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New player to PI, few quick questions...

Author
Jake Salvator
Doomheim
#1 - 2013-02-24 08:14:55 UTC
Hi all,

Just started PI for the first time - I'm working on Oxygen. I know it doesn't have the best return, however as I'm quite new to PI and it's relatively simple, I thought it might be a good start.

So, I have a few questions....

I'm on a gas planet and have the following setup...

Gas Command Center
> Gas Extractor Control Unit
> 8 extractor heads
Produces: 48,603 Noble gas per hour.

> Gas Basic Industry Facility
Produces: 20 units per cycle or 15.20 m3/hour

> Gas storage facility (to store finished product).

My questions are as follows:
1) Do you have any feedback on this setup?
2) In my Gas Basic Industry Facility which is producing oxygen, it tells me that I produce 20 units per cycle, however only listed 15.20 m3 per hour. Shouldn't this be 40? As each cycle is 30 minutes.
3) I am currently updating my skills so I can upgrade my command center, however in the meantime would it be worthwhile to install a second command centre? Can 2 command centres share resource? Or more accurately, drop resources of to the same location?

Thanks so much in advance =)
Invictra Atreides
Toward the Terra
#2 - 2013-02-24 09:38:46 UTC
- one Command Center per planet(max 6 per character)
- the resources have to be hauled with a ship between planets
- one P1 Oxygen is 0,38 m3 (20*0,38 = 7,6 m3 / 30 min) (40*0,38 = 15,2 m3 / 60 min)
- one basic facility converts 6000 R0 Raw resources into 40 P1 products per 60 min

In your setup you should match the extraction per hour vs number of basic processors. Don't forget the correct routing is:
(ECU)---(LP/Storage)----(processor)

Everything has to go 1st into the storage and from there is can be routed to basic processors.

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Feer Truelight
#3 - 2013-02-24 13:04:09 UTC
^This

Also: Try to set up your factories so they run 24/7. Even if you would produce "more" on a bi-daily cycle-time, 24/7 with a little overhead/buffer is better.

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Krixtal Icefluxor
INLAND EMPIRE Galactic
#4 - 2013-02-24 13:42:26 UTC  |  Edited by: Krixtal Icefluxor
Feer Truelight wrote:
^This

Also: Try to set up your factories so they run 24/7. Even if you would produce "more" on a bi-daily cycle-time, 24/7 with a little overhead/buffer is better.



If there is routed material available, the Basic and Advanced Processors ('factories') will run.

There is no 24/7 setup involved there. That has to do with Extraction only.

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Jake Salvator
Doomheim
#5 - 2013-02-25 08:54:13 UTC
Thank you SO much for all your help!!

Such a silly mistake I mistake with confusing units & m3.

Thanks for the tips also =)
Chel Sedrakhan
The Scope
Gallente Federation
#6 - 2013-03-11 22:25:27 UTC
Hi all - I'm also new to the whole PI business and have another question to ask: I've got Command Centers on various planets in various systems - is there a simple UI way of keeping track of where everything is, or do i just have to write it down...? :-)

Thanks in advance...

Chel
Bridgette d'Iberville
Better Killing Through Chemistry
#7 - 2013-03-11 22:30:20 UTC
Chel Sedrakhan wrote:
Hi all - I'm also new to the whole PI business and have another question to ask: I've got Command Centers on various planets in various systems - is there a simple UI way of keeping track of where everything is, or do i just have to write it down...? :-)

Thanks in advance...

Chel


Under the Science & Industry NeoCom button (add it if it isnt there, it's the light blue one with a guy looking at a chart or something) is a tab called Planets. That should have all the Command Centers you have setup. You can right click on each one to Go to Planet View so you can futz wth your stuff. You can also use it in space to right-click warp to Customs Office to collect your stuff.

"I considered a career in griefing, but then realized that I would never achieve the level of tear generation that CCP manages to do each and every expansion."

Styth spiting
Brutor Tribe
Minmatar Republic
#8 - 2013-03-11 23:33:06 UTC
> Gas Extractor Control Unit
> 8 extractor heads
Produces: 48,603 Noble gas per hour.

> Gas Basic Industry Facility
Produces: 20 units per cycle or 15.20 m3/hour

> Gas storage facility (to store finished product).

Jake Salvator wrote:

1) Do you have any feedback on this setup?

You will need a launch pad, that should be a big priority.

I also always stay away from gas planets. They are simply too big (in size) and are the least profitable planets because of this. But use it to test out PI, don't tear it down if its all ready up.

I would suggest a setup using 1 launch pad, 6 factories (more or less depending on what you're planning on making, for Oxygen I would say 6 will be fine since the materials on the planet will decrease over time). If you can afford the CPU / Power keeping the silo is a good idea for additional storage.

Also if you are currently using the command center to launch your items to space, yeah you don't want to do that. Get the launch pad (2000M3 less storage of a silo, but allows you to move items to/from the planet, and store them in the POCO.


Jake Salvator wrote:

2) In my Gas Basic Industry Facility which is producing oxygen, it tells me that I produce 20 units per cycle, however only listed 15.20 m3 per hour. Shouldn't this be 40? As each cycle is 30 minutes.


You are extracting 48,603 units of P0 per cycle (note this amount will change as materials deplete or repopulate on the planet, or when you move your extractor heads). This means per hour you can feed 8 basic factories 2 times per hour (they run on 30 minute cycles). This means each basic factory will do 2 30 minute cycles yielding 20 units each cycle; or basically 8 factories with 2 cycles per hour making 20 units of Oxygen (P1) each factory per cycle for a total of 320 P1/hour.

As to your M3 question. A factory will make 40 P1 units per hour (20 units every 30 minutes) Oxygen has a M3 value of .38. So 40 (units) X .38 (each units M3 value) = 15.2m3/hour per factory.


Jake Salvator wrote:

3) I am currently updating my skills so I can upgrade my command center, however in the meantime would it be worthwhile to install a second command centre? Can 2 command centres share resource? Or more accurately, drop resources of to the same location?


Each character can only have 1 command center on the same planet. You can "share" materials with a planet by exporting materials off a planet, or buying them off the market (or whatever way you get your materials) and then importing them from the POCO to your launch pad. You will pay a tax for the exporting/importing if you are in highsec or whatever rate the corp that owns the POCO has it set to (Highsec its 10% export, 5% import).

And since each planet has their own POCO you will need to export from launch pad to the POCO , move the items from POCO to your ship, fly to the other planets POCO and move them and then import from the POCO to the launch pad.
Salpad
Carebears with Attitude
#9 - 2013-03-12 03:16:48 UTC
Jake Salvator wrote:
Gas Command Center
> Gas Extractor Control Unit
> 8 extractor heads
Produces: 48,603 Noble gas per hour.


Don't count on being able to maintain this rate. 48k/hour is a lot. You'll almost certainly deplete the sweet-spot in a very few days, after which you'll only be able to extract at a much lower rate, either on the same spot, or on a different spot.

Also, each Basic factory (BIF) requires 6000 units of R0 input per hour, so with your setup you could reduce the number of extractor heads drastically, or you could build 1 second BIF so at least you'd be utilizing 1/4 of your extracted materials instead of merely 1/8.

On the other hand, in light of the fact that 48k/hour is an anomaly, most likely because you're extracting from a virgin planet that no one else has extracted from in several months (possibly forever), you shouldn't go overboard with building a lot of BIFs because you'll have to limited yourself to a few in the long run.

And so use a Storage facility as a buffer between extractor and BIF. Store most of those 48k/hour gas, so that when your sweet-spot runs dry, your BIF (or 2 BIFs) will still have some R0 to refine into P1, while you search for a new resource spot to extract from.
Salpad
Carebears with Attitude
#10 - 2013-03-12 03:19:08 UTC
Chel Sedrakhan wrote:
Hi all - I'm also new to the whole PI business and have another question to ask: I've got Command Centers on various planets in various systems - is there a simple UI way of keeping track of where everything is, or do i just have to write it down...? :-)

Thanks in advance...


My simple way is to have my 4 PI setups on identical type planets, e.g. all 4 Plasma, or all 4 Ocean, or whatever. Not that I'm going to tell you what the type is, but all 4 are the same type, and I extract the same two kinds of R0 on all four of them, to produce the same kind of P2 on all four of them.

And while I have trained both the Planetology skillz to high (4 IIRC) and Command Center to 5, I'm severely disinclined to train so I become able to manage a 5th planet (let alone a 6th!) because it's a hassle and it's not very profitable. But 4 is manageable.
Inkarr Hashur
Skyline Federation
#11 - 2013-03-12 04:13:44 UTC
Friendly advice. You'll get burned out on managing your planets every other day very quickly. Try to find a 5 day setup, as just 3 characters in WH or null space, with skills up to 4 (takes very little time) can pull in quite a lot of material and ISK per month.
Kodama Ikari
Thragon
#12 - 2013-03-12 13:49:21 UTC
Styth spiting wrote:


I also always stay away from gas planets. They are simply too big (in size) and are the least profitable planets because of this. But use it to test out PI, don't tear it down if its all ready up.


You're probably much more experienced in PI than me, but Gas planets are probably fine for doing simple stuff like producing a single P1 product, particularly if its a common/abundant one. That said, gas planets can get really really big, so of course its not a bad rule of thumb. I'm using a single gas planet right now for aqueous liquids, they're more abundant there than on the barren planets near me, and with upgrades 4 I can run a silo, 8 processors, and 10 extractor heads, with a fair amount of room to move the extractor around. Gas planets have somewhat unique p0 distribution (based on latitudes) whereas the same resource on a non-gas planet would be less predictable, which can be an advantage or disadvantage.

Salpad wrote:
Chel Sedrakhan wrote:
Hi all - I'm also new to the whole PI business and have another question to ask: I've got Command Centers on various planets in various systems - is there a simple UI way of keeping track of where everything is, or do i just have to write it down...? :-)

Thanks in advance...


My simple way is to have my 4 PI setups on identical type planets, e.g. all 4 Plasma, or all 4 Ocean, or whatever. Not that I'm going to tell you what the type is, but all 4 are the same type, and I extract the same two kinds of R0 on all four of them, to produce the same kind of P2 on all four of them.


Do you import the other kind of p1? Sounds like low-hassle setup. But if they're all 4 identical, doing a 5th wouldn't be much extra work.
Salpad
Carebears with Attitude
#13 - 2013-03-12 16:39:39 UTC
Kodama Ikari wrote:

Salpad wrote:

My simple way is to have my 4 PI setups on identical type planets, e.g. all 4 Plasma, or all 4 Ocean, or whatever. Not that I'm going to tell you what the type is, but all 4 are the same type, and I extract the same two kinds of R0 on all four of them, to produce the same kind of P2 on all four of them.


Do you import the other kind of p1? Sounds like low-hassle setup. But if they're all 4 identical, doing a 5th wouldn't be much extra work.


No, I extract two kinds of R0, usually simultaneously, each into its own 12k m3 Storage, then from there I refine them into the two kinds of P1, using 2xBIF per item so that I need to stay on top of an extraction rate of 12k m3/hour for each R0.

The refined two P1 goes into one 10k m3 Launchpad, and from there, two AIF converts the two P1 into one P2 which goes back into the Launchpad.

Each planet type has multiple such P2 production possibilities, which means the only taxation (which in high-sec is quite high) is on the exported P2 end product, which is also very nicely compact, having a high value-density in terms of ISK per m3.

The main problem is getting enough R0 to meet BIF needs. I think my original extraction method was causing rapid depletion, so I'm taking a break from PI, and in a couple of weeks, I expect to dismantle everything except the Command Centers, and set up new Extractor->Storage sets on each planet (close to resource spots), and extract (probably using long links) until I have one Storage full of each of the two kinds of P0 on each of the four planets. After that take a pause of a few weeks (to allow the poor, exploited planet to recover), then go back and build the BIF/AIF/LaunchPad, and start extracting again, this time with short links (since my setup will be built close to resource spots - so I'm hoping they won't move or drift).

If it turns out I won't be able to maintain an average 12k m3/hour extraction rate this way, I'll have to cut down to 2xBIF and 1xAIF per planet, which halves my income, but means it becomes a super lazy setup, since extracting 6k m3/hour is trivially easy. But I'm a greedy bastard.

And yes, with any kind of lazybones setup, it's fairly doable to manage 5 planets instead of 4, but I'm feeling really lazy about this, and have no inclination to scale up. Also, my 4 same-type planets are in 2 adjacent systems, but if I want a 5th, I'll have to scout additional neighbouring systems, which I'm disinclined to do, given how low the profits are. I'd much rather spend my EVE time doing other things, and just have the stuff I've already set up chugging away, earning me a nice little almost-passive income of... probably 100 million ISK a month, or maybe a bit more.
Kodama Ikari
Thragon
#14 - 2013-03-12 17:52:18 UTC
oh i misread your post, I didn't see you were doing 2 P0's per planet. In that case though, since you don't have to import multiple types of products, there's really no reason they all have to be the same type material (all 4 producing coolant for example). So a 5th planet could literally be anything.

Anyway, I originally set up my planets like this (nullsec though, so much richer planets). But even with the command center upgrades 4 and richer planets, I was still having troubles keeping 2x advanced processors running per planet (wasted material due to lack of storage, and strapped for PG for my extractors). You're using silos (although I bet it can be done with just 1 silo). I ended up switching my set up completely rather than halve down to 1 Advanced processor, although this is exactly what I would do if I was in hisec (trade theoretical income for the luxury of long cycles and longer times between pick ups).
Salpad
Carebears with Attitude
#15 - 2013-03-13 15:22:01 UTC
Kodama Ikari wrote:
oh i misread your post, I didn't see you were doing 2 P0's per planet. In that case though, since you don't have to import multiple types of products, there's really no reason they all have to be the same type material (all 4 producing coolant for example). So a 5th planet could literally be anything.

Anyway, I originally set up my planets like this (nullsec though, so much richer planets). But even with the command center upgrades 4 and richer planets, I was still having troubles keeping 2x advanced processors running per planet (wasted material due to lack of storage, and strapped for PG for my extractors). You're using silos (although I bet it can be done with just 1 silo). I ended up switching my set up completely rather than halve down to 1 Advanced processor, although this is exactly what I would do if I was in hisec (trade theoretical income for the luxury of long cycles and longer times between pick ups).


Yes, the 5th (and 6th) planet could be another type. But I'm really lazy. With all 4 planets being the same type, there's much less effort involved.

As for Command Center Upgrades, you really do want it trained to 5. That extra Powergrid helps a lot. And yes, my R0->P2 setup is doable with a single Storage Facility, or in theory no Storage Facility, simply using the Launchpad for all storage needs. Storage does have a hefy PG cost. But it's simpler that way, because I can see how much I've got stored of each of the two kinds of R0, whereas you'd have to actually click on the Storage unit (or on the Launchpad) to get informed of how many m3 of each kind of item is stored.

I am missing out. It's not efficient. But as high-sec goes, I don't think it's more than slightly inefficient.
Inkarr Hashur
Skyline Federation
#16 - 2013-03-14 01:02:26 UTC  |  Edited by: Inkarr Hashur
Kodama Ikari wrote:
Styth spiting wrote:


I also always stay away from gas planets. They are simply too big (in size) and are the least profitable planets because of this. But use it to test out PI, don't tear it down if its all ready up.


[quote]You're probably much more experienced in PI than me, but Gas planets are probably fine for doing simple stuff like producing a single P1 product, particularly if its a common/abundant one. That said, gas planets can get really really big, so of course its not a bad rule of thumb. I'm using a single gas planet right now for aqueous liquids, they're more abundant there than on the barren planets near me, and with upgrades 4 I can run a silo, 8 processors, and 10 extractor heads, with a fair amount of room to move the extractor around. Gas planets have somewhat unique p0 distribution (based on latitudes) whereas the same resource on a non-gas planet would be less predictable, which can be an advantage or disadvantage.


Its just surprising how a short link on a gas planet can suck up all your grid, while you can stretch an extractor control literally halfway around a small non-gas planet and still have 3% grid to spare. I really dislike working with gas planets.
Bugsy VanHalen
Society of lost Souls
#17 - 2013-03-14 19:38:23 UTC
Jake Salvator wrote:
Hi all,

Just started PI for the first time - I'm working on Oxygen. I know it doesn't have the best return, however as I'm quite new to PI and it's relatively simple, I thought it might be a good start.

So, I have a few questions....

I'm on a gas planet and have the following setup...

Gas Command Center
> Gas Extractor Control Unit
> 8 extractor heads
Produces: 48,603 Noble gas per hour.

> Gas Basic Industry Facility
Produces: 20 units per cycle or 15.20 m3/hour

> Gas storage facility (to store finished product).

My questions are as follows:
1) Do you have any feedback on this setup?
2) In my Gas Basic Industry Facility which is producing oxygen, it tells me that I produce 20 units per cycle, however only listed 15.20 m3 per hour. Shouldn't this be 40? As each cycle is 30 minutes.
3) I am currently updating my skills so I can upgrade my command center, however in the meantime would it be worthwhile to install a second command centre? Can 2 command centres share resource? Or more accurately, drop resources of to the same location?

Thanks so much in advance =)

drop the storage silo for a launchpad as soon as possible. You need a launchpad anyway to export, using planetary launches from the CC can only move 500m3 per hour to a jetcan in orbit. launch pad has almost as much storage space as a storage silo, you do not need both.

Make sure you have enough basic factories to consume as close to the full amount you extract as possible. if not your storage will fill up with P0(noble gas) and factories will stop as there will not be room to output the P1(oxygen). one basic factory consumes 6000 units of P0 per hour. in your case you will need 8 basic factories to keep up with your extraction rate of 48,603/hr.

If you can not build enough factories, then you are better off reducing the number of heads you have out until you can balance what comes in with what your factories consume. generally for every two extractor heads you remove you can add another factory. Place them as close as possible to the storage/launchpad. Long links can be costly on gas planets due to there huge size.