These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
123Next pageLast page
 

Legitimate game mechanic.

First post
Author
Steve Spooner
Caldari Provisions
Caldari State
#1 - 2013-02-23 22:11:55 UTC  |  Edited by: Steve Spooner
I recently lost a badger with 350~ million isk worth of ammo, nothing new right?

Well I lost it in Niyabainen, 1.0 sec space. Well hey suicide ganks are still a viable strategy in this situation right?

Well I wasn't caught undocking from station, in some random belt, or any other situation where one can viably be killed in high sec. No, I was killed trying to warp through Jita gates and stopped because it was too congested.

As many know a badger warping is like trying to roll a space potato in a straight line, it takes more time than it should and it's painfully slow. So in comes a Minmatar wartarget in 1.0 sec caldari space and the second he gets on the gate he locks my ass down. I was 1000m from the Jita gate, I could have jumped through but nop, officals shut the gate down due to congestion which for all intents and purposes means the Jita node is a fustercluck of people trying to get in and everyone else spamming PLEX scams and such. So I petitioned this and I was given the response "Being killed on a gate because our servers were too full is a legit game mechanic" and yada yada yada. So what I'm left with is being told CCP hardware restrictions can directly translate in to there being a "legitimate game mechanic". In what other high sec system can you die because the gate doesn't allow you to jump through when you are within range.

Jeez people, keep it short and civil.

To clarify: My corp participates in faction warfare as Caldari state protecterate. Jita and the entirety of The Forge is Caldari space, and in comes a Minmatar pilot in a catalyst dealing ~400 dps. I did try to warp off when I saw that the gates were closed but he locked me down before I could warp because I'm in a BADGER. The corporation I am in has no active war declarations. I am not talking about the state of the game or the fact that I was blown up, I'm talking about the METHOD in which I was blown up. This isn't like low/null sec where you can scout things out and scan down the system for bubbles, it is a single choke point that closes and opens at a whim with no reliable way of activation without the "Jita gates are closed" etc etc message.

Oh also, it's my fault that Jita gates were closed? Really? Tell me how.

MORE CLARIFICATION: I'm not complaining about the loss/losses as it took me about 4 hours of sitting in complexes watching 5 episodes of the walking dead on my other monitor and glancing at local every once in a while. I got jumped a few times and by a few gate camps, but oh what's this? I BURNED TO THE GATE AND JUMPED THROUGH BECAUSE IT WASN'T CLOSED. And once again, cause of death was because Jita gates were closed, something that no amount of preparation or "scouting" would prevent. Really it comes down to how fast you can press jump and enter jump and enter jump and enter, rinse repeat until you're in. Also why would I go to the Amarr trading hub? There isn't a State Protecterate station within reasonable distance and the prices are subpar.

Also the thread title is "legitimate game mechanic" I'm not asking about the internal factors of this kill such as faction warfare, suicide ganking, etc. I'm saying that the ONLY reason I died was because I was denied use of gate due to Jita being overfilled which is due to hardware restrictions.

I think I should add an appendix for this post.
Lapine Davion
Outer Ring Applied Logistics
#2 - 2013-02-23 22:13:55 UTC
Jita has been locked down for days, why didn't you try to go around, or just not go?

[b]Don't worry about posting with your main!  Post with your brain! "Never attribute to malice that which is adequately explained by stupidity."[/b]

DarthNefarius
Minmatar Heavy Industries
#3 - 2013-02-23 22:18:47 UTC  |  Edited by: DarthNefarius
Steve Spooner wrote:
I
In what other high sec system can you die because the gate doesn't allow you to jump through when you are within range.


Every one hypothetically
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Katrina Oniseki
Oniseki-Raata Internal Watch
Ishuk-Raata Enforcement Directive
#4 - 2013-02-23 22:18:51 UTC  |  Edited by: Katrina Oniseki
You were flying a slow and undefended badger with 350,000,000 ISK worth of cargo during a time of war into THE MOST populated system in EVE.

What part of that made you think this was a good idea? Congestion or not, you made several risky choices and paid the price for at least one of them.

You could have flown something with more tank or a cloak (DST or blockade runner)
You could have hauled it with an NPC corp alt, avoiding the wardec.
You could have flown it to a trade hub less congested, or not to a hub at all.
You could have carried it in several trips using an actual PvP vessel.

You chose to gamble for the easy and quick way of doing things, and you gambled wrong.

HTFU.

EDIT: Here's an obvious answer... you could have turned around and docked up until later, instead of waiting on the gate.

Katrina Oniseki

Lapine Davion
Outer Ring Applied Logistics
#5 - 2013-02-23 22:21:32 UTC
Katrina Oniseki wrote:


HTFU.

EDIT: Here's an obvious answer... you could have turned around and docked up until later, instead of waiting on the gate.


Or get mad after the fact and blame CCP for your poor decision making skills. Everyone else around here seems to do it.

[b]Don't worry about posting with your main!  Post with your brain! "Never attribute to malice that which is adequately explained by stupidity."[/b]

Mr. Orange
Band of Freelancers
#6 - 2013-02-23 22:23:16 UTC
Steve Spooner wrote:
I recently lost a badger with 350~ million isk worth of ammo, nothing new right?

Well I lost it in Niyabainen, 1.0 sec space. Well hey suicide ganks are still a viable strategy in this situation right?

Well I wasn't caught undocking from station, in some random belt, or any other situation where one can viably be killed in high sec. No, I was killed trying to warp through Jita gates and stopped because it was too congested.

As many know a badger warping is like trying to roll a space potato in a straight line, it takes more time than it should and it's painfully slow. So in comes a Minmatar wartarget in 1.0 sec caldari space and the second he gets on the gate he locks my ass down. I was 1000m from the Jita gate, I could have jumped through but nop, officals shut the gate down due to congestion which for all intents and purposes means the Jita node is a fustercluck of people trying to get in and everyone else spamming PLEX scams and such. So I petitioned this and I was given the response "Being killed on a gate because our servers were too full is a legit game mechanic" and yada yada yada. So what I'm left with is being told CCP hardware restrictions can directly translate in to there being a "legitimate game mechanic". In what other high sec system can you die because the gate doesn't allow you to jump through when you are within range.



I too would like the Federal Government to pay for my fuel for everytime that I am stuck in traffic on a Highway!!

GIVE ME MY WASTED MONEY GOVERNMENT!!! AND BUILD WIDER ROADS THAT CAN HANDLE MORE TRAFFIC!!

Idea

Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#7 - 2013-02-23 22:24:56 UTC
You were hauling stuff while you were at war with someone and died so you feel the need to complain about it on the forums. Roger that.
Dark Reignz
Four-Q
#8 - 2013-02-23 22:27:12 UTC
Wouldn't fitting the badger a tank (or anything for that matter) have bought you a smidgin of time against the lone destroyer ?

http://eve-kill.net/?a=kill_detail&kll_id=16474383

Troll Mode - ON

Lapine Davion
Outer Ring Applied Logistics
#9 - 2013-02-23 22:28:52 UTC
Mr. Orange wrote:
Steve Spooner wrote:
I recently lost a badger with 350~ million isk worth of ammo, nothing new right?

Well I lost it in Niyabainen, 1.0 sec space. Well hey suicide ganks are still a viable strategy in this situation right?

Well I wasn't caught undocking from station, in some random belt, or any other situation where one can viably be killed in high sec. No, I was killed trying to warp through Jita gates and stopped because it was too congested.

As many know a badger warping is like trying to roll a space potato in a straight line, it takes more time than it should and it's painfully slow. So in comes a Minmatar wartarget in 1.0 sec caldari space and the second he gets on the gate he locks my ass down. I was 1000m from the Jita gate, I could have jumped through but nop, officals shut the gate down due to congestion which for all intents and purposes means the Jita node is a fustercluck of people trying to get in and everyone else spamming PLEX scams and such. So I petitioned this and I was given the response "Being killed on a gate because our servers were too full is a legit game mechanic" and yada yada yada. So what I'm left with is being told CCP hardware restrictions can directly translate in to there being a "legitimate game mechanic". In what other high sec system can you die because the gate doesn't allow you to jump through when you are within range.



I too would like the Federal Government to pay for my fuel for everytime that I am stuck in traffic on a Highway!!

GIVE ME MY WASTED MONEY GOVERNMENT!!! AND BUILD WIDER ROADS THAT CAN HANDLE MORE TRAFFIC!!

Idea



Also while not charging me any taxes!

[b]Don't worry about posting with your main!  Post with your brain! "Never attribute to malice that which is adequately explained by stupidity."[/b]

Tippia
Sunshine and Lollipops
#10 - 2013-02-23 22:29:09 UTC  |  Edited by: Tippia
Katrina Oniseki wrote:
HTFU.

EDIT: Here's an obvious answer... you could have turned around and docked up until later, instead of waiting on the gate.
To the OP's credit, he did pick an ever so slightly less obvious gate to go through, but still… this ^^^
Malcanis
Vanishing Point.
The Initiative.
#11 - 2013-02-23 22:29:44 UTC
Steve Spooner wrote:
I recently lost a badger with 350~ million isk worth of ammo, nothing new right?

Well I lost it in Niyabainen, 1.0 sec space. Well hey suicide ganks are still a viable strategy in this situation right?

Well I wasn't caught undocking from station, in some random belt, or any other situation where one can viably be killed in high sec. No, I was killed trying to warp through Jita gates and stopped because it was too congested.

As many know a badger warping is like trying to roll a space potato in a straight line, it takes more time than it should and it's painfully slow. So in comes a Minmatar wartarget in 1.0 sec caldari space and the second he gets on the gate he locks my ass down. I was 1000m from the Jita gate, I could have jumped through but nop, officals shut the gate down due to congestion which for all intents and purposes means the Jita node is a fustercluck of people trying to get in and everyone else spamming PLEX scams and such. So I petitioned this and I was given the response "Being killed on a gate because our servers were too full is a legit game mechanic" and yada yada yada. So what I'm left with is being told CCP hardware restrictions can directly translate in to there being a "legitimate game mechanic". In what other high sec system can you die because the gate doesn't allow you to jump through when you are within range.


You were flying a badger near Jita with a war active? Big smile

He'd only have caught you on the other side of the gate anyway.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Khoul Ay'd
The Affiliation
#12 - 2013-02-23 22:35:00 UTC
Okay, I'm sympathetic to most gank losses especially for carebears, I'm one myself. But I had to LOL at this.

A. you're flying with 350mil in a slow, untankable ship at the busiest gates in EVE Roll
B. during a war Shocked

What part of this plan doesn't sound really bad? Harden up and L2P.

PS. My wife, who does not play asked why I laughed. When I explained the scenario she had two pieces of advice:

1. Learn to play, its called strategy dude
2. Stop crying like a little girl

The things we do today we must live with forever.... Think about it

Lapine Davion
Outer Ring Applied Logistics
#13 - 2013-02-23 22:36:09 UTC
It isn't that oh, Jita was just suddenly locked down or anything. Jita has been like this literally for days. Why is the OP surprised that he wasn't able to get through? Was he actually just chilling on the gate? Or did he just happen to arrive there just a second earlier and the wartarget got lucky?

[b]Don't worry about posting with your main!  Post with your brain! "Never attribute to malice that which is adequately explained by stupidity."[/b]

Captain Tardbar
Deep Core Mining Inc.
Caldari State
#14 - 2013-02-23 22:40:55 UTC  |  Edited by: Captain Tardbar
While I support giving more population room to Jita or banning all the Jita bots in order to let emergent gameplay create the best marketplace...

(and on that note, I would argue that nodes should be able to support 3000 player in general when the big fights go down)

...I do have to point out that traveling in an industrial with over 100 million worth of goods is a bad idea. Put together an Orca fit not worth ganking.

Otherwise, right now its a bad idea to travel to Jita on the weekends so I suggest not going to Jita until the problem is resolved which is why I only travel to Jita on the weekdays or at 3am in the morning.

[edit]

When you fill out the survey to CCP from the launcher make sure you put in all the text boxes that something should be done about the Jita population. It is what I did.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Malcanis
Vanishing Point.
The Initiative.
#15 - 2013-02-23 22:47:53 UTC
Lapine Davion wrote:
It isn't that oh, Jita was just suddenly locked down or anything. Jita has been like this literally for days. Why is the OP surprised that he wasn't able to get through? Was he actually just chilling on the gate? Or did he just happen to arrive there just a second earlier and the wartarget got lucky?


It's remarkable that people who complain that it's too hard to use the EVE-O forums (and devblogs, and news feed) to get information never have much difficulty using them to complain about the consequences of not having that information.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Vortexo VonBrenner
Doomheim
#16 - 2013-02-23 22:49:02 UTC
Steve Spooner wrote:
I recently lost a badger with 350~ million isk worth of ammo, nothing new right?

Well I lost it in Niyabainen, 1.0 sec space. Well hey suicide ganks are still a viable strategy in this situation right?

Well I wasn't caught undocking from station, in some random belt, or any other situation where one can viably be killed in high sec. No, I was killed trying to warp through Jita gates and stopped because it was too congested.

As many know a badger warping is like trying to roll a space potato in a straight line, it takes more time than it should and it's painfully slow. So in comes a Minmatar wartarget in 1.0 sec caldari space and the second he gets on the gate he locks my ass down. I was 1000m from the Jita gate, I could have jumped through but nop, officals shut the gate down due to congestion which for all intents and purposes means the Jita node is a fustercluck of people trying to get in and everyone else spamming PLEX scams and such. So I petitioned this and I was given the response "Being killed on a gate because our servers were too full is a legit game mechanic" and yada yada yada. So what I'm left with is being told CCP hardware restrictions can directly translate in to there being a "legitimate game mechanic". In what other high sec system can you die because the gate doesn't allow you to jump through when you are within range.




Sorry bud, but that's pretty much your own fault. Sucks, sure, it's not on CCP.
James Amril-Kesh
Viziam
Amarr Empire
#17 - 2013-02-23 22:59:43 UTC
Bro, you've got nobody to blame but yourself for this.

Enjoying the rain today? ;)

Naes Mlahrend
Devil's Horsemen
#18 - 2013-02-23 23:01:49 UTC
You were flying around during a war...

Did you expect him to just shrug off a free indy kill? Roll
Katran Luftschreck
Royal Ammatar Engineering Corps
#19 - 2013-02-23 23:05:55 UTC  |  Edited by: Katran Luftschreck
Steve Spooner wrote:
So in comes a Minmatar wartarget in 1.0 sec caldari space


I think I spotted the problem, here.

On one hand, I could scorn the OP for expecting anything less from a FW enemy.

On the other hand, CCP might want to consider changing Navy response times on FW people on the wrong side of the tracks to be slightly better than "Eh, we'll will do it manana. *zzzzz*"

http://youtu.be/t0q2F8NsYQ0

Aren Madigan
The Scope
Gallente Federation
#20 - 2013-02-23 23:07:25 UTC
To be fair, to be killed because of a serverside hardware issue does border on bullshit... but it is kind of the risk you take when you hit Jita rather than another trade hub.
123Next pageLast page