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Simo for CSM.

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Author
Grand Admiral Simo-Hayha
Vigilante Carebears
#1 - 2013-03-06 23:34:44 UTC  |  Edited by: ISD Suvetar
You can login and vote here: http://community.eveonline.com/community/csm/candidates

I began playing EvE back in early 2011. Immediately in EvE I gravitated towards exploration. It opened up the avenues I needed to understand the fundementals about EvE. PVP, Ratting, Ore and Gas harvesting, Salvaging, Analyzing, Code cracking, and the potential they all had for profit and what I felt was right for me to find my way in EvE. Wormholes, and raiding them, became the trade that I gravitated towards and stuck with for nearly 7 months. A combination of PvP, Ratting, and salvaging gave me enough time and profit, to decide where I wanted to go. I had multiple accounts and I learned quick how to earn fast, fat, Isk. I transitioned from Wormholes to marketing, establishing a thick market in Shenda, an island high sec stationed on the ourskirts of low sec, I honed and mastered mining, manuefacturing, and processing. Picking up Orca, barges, covert transport, and using wormholes to move what I earned, it provided me with ample experience to learn that the real profit was in mining, at least with multiple accounts. I moved to high sec, deciding on taking everything I had learned and turning it to the benefit of others. I settled in Nakugard and decided to open a public, community fleet, that catared to everyone, new and veteran. It became a success with people coming and going, we gathered hundreds of people who wanted to benefit from boosts while learning everything, that myself and other fleet commanders, we accumulated, knew and had learned. I discovered, beside mining, helping others was what made EvE enjoyable for me.

I was encouraged to run for CSM by the overwhelming support i've been shown while trying to help and encourage others to develop their skills and take new avenues in EvE online. They've shown me that one person can make a great deal of difference if they extend their hand and give other players a leg up. I truely enjoy helping other players and I believe that I have learned more then enough about EvE to make valuable contributions and suggestions that will be an asset to CCP's game development strategies.

I believe I would be a powerful voice for the players of EvE because of my consistent daily gameplay, open mindedness, and willingness to rationalize and consider other players ideas and what they would like to see improved, while maintaining a balanced and decent approach. The fleet that myself, and other commanders have created in Nakugard has proven a hundred times over that we care for community and that we will always do our best to help them resolve an issue, no matter what it may be.

I am a miner by trade so I have seen the spectacular work that has been done in high sec with the recent innovations in industry, but I do believe it is time to change direction and begin to strengthen other areas of game play such as exploration, wormhole oppertunies and expansion, as well as making nullsec profitable and fun to venture into once more.
People are what makes EvE filled with life and vibrant prosperity or torn asunder with war and set aflame with strife. The people are the real power behind EvE. Its dynamic, inventive, and diverse nature is owed to any and every player that piloted a ship, blew one up, or manuefactured the ships to do either. It's about you, each one of you, that helped to contribute, or to destroy, and keep the wheel in motion. The servers, and all they are, would not exist without its players.

I believe improving gameplay is important and more specifically giving incentives to those who choose to make their livings, be it in high sec, low, or null. By offering optional, purchasable, mining rights in high sec players would be allowed faster CONCORD response. Sec status would serve duel functions in both limiting where criminals can travel and insentives for players to even have decent sec status beside a break in refining. However lowsec should provide unique mining and industrial material gains that will not be found in high sec, some of which would require more advance exploration skills. Nullsec pilots would benefit in having a unique enviroment that provides more potent money gains that would otherwise be void in high sec. I believe nullsec is broken and needs desperate attention to return players to null and give them a reason as such. Salvaging could use a new fitting arrangement, skill set, and drones capable of tractor beaming cargo cans. I wish to focus on improving the overwhelming majority of game play and not just specific areas. Expanding wormhole variety and oppertunity would be a priority to include the possibility for space stations, markets, buildable stargates to link WH space, and more versatility for players living in the wormholes to establish more firm power bases from which to operate, giving way to possible wormhole conquest and mapping systems that would allow explorers to navigate vast stretches of space and know where they intend to go.
Grand Admiral Simo-Hayha
Vigilante Carebears
#2 - 2013-03-06 23:35:15 UTC  |  Edited by: Grand Admiral Simo-Hayha
I do not believe in person to person wardecs as they, much like retributions bounty system, would be abused and used by everyone with the interest to disrupt trade and hurt the economy of new Eden. The recent innovations CCP has made to high security space would not be changed back but only forward. I do not believe in damaging New Eden's economy or provided oppertunities to do so. Too much chaotic behavior would make the game unappealing and would serve only to run players off, costing CCP money, and with excess, causing a money pit that could cause servers to end up shutting down. Their is plenty of room for destruction in 6/9 of EvE and high sec is called high sec for a reason, simply allowing random wardecs from person to person would open a flood gate that would never be closed and cause high security space to be nearly indistinguishable from null. I do not believe in ganking, I do not support it, and I would make it more complex to do so by making sec status and jump gates attuned, meaning, if you have a negative sec status beyond a certain degree, you will no longer be allowed in empire space and will have to stay in low or null, which would make transporting and supplying low and nullsec a potentially profitable venture.

My goals are to see the servers prosper, flourish, and become more diverse and benefitial to all players, in every way. The players need a voice, a consolidated one, that will represent their interests and their desires to CCP. My only agenda is to see that EvE is improved and elevated to its next stage of evolution, and only the players can make that happen. As a CSM voice, I will only represent your interests and what the majority expresses as a desire to have changed.

EvE is real in the sense that everyone works and strives to be better then they were before, this is not possible without the essential components that make us all real, functioning, human beings. All of you have the potential to see to it that our world, the world that Players forged and honed, becomes better then it was the year before. As your representative, I do not have a voice without your consent and permission.

Your universe, the EvE universe, is in constant demand for change and that does not happen without the players votes. The representatives put fourth are by your hand. Use those same hands to cast a vote and elect a strong voice and you can change the whole of how you play and how you go about doing it.

My singular request, is that you make the right choice, a choice that will listen, hear what you have to say, and take direct action to make sure you get it in a fair and balanced manner.
Singular Snowflake
The Scope
Gallente Federation
#3 - 2013-03-06 23:39:34 UTC  |  Edited by: Singular Snowflake
Nice wall of text.

Edit: I see you want to remove ganking from highsec. Get out. Go ruin some other game.
Fella Ventura
LeatherPants
#4 - 2013-03-07 00:19:58 UTC
The Grand Admiral rises.
You will have my vote, not just because I feel you spoke out with the heart of a true explorer nor because I agree with your ideials (which I do) but mainly because i've seen your work in nakugard and I've also seen your oposers making not only nakugard, but other places of high sec as well, even less secure than actual low and null sec. Regardless, of all the CSM candidates you are the only one I've seen in action and ever traded words with and I know you are someone who I can reach out to.

In return slap Oey for me please, he keeps making foul comments in the recruitment channel Twisted
Wescro
Deep Core Mining Inc.
Caldari State
#5 - 2013-03-07 00:48:52 UTC
Grand Admiral Simo-Hayha wrote:
Their is plenty of room for destruction in 6/9 of EvE and high sec is called high sec for a reason, simply allowing random wardecs from person to person would open a flood gate that would never be closed and cause high security space to be nearly indistinguishable from null.


Are we playing the same EVE? Random wardecs are allowed...high sec is distinguishable from null sec, despite their being allowed.

Also, consider formatting your post into clear paragraphs.
Grand Admiral Simo-Hayha
Vigilante Carebears
#6 - 2013-03-07 01:09:10 UTC  |  Edited by: Grand Admiral Simo-Hayha
It was mainly to clarify that I will not support, or reccomend, the idea of person to person Wardec. Especially just to get at people who have a default corperation, as has been suggested by running mates.
Frying Doom
#7 - 2013-03-07 04:43:11 UTC
I find it unimpressive that you have communicated so little on these forums.

How are we to know who you are without that? Also how do we know this lack of communication will not just continue if you are elected?

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

dark heartt
#8 - 2013-03-07 08:11:47 UTC
So I would support you right up until you wanted to make high sec safer. I am not a fan of the nerf highsec, nor I am a fan of the buff highsec area, but I do feel there should be some risk in Eve. This is a PVP game (in every part of this game you are PVPing, even mining) and having some spot that is totally safe is against everything that Eve is.
Grand Admiral Simo-Hayha
Vigilante Carebears
#9 - 2013-03-07 15:46:30 UTC
"How are we to know who you are without that? Also how do we know this lack of communication will not just continue if you are elected?"

I express my views in game and take a direct approach to helping and changing the game in Tranquility. While I have read the forums and heard what others had to say and their opinions, I did not find it neccessary to express mine. However, I do not believe someones vote should be based on the candidates amount of posts in a forum alone, but rather their performance in game, as that shows what their true colors are.

Not everyone is going to know who I am, or who the other candidates are for that matter, I am not running based on my popularity or how well others know my name, but rather my intentions to be a competent and attentive CSM.

Also, you would not know if I would become a deliquint CSM. You woulden't know that about any candidate until they were elected.
Jonah Skinz
Sebiestor Tribe
Minmatar Republic
#10 - 2013-03-07 16:10:09 UTC
Hello,

I am posting this to show my support for Simo's step into CSM.

Although not everyone agrees with his personal ideas and opinions, I think its not fair to judge a man just by that. Just because he thinks personal wardecs in high sec shouldn't be allowed that doesn't mean that once he's in CSM his ideas will be implemented straight away.

What he's trying to say with high-sec wardecs is that currently the wardec system is broken. Even myself experienced it with some random 1 guy corp that was harrasing miners in high sec simply by exploiting the wardec system.

Even though my main character is a pirate and I live in low-sec, I think that what Simo has done with Nakugard is deemed respecfull and challenging at the same time. Not everyone can do what he did, not everyone can BUILD, yes thats right, build, a community INSIDE a community.

It takes a man with a great mind and great ambition to fill that kind of shoes, and thats why I have no doubt that he will have no trouble taking up the role as CSM member. I think its time that everyone recognizes that all the members of the current CSM are somewhat biased and do not represent the "majority" of the players in EVE, and by that i mean close to 90%.

In my opinion thats how a CSM should look, it should have representatives from all the sides of EVE, which in the current setup is non-existent. All we have now is representatives from all the major coalitions in EVE, but nobody that represents the little guys, the guys that are at the very base of EVE, the backbone of the economy, the industry.

Simo will have my vote for CSM no matter what you people think, don't judge before you don't know. Only a person that has spoken to him a few times and had some type of interaction with him will truly know what type of person he is.


@ the guys with "we no see u on forum, u no exist", stop it with that bs, being a forum w***e doesn't make you special. You're like all those little girls on facebook begging for likes and attention.
Poetic Stanziel
The Scope
Gallente Federation
#11 - 2013-03-07 21:22:40 UTC
What is your stance on AFK skill training?
Grand Admiral Simo-Hayha
Vigilante Carebears
#12 - 2013-03-07 22:53:47 UTC
"What is your stance on AFK skill training?"

I am unsure of what you mean by AFK skills, however I do support such things as afk mining which is usually limited to ice mining for an extended duration of time varying from a half hour to an hour. Other types of mining such as ore require slightly more concentration unless your using barges with larger cargo size.

However, if you can clarify what your idea is, I will do my best to answer it.
Grand Admiral Simo-Hayha
Vigilante Carebears
#13 - 2013-03-07 23:09:03 UTC
Also, to clarify on ideas concerning WH space and to explain what I would propose.

1.) Expansion would include players being capable of mapping wormhole space, to make it easier for explorers to use wormholes to travel all over new eden, this would require a new type of WH program for EvE.

2.) Players would be able to establish space stations without sovreighty. And also be able to construct stargates that could link with other WH systems. The process and time it would take would be extensive, most likely requiring weeks and a great deal of player effort to make it possible, the gates would be destroyable.

3.) Markets would be able to be constructed, and Ice/fuel would be able to be exchange and refined and used in WH space, and transfered through stargates. The idea of adding a new type of, very limited, ice that is able to be discovered through exploration would also be an interesting idea, but would only provide so much.

4.) The WH themselves, and the entrance into them from foreigners change yes, but the idea I wanted to propose would make it possible (through weeks of building a stargate in open space) it would be possible for alliances to link WH space together.
Example: 2 C4, 6 C5, and 3 C6 and they can connect their own WHs with gates to be mobile within their own space, and if they connect another WH with static high, they can get fuel whenever they need, everytime.

If you have any additional questions on any of the ideas i've put fourth, please just ask and I would be more then willing to explain them in great detail.
Alekseyev Karrde
Noir.
Shadow Cartel
#14 - 2013-03-08 19:31:31 UTC
Grand Admiral Simo-Hayha wrote:
It was mainly to clarify that I will not support, or reccomend, the idea of person to person Wardec

You're the only candidate talking about it, and CSM7/CCP sure isn't, so I'm not sure that clarification was necessary. Just makes you look like an unconnected, out of touch empire miner who supports such glorious concepts as WH stabilizers and lord knows what for nullsec.

It's like Issler Dainze, but with less CSM experience, brand recognition, or self awareness. I'm sure your supporters would be correspondingly impressed with your performance on the CSM if elected.

Alek the Kidnapper, Hero of the CSM

Grand Admiral Simo-Hayha
Vigilante Carebears
#15 - 2013-03-09 03:24:45 UTC  |  Edited by: Grand Admiral Simo-Hayha
James 315 Interview: http://audio.crossingzebras.com/Files/CSM8%20Election%20Interviews_%20James%20315.mp3

Where the concept of person to person wardecs is mentioned explicitely.

and you may want to check the candidacy board, and how you speak to players, before you call me disconnected. You apparently are ignorant of the contents of your own board and would do well to check it again.

However, I am unconcerned with what you believe if that is the only opinion you are capable of expressing on everything I have presented. So let me clarify one more thing, if you don't have anything constructive to say, then you should be quiet. If there are any other questions about my concepts, please present them in a mature way, instead of slander. It is, after all, very unbecoming, not to mention immature, of a CSM member to act in an unproffesional manner.
Dyvim Slorm
Coven of the Morrigan
#16 - 2013-03-09 12:44:55 UTC
This is a question that I've put to many of the other candidates in one form or another, so let's see your views on it.

At present the risk differential between player and NPC corps is so great, that at present for the sake of a few percentage points in tax NPC corp members enjoy total immunity to virtually all risk in highsec. That is, no wardecs and no awoxing, ganking doesn't count as everyone runs that risk regardless of the type of corp they are in.

How would you suggest addressing this imbalance?
Grand Admiral Simo-Hayha
Vigilante Carebears
#17 - 2013-03-09 21:21:12 UTC
"At present the risk differential between player and NPC corps is so great, that at present for the sake of a few percentage points in tax NPC corp members enjoy total immunity to virtually all risk in highsec. That is, no wardecs and no awoxing, ganking doesn't count as everyone runs that risk regardless of the type of corp they are in. How would you suggest addressing this imbalance?"


Implying it is an imbalance, implying I would view it as an imbalance, which I do not.

However, the solution I came up with was very similar in nature to Anya Klibor's. Put term limits on the NPC corperations. NPC Corperations provide a viable alternative for players who do not, and will not, tolerate unwanted, unwarrented, harassment through unjustified war declarations, which is what caused the current supposed 'crisis' with NPC corps to occur in the first place.

Awoxing doesen't count anymore then ganking. And is not a valid reason to force players into corperations.

The fact of the matter is, one side (an individual corp) allows war decs, the other (NPC corps) provide players with an enviroment free of war decs, at the cost of taxation (11.0%) which is not marginal for certain players who make large somes of money. being 110mil isk out of every 1bil.

I would not change it or make it any different then it already is, especially for an infinitely small sub-group that would benefit from it by causing chaos on players who can no longer use the game without being wardecced constantly for fun. If anything, I would change how many times one corp can war dec another, and if it were possible, make you explain the reason why you declared war, so you aren't just deccing someone because you don't like them making more money then you, as is the case with alot of these random war decs.

I also do not support, forcing others to play the game the way others think they should play it, no one has anymore right then the next person to decide what is fun and how the game should be played, EvE is different for all of us, try to remember that.

What is percieved as fun is different for all of us.
Dyvim Slorm
Coven of the Morrigan
#18 - 2013-03-10 03:35:39 UTC
Grand Admiral Simo-Hayha wrote:

Awoxing doesen't count anymore then ganking. And is not a valid reason to force players into corperations.
.


Hmm guess you're not very bright , it's the other way round. Player corps run the risk not NPC corps.

So basically you feel you should be totally immune to any risk for a piffling few percent of tax rate.

It's not about forcing players into player corps, it's about players in NPC corps paying a reasonable amount for the immunity to risk they enjoy.
Nariya Kentaya
Ministry of War
Amarr Empire
#19 - 2013-03-10 04:43:15 UTC
Your ideas for wormholes disgust me and nearly the entirety of the veteran wormhole community.

they are counter to what wormholes should be and are, they only serve to make it closert o null is now, something no region of eve should try and do.
Nathan Jameson
Grumpy Bastards
#20 - 2013-03-10 04:55:37 UTC
Nariya Kentaya wrote:
Your ideas for wormholes disgust me and nearly the entirety of the veteran wormhole community.

they are counter to what wormholes should be and are, they only serve to make it closert o null is now, something no region of eve should try and do.


Exactly this.

Have you ever actually LIVED in wormholes? Or only moved your goods through them?

http://www.wormholes.info

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