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EXPLOIT: Wardecs, remote repairs and limited engagement timer

Author
Zilero
Aliastra
Gallente Federation
#1 - 2013-02-23 17:02:19 UTC
There is a way to exploit current suspect mechanics making you unable to remote repair your corp/alliance mate without going suspect.

Basically it goes like this:

1. Someone not at war with you shoot the target that is being repped.

2. That someone gets concorded and if anyone on your side shoots and/or scrams or in other ways attack this guy you get a limited engagement timer .

3. You now have a limited engagement timer and can no longer be repped by your alliance/corp mate without going suspect.

4. The corp/alliance you have a war with are now free to shoot you because you can no longer receive remote reps.


I suggest this is fixed so you no longer get a limited engagement timer when shooting a criminal.
Adriel Malakai
Shoulda Checked Local
Break-A-Wish Foundation
#2 - 2013-02-23 17:06:24 UTC
Zilero wrote:
There is a way to exploit current suspect mechanics making you unable to remote repair your corp/alliance mate without going suspect.

Basically it goes like this:

1. Someone not at war with you shoot the target that is being repped.

2. That someone gets concorded and if anyone on your side shoots and/or scrams or in other ways attack this guy you get a limited engagement timer .

3. You now have a limited engagement timer and can no longer be repped by your alliance/corp mate without going suspect.

4. The corp/alliance you have a war with are now free to shoot you because you can no longer receive remote reps.


I suggest this is fixed so you no longer get a limited engagement timer when shooting a criminal.


This is not an exploit, but the way Crimewatch 2.0 is designed to work. No one (including the criminal) is forcing you or your alliance mates to have poor fleet discipline and attack the person who has gone GCC, thus giving yourselves the LE timer. Furthermore this does not prevent you from receiving remote reps - it just means your reps need to go suspect.

Learn to play the game before bitching on the forums.
Destination SkillQueue
Doomheim
#3 - 2013-02-23 17:08:52 UTC
Not seeing an exploit here.
Zilero
Aliastra
Gallente Federation
#4 - 2013-02-23 17:08:55 UTC
Adriel Malakai wrote:


This is not an exploit, but the way Crimewatch 2.0 is designed to work. No one (including the criminal) is forcing you or your alliance mates to have poor fleet discipline and attack the person who has gone GCC, thus giving yourselves the LE timer. Furthermore this does not prevent you from receiving remote reps - it just means your reps need to go suspect.

Learn to play the game before bitching on the forums.



This was done deliberately twice in the last 30 minutes when engaging wartargets.

Do the math.

Getting a flag where you can not be remote repped for shooting a criminal is a wrong mechanic and open for abuse.



Utremi Fasolasi
La Dolce Vita
#5 - 2013-02-23 17:11:41 UTC
Zilero wrote:
Adriel Malakai wrote:


This is not an exploit, but the way Crimewatch 2.0 is designed to work. No one (including the criminal) is forcing you or your alliance mates to have poor fleet discipline and attack the person who has gone GCC, thus giving yourselves the LE timer. Furthermore this does not prevent you from receiving remote reps - it just means your reps need to go suspect.

Learn to play the game before bitching on the forums.



This was done deliberately twice in the last 30 minutes when engaging wartargets.

Do the math.

Getting a flag where you can not be remote repped for shooting a criminal is a wrong mechanic and open for abuse.





Go back and re-read the dev blogs and patch notes. This was designed to prevent repping without consequences.
Adriel Malakai
Shoulda Checked Local
Break-A-Wish Foundation
#6 - 2013-02-23 17:12:10 UTC  |  Edited by: Adriel Malakai
Zilero wrote:
This was done deliberately twice in the last 30 minutes when engaging wartargets.

Do the math.

Getting a flag where you can not be remote repped for shooting a criminal is a wrong mechanic and open for abuse.


Again, this is a problem with your pilots being dumb, not with the mechanics. No one is forcing you to shoot the dude going GCC. No one is forcing you to get that LE timer. Your own choices to get on a mail are having an adverse impact on your ability to engage your war targets.

Don't be a killwhore, and it won't be a problem. Otherwise, learn to deal with suspect reps - it's really not that difficult.

EDIT: To add to this, I don't think they can disable this even if they tried, as the LE is the mechanic that allows you to legally engage the criminals in the first place. Crimewatch 2.0 has some goofy ways of handling things, I agree, but the reality is that it is your own choices and/or incompetence that is making this a problem for you. And, more importantly, suspect reps are pretty much a non-issue anywhere that is not a major trade hub.
Feledain
Elmsfeuer
#7 - 2013-02-23 17:14:13 UTC
Zilero wrote:

2. That someone gets concorded and if anyone on your side shoots and/or scrams or in other ways attack this guy you get a limited engagement timer .


Just dont shoot back?

Concord takes care of these fast enough.
Ptraci
3 R Corporation
#8 - 2013-02-23 17:21:34 UTC
Zilero wrote:

This was done deliberately twice in the last 30 minutes when engaging wartargets.


And you fell for it twice?

No one is forcing you to engage the first person in the throwaway ship. Watch them get concorded, get repped in the meantime (because no one gets a flag if you don't shoot at all) laugh, and stay calm.

Your itchy trigger finger must be punished, just like not being able to dock/jump through a gate for a minute when agressed. You don't HAVE to agress.
Zilero
Aliastra
Gallente Federation
#9 - 2013-02-23 17:21:56 UTC
Feledain wrote:
Zilero wrote:

2. That someone gets concorded and if anyone on your side shoots and/or scrams or in other ways attack this guy you get a limited engagement timer .


Just dont shoot back?

Concord takes care of these fast enough.


Show me where on the "auto aggro" drone setting I have the possibility to avoid attacking a criminal shooting me?

Oh, I don't - ergo: Auto aggro drone settings coupled with suicide shooting + limited engagement timer = exploit.
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#10 - 2013-02-23 17:22:17 UTC
You being dumb is not an exploit.
Zilero
Aliastra
Gallente Federation
#11 - 2013-02-23 17:24:06 UTC
Ptraci wrote:
Zilero wrote:

This was done deliberately twice in the last 30 minutes when engaging wartargets.


And you fell for it twice?

No one is forcing you to engage the first person in the throwaway ship. Watch them get concorded, get repped in the meantime (because no one gets a flag if you don't shoot at all) laugh, and stay calm.

Your itchy trigger finger must be punished, just like not being able to dock/jump through a gate for a minute when agressed. You don't HAVE to agress.


No, first time no drones was out with auto aggro and hence we had no idea why someone would do it (other than: LOL, stupid)

Second time drones were out with auto aggro and the "LOL, stupid" was reversed Shocked.

Zilero
Aliastra
Gallente Federation
#12 - 2013-02-23 17:24:30 UTC
Vimsy Vortis wrote:
You being dumb is not an exploit.


Keep trolling, its entertaining.
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#13 - 2013-02-23 17:27:51 UTC
If you were smart and your logistics were neutral they'd be going suspect anyway and this wouldn't be a problem.
Adriel Malakai
Shoulda Checked Local
Break-A-Wish Foundation
#14 - 2013-02-23 17:28:19 UTC  |  Edited by: Adriel Malakai
Zilero wrote:
No, first time no drones was out with auto aggro and hence we had no idea why someone would do it (other than: LOL, stupid)

Second time drones were out with auto aggro and the "LOL, stupid" was reversed Shocked.


Having your drones on aggressive is a choice you made regarding your settings. Couple that with your choice to deploy drones and you have yourself in this situation. It is no different that you having them out and set to aggressive and a WT legally shooting you, causing you to get a weapons timer so you can't dock.

These aren't exploits, these are the logical consequences of your choices. If you don't like the consequences, then don't make those choices. Either way, don't come whining on the forum when it's your own fault.
baltec1
Bat Country
Pandemic Horde
#15 - 2013-02-23 17:30:38 UTC
To think we passed up this idea thinking nobody would be daft enough to fall for it let alone rage on the forums.

OP, stop being a baby and adapt.
NEONOVUS
Mindstar Technology
Goonswarm Federation
#16 - 2013-02-23 17:31:46 UTC
So what good is corp logi for in hisec?
As apparently using them as back up for suspect/bounty hunting is a no go in any populated space.
Zilero
Aliastra
Gallente Federation
#17 - 2013-02-23 17:31:47 UTC
Vimsy Vortis wrote:
If you were smart and your logistics were neutral they'd be going suspect anyway and this wouldn't be a problem.


Well, I do believe its a problem when someone in the other fleet can force (with auto aggroing drones) your logistics to go suspect making them targets for everyone who the rest of your fleet can't shoot... (or removing repairs from the person being shot at).

Besides, by the time you switch your safety from green to yellow and/or realize reps are not cycling the person might be dead.
Zilero
Aliastra
Gallente Federation
#18 - 2013-02-23 17:33:04 UTC
Adriel Malakai wrote:
Zilero wrote:
No, first time no drones was out with auto aggro and hence we had no idea why someone would do it (other than: LOL, stupid)

Second time drones were out with auto aggro and the "LOL, stupid" was reversed Shocked.


Having your drones on aggressive is a choice you made regarding your settings. Couple that with your choice to deploy drones and you have yourself in this situation. It is no different that you having them out and set to aggressive and a WT legally shooting you, causing you to get a weapons timer so you can't dock.

These aren't exploits, these are the logical consequences of your choices. If you don't like the consequences, then don't make those choices. Either way, don't come whining on the forum when it's your own fault.


I have no problem with turning drone aggro off now I know this is possible - my gripe is why its possible to start with and in this instance it being an obvious exploit of game mechanics (that I doubt was intended, but hey who knows how CCP thinks).
Adriel Malakai
Shoulda Checked Local
Break-A-Wish Foundation
#19 - 2013-02-23 17:33:41 UTC
Zilero wrote:
Well, I do believe its a problem when someone in the other fleet can force (with auto aggroing drones) your logistics to go suspect making them targets for everyone who the rest of your fleet can't shoot... (or removing repairs from the person being shot at).

Besides, by the time you switch your safety from green to yellow and/or realize reps are not cycling the person might be dead.


Again, this is caused by your own choices. Make better choices, or deal with the consequences of the ones you make.
NEONOVUS
Mindstar Technology
Goonswarm Federation
#20 - 2013-02-23 17:33:50 UTC
baltec1 wrote:
To think we passed up this idea thinking nobody would be daft enough to fall for it let alone rage on the forums.

OP, stop being a baby and adapt.

I admit I was having fun with prophecy threw drones out, accepted a duel a few minutes later and was not expecting my drones to engage.
I lived though thanks to ecm drones (whoever said these would always jam first cycle needs to learn the definitions of first cycle and jam) and the fact I was tanked to 130k EHP
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