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Crime & Punishment

 
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Judging the price of ransoming pods

Author
Captain Ren
Doomheim
#1 - 2013-02-20 11:58:03 UTC
Newb here, managed to get my first ransom last night on a pod I found hiding at a planet in lowsec in me trusty Merlin - But it brought up the question, how the hell do I guess how much I should ransom them for!

I've heard others say "Check their history, who their corp is and how long they have been playing", but 1. I have no idea what is considering an "amazing rich corp", and 2. Looking at the guy from last night, he had been playing 9 months.... so how much should I have ransomed him for?

In the end, I just said 10mill, purely because that paid for my next little Merlin, and I was just having fun that I had caught someone! :D

What would you have ransomed him if you were in my position?
Kuyira
24th Imperial Crusade
Amarr Empire
#2 - 2013-02-20 12:14:49 UTC
Well I think it depends on what he was actually flying as well and how that was fitted (faction or not etc). Judging from that as well as the age of the character and what he was doing with the ship at thetime you caught him, I'd judge on what to ask. I do think 10 million was to little. Most people, especially of that age, have at least a full +3 set, or all agmentation implants except the charisma. The average pod from acharacter of that age will be worth at least 50 mil I would judge.

I think you could have asked 30 to 40 million as well :). You can always start a little higher, sometimes they try and haggle. That's when you know you they got a pod worth something.
Cannibal Kane
Viziam
Amarr Empire
#3 - 2013-02-20 12:42:51 UTC  |  Edited by: Cannibal Kane
if you check any sort of KB history they appear to have alot of kills and losses in low or 0.0. Chances of them having an implant is zero.

That being said I popped a -10 pod in highsec the other day with 130mil worth of implants. So you will get 0.0 players with expensive implants as well.

So it really is a guessing game. If somebody is very eager to pay 50mil for a pod. Chances are they sporting some heavy goods that makes the 50mil ransom worth it.

EDIT: Bolded for blind people

"Kane is the End Boss of Highsec." -Psychotic Monk

Lady Ayeipsia
BlueWaffe
#4 - 2013-02-20 20:44:28 UTC
A set of basic +3 implants cost 50 mil isk.
A set of +3% hardwired costs 100 mil isk.

I would say it is safe to assume that the majority of players over a year old, not in a throw away clone sport.the above 150 mil isk pod. So any amount under saves them isk. This is balanced by their belief you will honor the random and how much further they have to go for safety. For example, 40 jumps into nul, i'm not paying a ransom as there is too much chance I will encounter another gate camp ans die. One jump in to low, I'll pay more as relative safety is a jump away.

The older the toon, the higher the chance of high cost implants. Honestly, if i were to guess a formula, 50 mil per year playing eve, adjust downward based on how far they have to go to get to safety. And if they scoff at the initial demand, cut it by 50 mil with 50 mil being near bottom end.

What do more nefarious ner-do-wells think?
Cable Udan
Balls Deep Inc.
#5 - 2013-02-20 22:51:27 UTC
A characters age isn't always in line with their implants (though nine times out of ten it is). If you scram a pod of a new pilot who joined a corp relatively quickly (i.e. a few days into New Eden) then the chances are it's an alt and he quite possibly be packing some decent brain hardware; I once ransomed a one month old pilot whose Merlin I'd just popped (as well as his two year old friend but he got his pod out). Because he was new I ransomed him for 5 mil. Once he'd paid and I let him go and his mate then mentioned in local that he (the one month old) had bought 20 PLEX's and had a full set of +5s as well as some hardwirings. Obviously there was no way to know that at the time so I don't feel too bad about it.

A general rule of thumb I use is 60-80mil for every year they've been playing, give or take. I've also found that a lot of people don't want to pay out because of the amount of asshats who have dishonoured ransoms which is a shame as I always honour them.

- Cable
Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#6 - 2013-02-21 00:04:13 UTC
Pop all pods, it's the only way to be sure

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny

Sabriz Adoudel
Move along there is nothing here
#7 - 2013-02-21 00:21:31 UTC
If they decline your first offer, fire a volley at them (maybe ungroup guns first). Some people will offer a little more once their 300m capsule is in deep armor.

I support the New Order and CODE. alliance. www.minerbumping.com

Artaire
The Separatist Consortium
#8 - 2013-02-21 23:30:41 UTC
Safe guess is to do it based off ship they were flying in before you popped them. If they are flying t1 nab ship and are 2 weeks old you aren't going to get much. Pop a faction cruiser i.e. vigilant and catch his pod and 300mill + is probably a safe bet.

I tend to always do it that way, failing that minimum of 50-100 mill depending on how old the character is :)
FloppieTheBanjoClown
Arcana Imperii Ltd.
#9 - 2013-02-22 02:56:47 UTC
The trick is you've got to offer them little enough that they think it's worth the gamble of you shooting them anyway. Not many people would pay 100 million whether their implants are worth it or not; that's usually just an added expense to them already losing their ship and clone.

Founding member of the Belligerent Undesirables movement.

Darius Brinn
The Scope
Gallente Federation
#10 - 2013-02-22 09:52:58 UTC
Cannibal Kane wrote:
if you check any sort of KB history they appear to have alot of kills and losses in low or 0.0. Chances of them having an implant is zero.


Wrong.

We usually have a standard 50 million ransom. However, if the victim was piloting a T3 ship, or if he's older than 2010, we might open with 100 millions.

All in all they get quite a good deal. Between the implants (no matter how cheap) and the clone they won't have to buy, they cut their losses considerably.

You always get fun by trying to ransom. Sometimes it's lucrative, sometimes you get people mad. Sometimes people are just plain weird.

When his Tengu had already been ganked and he didn't contact us at all:

Quote:

[ 2013.02.06 16:29:27 ] Darius Brinn > Ransom?
[ 2013.02.06 16:29:35 ] Darius Brinn > 150 millions and you're free.
[ 2013.02.06 16:30:07 ] Darius Brinn > Hello?
[ 2013.02.06 16:30:12 ] lanmeimei xu > I'll pay for my ship ,not for my egg


So there went almost another billion. What a waste.

http://eve.battleclinic.com/killboard/killmail.php?id=18759277
Lady Ayeipsia
BlueWaffe
#11 - 2013-02-22 12:57:47 UTC
Don't forget to have fun with ramsoms. Get a pilot to sing I'm a little tea pot on voice coms, requiring they purchase and contract to you 10 exotic dancers from all the stations in the region, post their best fukung.net bookmark, and what not can all be worth as much as isk.
Kuyira
24th Imperial Crusade
Amarr Empire
#12 - 2013-02-22 12:57:57 UTC  |  Edited by: Kuyira
The biggest issue with ransoming is if the person you're ransoming actually believes you will honor it. Lately I've seen several cases where it wasn't honored and the person still got popped, being it their pod or their ship. This is the reason I never ever will pay a ransom because I might end up losing the ship/pod + extra isk.
sabre906
The Scope
Gallente Federation
#13 - 2013-02-24 07:53:40 UTC
Noobs can't afford ransom. And nonnoobs won't pay. Only noobs expect you to honor your ransom these days.

The only reason the guy paid your the 10 mil is because it's chump change. He doesn't expect you to honor it anyway, but the amount is so little it's irrelevant. He notices that you're a young noob and decides to humor you.P
Herr Wilkus
Aggressive Salvage Services LLC
#14 - 2013-02-24 11:00:45 UTC  |  Edited by: Herr Wilkus
Also, remember that buying a new clone for an older char can stack up in price as well. If they want to keep their skillpoints....
50-65M and up? Haven't had to upgrade in awhile....

Of course, asking such a small ransom is probably doing yourself a disservice.
You should start high and if they refuse to pay, pod them and get the Podmail.

If they pay, pod them anyway.

You'll get useful information - because you can 'see their hand' so to speak and understand where they were negotiating from.
And you hurt the victim twice as bad and will often get juicy juicy tears.

No, they'll never pay a ransom again, but what are the odds you'll catch him again?
He'll just not pay a ransom to some other dude that isn't you, while you'll make bank.

EDIT: This would be made much more interesting if CCP got off their ass and gave implants slight chance of dropping when processing the corpse. Would give them a purpose beyond Grid-Fu and gag-contracts.
cratais
Ministry of War
Amarr Empire
#15 - 2013-02-24 16:02:58 UTC
you may want to make sure the pilot your trying to ransom has implants first because if they are a pilot like me who don't wear implants they will probaly laugh at you.
Cannibal Kane
Viziam
Amarr Empire
#16 - 2013-02-24 17:32:36 UTC  |  Edited by: Cannibal Kane
Darius Brinn wrote:
Cannibal Kane wrote:
if you check any sort of KB history they appear to have alot of kills and losses in low or 0.0. Chances of them having an implant is zero.


Wrong.

We usually have a standard 50 million ransom. However, if the victim was piloting a T3 ship, or if he's older than 2010, we might open with 100 millions.

All in all they get quite a good deal. Between the implants (no matter how cheap) and the clone they won't have to buy, they cut their losses considerably.

You always get fun by trying to ransom. Sometimes it's lucrative, sometimes you get people mad. Sometimes people are just plain weird.

When his Tengu had already been ganked and he didn't contact us at all:

Quote:

[ 2013.02.06 16:29:27 ] Darius Brinn > Ransom?
[ 2013.02.06 16:29:35 ] Darius Brinn > 150 millions and you're free.
[ 2013.02.06 16:30:07 ] Darius Brinn > Hello?
[ 2013.02.06 16:30:12 ] lanmeimei xu > I'll pay for my ship ,not for my egg


So there went almost another billion. What a waste.

http://eve.battleclinic.com/killboard/killmail.php?id=18759277


Maybe if you read the rest of my post you might have noticed the part where I mentioned that you do get 0.0 and pirate (-10) characters with expensive implants.

Read before you reply. Silly people only seeing what they want to see.

"Kane is the End Boss of Highsec." -Psychotic Monk

Joran Dravius
Doomheim
#17 - 2013-02-24 21:27:32 UTC  |  Edited by: Joran Dravius
Captain Ren wrote:
Newb here, managed to get my first ransom last night on a pod I found hiding at a planet in lowsec in me trusty Merlin - But it brought up the question, how the hell do I guess how much I should ransom them for!

I've heard others say "Check their history, who their corp is and how long they have been playing", but 1. I have no idea what is considering an "amazing rich corp", and 2. Looking at the guy from last night, he had been playing 9 months.... so how much should I have ransomed him for?

In the end, I just said 10mill, purely because that paid for my next little Merlin, and I was just having fun that I had caught someone! :D

What would you have ransomed him if you were in my position?

Months old multiplied by 5 million, unless I know him to be particularly rich or poor. Extremely young characters get a discount if they don't look like an alt. Carebear fees are doubled since they almost never lose clones and tend to invest more in them. At least that was the rule I used before CCP made piracy unprofitable. There's been a lot of inflation since then though.
Angelique Duchemin
Team Evil
#18 - 2013-02-24 21:34:15 UTC
I always fly around in a set of basic attribute implants and sometimes in the Improved version but if I was ever ransomed I'd self destruct with a billion isk worth of implants before rewarding piracy. Isk is just toy money but personal dignity is real.

The very sun of heaven seemed distorted when viewed through the polarising miasma welling out from this sea-soaked perversion, and twisted menace and suspense lurked leeringly in those crazily elusive angles of carven rock where a second glance shewed concavity after the first shewed convexity.

Joran Dravius
Doomheim
#19 - 2013-02-24 21:35:29 UTC  |  Edited by: Joran Dravius
Angelique Duchemin wrote:
I always fly around in a set of basic attribute implants and sometimes in the Improved version but if I was ever ransomed I'd self destruct with a billion isk worth of implants before rewarding piracy. Isk is just toy money but personal dignity is real.

You're right. I know I wouldn't want a billion ISK loss on a killmail. If it was a corp I thought I could trust I'd pay. Personally, I think nobody who has implants that pricey has any dignity left to lose though so your opinion may differ.
Angelique Duchemin
Team Evil
#20 - 2013-02-24 21:43:20 UTC  |  Edited by: Angelique Duchemin
I guess it's my fault for not yet having developed an appreciation for the supposed value of killmails.

I have a few loss mails you can have for free if you like. Just change the names a bit and I'll credit you if anyone asks. There's like three times 120 million in there after me and a dozen beginners attacked a pirate in our banta and Ibis ships. We shaved half the shield off of his Stiletto, causing him to flee to a safe spot to recover.

Granted he came back and killed us but we had fun none the less. That he then flew around the sector flaunting the kill mails actually made me think less of his accomplishment.

The very sun of heaven seemed distorted when viewed through the polarising miasma welling out from this sea-soaked perversion, and twisted menace and suspense lurked leeringly in those crazily elusive angles of carven rock where a second glance shewed concavity after the first shewed convexity.

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