks and essentially automate the hoop jumping, this is not good game design.

You should vote for KwarK for a lowsec presence on CSM8. It's a good idea. I'd do it! https://forums.eveonline.com/default.aspx?g=posts&t=213851

Sugar Kyle
Middle Ground
#54 - 2013-03-15 20:31:51 UTC
Powers Sa wrote:
Please add bubbles and ecm bonuses(tied to FW control) to lowsec.


No.

Member of CSM9 and CSM10.

Omega Crendraven
The Scope
Gallente Federation
#55 - 2013-03-16 16:14:45 UTC
The best choice! KwarK FOR CSM!!!
Powers Sa
#56 - 2013-03-18 03:57:26 UTC
KwarK uK wrote:
I disagree with bubbles in low for the same reason that I disagree with doomsdays and other sov upgrades. In fact, I'd see titan bridging in low added to the list of banned things. Lowsec is meant to be a smaller pond than the one you nullsec guys swim in, devoid of the superweapons and advanced logistical things. While nullsec certainly has its advantages and is a very important and entertaining part of the eve experience there's already quite a lot of it. I don't see any reason to pave over lowsec, which has its own diverse culture, with more nullsec.

Sorry Powers.

Teehee I just wanted you to share your opinions on : dictors, ecm, etc. (I don't really want bubbles in low). I obviously respect your skills and your opinion more than to subject you with more bullsh** you don't like.

Titan Bridging in lowsec allows groups like Drunk n Disorderly, Lost Obsession, and Snuff Box to do interesting set piece fights. I know you like more dynamic, fast moving engagements, but those guys do it with great perceived skill.

Do you like winning t2 frigs and dictors for Dirt Cheap?https://eveninggames.net/register/ref/dQddmNgyLhFBqNJk

Remeber: Gambling addiction is no laughing matter unless you've lost a vast space fortune on the internet.

xXYOLOxGAYMERx420Xx MLG KRONIK
Aliastra
Gallente Federation
#57 - 2013-03-18 04:16:55 UTC
Probably the only reasonable low sec CSM.
Powers Sa
#58 - 2013-03-18 05:55:59 UTC
Here's the Tags for Sec thing I was talking about : http://www.youtube.com/watch?v=g3jK-XZ2KnM&feature=youtu.be&t=22m55s

Do you like winning t2 frigs and dictors for Dirt Cheap?https://eveninggames.net/register/ref/dQddmNgyLhFBqNJk

Remeber: Gambling addiction is no laughing matter unless you've lost a vast space fortune on the internet.

Ueberlisk
The Hatchery
RAZOR Alliance
#59 - 2013-03-19 06:28:20 UTC
I, King in the EAST, raise my banners for this!
Even Blacker
Perkone
Caldari State
#60 - 2013-03-19 12:21:05 UTC
Will have my vote.