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Missions & Complexes

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PvE little things

First post First post
#81 - 2013-03-23 02:16:54 UTC
If you're still reading this thread ..


  • Filter for drone damage. Filters in or out drone damage notifications.
  • Warp scramble (or any EW in general) color code for the Notifications log & display. Bold yellow would work out nicely. Bright orange is also acceptable.

#82 - 2013-03-24 22:55:16 UTC
Again, if you're still reading this thread:

- Make the mission name on the HUD under "Agent Missions" turn yellow when all objectives EXCEPT being at the drop-off location are completed. Then, make the mission name on the HUD turn green when all objectives have been completed, so that we don't have to check our inconvenient journals every time we think we're done a mission. It would also be nice for a little faction symbol to show up on the HUD beside the mission name, but that would be more aesthetic and less important.
Bureau of Astronomical Anomalies
#83 - 2013-03-25 03:02:31 UTC  |  Edited by: Goldiiee
A link to fitting management possibly just a quick load for favorite saved fittings. IE: rightclick fitting window, and selected fitting, could be a drop down menu that shows fittings available for the current ship.

This would make it easier to change from arties to autos, pulses to beams, or Sansha tank to Gurista tank.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Lord Fudo
#84 - 2013-03-25 20:48:45 UTC
Options at mission select for:
NPC A.I. Level
NPC spawn trigger randomization
Amount of NPCs to be default or to scale with amount of players in mission

At first might not sound small but Im sure you have have all this already coded for your own testing. Id like some of these options available to us players so we can choose between the current easy mode of lvl 4 missions or a more challenging version where I actually have to wonder if Im going to lose my 3b isk Golem this next mission because I simply couldnt handle the difficulty I chose
Robert Parr
Iron Tiger T3 Industries
#85 - 2013-03-27 16:04:27 UTC
CCP Affinity wrote:
Recently I have had some very good ideas for little things coming from the forums..
eg: Shortcuts for tagging NPCs

I want to make a thread to keep track of all the little things PvE related that will make your life easier.

Please make an effort to keep them small pain-point fixes, not huge 2 teams for an entire release ideas.
To keep this thread useful, I will delete posts that don't fall under little things.

One small request that would make a huge difference......

PLEASE find a way to map a short cut key for opening salvage/cargo containers.....all the clicking when salvaging can be sooooooooo annoying!!!!Attention
Zhilia Mann
Tide Way Out Productions
#86 - 2013-03-28 03:14:16 UTC
St Mio wrote:
Would it be possible for us to get a hotkey/keyboard shortcut for the "Analyze" button in the scanner window when scanning using probes/onboard ship scanner?

It would also be nice if you could move Recover/Reconnect/Destroy buttons to the right of the window away from the Analyze button.

Edit: Hopefully the hotkey isn't too out of scope or too big a job!

Seriously, can we please have this? Like, now?
Nicen Jehr
The Scope
Gallente Federation
#87 - 2013-03-31 18:33:59 UTC
Hey CCP Affinity I hope you and other devs are reading Soundwave's Little Things thread, it's 56 pages long with only three dev posts so far. Many of them are PVE suggestions. Here are my personal suggestions in that thread.
National Industries
#88 - 2013-04-02 14:02:46 UTC
Still in hope bookmarks show up for on screen align/warping !!! go on ccp, make my day, I DARE YOU!
De Valken BV
#89 - 2013-04-05 21:41:52 UTC
Clouds or whatever the large particle heavy fog is dis-proportionally hurt FPS.
Please allow us to turn them off or if that's not possible consider killing them off altogether until a better implementation for the visual effect (which adds relatively little to player experience) is found.
Native Freshfood
Minmatar Republic
#90 - 2013-04-06 19:15:44 UTC
Get rid of a lot of the drone complexes in guristas space such as venal, Branch and Tenal because there is absolutely no guristas complexes
Theris Akkad
The Combined Interests Group
#91 - 2013-04-06 19:25:15 UTC
A reworked lp store would be VERY appreciated.

By reworked I mean, changing the balance between tags/insignia/ISK/lp. Currently there are lp store faction Items that are worthless because the only way to get them is by handing in huge amounts of tags as well as ISK and lp. Tags arent sold very much and the only way to get them is to run l5s or fw missions.

I saw an idea in an archived thread where lp stores would adjust their prices based on demand. I don't know how feasable that idea is but even lowering the tag requirements on certain items would be nice. Also giving a use to midshipman tags which are currently useless.

If there is no way to fix the tags in the lp store then a lot of those faction items should just probably be removed. At this point theyre is no point in their existence.
Minmatar Heavy Industries
#92 - 2013-04-07 05:25:05 UTC
How about after the last Incursion in HI SEC dies a 6 hour timer that goes off & a new Incursion spawns.
Last incursions seem to always die in the EUTZ & western USTZ & AUSTRALIAN TZ's seem to always get screwed waiting around for the next Incursion to spawn.
An' then, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Estella Osoka
Caldari State
#93 - 2013-04-07 20:33:00 UTC  |  Edited by: Estella Osoka
The current way of setting drones to assist/guard is terribad if you are in a large fleet. Could we please make it so that if you have a watchlist up you can right click on the member and have the option to assist/guard drones to that fleet member?

Also, can we please have a list of default AU ranges in a dropdown list on the directional scan?
Minmatar Heavy Industries
#94 - 2013-04-08 04:17:51 UTC
Soooo how long is the mechanics code for incursions spawns at its widest in a SEC CCP Affinity???
An' then, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
dark dreamur
The Tebo Corp
Herd Of Cats
#95 - 2013-04-08 19:54:34 UTC
David Laurentson wrote:
On that note... please please please let me make the Science & Industry window smaller. It's current minimum is quite large, and I usually only need to display the names of 6 planets. As it is, I'm constantly minimising and recalling it, since, as mentioned, almost all the PI windows refuse to come to the front of the UI.

this ^^^^^^^
#96 - 2013-04-09 13:48:28 UTC
Estella Osoka wrote:
The current way of setting drones to assist/guard is terribad if you are in a large fleet. Could we please make it so that if you have a watchlist up you can right click on the member and have the option to assist/guard drones to that fleet member?

This plus keyboard shortcuts to assist/guard selected gang member.
The Scope
Gallente Federation
#97 - 2013-04-09 18:51:53 UTC
All I really need is a shortcut-option for open cargo of wrecks (This option is allready in the game, but not availabe wtf??).

If you really want to add something on top of that, give us a shortcut-option for "loot all" aswell.
Makoto Priano
Kirkinen-Arataka Transhuman Zenith Consulting Ltd.
#98 - 2013-04-10 16:07:47 UTC
I've just started exploring.

Please, for the love of god, make wormholes a separate class of signature. 'Neutrino' or 'tachyon' would make perfect sense.

Also, I hope someone's redesigning the probe interface -- it's horrid. Look at the HW2 interface for an awesome way to move units in a 3d space.

Itsukame-Zainou Hyperspatial Inquiries: exploring the edge of the known, advancing the state of the art. Would you like to know more?

Jullious Rhudabard
Caldari State
#99 - 2013-04-14 15:40:16 UTC  |  Edited by: Jullious Rhudabard
At the agents tab while in station, (i.e. guest, agent, offices tab), right click agent portrait to complete mission.

Also, a button to loot wreck/container, or a short cut. Or a setting that tells my crew to loot legal wrecks I've activated my salvager on.
Express Hauler
#100 - 2013-04-14 19:05:36 UTC  |  Edited by: Lipbite
Add "repair hull", "repair all modules", "repair all drones" buttons to fitting panel.

Add ability to inject drones into drone bay while in space - without docking.

Let drones in aggressive mode to auto-attack aggressive ships around w/o player telling them to attack. Right now if ship is jammed released drones don't do anything until commanded (which is impossible in jammed state).