These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Fix Null > Nerf Hi

First post First post
Author
Aren Madigan
The Scope
Gallente Federation
#201 - 2013-02-23 04:41:58 UTC
EI Digin wrote:
Captain Tardbar wrote:
Why don't you get all those people to start a kickstarter campaign to donate money to CCP if they get rid of hisec?
Not quite advocating for that but you are close, I would rather see the wardec evasion exploit removed and NPC corps to be something to avoid rather than to live in. Sounds a lot more reasonable, because it was the way highsec was designed to be.

Captain Tardbar wrote:
Or maybe you will have to use all that money to buy plex to pay for you 10 billion ships since no one is making ships anymore at reasonable prices.
For a guy who seemingly knows a lot about industry, you sure know nothing about market forces.


I wouldn't make any claims about how something was designed frankly without being CCP. Honestly the only thing I found that could hint about the intentions of high sec are all the way from back in 2000, and only because someone mentioned it as a point in a post in a different topic... though I will agree at least that there should be advantages to joining a corp and sticking with it.
Natsett Amuinn
Caldari Provisions
Caldari State
#202 - 2013-02-23 04:42:09 UTC
Captain Tardbar wrote:
Natsett Amuinn wrote:
Captain Tardbar wrote:


Or maybe you will have to use all that money to buy plex to pay for you 10 billion ships since no one is making ships anymore at reasonable prices.

Jita isn't the entirety of the economy.

A normal trade hub in high sec isn't selling everything at production cost because there aren't 100k people trying to sell the same thing as you.

If it cost you more to build something in high sec, even at NORMAL market value, those items would still be more then profitable.

What would happen then is that jita costs would go up, because it's the large trade hubs that are primarilly where everyting is sold at near production levels, and the volumes in jita will always keep goods at near production levels.


Real simply,

Lets say "something" costs 1 million to build today. Doesn't really matter where you build it, it cost roughly 1 million.
In random system, 10 jumps from a major trade hub, that something sells for 3 million.
In the null sec, I want to sell that item for 3 million.
In Jita that item is sold for 1 million.
It gets purchased in buik because it makes sense to buy something for the same price you can build it.
It ends up in a null market for 10k over 1 million.

If you make that item cost 1.75 million to build in high sec, the guy 10 jumps from jita can still sell it for 3 million and it would be a good profit.

If you make it cost 1 million to build in null, then I'm more likely to get closer to being able to sell it for 2 million instead of 1.

Null sec can't be buffed to do that. CCP would have to make the lines pay me everytime I use them with the way things are set up today.

How do you buff a production line that has no intall or per hour cost? You can't, you can however increase the line costs in high sec.

And that's the situation that needs to happen in order for there to be fair competition.


You are asking CCP to modify the economy in your favor. You are basically saying "Make the game so I earn more money than other people."

I am saying "Leave the game alone. It works."

The game works for a large portion of the player base. The shear activity alone in Jita shows that people are participating in the current system. In fact Jita is often full on the weekends. People can't get in to make their trades it is so popular.

If you can sell goods at a higher price in Nullsec why don't you just HTFU up and haul goods from Jita to Null and make money that way.

You could buy a drake in Jita for 35m, that's damn near what it costs to build with no waste and line costs.

Pretty much anywhere else in EVE, that isn't one of the major trade hubs, you can get 50-60 million for them.

JIta is not the entirely of the economy.
Nicolo da'Vicenza
Viziam
Amarr Empire
#203 - 2013-02-23 04:43:39 UTC
Captain Tardbar wrote:
I'm not sure if you see the cause and effect in economics land....

If hi sec went away tomorrow the first thing that would happen is that mineral prices would go through the roof simply because miners would be unable to mine (at the rate that they do).

This would lead to massive cost increases to people who manafacture who get less of a profit. Therefore people who manufacture would have to have to sell their wares at a higher price.

People who are on fixed income (missioners and ratters) would suddenly discover their incomes are no longer able to purchase the same amount of goods as before.

Unable to replace their ship losses (also related to loss of hi-sec) without resorting to plex, many players that are on fixed income will consider quitting the game because of the fact they can no longer afford to play.

Simple.
Economics.

Missioners and ratters can do this thing called 'reshipping to a barge' if the incentive to mine and manufacture was so much higher incentivized, Economics Master.
Aren Madigan
The Scope
Gallente Federation
#204 - 2013-02-23 04:44:43 UTC  |  Edited by: Aren Madigan
Natsett Amuinn wrote:

You could buy a drake in Jita for 35m, that's damn near what it costs to build with no waste and line costs.

Pretty much anywhere else in EVE, that isn't one of the major trade hubs, you can get 50-60 million for them.

JIta is not the entirely of the economy.


Nooot according to EVE-Central you can't... not easily at least. Also I think you overestimate how much newbie level missions give... wouldn't call L4s newbie level by any means and L3s would be pushing it too.

Nicolo da'Vicenza wrote:

Missioners and ratters can do this thing called 'reshipping to a barge' if the incentive to mine and manufacture was so much higher incentivized, Economics Master.


If they want to mine and manufacture, chances are they're already doing it. Pushing someone to do what they don't want to do is probably the worst possible thing you can do in a game.
Captain Tardbar
Deep Core Mining Inc.
Caldari State
#205 - 2013-02-23 04:47:38 UTC  |  Edited by: Captain Tardbar
Natsett Amuinn wrote:
Captain Tardbar wrote:
EI Digin wrote:
Captain Tardbar wrote:
Why don't you get all those people to start a kickstarter campaign to donate money to CCP if they get rid of hisec?
Not quite advocating for that but you are close, I would rather see the wardec evasion exploit removed and NPC corps to be something to avoid rather than to live in. Sounds a lot more reasonable, because it was the way highsec was designed to be.

Captain Tardbar wrote:
Or maybe you will have to use all that money to buy plex to pay for you 10 billion ships since no one is making ships anymore at reasonable prices.
For a guy who seemingly knows a lot about industry, you sure know nothing about market forces.


I'm not sure if you see the cause and effect in economics land.

Jita and Hi-Sec industry keeps the prices low which helps people on fixed income (Missioners and Ratters).

If hi sec went away tomorrow the first thing that would happen is that mineral prices would go through the roof simply because miners would be unable to mine (at the rate that they do).

This would lead to massive cost increases to people who manafacture who get less of a profit. Therefore people who manufacture would have to have to sell their wares at a higher price.

People who are on fixed income (missioners and ratters) would suddenly discover their incomes are no longer able to purchase the same amount of goods as before.

Unable to replace their ship losses (also related to loss of hi-sec) without resorting to plex, many players that are on fixed income will consider quitting the game because of the fact they can no longer afford to play.

Simple.
Economics.

I'm sorry, you're either full of **** or just out of touch.

Jita wasn't desinged by CCP. Jita was never intended to be what it is today.

The playerbase is entirely responcible for jita. CCP had to remove all the content from the system because of us. They did not design high sec around a jita trade hub.

You making baseless arguements, trying to imply that jita is by design and for purpose. It is not, and you are incredibly wrong.


WTF do I know. I only spent 5 years playing entirely in high sec, and the last year or so in null.
Jita is not benefitting the rest of the game, it only benefits the people that use it to sell large volumes of stuff.

People outside of jita, and away from the major hubs sell **** at normal prices.

People are not poor in EVE for crying out loud. New players do not struggle to make ISK. Missions and mining are absurdly easy, and both pay extremely well, everying in EVE pays extremely well.

It takes NO EFFORT to make a million isk an hour. You would have to be at your computer dead to not be able to do 1m an hour, and I have a feeling even a dead guy could do it.


So what you are complaining about is that Jita prices are too low and should not exist because CCP never intended for it to exist?

Jita is the definition of emergent gameplay. People want to sell their stuff as quickly as possible and people want to buy stuff as cheaply as possible.

Jita just happened and Jita would happen somewhere else if CCP removed Jita from the map today.

It is market forces in action. It is the natural thing to happen in a free market economy. Trade hubs historically happened in europe during the middle ages like in places like Flanders and Venice. New York city is the real world example of Jita today.

What you want is to make the game easier for you to play because you feel that you deserve to have it easier. You want people to trade in Null because that is where you liveso you don't have to travel so far.

That isn't going to happen as long as hi-sec exists and thats why many of you want it removed.

The truth of what you can't handle is Jita has normal prices in an emergent free market economy.

What you are asking for is government assistance because you can't make as much isk as these hi-sec industrialists.

Why can't you HTFU and make do with the cards you have?

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Natsett Amuinn
Caldari Provisions
Caldari State
#206 - 2013-02-23 04:53:36 UTC
No, I'm saying that production costs are to low in high sec.

Why is it ok for you assholes to tell me that I shouldn't be allowe to dictate how you play. All the while you guys trivialize my entire playstyle.

These responses are exactly what makes me want to just tell people to go **** themselves. It's hypocritical bullshit. Youy guys get invonvenienced once in a blue moon and it's to the forums to demand CCP do something.

Bumping!

The **** if it's ok for me to point out a legitimate issue that actually impacts an entire playstyle.

How the hell would you guys like it if everytime I shot a rat in null, isk was removed from your wallet.

You cant understand how that annology even works because you don't participate in this playstyle. You're not a ******* null industrialist, you have no frigging clue.
Tesal
#207 - 2013-02-23 04:57:03 UTC
Natsett Amuinn wrote:
No, I'm saying that production costs are to low in high sec.

Why is it ok for you assholes to tell me that I shouldn't be allowe to dictate how you play. All the while you guys trivialize my entire playstyle.

These responses are exactly what makes me want to just tell people to go **** themselves. It's hypocritical bullshit. Youy guys get invonvenienced once in a blue moon and it's to the forums to demand CCP do something.

Bumping!

The **** if it's ok for me to point out a legitimate issue that actually impacts an entire playstyle.

How the hell would you guys like it if everytime I shot a rat in null, isk was removed from your wallet.

You cant understand how that annology even works because you don't participate in this playstyle. You're not a ******* null industrialist, you have no frigging clue.


That's right, you're not in null, so you don't deserve to have an opinion.
Captain Tardbar
Deep Core Mining Inc.
Caldari State
#208 - 2013-02-23 04:57:28 UTC
Nicolo da'Vicenza wrote:
Captain Tardbar wrote:
I'm not sure if you see the cause and effect in economics land....

If hi sec went away tomorrow the first thing that would happen is that mineral prices would go through the roof simply because miners would be unable to mine (at the rate that they do).

This would lead to massive cost increases to people who manafacture who get less of a profit. Therefore people who manufacture would have to have to sell their wares at a higher price.

People who are on fixed income (missioners and ratters) would suddenly discover their incomes are no longer able to purchase the same amount of goods as before.

Unable to replace their ship losses (also related to loss of hi-sec) without resorting to plex, many players that are on fixed income will consider quitting the game because of the fact they can no longer afford to play.

Simple.
Economics.

Missioners and ratters can do this thing called 'reshipping to a barge' if the incentive to mine and manufacture was so much higher incentivized, Economics Master.


So you want CCP to say to a large portion of the player base "Sorry you spent months training up those skills and spent millions or billions on those ships that you no longer have a viable option to play in a game play style that you obviously were enjoying. Also sorry that mining is so boring. Maybe the constant ganking will make it exciting."

Do you think those players are going to keep playing or just cut their losses and quit outright.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Nicolo da'Vicenza
Viziam
Amarr Empire
#209 - 2013-02-23 04:58:30 UTC  |  Edited by: Nicolo da'Vicenza
Aren Madigan wrote:
If they want to mine and manufacture, chances are they're already doing it. Pushing someone to do what they don't want to do is probably the worst possible thing you can do in a game.

We're talking about high-level economics here, about how increased risk would make it economically impossible for missioners to 'play for free'. Good thing I'm here to remind people that free will exists and that reshipping to barges is always an economic option in such a scenario

As for your argument, hm, that's an open-ended statement. This whole thread is about nullsec industrialists being 'pushed' by game mechanics to do something they don't want to do (base their industry in highsec), after all. One could say that the goal should be a sensible compromise that takes into account both sides, for example my suggestion of basing sec-status industrial capacity off of sec-status ship/good consumption.
Nicolo da'Vicenza
Viziam
Amarr Empire
#210 - 2013-02-23 05:01:53 UTC  |  Edited by: Nicolo da'Vicenza
Captain Tardbar wrote:

So you want CCP to say to a large portion of the player base "Sorry you spent months training up those skills and spent millions or billions on those ships that you no longer have a viable option to play in a game play style that you obviously were enjoying. Also sorry that mining is so boring. Maybe the constant ganking will make it exciting."

Do you think those players are going to keep playing or just cut their losses and quit outright.
Supercarrier pilots kept on playing after the super nerf, and they invested far more SP and ISK into their ships then any mission bear. Also, if they were truly 'enjoying' missioning , they'll continue doing it isk/hr ratio or not. If it's all about the PLEX and it doesn't matter how they do it, they could switch over to mining.
Captain Tardbar
Deep Core Mining Inc.
Caldari State
#211 - 2013-02-23 05:04:30 UTC
Natsett Amuinn wrote:
No, I'm saying that production costs are to low in high sec.

Why is it ok for you assholes to tell me that I shouldn't be allowe to dictate how you play. All the while you guys trivialize my entire playstyle.

These responses are exactly what makes me want to just tell people to go **** themselves. It's hypocritical bullshit. Youy guys get invonvenienced once in a blue moon and it's to the forums to demand CCP do something.

Bumping!

The **** if it's ok for me to point out a legitimate issue that actually impacts an entire playstyle.

How the hell would you guys like it if everytime I shot a rat in null, isk was removed from your wallet.

You cant understand how that annology even works because you don't participate in this playstyle. You're not a ******* null industrialist, you have no frigging clue.


I'm saying the game is mostly fine as it is and that people should adapt to the game and not the other way around. I don't mean to come across as pro-hisec or pro-carebear. I am considering getting into ganking due to player conflict that I am not going to get into. I'm on two lowsec KMs (and one loss) on this character so its not like I am hugging hi-sec for all its worth.

I am saying overall CCP seems to be doing a good job and that major changes would be bad for the game. Yes balances must happen, but you cannot simply ask for balances that are simply "government handouts".

You are asking CCP to make it easier for you to earn isk.

If you believe that Hi-sec has it much better than you than you might as well go back. If you enjoy being in null sec then by all means stay in null sec and learn to live with its limitation but don't ask the developers to blatantly change the game in your favor.

That is what you are asking for.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Karl Hobb
Imperial Margarine
#212 - 2013-02-23 05:08:20 UTC
This needs to be quoted over and over, and then maybe shellacked and turned into a plaque.

Natsett Amuinn wrote:
Converse what? This same exact topic that's been discussed to death every week for how many years.

So that I can read rediculous comments that have no bearing on the issues we face in null, made by people who claim to be high sec industrialist but don't seem to undertand how basic industry stuff works.

Like when people make comments about people who mass produce being able to drive out people who don't. Which is what both of you seem to be saying, you just don't seem to be as completely out of it as the other guy.

We say the same exact things over and over and over. Just to have you guys come back at us with one rediculous excuse after the next.

We'll control the economy
We just don't like high sec.
Null is for PvP.
High sec is supposed to be the best for industry.
It's "our" fault.
It'll drive people out of the game.
New players wont be able to do industry.
New players won't be able to afford to buy things.


It's not a T1 problem, it's a T2 production problem.

The fixes to null aren't needed for balance, theyr'e need because theres 300k more people playing the game then 7 years ago, and that means more people in null. Null station station upgrades don't account for the number of people in null now, they were designed when there were far fewer people here. It's not an oversight, it was clearly designed around the number of people they expected to need to support at the time it was implimented.

WE HAVE TO IMPORT the stuff to build T2 goods. If I wasn't importing T2 components I would be able to build **** as well as anyone in high sec.


Do you guys understand that T2 components, and the materials used to make them, are not available in null sec. I can not buy Titanium carbanide or damn near any other T2 material to make T2 compnents in null sec, where they ******* originated from.

It's not "your fault" it's the mechanics. Moons are a part of the problem.

Being able to mine the minerals in the same area you build is another problem. You can not undock in null and start mining rocks to reduce the cost of your goods. My alt doesn't buy minerals to build in high sec, I mine it myself.

You have more minerals then you need in high sec, I don't have enough in null.

A lot of the salvage I need, doesn't come from null sec either. Armor plates are not cheap, and the amount of them being sold in all of deklein is next to nill. There's two of us buying all of the armour plates in deklein; I need thousands and I'm lucky if I get 100 in a week.

YOU do not have to go anywhere outside of where you play in order to PLAY. I do. Everyday. I spend upwards of 500m a day in high sec.

I pay 200 isk per m^3 to import to null.
I ship 360k m^3 worth of materials up to 3 times a week.

When I build something that costs a million isk, and you can buy that something for a million in jita and ship it for a few thousand I'm in a noncompetitive position.

You can sell 100 of that something in a day in high sec, I can only sell 10.
Guys who are trying to make some passive income can import that something for just a couple of thousand, and then sell it for just a few thousand over thier total cost. They don't care that they don't sell that many, it's passive income. They treat it like a lot of people treat PI, something you do to make a few million a month.

I put in a LOT time and effort to actually build the stuff.

When most of the 200+ items I sell in null end up getting driven down to near jita prices, I know exactly why.


I'm sick of having to write this **** out every week some people can't accept that they're gaining to large an advantage. You can not buff null sec to allow me to compete, and many of the mechanics that drive my problems can't be changed because of the eocnomy.

What can be changed is things like:
Ore concentrations.
Line costs.
Taxes.
Improved PoS's for everyone.
Improved station upgrading.
Reduced lines in high sec stations. You actually have an excess of lines in high sec, you guys have a lot of underutilized stations.
All T2 production being moved to .7 and lower.

None of these things would hurt new players, would not have a negative impact on older players, and would benefit the game as a whole.

A professional astro-bastard was not available so they sent me.

Natsett Amuinn
Caldari Provisions
Caldari State
#213 - 2013-02-23 05:11:36 UTC
Pardon me sir.

You don't compete with ******* jita prices in a station 10 jumps from jita. I know you don't, I was selling **** in those stations for 5 years before I moved to null. I know what NORMAL market prices are, and jita is not normal.

YOU DO NOT COMPETE WITH JITA PRICES IN MARKETS OUTSIDE JITA IN HIGH SEC.

29 jumps away, in a null sec system, that does 10s of thousand fewer transactions a day, I compete with JITA PRICES.


I"m not asking for anything more then you already ******* have. You don't deal with it, why the **** should I have to. High sec industrialists are not being undermined every day becuase of market in a single system, I am.

You are simply wrong.
Captain Tardbar
Deep Core Mining Inc.
Caldari State
#214 - 2013-02-23 05:14:02 UTC  |  Edited by: Captain Tardbar
EI Digin wrote:
Captain Tardbar wrote:


I'm not sure if you see the cause and effect in economics land.

Jita and Hi-Sec industry keeps the prices low which helps people on fixed income (Missioners and Ratters).

If hi sec went away tomorrow the first thing that would happen is that mineral prices would go through the roof simply because miners would be unable to mine (at the rate that they do).

This would lead to massive cost increases to people who manafacture who get less of a profit. Therefore people who manufacture would have to have to sell their wares at a higher price.

People who are on fixed income (missioners and ratters) would suddenly discover their incomes are no longer able to purchase the same amount of goods as before.

Unable to replace their ship losses (also related to loss of hi-sec) without resorting to plex, many players that are on fixed income will consider quitting the game because of the fact they can no longer afford to play.

Simple.
Economics.

[edit]

By fixed income I mean incomes that are limited simply by the static numbers CCP sets on certain tasks. When you kill a rat you earn a fixed amount of isk set by CCP. Those incomes do not change because market prices do.


You understand that people will stop farming missions and start mining if it's more profitable to do that, right?


FFS first i told the other guy that people who dedicated a large portion of their training time to fly mission running ships would be sorely disapointed.

Secondly, my scenario implied the removal of hi sec which basically means that no one is mining anymore because everyone is killing every miner that moves. The mission runners can't switch to mining because all the miners are being killed all the damn time. I suppose in that regard missioners are being killed all the time.

Also on the super carrier argument, nerfing the super carriers did not remove their ability to generate income. In my scenario I put forward that missoners can no longer afford to replace their ships which apparently you agreeed with but said they could just move to mining. But in this scenario miners are being ganked all the time too and in that case no one is able to replace their ship losses.

(edit)

And don't tell me the alliances will protect the miners that will join them. I'm sitting here listening to intel channels of constant awoxing.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Nicolo da'Vicenza
Viziam
Amarr Empire
#215 - 2013-02-23 05:14:44 UTC  |  Edited by: Nicolo da'Vicenza
Yeah and then I swatted you down again.

Quote:

Also on the super carrier argument, nerfing the super carriers did not remove their ability to generate income.
People ratted in their supers all the time. But they didn't quit the game once the super nerf hit, which come to think of it was far worse then what has been proposed in this thread. *swat*
EI Digin
irc.zulusquad.org
#216 - 2013-02-23 05:15:18 UTC
Captain Tardbar wrote:

So you want CCP to say to a large portion of the player base "Sorry you spent months training up those skills and spent millions or billions on those ships that you no longer have a viable option to play in a game play style that you obviously were enjoying. Also sorry that mining is so boring. Maybe the constant ganking will make it exciting."

Do you think those players are going to keep playing or just cut their losses and quit outright.
How will increased prices remove mission runners from the game? Highsec mission runners have practically zero cost, the only thing they need to buy is T1 ammo (and their ships, which they already have) which will be cheap regardless because it is so easy to manufacture. Maybe have to buy a few PVP ships, dig into their wallet and buy another T1 battleship to replace their dumb loss because they weren't paying attention, play vigilantly and have to pay some taxes (gasp!) after the changes I have suggested.

If anything mission running will become more valuable because the amount of people switching to mining would make LP more profitable.
Aren Madigan
The Scope
Gallente Federation
#217 - 2013-02-23 05:16:29 UTC
Natsett Amuinn wrote:
blah.


Maybe quit lumping high sec people into one lump and then speak. High sec isn't a hive mind. Different people in high sec have different viewpoints. I'd sooner keep my battlecruiser in sniper mode prepared to destroy any gankers rather than complain about bumpers for example. Really, its not worth arguing with someone who treats a group of players like a hive mind and blames them for other people's actions. I don't even care about any points you might have anymore because really now all I see is an extremist. And that's my big problem with these forums. Instead of arguing the points and explaining, its usually boils down to attacking someone's gameplay style, someone's corp, or some other stupid bullshit and treating people like children, shouting "you wouldn't understand". In all blunt honesty, they really should be temp banning people for that crap. Its pretty much the bane of conversation, turning whatever might have been there into a flame war.

Nicolo da'Vicenza wrote:
As for your argument, hm, that's an open-ended statement. This whole thread is about nullsec industrialists being 'pushed' by game mechanics to do something they don't want to do (base their industry in highsec), after all.


Which is a big part of why I say there should be changes, but I don't agree with many of the suggested ways. Its not unreasonable to expect bonuses for everything you do in nullsec and lowsec. There is increased risk afterall. Seems that really only applies to being able to get T2 materials in the first place, exploration, and a slight bit of missioning though. I support encouraging additional risk, but not breaking what's already there, even if that means say null sec was given the ability to surpass 100% refines somehow, or minerals from ores were adjusted along with a perfect refine change that perhaps capped high sec refines and such, balances where the average null sec person might end up making the same, but the extraordinary, smart, or protected would be able to get through with higher profits, and at a steady change to see if such a change really would encourage people to move out that way or not and adjusting for increased piracy. That way the only real change is that potential profits are much greater in null sec in all things, but everything else is largely left intact.

Wouldn't be against giving null sec the tools to set up their own protected trading post either, though that would likely prove more complicated that I could imagine.
Captain Tardbar
Deep Core Mining Inc.
Caldari State
#218 - 2013-02-23 05:17:27 UTC
EI Digin wrote:
Captain Tardbar wrote:

So you want CCP to say to a large portion of the player base "Sorry you spent months training up those skills and spent millions or billions on those ships that you no longer have a viable option to play in a game play style that you obviously were enjoying. Also sorry that mining is so boring. Maybe the constant ganking will make it exciting."

Do you think those players are going to keep playing or just cut their losses and quit outright.
How will increased prices remove mission runners from the game? Highsec mission runners have practically zero cost, the only thing they need to buy is T1 ammo (and their ships, which they already have) which will be cheap regardless because it is so easy to manufacture. Maybe have to buy a few PVP ships, dig into their wallet and buy another T1 battleship to replace their dumb loss because they weren't paying attention, play vigilantly and have to pay some taxes (gasp!) after the changes I have suggested.

If anything mission running will become more valuable because the amount of people switching to mining would make LP more profitable.


Argh! My scenario also stated this would happen with the removal of hi-sec.

What do you think will happen to mission runners without hi-sec?

Do you think they will be able to fly unmolested?

I do believe they would suffer some ship losses if concord was no longer around to help them.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Captain Tardbar
Deep Core Mining Inc.
Caldari State
#219 - 2013-02-23 05:22:27 UTC
Nicolo da'Vicenza wrote:
Yeah and then I swatted you down again.

Quote:

Also on the super carrier argument, nerfing the super carriers did not remove their ability to generate income.
People ratted in their supers all the time. But they didn't quit the game once the super nerf hit, which come to think of it was far worse then what has been proposed in this thread. *swat*


Oh lordy! Someone got out the flyswatter!

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Tesal
#220 - 2013-02-23 05:27:49 UTC
This thread is awesome. I'll be back tomorrow.