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Dust514 will come to PC

Author
Captain Ren
Doomheim
#21 - 2013-02-21 14:09:15 UTC
To be fair, if Dust 514 was its own game and the developer wasn't CCP, it would be seen as just a normal generic shooter with nothing that really seperates it from the mass amounts of FPS's out there - Thats its biggest problem, it needs to be a game you'd want to play even if you've never played EvE or know anything about it.

To be honest, right now I just play Planetside 2 and pretend its somehow a planet in the EvE universe.... makes it a lot more fun, and affects my EvE Online playing equally as much as Dust would.
Tippia
Sunshine and Lollipops
#22 - 2013-02-21 14:10:44 UTC
Lallante wrote:
Debora Tsung wrote:
PS3 exclusive. :)

So long as the conctract CCP made with Sony is not somehow invalidated it'll stay on the PS3. ;)
Exclusivity contracts ALWAYS have a duration. If its more than 1 - 2 years I'll be amazed.
…not to mention that we have no idea exactly how “exclusive” that contract is. Is it exclusive only in the sense of “no-one else wanted to give us the connectivity we needed, so we only ended up on one platform” or in the sense of “we aren't allowed to release it anywhere else for a year”?

I have a strong feeling that it's actually more of the former that is being spun in the language of the latter.
Malcanis
Vanishing Point.
The Initiative.
#23 - 2013-02-21 14:26:50 UTC
Aracimia Wolfe wrote:
Give it up already, accept that us PC gamers won't be seeing DUST.


I think the OP is probably correct. I would be very surprised if CCP didn't have a PC release at least partially planned out and pre-worked.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Eli Green
The Arrow Project
#24 - 2013-02-21 14:33:29 UTC
I'm pretty sure they'll be porting overto PS4 for its eventually release

wumbo

Varesk
Aliastra
Gallente Federation
#25 - 2013-02-21 15:08:11 UTC
dear ISD,

Please move this substandard thread to the right sub forum.

tia.
Lord Ryan
True Xero
#26 - 2013-02-21 15:09:52 UTC
Already given free dust addons for PSN+. Has the game been release yet?

Do not assume anything above this line was typed by me. Nerf the Truth, it's inconvenient.

highonpop
KarmaFleet
Goonswarm Federation
#27 - 2013-02-21 15:10:05 UTC  |  Edited by: highonpop
The OP of this thread must not know why DUST 514 exists..

The game's entire purpose is to expand the EVE universe to the console. Making it PC game would defeat the purpose.

FC, what do?

Evelyn Meiyi
Corvidae Trading and Holding
#28 - 2013-02-21 16:22:48 UTC
Ten Bulls wrote:
I dont know if CCP have admitted it, or can see it yet, but they will end up releasing Dust514 for PC, it just makes too much sense.

The new PS4 has been announced to be based on x86 architecture, so any games that run on PS4 should be easy to port to PC, e.g. the Unreal engine it uses already runs on PC. So there really wont be an technical barriers, and there is a ready made market of EVE players without PS4 boxes that would be easy customers to gain.

The only think i can think of that will stop them is agreements signed with Sony for exclusivity, but even they would most likely have an expiry date.

EDIT: also the reason stated by CCP for not releasign to PC is that they want to target a different market, but wit hthe PS4 and PC hardware converging, other software will also, so their reason will disappear.



It's not the technical issues or the target market keeping DUST from the PC -- it's a matter of 'why?' EVE Online is already a functional PC product, so why launch DUST on PC as a stand-alone? Why not just integrate it into their existing product?

Besides which, the coordination of DUST and EVE players wouldn't work with both products on PC. Two players, on two separate products, on one system, trying to perform coordinated actions? It'd be such a mess...
Ten Bulls
Sons of Olsagard
#29 - 2013-02-21 22:00:04 UTC
Tippia wrote:
Eh, no. By that logic, the two markets are already the same (cf. Xbox), but that's not how the markets are defined. Until you start seeing Joe Everyman connecting his PC to his livingroom TV and controlling it from the sofa with a game controller (and has a mouse and keyboard connected to his console while sitting in the sofa), the two will remain worlds apart.

It has to do with use cases, not hardware or software. The use cases are vastly different so the markets are different.


Use cases are influenced by available infrastructure. XBox and PS where different by design, now with hardware converging the markets will have to be kept apart artificially, which will be harder.

So where do you think steamboxes will fit into this... steam is available on PC's, and valve will be releasing a console based on it, which people will plug to his livingroom TV and controlling it from the sofa, thats convergence right there.


Mr Epeen
It's All About Me
#30 - 2013-02-21 22:11:25 UTC
The Unreal engine is one of the most easily hacked pieces of ancient software on the web.

CCP would kill D514 if they ported it to PC.

Mr Epeen Cool
Tippia
Sunshine and Lollipops
#31 - 2013-02-21 22:17:54 UTC
Ten Bulls wrote:
Use cases are influenced by available infrastructure. XBox and PS where different by design, now with hardware converging the markets will have to be kept apart artificially, which will be harder.
Again, not really. The hardware converged a decade ago, and the markets have — if anything — diverged even further in the meantime. The two are unrelated, and the use cases are far more influenced by behaviour than infrastructure.

Until people start connecting computers to their TVs and/or mice and keyboards to their consoles (thus giving up the lean-back sofa experience of the platform), and PC users ditching their high-precision/multi-button input devices for low-precision/few-button controllers that behaviour isn't converging from either direction.

Quote:
So where do you think steamboxes will fit into this... steam is available on PC's, and valve will be releasing a console based on it, which people will plug to his livingroom TV and controlling it from the sofa, thats convergence right there.
That's just the same games being available for different markets, and making it easier for developers to get into the console market (which still is relatively closed) and it's no different than the multi-platform released we've had for ages. It still won't mean that we'll see M/KB-heavy games being suited for mouse/keyboardless console gaming.
Aren Madigan
The Scope
Gallente Federation
#32 - 2013-02-21 22:30:22 UTC
Mr Epeen wrote:
The Unreal engine is one of the most easily hacked pieces of ancient software on the web.

CCP would kill D514 if they ported it to PC.

Mr Epeen Cool


Its not much harder to hack a PS3 really. Just requires finding the instructions, and a little bit of hardware skills.
The CandyGirl
Candy's Toy Shop
#33 - 2013-02-21 22:33:58 UTC
Crumplecorn wrote:
Ten Bulls wrote:
also the reason stated by CCP for not releasign to PC is that they want to target a different market, but wit hthe PS4 and PC hardware converging
The hardware is converging, not the maket.



Where did you get that idea. They are going to still be far weaker than your average gaming pc. There is no possible way for the new consoles to compete with a pc in power and quality and still be cost effective.

Being a smartass is always better than being a dumbass!

Ten Bulls
Sons of Olsagard
#34 - 2013-02-21 22:58:27 UTC
Looking at it from another point of view, will sony even be able to stop people running PS4 games on PCs ?

I guess they will have some sort of deliberately incompatible hardware check, but with virtualization these days, who knows.

The market will decide, the CEO's will have to accept it or gtfo.
Aren Madigan
The Scope
Gallente Federation
#35 - 2013-02-21 23:02:44 UTC
Ten Bulls wrote:
Looking at it from another point of view, will sony even be able to stop people running PS4 games on PCs ?

I guess they will have some sort of deliberately incompatible hardware check, but with virtualization these days, who knows.

The market will decide, the CEO's will have to accept it or gtfo.


They can't even stop people from running PS2 and PS3 games on PC with the right software. Its just not easy software to find. Just usually not multiplayer accessible.
Ohishi
Apocalypse Reign
#36 - 2013-02-21 23:16:34 UTC
We already covered this in the proper section https://forums.eveonline.com/default.aspx?g=posts&t=207900&find=unread

Do not seek to follow in the footsteps of the wise. Seek what they sought.

Crumplecorn
Eve Cluster Explorations
#37 - 2013-02-21 23:20:54 UTC
Jame Jarl Retief wrote:
I may be pessimistic, but I don't think we should be worrying whether Dust is coming to PC or not. All we should be worrying about is how much of a flop Dust is going to be, and whether the fallout from it will be bigger or smaller than Incarna's. This was a general sentiment when the game was announced, and it looks rather accurate now. I mean, the game has been in open beta for how long now? And do you see a lot of coverage on gaming sites? The game is niche in a niche, at best.
Because any game that only finds a relatively small number of players is automaticallty a failure, right? Right.


The CandyGirl wrote:
Crumplecorn wrote:
The hardware is converging, not the maket.
Where did you get that idea.
From the fact that the Xbawks720 and PS4 are both running perfectly standard PC hardware.

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Altrue
Exploration Frontier inc
Tactical-Retreat
#38 - 2013-02-21 23:26:17 UTC
Given that CCP is claiming to have ideas to make dust grow for the next decade, it's almost impossible not to see dust on PS4. And as stated before, PS4 means technically close to PCs.

I would be very surprised that they don't enable dust on PC, but they will NEVER admit it until their contract with sony expires.

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Aren Madigan
The Scope
Gallente Federation
#39 - 2013-02-21 23:32:16 UTC
Altrue wrote:
Given that CCP is claiming to have ideas to make dust grow for the next decade, it's almost impossible not to see dust on PS4. And as stated before, PS4 means technically close to PCs.

I would be very surprised that they don't enable dust on PC, but they will NEVER admit it until their contract with sony expires.


Exactly... I don't foresee them being silly enough to expect a game to continue to grow on an aging console. At some point it will have to transfer over to something. Whether that be the PS4 or PC or both remains to be seen, but PS3 exclusive is not a good place for a game to last a decade or longer.
45thtiger 0109
Pan-Intergalatic Business Community
#40 - 2013-02-21 23:36:10 UTC
And here is the PS 4 Specs for those tech heads. BTW Sony are using AMD Not Intel Big smile

And Here are The Specs Ready for this one CCP :)

<PlayStation®4 >
Main Processor Single-chip custom processor
CPU : x86-64 AMD “Jaguar”, 8 cores
GPU : 1.84 TFLOPS, AMD next-generation Radeon™ based
graphics engine
Memory GDDR5 8GB
Hard Disk Drive Built-in
Optical Drive
(read only)
BD 6xCAV
DVD 8xCAV
I/O Super-Speed USB (USB 3.0) 、AUX
Communication Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T)
IEEE 802.11 b/g/n
Bluetooth® 2.1 (EDR)
AV output HDMI
Analog-AV out
Digital Output (optical)

Enjoy reading this one everyone

**You Have to take the good with the bad and the bad with the good.

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