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Null sec proposel

Author
ACH1LL35
Discharged Kinetics
Domain Research and Mining Inst.
#1 - 2013-03-03 20:00:46 UTC
Here are some ideas to how i think would fixing null



1) Lowering the jump portal for titans bridge.
This will make it harder for alliance to keep a lot of system and more moving of fleet. Black ops ships should be the only one to get a large focus fleet to go from one side to the other. It should be hard to get a battalion moved out to the field. A small special force group can be moved from one side of the earth to half way to the other.



2) TAKE AWAY PASSIVE INCOME FOR NULL SEC ALLAINCE
And yes that need to be in caps. There needs to be more people in null sec. There needs to be industry toonin there that can work in null. All major power in the world need a good industry to be its back bone. Money shouldn't be the only thing to keep you in power. So industry should be there back bone doing thing l like moon mining and production for the alliance. Coequals should be at the lead of the null sec industry with module that can give the ventures laser's enough power to reach the moon surface. This will make it hard for large alliance to make billions and and only use up 1/10 of there space we want all of null sec to be use not just part of it. But still with in reach for big alliance to keep there space and small alliance the chance to get space.

I don’t want it to look like i am picking the large alliance but we want sovereignty to be some thing everyone can get there hand on. Not just mega super alliance you know who you are.

3) destructible stations
Stations should be destroyed a lot go into making a station. If you blow one up it should be destroyed and deteriorate the longer it goes with out being repaired the more materials will be needing to repair it. I not talking about time i like to see repair bots that we can put in a station and minerals that are need to repair and fix what we have destroyed. It will take time for it to get it back to its old useable state but we are in eve and i want repair drone or something to fix it. I don’t want to space my 15 dollar repairing something i just want to put in the materials and repair drone and leave let them do the hard work.



4) Sovereignty grinding

Kinda the same thing as the stations mechanics.

First attack give you 24 hours warning

a) you win and put your repair drones to get the shield up

b)you lose the fight and it goes into armor



Second attack armor

a) you win and you put your repair drones in and fix the armor and shield. Ones its in shield it can be targeted again.

b) you lose and it go into structure



Third
attack structure
a) you win you put in materials and repair drone and the structure is getting fix can be targeted at armor

b) you lose and new owner put in there drone and materials can they have there sovereignty something like this would be nice. You fight win or lose go back to doing what you need to be let the drone do all the grinding
but you have to be there when its out of reinforcement.



5) Titan back to there old glory
Do something with titans make them use full again no just hot dropping alt ship. Bring them back to there old glory let them dd cap ships let them have a bigger buffer but take there ewar immunity way. They don’t have a siege module they should have immunity to any ewar. Dread and carrier do because of the siege module. This way Titan are not the i win button. If you bring a dread fleet and your enemy’s bring titans usually you will die. But say you have a back up fleet of covert ops with a lot of ewar the bring them in to ewar those titan. those titans will do nothing if they are jam dampen and tracking disrupted to hell. Your enemy will need to bring a support fleet to take out your ewar. Then it will start big fight everyone in null will have to help. Bring this kinda of fighting will bring in new players in ewar ship and old player in super together and everything in between to fight as one



6) AFK cloakys
Hay i don’t mine people camping null sec system if they are active. But it gets really bad when they close down a system. This needs to be changed there need to be something. A module on a tower that can work like a em blast that is system wide to decloak some one. With a recharge that take 1 hour or something. This way if they are active they can cloak back up. You and everyone can kill him or be killed but the ship if they hot drop you. If your afk you shouldn't be able to just stay there forever you need to be active or do something

These are some ideas that i would like to see
Mallak Azaria
Caldari Provisions
Caldari State
#2 - 2013-03-04 00:13:36 UTC
So in short, you want to fix nullsec by heavily nerfing it again.

No.

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ACH1LL35
Discharged Kinetics
Domain Research and Mining Inst.
#3 - 2013-03-04 16:26:03 UTC
How is that nerfing it
ACH1LL35
Discharged Kinetics
Domain Research and Mining Inst.
#4 - 2013-03-04 16:40:35 UTC
Its not nerfing it making you work for your space null sec needs to change in a big way
Lykouleon
Noble Sentiments
Second Empire.
#5 - 2013-03-04 18:08:16 UTC
ACH1LL35 wrote:
1) Lowering the jump portal for titans bridge.
This will make it harder for alliance to keep a lot of system and more moving of fleet. Black ops ships should be the only one to get a large focus fleet to go from one side to the other. It should be hard to get a battalion moved out to the field. A small special force group can be moved from one side of the earth to half way to the other.

Or I could shove my entire battalion onto an aircraft carrier and fly them in on Chinooks. That's a terrible analogy. Besides that, it does nothing to solve the "titan bridge" problem, it just means I need to move my titan a little bit closer and set up chains (which is easy enough to do in itself).

Quote:
2) TAKE AWAY PASSIVE INCOME FOR NULL SEC ALLAINCE

Okay, and explain how you'd set up nullsec infrastructure to balance individual income with the necessities of running a full administration, SRP, industrial program, fuel program, etc etc within the current system. Or suggest an alternative system.

Quote:
3) destructible stations

And just how is this going to work? How are people that may be unsubscribed and, by circumstance, lose all their stuff effected by this? What's to stop me from dropping 50 triage carriers onto a "destroyed" station and have it back up and working before my cuppa is ready?

Quote:
4) Sovereignty grinding

Have you actually been involved in a recent sov war? Or a sov war post-Dominion? You're basically describing the dominion system...

Quote:
5) Titan back to there old glory

Do you even understand what the points of a titan are? You can DD cap ships with them; they have insane buffers still. No, you will not outright lose against a Titan group if you bring dreads/carriers and are smart about it. No, you should always have some sort of support fleet now when deploying Titans en-masse simply because they can't easily track or DD subcaps. Bringing titans back to their sub-cap DD/tracking Titan days will only hurt subcap warfare, not make it more "interesting." Just look at every recent cap fight for why Titans are "passably fine" right now.

And for the comments on cloaking....
No. Just. No.

Lykouleon > CYNO ME CLOSER so I can hit them with my sword

ACH1LL35
Discharged Kinetics
Domain Research and Mining Inst.
#6 - 2013-03-05 02:32:31 UTC
1) a carrier can only hold a bout a platoon in it the rest a maning the carrier that that not possible
2)good put titans close the the front lines where they can be at some risk rather then never been seen or used

3) i sure you can find some industry corp that can mine hual and sell all that moon goo for you i not trying to take your goo away from you i just want you to mine it rather then just sit on your ass's and get fat off of it \

4)good then go back to that maybe we get some fight

5)i dont think they are fine how many titan do you see fighting and that fine but give them something to be use full and in fight now is safe where no one see then and or used for what they where for killing **** dont let them get there track or attacking sub caps but somthing need to be done so they are fielded


6 cloaky can close down a indy system for allaince with no way to defend from it other then waiting for them to get bored and hope they go away
Mallak Azaria
Caldari Provisions
Caldari State
#7 - 2013-03-13 20:00:18 UTC
ACH1LL35 wrote:
1) a carrier can only hold a bout a platoon in it the rest a maning the carrier that that not possible
2)good put titans close the the front lines where they can be at some risk rather then never been seen or used

3) i sure you can find some industry corp that can mine hual and sell all that moon goo for you i not trying to take your goo away from you i just want you to mine it rather then just sit on your ass's and get fat off of it \

4)good then go back to that maybe we get some fight

5)i dont think they are fine how many titan do you see fighting and that fine but give them something to be use full and in fight now is safe where no one see then and or used for what they where for killing **** dont let them get there track or attacking sub caps but somthing need to be done so they are fielded


6 cloaky can close down a indy system for allaince with no way to defend from it other then waiting for them to get bored and hope they go away


Titans are being used more than they ever were before the Dominion change. Before that they were just a mobile jump bridge.

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