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Pod kill after a duel?

First post
Author
Ginger Barbarella
#41 - 2013-02-27 15:56:57 UTC
Once again, what's the friggin' point of a "duel"? You want peeveepee, go get it. You don't want to get podded, go RvB and hope the other guy abides by the rules.

You want weenie fights where you both shake hands after someone yields? Play Aeon.

"Blow it all on Quafe and strippers." --- Sorlac

Krixtal Icefluxor
INLAND EMPIRE Galactic
#42 - 2013-02-27 15:58:23 UTC
Tarsas Phage wrote:
Surfin's PlunderBunny wrote:
Fredfredbug4 wrote:
You can and probably will get podded after losing a duel.

I do agree that CCP isn't clear on this with the in-game instructions regarding a duel, it's rather misleading.


It's the Eve way... "they'll figure it out when it happens and be better for it" approach is the best approach


I don't know how it would take more than 3 brain cells firing in unison to figure this one out when dueling was announced.

Crimewatch 2.0 made any and all CONCORD-sanctioned PvP in highsec include the legal destruction of pods as a possible outcome. How people concluded that a Limited Engagement bourn from a duel invite would be any different is beyond me.

Well, actually it's not beyond me. 90% of eve is really really good at making bad decisions based on bad assumptions.



The limited documentation states the Duel is OVER once a ship is destroyed. Therefore, podding afterward with the Duel OVER merits a CONCORD response.

What is so impenetrable in understanding that ?

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Ranger 1
Ranger Corp
Vae. Victis.
#43 - 2013-02-27 16:01:46 UTC
I haven't tested this yet, but considering that it follows (for the most part) the rules of a limited engagement, podding is probably allowed (as it should be).

They should simply remove the first line of the description on the features page.

Failing that, it could be a bug. In which case they need to exclude pods from the list of viable targets during a duel (which would be unfortunate).

I suppose they could create a system where the person accepting the challenge can chose whether or not to allow podding, but that would complicate things and I don't like how it fits into the EvE mentality.

For those usually worthy folks complaining about the existence of the dueling mechanic, while they could have chosen a less corny name for it you know as well as we do that it is simply replacing the can mechanic that was taken away with the streamlined crime watch system. People have been "dueling" for years, this is nothing new. In fact the system is quite a bit clearer and more logical than what we had before.

Complaining about the new system (other than this quirk that needs to be ironed out) is simply posturing... and you're better than that. Smile

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Feyd Rautha Harkonnen
Doomheim
#44 - 2013-02-27 16:07:16 UTC
Arox Dax wrote:
Jaiell wrote:



So why did i get podded (40mil) Clone (13mil)...in 0.9 space.


Because that little squishy sound your pod makes just as it explodes into tiny little pieces is so addictive


Pod goo is both nutritious and delicious, some people develop a real taste for it
Orlacc
#45 - 2013-02-27 16:18:33 UTC  |  Edited by: Orlacc
Krixtal Icefluxor wrote:
Tarsas Phage wrote:
Surfin's PlunderBunny wrote:
Fredfredbug4 wrote:
You can and probably will get podded after losing a duel.

I do agree that CCP isn't clear on this with the in-game instructions regarding a duel, it's rather misleading.


It's the Eve way... "they'll figure it out when it happens and be better for it" approach is the best approach


I don't know how it would take more than 3 brain cells firing in unison to figure this one out when dueling was announced.

Crimewatch 2.0 made any and all CONCORD-sanctioned PvP in highsec include the legal destruction of pods as a possible outcome. How people concluded that a Limited Engagement bourn from a duel invite would be any different is beyond me.

Well, actually it's not beyond me. 90% of eve is really really good at making bad decisions based on bad assumptions.



The limited documentation states the Duel is OVER once a ship is destroyed. Therefore, podding afterward with the Duel OVER merits a CONCORD response.

What is so impenetrable in understanding that ?


OP never said whether there was a Concord response. He seemed to think his pod should not have been able to be blapped.
Please read before getting huffy.

"Measure Twice, Cut Once."

Tarsas Phage
Sniggerdly
#46 - 2013-02-27 16:22:04 UTC
Krixtal Icefluxor wrote:


The limited documentation states the Duel is OVER once a ship is destroyed. Therefore, podding afterward with the Duel OVER merits a CONCORD response.

What is so impenetrable in understanding that ?


I don't know how you could have come up with that info. Care to cite your source? I'll cite mine:

http://community.eveonline.com/devblog.asp?a=blog&nbid=74208

Quote:

...if the target accepts the challenge, then a 5-minute Limited Engagement is created between the two characters. From here, the existing Crimewatch mechanics take care of the rest (Punishing neutral remote-reps, extending the life-time of the engagement due to module activation etc).


Emphasis mine.
Skorpynekomimi
#47 - 2013-02-27 16:24:43 UTC
Beekeeper Bob wrote:
Jaiell wrote:
I'm quite aware of the risks taken in PvP but when ccp state on their brag page that a duel ends when "One or both of the participants' ships have been destroyed." I expected to grats my challenger and head in for anouther ship. I have sent a petition but im guessing thousands have done the same....


Expecting CCP to provide information on game mechanics may be asking too much.....I'm not sure they know what's happening themselves...Cool

However, Pods have been free game since Crimewatch, in any type of limited engagement.


Jon Joringer wrote:
I see this happen all the time. Pods left sitting there, then blown up. I'm assuming a lot of people still don't know (or rather, a lot of people are still finding out) that Limited Engagements allow for podding.


Thank you. I WAS nervous about seeing so many corpses around, but now I am at peace. It's perfectly normal behaviour.
Back to collecting and selling them.

Economic PVP

Krixtal Icefluxor
INLAND EMPIRE Galactic
#48 - 2013-02-27 16:36:25 UTC
Orlacc wrote:


OP never said whether there was a Concord response.



That is exactly the problem here.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Krixtal Icefluxor
INLAND EMPIRE Galactic
#49 - 2013-02-27 16:41:35 UTC  |  Edited by: Krixtal Icefluxor
Tarsas Phage wrote:
Krixtal Icefluxor wrote:


The limited documentation states the Duel is OVER once a ship is destroyed. Therefore, podding afterward with the Duel OVER merits a CONCORD response.

What is so impenetrable in understanding that ?


I don't know how you could have come up with that info. Care to cite your source? I'll cite mine:

http://community.eveonline.com/devblog.asp?a=blog&nbid=74208

Quote:

...if the target accepts the challenge, then a 5-minute Limited Engagement is created between the two characters. From here, the existing Crimewatch mechanics take care of the rest (Punishing neutral remote-reps, extending the life-time of the engagement due to module activation etc).


Emphasis mine.


I see nothing about podding in your source.

Nor here: http://wiki.eveonline.com/en/wiki/Duel

The point is the documentation is not clear at all.

The only thing CLEAR is that "the duel is over once a ship is destroyed".

EDIT: and it does not help that OP did not clarify whether or not there was a CONCORD response.

I matters not to me personally, but that is a rather important point for those interested in such a mechanic. And I would like to know just because.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Tarsas Phage
Sniggerdly
#50 - 2013-02-27 16:52:55 UTC  |  Edited by: Tarsas Phage
Krixtal Icefluxor wrote:
Tarsas Phage wrote:
Krixtal Icefluxor wrote:


The limited documentation states the Duel is OVER once a ship is destroyed. Therefore, podding afterward with the Duel OVER merits a CONCORD response.

What is so impenetrable in understanding that ?


I don't know how you could have come up with that info. Care to cite your source? I'll cite mine:

http://community.eveonline.com/devblog.asp?a=blog&nbid=74208

Quote:

...if the target accepts the challenge, then a 5-minute Limited Engagement is created between the two characters. From here, the existing Crimewatch mechanics take care of the rest (Punishing neutral remote-reps, extending the life-time of the engagement due to module activation etc).


Emphasis mine.


I see nothing about podding in your source.

Nor here: http://wiki.eveonline.com/en/wiki/Duel

The point is the documentation is not clear at all.

The only thing CLEAR is that "the duel is over once a ship is destroyed".

EDIT: and it does not help that OP did not clarify whether or not there was a CONCORD response.

I matters not to me personally, but that is a rather important point for those interested in such a mechanic. And I would like to know just because.


What else could "existing Crimewatch mechanics take care of the rest" mean? This is just another shining example of what I meant when I said that 90% of eve makes bad assumptions.

The wiki is often updated by ISD member who themselves don't completely grasp the finer points of Eve Mechanics. It's the last place I look for authoritative documentation.
Orlacc
#51 - 2013-02-27 16:54:49 UTC
Krixtal Icefluxor wrote:
Orlacc wrote:


OP never said whether there was a Concord response.



That is exactly the problem here.



You make no sense. The duel was over and he got podded. Likely whomever podded him was whacked. End of story.

What you think that he should have been immune to podding? AFTER THE DUEL WAS OVER?

"Measure Twice, Cut Once."

Tarsas Phage
Sniggerdly
#52 - 2013-02-27 16:56:04 UTC
Orlacc wrote:
Krixtal Icefluxor wrote:
Orlacc wrote:


OP never said whether there was a Concord response.



That is exactly the problem here.



You make no sense. The duel was over and he got podded. Likely whomever podded him was whacked. End of story.

What you think that he should have been immune to podding? AFTER THE DUEL WAS OVER?


A duel is over when the Limited Engagement timer between the people involved expires, not when a ship is destroyed.
Orlacc
#53 - 2013-02-27 16:57:34 UTC
Tarsas Phage wrote:
Orlacc wrote:
Krixtal Icefluxor wrote:
Orlacc wrote:


OP never said whether there was a Concord response.



That is exactly the problem here.



You make no sense. The duel was over and he got podded. Likely whomever podded him was whacked. End of story.

What you think that he should have been immune to podding? AFTER THE DUEL WAS OVER?


A duel is over when the Limited Engagement timer between the people involved expires, not when a ship is destroyed.



My point is that anyone can get podded any time. Anywhere.

"Measure Twice, Cut Once."

GM Karidor
Game Masters
C C P Alliance
#54 - 2013-02-27 17:05:03 UTC
Hello everyone.

We noticed this particular bit of incorrect information on the Retribution feature page for dueling a few days ago and have taken steps to correct it back then, but unfortunately this isn't quite an immediate process for various reasons. However, by the time I am posting this the feature page has been corrected for all language versions of the page to reflect the correct situation (see http://www.eveonline.com/retribution/dueling/).

The current mechanic has been described already, so I'll not go into too much detail other than confirming that a Limited Engagement (whether caused by a successful duel request or other mechanics) will stay active for 5 minutes after the last aggressive action between the two pilots involved, and that it indeed does allow the capsule of either party involved in it to be attacked and destroyed while it is active.

If you have lost a Pod in a duel between Feb. 19th (when Dueling was introduced), and Feb. 27th (when the text on the feature page has been corrected) please feel free to file a petition regarding a capsule destruction within a duel and we will look into the matter of reimbursing lost implants and clone costs on a case by case basis. Please keep in mind that due to the current petition load, it unfortunately may take a few days before we will get to your petition, so please be patient in this regard. Also keep in mind that Pod Kills which happened within a Limited Engagement acquired through other means than a successful duel request are considered normal game play and will not be eligible for reimbursement unless other and independent issues warrant it.

GM Karidor | Senior Game Master

Krixtal Icefluxor
INLAND EMPIRE Galactic
#55 - 2013-02-27 17:06:27 UTC
Tarsas Phage wrote:

What else could "existing Crimewatch mechanics take care of the rest" mean? This is just another shining example of what I meant when I said that 90% of eve makes bad assumptions.

The wiki is often updated by ISD member who themselves don't completely grasp the finer points of Eve Mechanics. It's the last place I look for authoritative documentation.



THAT statement is vague beyond belief.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Krixtal Icefluxor
INLAND EMPIRE Galactic
#56 - 2013-02-27 17:08:00 UTC
GM Karidor wrote:


The current mechanic has been described already, so I'll not go into too much detail other than confirming that a Limited Engagement (whether caused by a successful duel request or other mechanics) will stay active for 5 minutes after the last aggressive action between the two pilots involved, and that it indeed does allow the capsule of either party involved in it to be attacked and destroyed while it is active.



Thank You.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Tiger Armani
End-Game
#57 - 2013-02-27 17:08:07 UTC
Just learn to instawarp after you ship explodes.

There is no need to die, no bubbles are involved.

But real Gentleman accepts the fact that he sucks in PVP and lost this duel, so he needs to be podded.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#58 - 2013-02-27 17:10:32 UTC
Orlacc wrote:


My point is that anyone can get podded any time. Anywhere.



Gee....after 3 years of playing I had no idea Roll

The point was whether it was 'allowed' with no CONCORD response when a Duel was 'over'.

You have a comprehension issue we can see that much.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Ranger 1
Ranger Corp
Vae. Victis.
#59 - 2013-02-27 17:17:14 UTC
GM Karidor wrote:
Hello everyone.

We noticed this particular bit of incorrect information on the Retribution feature page for dueling a few days ago and have taken steps to correct it back then, but unfortunately this isn't quite an immediate process for various reasons. However, by the time I am posting this the feature page has been corrected for all language versions of the page to reflect the correct situation (see http://www.eveonline.com/retribution/dueling/).

The current mechanic has been described already, so I'll not go into too much detail other than confirming that a Limited Engagement (whether caused by a successful duel request or other mechanics) will stay active for 5 minutes after the last aggressive action between the two pilots involved, and that it indeed does allow the capsule of either party involved in it to be attacked and destroyed while it is active.

If you have lost a Pod in a duel between Feb. 19th (when Dueling was introduced), and Feb. 27th (when the text on the feature page has been corrected) please feel free to file a petition regarding a capsule destruction within a duel and we will look into the matter of reimbursing lost implants and clone costs on a case by case basis. Please keep in mind that due to the current petition load, it unfortunately may take a few days before we will get to your petition, so please be patient in this regard. Also keep in mind that Pod Kills which happened within a Limited Engagement acquired through other means than a successful duel request are considered normal game play and will not be eligible for reimbursement unless other and independent issues warrant it.

Perfect. Please tell everyone involved thanks for getting that taken care of so quickly.

It's appreciated.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

RubyPorto
RubysRhymes
#60 - 2013-02-27 17:18:20 UTC
Krixtal Icefluxor wrote:
Tarsas Phage wrote:

What else could "existing Crimewatch mechanics take care of the rest" mean? This is just another shining example of what I meant when I said that 90% of eve makes bad assumptions.

The wiki is often updated by ISD member who themselves don't completely grasp the finer points of Eve Mechanics. It's the last place I look for authoritative documentation.



THAT statement is vague beyond belief.


Not really. "Creates a 5 minute Limited Engagement and all normal rules for limited engagements apply" is pretty concrete. That's precisely what " then a 5-minute Limited Engagement is created between the two characters. From here, the existing Crimewatch mechanics take care of the rest" means.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon