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Researched BPO's

Author
Gert B Frobe
Funk On The Brain Research And Development
#1 - 2013-02-28 18:40:51 UTC
I was curious how the market is for researched BPO's and if it would be worth my while to churn them out regularly? I'm guessing that the only real way to sell them is to list them in the forums or by contract? Should I just make copies and sell them? New to this market and I'm trying to decide the best course of action. Thanks all

-Gert
Debra Tao
Perkone
Caldari State
#2 - 2013-02-28 19:23:21 UTC
Producing researched blueprints can be extremely profitable, try battlecruisers, battleships or capital-related blueprints. However i have done the math and i haven't found a single blueprint for which the ROI of producing copies is worth it.

Selling blueprints via contracts works for me.
Dracnys
#3 - 2013-02-28 19:28:25 UTC
Have a look at the sell orders forum and search for finished blueprint sales. Compare the sell price to the NPC price for that blueprint and calculate how long the research took. Do some research (hahaha) and you'll find profitable blueprints!
Gert B Frobe
Funk On The Brain Research And Development
#4 - 2013-02-28 19:32:18 UTC
Debra Tao wrote:
Producing researched blueprints can be extremely profitable, try battlecruisers, battleships or capital-related blueprints. However i have done the math and i haven't found a single blueprint for which the ROI of producing copies is worth it.

Selling blueprints via contracts works for me.


Are ships really the only way to go or would ammo and modules make my some decent isk? I'm just starting out so capital is low and I won't be able to afford the "good" BPO's just yet.
Daimar Lavode
#5 - 2013-02-28 19:38:09 UTC
Popular ammo BPOs seem to do brisk business if you're looking for the low end. I'm not sure how they compare to other items though.
Debra Tao
Perkone
Caldari State
#6 - 2013-02-28 19:44:55 UTC
You should at least have a POS to make decent profit, waiting 30 days before your job even start in a public slot will really eat your profit (in term of isk/month). So that's already some capital (maybe 200/300 mil isk for a small POS ? dunno...).

I don't really have experience about low end BPOs, maybe it can be worth it research the market !
Gert B Frobe
Funk On The Brain Research And Development
#7 - 2013-02-28 19:49:06 UTC
Debra Tao wrote:
You should at least have a POS to make decent profit, waiting 30 days before your job even start in a public slot will really eat your profit (in term of isk/month). So that's already some capital (maybe 200/300 mil isk for a small POS ? dunno...).

I don't really have experience about low end BPOs, maybe it can be worth it research the market !

I have access to reliable research slots so that's not an issue (thankfully), I just don't have big money to drop on the expensive BPO's. I'll do some digging on the low end BPO's....my next questions is how much do you research? Do you go until there is no wastage at all or minimal waste? Not sure how to gauge the amount I should sink into the research
Debra Tao
Perkone
Caldari State
#8 - 2013-02-28 19:53:36 UTC
It really depends on the blueprint, usually 100 ME and 20 PE is more than enough, for high end BPOs though it will take you months to get to that level but this is the kind of "premium" blueprint that nets the most profit.

For very low end BPOs, like ammos, try to see what others do, 20 ME and 10 PE can be enough sometimes.
Eliram Kahoudi
Big Fluffy Bunnies
#9 - 2013-02-28 20:00:30 UTC
dont just guess do youre research on what is best to research them.

http://zofu.no-ip.de/bpo

spending 3 weeks longer on an already maxed out ME researched BPO is just a waste of time for you and cuts into your profits.
Debra Tao
Perkone
Caldari State
#10 - 2013-02-28 20:03:33 UTC
Yeah that's a great tool, i use it all the time :)

However you don't necessarily want to produce a perfect BPO, researching 2 weeks to save a single unit of tritanium is definitely not worth it...
Blueprint Seller
Bring Me Sunshine
#11 - 2013-02-28 21:32:52 UTC
Debra Tao wrote:
Producing researched blueprints can be extremely profitable

I agree that it can be profitable. I would not say it is extremely profitable.

Early on in your EVE career, when you have a lot of time and enthusiasm to devote to the game but very little wealth, flipping low value BPOs is a viable way to earn some isk while you are learning the game. It is not a path to quick riches, but you must find a way to bypass the "peasant trap" of mining, mission running or ratting for your income and this will serve well enough.

Later on in your EVE career, as your wealth tends towards the infinite while your available time and enthusiasm remain strictly finite, you may find that your expectations of ROI drop somewhat and you may focus more on maximising the amount of profit you generate relative to the effort you put in. A single digit monthly ROI may not sound so bad when all that is required is a few mouse clicks.

Producing researched blueprints at the high end is significantly more profitable than producing from a T2 BPO in the short term, but lacks the longer term payoff. I find blending the two gives me a steady income on my portfolio without requiring me to spend more than an hour a week keeping it running. Even 2% on 1000b is a plentiful income as long as you do not have "world domination" scale ambitions.

Debra Tao wrote:
However i have done the math and i haven't found a single blueprint for which the ROI of producing copies is worth it.

Supercapital BPC production used to be good, but no more.

I find producing copies is a perfectly reasonable way to generate 2-3% monthly on your investment with very little effort. I would not recommend it until you get to the later stages in your EVE career.

There are still some niches of more profitable BPCs, but these markets tend to be temporary. For someone like me that spends most of their time in the BPC market it is easy to spot the FOTM BPC and push extra production in to that market while it lasts. It is possible to change up your BPO inventory continually to reflect the most profitable portfolio, but you will need to learn the market and the pitfalls by trial and error before you can do that effectively.

Having crested a trillion isk almost entirely on the back of the blueprint market I feel there is plenty of opportunity there. But I would have to say that more opportunities have been lost to the past than still remain and I would not wish to take the challenge of earning my fortune again starting from scratch in the market of today, even with my accrued market knowledge.
Blueprint Seller
Bring Me Sunshine
#12 - 2013-02-28 21:34:12 UTC
Eliram Kahoudi wrote:
http://zofu.no-ip.de/bpo

Bookmark that site. It is fast, efficient and accurate. Most other EVE tool sites lack all of those merits.
Gert B Frobe
Funk On The Brain Research And Development
#13 - 2013-02-28 21:49:26 UTC
Blueprint Seller wrote:
Debra Tao wrote:
Producing researched blueprints can be extremely profitable

I agree that it can be profitable. I would not say it is extremely profitable.

Early on in your EVE career, when you have a lot of time and enthusiasm to devote to the game but very little wealth, flipping low value BPOs is a viable way to earn some isk while you are learning the game. It is not a path to quick riches, but you must find a way to bypass the "peasant trap" of mining, mission running or ratting for your income and this will serve well enough.

Later on in your EVE career, as your wealth tends towards the infinite while your available time and enthusiasm remain strictly finite, you may find that your expectations of ROI drop somewhat and you may focus more on maximising the amount of profit you generate relative to the effort you put in. A single digit monthly ROI may not sound so bad when all that is required is a few mouse clicks.

Producing researched blueprints at the high end is significantly more profitable than producing from a T2 BPO in the short term, but lacks the longer term payoff. I find blending the two gives me a steady income on my portfolio without requiring me to spend more than an hour a week keeping it running. Even 2% on 1000b is a plentiful income as long as you do not have "world domination" scale ambitions.

Debra Tao wrote:
However i have done the math and i haven't found a single blueprint for which the ROI of producing copies is worth it.

Supercapital BPC production used to be good, but no more.

I find producing copies is a perfectly reasonable way to generate 2-3% monthly on your investment with very little effort. I would not recommend it until you get to the later stages in your EVE career.

There are still some niches of more profitable BPCs, but these markets tend to be temporary. For someone like me that spends most of their time in the BPC market it is easy to spot the FOTM BPC and push extra production in to that market while it lasts. It is possible to change up your BPO inventory continually to reflect the most profitable portfolio, but you will need to learn the market and the pitfalls by trial and error before you can do that effectively.

Having crested a trillion isk almost entirely on the back of the blueprint market I feel there is plenty of opportunity there. But I would have to say that more opportunities have been lost to the past than still remain and I would not wish to take the challenge of earning my fortune again starting from scratch in the market of today, even with my accrued market knowledge.

I have somewhat limited time, still a pretty healthy enthusiasm, and very limited funds. I have no world domination ambitions, just PLEXing an account, both if possible. I'd like to be able to do that and be able to afford to go out and have a bit of fun with PVP or WH exploration and lose a ship without it being catastrophic for me and cause me to halt everything to get back in a ship and grind out isk for modules. I have yet to get too far into particular aspect to make any real isk other than the short time I spent in nullsec mining and ratting. That opportunity has passed so I am looking for other ways to earn some coin.
Blueprint Seller
Bring Me Sunshine
#14 - 2013-02-28 22:21:40 UTC
Gert B Frobe wrote:
I have somewhat limited time, still a pretty healthy enthusiasm, and very limited funds. I have no world domination ambitions, just PLEXing an account, both if possible. I'd like to be able to do that and be able to afford to go out and have a bit of fun with PVP or WH exploration and lose a ship without it being catastrophic for me and cause me to halt everything to get back in a ship and grind out isk for modules. I have yet to get too far into particular aspect to make any real isk other than the short time I spent in nullsec mining and ratting. That opportunity has passed so I am looking for other ways to earn some coin.

As a member of NER, I assume you have access to plenty of ME and PE research slots but no access to copy slots? Or has NER managed to bring it's infrastructure out of the stone age and actually provide rental divisions now?

All I can really say is that you can make isk from whichever slots they make available to you, but it is not the fastest way to early wealth.

If you disclose roughly how much isk you have to invest in your plans, then I may be able to provide you with more guidence.

On the subject of covering PLEX costs and sustaining your entertainment activities, I would say this:

Do not try to cover PLEX costs at first. It is a cruel mistress that will treat you harshly. Focus on sustaining your fun and building up whatever venture you engage in. Unless you are extremley poor in real life (and it is somewhat unlikely that you are poorer than I) spending time that you should be using to enjoy yourself in order to save the cost of a monthly subscription is fundamentally unsound. Unless you are very foolish or very lazy it will soon become very easy for you to cover that monthly PLEX, that is when you should consider doing so.

On the subject of PvP: It need not be expensive. 0.0 alliance "blob" PvP, with a non-terrible alliance, is essentially free after the initial outlay due to reinbursment. Small gang PvP is comparitively expensive but worth every penny, the best way to enjoy it at first is in the cheapest ships possible. T1 frigates, for example, are excellent fun and will teach you more about EVE combat than more expensive vessels will.

The best of fortune to you.
Candy Oshea
Techfree Investment Group
#15 - 2013-02-28 23:43:48 UTC
Blueprints are a strange animal to sell (for me.) I'm not entirely sure anyone can put a value on researched prints. You would be surprised what people pay for the convenience of being able to build "asap/while the market has room for the build to be profitable", further to this,

Its quite often the case the purchaser/builder knows the numbers better than the seller, and has actually worked out its cheaper to buy researched prints + get builds for 2 months, than lock away an asset into research and try to project/guess/prey for future profit once the ME is done. these 'educated buyers', are few and far between.

Its also quite often the opposite case, New players joining eve, buy plex from site, cash up, and get into production "now", & blindly pay anything for any "Big round number ME 100 PE 50 or the like prints", and buy them from public contract, with no maths.

So with regards to your buyers, or audience, its very much random.

I Idle in the 'blueprints channel" like many of you, i quite often talk in Private with sellers, when i intend to make a purchase. i always ask the seller "what is the blueprint worth to you". or "how much does it owe you", some of the responses i have had will startle you. I had a very interesting chat with a fellow who was selling Cruiser BPO's & Frigate BPO's, when i asked him how much it cost him to research, he didn't know, so i turned the tables on him and lowballed and he sold. (eat or be eaten)

1) Know your cost base, it is entirely possible to calculate fuel costs in a pos to a per-slot, per day/hour basis, much like a RL production line, DO this BEFORE you start research.
- Check contracts, for the BPO, its research + its mark-up, if it seems viable to research one and sell it, (including you costs)
- Check Sell order forum for sales threads on your BPO's
- The variable cost of the fuel, is negligible once a build has started.

2) Know that your competition, is most likely not accounting for cost to calculate profit properly. (I research my own prints its free crowd)

3) Check Jita for volume of the finished items, if only 2-3 move per day then its time to find another. high volume, IMO means a greater chance at someone wanting to buy your BPO/s

4) Check the build cost at optimal research (now) & plot the mineral prices from a few months ago

5) Go into every sale with the current build cost, prove the print is profitable, and prove it can be "paid off" with builds.

If you are going to get into this game, i'm by no means an expert, these are only observations over the years.

Good luck!

iCandy  - I have accidently swallowed some Scrabble tiles, my next shit could spell disaster!

Kara Books
Deal with IT.
#16 - 2013-03-01 00:46:42 UTC  |  Edited by: Kara Books
From Experience, make cheep blueprints, like dumb stuff no one notices, the kind of dumb stuff where your competition is zero to null.

throw them all into one pile once a month and charge 10K isk per hour while you find whats really profitable.

Blueprint copy's are the stable right now, they sell fast, as an inventor, I buy them, sometimes retail price.

-
EDIT
-
Godspeed
Gert B Frobe
Funk On The Brain Research And Development
#17 - 2013-03-01 14:23:15 UTC
Kara Books wrote:
From Experience, make cheep blueprints, like dumb stuff no one notices, the kind of dumb stuff where your competition is zero to null.

throw them all into one pile once a month and charge 10K isk per hour while you find whats really profitable.

Blueprint copy's are the stable right now, they sell fast, as an inventor, I buy them, sometimes retail price.

-
EDIT
-
Godspeed

Should I group ammo damage types or ammo sizes together do you think? Such as all EMP projectile grouped, or group all the medium projectile ammo types together? I think I will be able to make some decent coin doing this if I can build the capital up to get some ship BPO's and research and sell those. I'm hoping to build some relationships and be the go-to guy for corporations, build some clientele, ya know? Probably dreaming thinking that is going to happen anytime soon, but it is good to have a long term goal I suppose.
flakeys
Doomheim
#18 - 2013-03-01 14:52:40 UTC
If you don't have a decent amount of liquid isk i'd say just don't.

I have found bpo researching worth it when done in mass , the return rate is really low.What i could suggest is hang out in the blueprint channel and try to buy/resell bpo's.At least for me the gains where a lot higher then my own research , but as usuall after 6 months i pull the plug on what i am doing so haven't been active in bpo channel for quite some time.

We are all born ignorant, but one must work hard to remain stupid.

Gert B Frobe
Funk On The Brain Research And Development
#19 - 2013-03-01 22:28:46 UTC
Blueprint Seller wrote:
[quote=Gert B Frobe]

If you disclose roughly how much isk you have to invest in your plans, then I may be able to provide you with more guidence.

I can really only afford about 30 mil in liquid isk to put in this at the moment. Sad but true, please hold your laughing to a low guffaw.
flakeys
Doomheim
#20 - 2013-03-02 08:12:38 UTC
Well there are times when bpo's tend to have a good return it seems , like when CCP decides to up the npc price for bpo's out of the dark.

Looks like ccp just donated me between 10 to 20 B ... gotta love those guys.

We are all born ignorant, but one must work hard to remain stupid.

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