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Skill Discussions

 
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Supercapital babysitting alt skills?

Author
Mors Magne
Terra Incognita
#1 - 2013-02-24 00:32:08 UTC
This has probably been asked before, but I can't find it - what skills should a supercap babysitting alt have?

I was thinking more along the lines of 'support skills' because I realise that the 'spaceship command' requirements are changing.

I would be very grateful for any advice.
RavenPaine
RaVeN Alliance
#2 - 2013-02-24 02:12:39 UTC
In My Opinion:

More skills that help keep the modules on are better. If your main has to online everything... it's a pain and also dangerous.
Basicly, fit the ship for your main, and have the sitter be able to use almost all of the same fittings. Just don't put the time into level V skills for him.

Add a covert ops frigate to your list, and cyno ability, so the alt can move ahead and cyno you around as well.

Mors Magne
Terra Incognita
#3 - 2013-02-24 07:34:14 UTC
RavenPaine wrote:
In My Opinion:

More skills that help keep the modules on are better. If your main has to online everything... it's a pain and also dangerous.
Basicly, fit the ship for your main, and have the sitter be able to use almost all of the same fittings. Just don't put the time into level V skills for him.

Add a covert ops frigate to your list, and cyno ability, so the alt can move ahead and cyno you around as well.




Thank you! Smile