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War Dodge Clarification Needed

Author
Red Frog Rufen
Red Frog Freight
Red-Frog
#181 - 2013-03-08 14:36:08 UTC
Lin Suizei wrote:


Absolutely. I don't believe war in EVE should require any justification at all.


then there isn't any justification to make them mendatory, or to make them follow a player, or to impose them on anyone. Even if he's not hiding in a NPC corp.

LHA Tarawa
Pator Tech School
Minmatar Republic
#182 - 2013-03-08 14:42:47 UTC
Red Frog Rufen wrote:
Lin Suizei wrote:


Absolutely. I don't believe war in EVE should require any justification at all.


then there isn't any justification to make them mendatory, or to make them follow a player, or to impose them on anyone. Even if he's not hiding in a NPC corp.




It still comes down to a simple "should" vs. "must".

To be able to ensure carebears can keep their accounts funded on PLEX, there MUST be a way for them to avoid war so that they can go about their business of making ISK. CCP wants them to keep their accounts funded, so CCP must provide a mechanism for this to be possible.

Scream all you want for nerfs to high sec, to NPC corps, to missions, to... whatever. It will fall on deaf eara at CCP is the result of the change would be to limit the ability of high sec carebears to generate enough ISK to fund their accounts with PLEX, regardless of what other players do.
Zyress
Caldari Provisions
Caldari State
#183 - 2013-03-08 16:04:34 UTC
0Lona 0ltor wrote:
This does really need adressed. A corp that is war dec'd should have a 7 day timer on leaving the corp or the war dec should follow players for the seven days who choose to bail. You pay the fee for 7 days and you should get those 7 days..


I guess I'm cool with that if you want to be red to the entire npc corp into which they are placed when they drop corp. That would probably include the empire that npc corp belonged to as well.

My problem with wardecs isn't ppl that drop corp when dec'd but decc'rs who spam wardecs and never show up to fight. If you declare a war you should be rsponsible for aggressively prosecuting it, not setting in trade hubs hoping they'll blunder into you. Most wardecs I've seen pass without a shot being fired. Not a huge inconveinence if you typically fly pvp ships and have an alt for making trade hub runs just disappointing. A deccing corp should have to ideally engage the target or at least make an appearance in the opponent's headquarters system once every 24 hours or have the dec dropped.

As to diplomacy, there is really nothing to talk about when you are decc'd out of the blue by these ppl who are really just looking for carebears they can intimidate into paying a ransom without so much as hunting them down. If you pay a ransom like that, it is probable that word would get out and you will have to keep paying and paying when the other sharks smell blood in the water. There is no grievance to discuss they just want your isk.
Zyress
Caldari Provisions
Caldari State
#184 - 2013-03-08 16:19:44 UTC
Domina Trix wrote:
Lin Suizei wrote:
Domina Trix wrote:
The same reason every single car advert shows someone bombing around some fancy location and not taking the kids to school or doing the weekly shopping.

That and you seem to think that mining is the only thing going on in hi-sec.


Your first comparison is besides the point and strays too far from the scope of this discussion, I will discuss it no further.



Then I had better explain it for you, the reason CCP does not show mining operations in trailers is because those trailers are advertisements for the game and as mining is one of the least exciting activities in the game it makes sense not to show it in trailers but show the more exciting combat.

The same reason car adverts show the exciting things you do with cars, the same reason action movie trailers do not show the characters sat around chatting but instead blowing shizz up.

Advertising...

Get it now?


LoL good dodge Lin
Pap Uhotih
Royal Amarr Institute
Amarr Empire
#185 - 2013-03-08 16:33:48 UTC
I have yet to see a hi-sec war that has involved any proper fighting. People seem to only un-dock to fight when they know that they can win, war is not an exciting feature of the game.

I do find that it breaks my routine for a week; it goes a long to removing the point in having a persistence system. It is a mechanic that encourages those that don’t want to fight to find something other than Eve to fill their time with. It is a lot like the sort of enforced break that ‘do gooders’ want in games such as EVE.
After a war it seems to take a while for people to get back into the game and certainly is the point where it becomes clear that regulars have become occasional players – that in itself is not a bad thing for CCP provided they don’t give up entirely.

I think the ability to corp hop mitigates these problems to a certain extent. It would be silly to think that people are going to do something that they don’t want to do simply because you want them to do it, there is no amount of coding that will change that. Ultimately any design that directs a player to make a play or not play decision will always be ridiculous.

The implication of this topic is that the duration of a war is too long, since people won’t sit it out. Perhaps that is the case, I don’t know.

I do think that it is wrong that declaring war has no consequence for an aggressor that fails to be aggressive. If the defender comes out to fight then the aggressor should have to face them. I also think that it makes no sense that war can be declared randomly; there should be some reason for it and some goal that it aims to achieve. War should be a major event that has some lasting impact for each party, in Eve it is just a week long irritation – it seems reasonable that people would want to avoid it.
Takseen
Federal Defense Union
Gallente Federation
#186 - 2013-03-08 17:57:08 UTC  |  Edited by: Takseen
Lin Suizei wrote:

If a player has "no interest" in PvP gameplay he can remain in an NPC corporation and in the safety of the captains quarters.


Some of the more zealous types don't even want the NPC corps to be wardec immune. Can't think of a better way to kill off a good chunk of the playerbase then that.
Red Frog Rufen
Red Frog Freight
Red-Frog
#187 - 2013-03-08 18:51:44 UTC
Pap Uhotih wrote:

I do think that it is wrong that declaring war has no consequence for an aggressor that fails to be aggressive. If the defender comes out to fight then the aggressor should have to face them. I also think that it makes no sense that war can be declared randomly; there should be some reason for it and some goal that it aims to achieve. War should be a major event that has some lasting impact for each party, in Eve it is just a week long irritation – it seems reasonable that people would want to avoid it.


very interesting point!

to declare a war you should be able to point out the goal of the war. (may include a reward system or something like that)

let's say Corp A got a POS somewhere, and Corp B want to get rid of it for any reason. that will be your objective. (to avoid finding them easely you would need to enter the ID of said POS)

if you want to wardec a corporation without any asset, you could declare war agaisnt it, but the defender would have the ability to decline or accept it. should it decline, you would get the fee reimbursed.

if they accept the challenge, then game on!

EI Digin
irc.zulusquad.org
#188 - 2013-03-08 18:51:51 UTC
LHA Tarawa wrote:
To be able to ensure carebears can keep their accounts funded on PLEX, there MUST be a way for them to avoid war so that they can go about their business of making ISK. CCP wants them to keep their accounts funded, so CCP must provide a mechanism for this to be possible.

Scream all you want for nerfs to high sec, to NPC corps, to missions, to... whatever. It will fall on deaf eara at CCP is the result of the change would be to limit the ability of high sec carebears to generate enough ISK to fund their accounts with PLEX, regardless of what other players do.


No, you're not entitled to ISK for your PLEX.
EI Digin
irc.zulusquad.org
#189 - 2013-03-08 18:59:36 UTC
You know what aggressors do when they can't handle the defenders?

They drop to an NPC corp.

It works both ways here, allowing people to shed wars at their leisure is a stupid mechanic/unplanned loophole/exploit because it removes any sort of risk or consequence for anyone involved in a war.
LHA Tarawa
Pator Tech School
Minmatar Republic
#190 - 2013-03-08 19:03:27 UTC
EI Digin wrote:

No, you're not entitled to ISK for your PLEX.


Let's ask CCP about that....

CCP, you want me to keep my 4 accounts subscribed, or quit playing this game?

Oh, look... they've created all these game mechanics that let me pretty much ignore pests and go about my business making ISK and buying PLEX....



Occam's Razor:
1) CCP accidentally created these mechanisms by mistake, and good for nothing carebears have been exploiting them. If you just demand they be removed, one more time, CCP will finally get the message that they should willingly take the revenue hit because no one wants those dang carebears in this game anyway.

2) CCP wants me to keep playing, and knows for that to be possible, I much be able to largely ignore pests and go about my business making ISK and buying PLEX, so has intentionally created these game mechanics that so many griefers are angry about. No matter how many times you rant and rave, CCP will ignore you, because they like the effect carebears have on their revenue and bottom line profits.

I'm going with 2.
LHA Tarawa
Pator Tech School
Minmatar Republic
#191 - 2013-03-08 19:06:39 UTC
EI Digin wrote:
You know what aggressors do when they can't handle the defenders?

They drop to an NPC corp.

It works both ways here, allowing people to shed wars at their leisure is a stupid mechanic/unplanned loophole/exploit because it removes any sort of risk or consequence for anyone involved in a war.



You can't POSSIBLY believe that it was an unplanned, loophole, exploit, CAN YOU?



Again Occam's Razor:

1) CCP accidentally created a way to not be driven out of the game by jerks, and has just neglected to fix it for the better part of a decade.

2) CCP knew that not having a way to escape war would drive people away from the game, so intentionally put in this escape to ensure people were not driven away from the game by griefers.

Zircon Dasher
#192 - 2013-03-08 19:12:25 UTC
LHA Tarawa wrote:

1) CCP accidentally created these mechanisms by mistake, and good for nothing carebears have been exploiting them. If you just demand they be removed, one more time, CCP will finally get the message that they should willingly take the revenue hit because no one wants those dang carebears in this game anyway.

2) CCP wants me to keep playing, and knows for that to be possible, I much be able to largely ignore pests and go about my business making ISK and buying PLEX, so has intentionally created these game mechanics that so many griefers are angry about. No matter how many times you rant and rave, CCP will ignore you, because they like the effect carebears have on their revenue and bottom line profits.

I'm going with 2.


Thats a false dichotomy.

3) CCP wants you to keep playing and going about your biz while also interacting with others, even if you think they are pests.

Nerfing High-sec is never the answer. It is the question. The answer is 'YES'.

Montevius Williams
The Scope
Gallente Federation
#193 - 2013-03-08 19:14:58 UTC
0Lona 0ltor wrote:
So which CSM candidates are going to put this forward? Allow war decs to follow players for 7 days who bail from corp?


Not going to happen. You wardec corps, not players.

"The American Government indoctrination system known as public education has been relentlessly churning out socialists for over 20 years". - TravisWB

EI Digin
irc.zulusquad.org
#194 - 2013-03-08 19:33:35 UTC
You've obviously never had the full EVE Online Experience if you seriously believe everything in the game is working as intended.
LHA Tarawa
Pator Tech School
Minmatar Republic
#195 - 2013-03-08 19:33:43 UTC
Zircon Dasher wrote:
LHA Tarawa wrote:

1) CCP accidentally created these mechanisms by mistake, and good for nothing carebears have been exploiting them. If you just demand they be removed, one more time, CCP will finally get the message that they should willingly take the revenue hit because no one wants those dang carebears in this game anyway.

2) CCP wants me to keep playing, and knows for that to be possible, I much be able to largely ignore pests and go about my business making ISK and buying PLEX, so has intentionally created these game mechanics that so many griefers are angry about. No matter how many times you rant and rave, CCP will ignore you, because they like the effect carebears have on their revenue and bottom line profits.

I'm going with 2.


Thats a false dichotomy.

3) CCP wants you to keep playing and going about your biz while also interacting with others, even if you think they are pests.




In the case of being able to drop to NPC corp to avoid war, it is a true dichotomy. Either CCP created it intentionally or accidentally. Working as designed, or exploited loophole. There is no 3rd option to intentional/accidental, designed/exploit dichotomy's.

Now, CCP may WANT me interacting with other players by violently trading ammo in space. However, if I refuse, will they then attempt to force me to, resulting in me leaving the game(good riddance), or give me an out that largely allows me to avoid this hostile exchange of ammo, so that I'll keep playing (good revenue).

Seems to me that they have carefully constructed game mechanics leading to option 2. There are carrots (POS, shared bookmarks, low/no tax, etc) that encourage me to join a player corp and sticks (high tax, no POS, no shared bookmarks, etc) against staying in the NPC corp. Whether through crimewatch, war dec, FW, sov, piracy, etc, CCP offers AMPLE opportunities to exchange ammo violently in space. But,they also have some game mechanics that, assuming I really don't want to participate in the violent exchange of ammo in space, let's me pretty much avoid it and go on playing the game.


Seriously, people think it was accidental?

LHA Tarawa
Pator Tech School
Minmatar Republic
#196 - 2013-03-08 19:34:54 UTC
EI Digin wrote:
You've obviously never had the full EVE Online Experience if you seriously believe everything in the game is working as intended.


I've never said that I think everything is working as intended. Simply that I think the ability to drop to NPC corp to avoid war is intended.
EI Digin
irc.zulusquad.org
#197 - 2013-03-08 19:37:25 UTC
It sure is working as intended when you're benefiting from it.
LHA Tarawa
Pator Tech School
Minmatar Republic
#198 - 2013-03-08 20:01:17 UTC
EI Digin wrote:
It sure is working as intended when you're benefiting from it.



It sure is working as intended when CCP is benefiting from my benefiting from it.



What is the other option? I can't escape war dec, can't make 500+ million ISK per toon, per month, can't buy PLEX, stop playing the game. Tell me, who benefits from that?
EI Digin
irc.zulusquad.org
#199 - 2013-03-08 20:06:27 UTC
People who use PLEX for subscriptions, because PLEX prices are cheaper now that there are 4 more on the market.
Lin Suizei
#200 - 2013-03-08 20:19:56 UTC
LHA Tarawa wrote:
What is the other option? I can't escape war dec, can't make 500+ million ISK per toon, per month, can't buy PLEX, stop playing the game. Tell me, who benefits from that?


CCP's Wallet.

Lol I can't delete my forum sig.