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EVE Online: Retribution 1.1 Issues

First post First post
Author
Harbinger10 Arkaral
Brittas Empire
Pandemic Horde
#301 - 2013-02-21 15:53:55 UTC
Nalimali wrote:
Harbinger10 Arkaral wrote:
When Retribution 1.1.1 was released, I could get on tranquility fine. Now it says that the Server Status is: incompatible(protocol). What does this mean?



Also get it..Tried to repair etc.. Internet is working fine, but somethings wrong withthe client

think the server are down for repair or something?
Poppadroid
Republic University
Minmatar Republic
#302 - 2013-02-21 15:55:22 UTC
Before DT today my launcher shortcut was working fine.

My first attempt to login since DT failed. My launcher shortcut took me straight to the log on screen, bypassing the launcher file check screen. The log in screen had a message saying status incompatible (protocol) This problem occurred on both my PC's.

I fixed this by deleting my old launcher shortcut and creating a new one.

Not a major issue but hopefully my post might help anyone else out in the same position.
Poppadroid
Republic University
Minmatar Republic
#303 - 2013-02-21 15:56:15 UTC
Harbinger10 Arkaral wrote:
Nalimali wrote:
Harbinger10 Arkaral wrote:
When Retribution 1.1.1 was released, I could get on tranquility fine. Now it says that the Server Status is: incompatible(protocol). What does this mean?



Also get it..Tried to repair etc.. Internet is working fine, but somethings wrong withthe client

think the server are down for repair or something?



Read my post above, just recreate your launcher shortcut. should then work fine

Popps
Nalimali
The Scope
Gallente Federation
#304 - 2013-02-21 15:57:42 UTC
Poppadroid wrote:
Harbinger10 Arkaral wrote:
Nalimali wrote:
Harbinger10 Arkaral wrote:
When Retribution 1.1.1 was released, I could get on tranquility fine. Now it says that the Server Status is: incompatible(protocol). What does this mean?



Also get it..Tried to repair etc.. Internet is working fine, but somethings wrong withthe client

think the server are down for repair or something?



Read my post above, just recreate your launcher shortcut. should then work fine

Popps



Or not... you seriously think that is the problem??
Poppadroid
Republic University
Minmatar Republic
#305 - 2013-02-21 16:00:06 UTC
Nalimali wrote:
Poppadroid wrote:
Harbinger10 Arkaral wrote:
Nalimali wrote:
Harbinger10 Arkaral wrote:
When Retribution 1.1.1 was released, I could get on tranquility fine. Now it says that the Server Status is: incompatible(protocol). What does this mean?



Also get it..Tried to repair etc.. Internet is working fine, but somethings wrong withthe client

think the server are down for repair or something?



Read my post above, just recreate your launcher shortcut. should then work fine

Popps



Or not... you seriously think that is the problem??



you tell me - I'm now in game
Aineko Macx
#306 - 2013-02-21 16:06:32 UTC
The client freezing issue is pretty severe. Even in in gangs with not more than 30 people every few minutes there is someone affected. The interesting thing is that the "victim" of the bug does not show as disconnected tho the client is frozen. Only after one kills the process it shows as disconnect.

Another issue I noted was after switching ships, then doubleclicking the new ship to open the cargo hold actually opens the cargo of the previous ship.
Glarbl Blarbl
Orion-Glarbl Mining Bureau
#307 - 2013-02-21 16:17:26 UTC
Thanks for fixing that ridiculous container bug, that was seriously annoying (and mystifying that it made it to the production server, but I always seem forget that CCP farms its QA out to paying customers).

Today I tried to log on, but both my mac and PC launchers decided they didn't feel like grabbing the new patch. After rebooting and trying again (a few times on the mac) I got them to grudgingly download the new patch. The strange part is that my macbook didn't seem to be affected by this.

Once I got into the game tho, things are decidedly weird.

I play with a main and 3 alts, they all happen to be in the same system today as I log in. The weird part is that they are randomly showing up or not in the corp chat window. Randomly showing up or not in local chat and station guest list, and randomly showing or not the green corp badge. Hard to fleet up if I can't get to the toon's name in a chat window :(

And now it's dropping connections. Good times.
anishamora
Atelierele Grivita
#308 - 2013-02-21 16:28:03 UTC  |  Edited by: anishamora
Either stealth nerf (read the patch notes several times) or just a bug: route optimizer doesn't work anymore for more than 10 waypoints. Before moving the whole autoroute thing to the overview, it worked fine for 12-13 WPs. Yes, we'd get the message that it will take ages, the client froze but in the end returned the result.

Now when we click the "Optimize route" for 10+ WPs, there's no feedback or response whatsoever. Not to mention it doesn't do any sort of optimization. Thanks CCP!
Ta'jek
Sarogardna trade expenditure and logistics
#309 - 2013-02-21 16:53:56 UTC
Not a major issue but the launcher is showing Tranquility is offline with zero players when Tranquility is up. Closing and restarting launcher did not change that. I got into the game with no issues but just wanted to note this.
Mercury's Child
Oliphant Shipwrights
#310 - 2013-02-21 16:56:00 UTC  |  Edited by: Mercury's Child
I'm unable to login on any of my accounts!

I run the client. I fill in my username & password
Authenticating
Preparing Data
Processing Bulk Data

and then connection lost, socket closed.

EDIT: Typical... I tried repeatedly before making this post and now after the post it's magically working. Going to test the other accounts quick.
Mercury's Child
Oliphant Shipwrights
#311 - 2013-02-21 17:03:01 UTC  |  Edited by: Mercury's Child
Nope, the other accounts are still failing. Same story as described in the previous post.

The last thing that happens before the connection lost, socket close popup is that I see the screen where I would select what pilot to login with. The 3 big blocks where you normally see the 3 pilots., but the blocks are empty.
Mercury's Child
Oliphant Shipwrights
#312 - 2013-02-21 17:10:55 UTC  |  Edited by: Mercury's Child
I've tried logging off with the one account that works and logging back on again, and that worked fine.

The other accounts are still broken. It might be worth mentioning that I have I have 3 symlinks pointing to a single eve installation for my 3 accounts. So the ones that are working and the ones that are failing are actually the same client executable.

EDIT: There is actually another little progress bar that appears. As the screen comes up where you would normally select which character, a progressbar pops up that says "Fetching Characters" , this progress bar appears and immediatley disappears and is replaced with the connection lost; socket closed popup
Keras Authion
Science and Trade Institute
Caldari State
#313 - 2013-02-21 18:02:30 UTC
The certificate descriptions for armor reinforcement and shield reinforcement both still claim that the compensation skills affect active modules that have not been turned on yet. Happens on all levels of the certificate, basic, standard and elite.

Quote:
This certificate represents a basic level of competence in improving shield resistances. It certifies that the holder obtains some small additional amount of protection from shield Amplifier modules, as well as from shield Field modules which have not been activated. With this certificate you can expect your "passive" amplifier modules to provide a little extra protection.

This post was rated "C" for capsuleer.

Baron Deathicon
Outerspace Vanguard
#314 - 2013-02-21 18:14:47 UTC
I don't know if anyone else has this issue, but I am having graphic issues on the edge of ships since Retribution 1.1. That issue wasn't there before. Probably something wrong with the anti-aliasing... The edges looks extremely pixelated toward the end of the ships.
Budsin Adar
State War Academy
Caldari State
#315 - 2013-02-21 18:53:32 UTC
When i dock there is no items hanger not ships hanger showing as there normally was i have to go through my ship and get the items hanger to open up as well as the ships hanger even when looting have to use the ships cargo hanger to find loot and move it to cargo... WHATS BEEN GOING ON ????????????????????????? this has been a month long and CCP does not understand my messages 3 times i petitioned this Now find out how and get it running again or do we war dec CCP because they dont see the mistakes?Pirate come on alot of people must be getting strange things even the Dust players as well.. just not as bad.
Stamin Primer
Echelon Research
Goonswarm Federation
#316 - 2013-02-21 19:59:26 UTC
I am currently having issues with right clicking to get a menu. Especially when I right click on a character name, it will not pop up the menu. Sometimes I have to right click on the name in chat just to get the options menu.


At times I will right click the same thing 5 times before i even get a response. This has happened on other things as well.
Kyoto Ryn
Doomheim
#317 - 2013-02-21 20:45:17 UTC
Startup client is reporting Tranquility server Offline with 0 players but! when i press PLAY button EVE Game starts at login i see like 48000+ players are online..!!
Syri Taneka
NOVA-CAINE
#318 - 2013-02-21 21:03:46 UTC
Gutuie wrote:
CCP Fozzie wrote:
Gutuie wrote:
ty for fixing the warping out of npc from sites

Sansha's command relay DED site is still broken, after killing oversear from first room and the rest of npc when i jump to next room afterusing acceleration gate i land in the midle of nowhere no npc or structure and signature is gone ( i was keeping probes in space locked on signature)


Can you bug report this from the client that experienced it please?


i experienced on this client under this name


You need to submit an in-game bug report from the client on which you experienced the issue because (potentially) important log-type data gets submitted along with the bug report. CCP cannot access client-side data just by knowing who you are.
Benny Gratzi
Tarnished Validity Aquisitions and Holdings
#319 - 2013-02-21 21:23:26 UTC
Nalimali wrote:
Harbinger10 Arkaral wrote:
When Retribution 1.1.1 was released, I could get on tranquility fine. Now it says that the Server Status is: incompatible(protocol). What does this mean?



Also get it..Tried to repair etc.. Internet is working fine, but somethings wrong withthe client



I figured that the launcher couldn't see something internetwards.

I ran the launcher as admin (from the C:\Program Files (x86)\CCP\EVE on win 7) and that seemed to help. I'm now happily DLing the patch.

YMMV depending on UAC etc but hope that helps someone
Sir Yanksalot
Pator Tech School
Minmatar Republic
#320 - 2013-02-21 21:38:38 UTC
yeah eve launcher fails at startup now, exefile runs fine tho :D

error from launcher with <> replaced with () to stop it thinkin its html:

Traceback (most recent call last):
File "launcher.py", line 44, in (module)
File "lib\initialization.pyc", line 138, in StartLauncher
File "lib\initialization.pyc", line 74, in InitInfo
File "lib\info.pyc", line 146, in Setup
File "lib\info.pyc", line 139, in Get
File "lib\info.pyc", line 127, in wrapper
File "lib\utils.pyc", line 25, in SGet
TypeError: string indices must be integers, not str
Locals by frame, innermost last:
Frame (module) in launcher.py at line 56:
NoInternetError = (class 'lib.exceptions.NoInternetError')
ServerUnreachableException = (class 'lib.exceptions.ServerUnreachableException')
Shutdown = (function Shutdown at 0x03EC9070)
StartLauncher = (function StartLauncher at 0x041DDA30)
__builtins__ = (module '__builtin__' (built-in))
__doc__ = '\n This is the entry point into the launcher, it handles setting up the working\n directory, logging and finally importing and starting the laucher within a\n log-proof try/exeception clause so we can catch almost any exception and display\n an error message.\n'
__name__ = '__main__'
__package__ = None
exc_plus = (function exc_plus at 0x03D9F4B0)
lib = (module 'lib' from 'C:\eve\launcher\library.zip\lib\__init__.pyc')
localization = (module 'localization' from 'C:\eve\launcher\library.zip\localization\__init__.pyc')
os = (module 'os' from 'C:\eve\launcher\library.zip\os.pyc')
socket = (module 'socket' from 'C:\eve\launcher\library.zip\socket.pyc')
sys = (module 'sys' (built-in))
threading = (module 'threading' from 'C:\eve\launcher\library.zip\threading.pyc')
urllib2 = (module 'urllib2' from 'C:\eve\launcher\library.zip\urllib2.pyc')
wx = (module 'wx' from 'C:\eve\launcher\library.zip\wx\__init__.pyc')
zipextimporter = (module 'zipextimporter' from 'C:\eve\launcher\library.zip\zipextimporter.pyc')
Frame StartLauncher in lib\initialization.pyc at line 141:
app = (wx._core.App; proxy of (Swig Object of type 'wxPyApp *' at 0x25b8f58) )
folder = u'C:\\eve'
Frame InitInfo in lib\initialization.pyc at line 74:
cacheDir = u'C:\\eve\\launcher\\cache'
folder = u'C:\\eve'
server = 'TQ'
Frame Setup in lib\info.pyc at line 146:
cachedir = u'C:\\eve\\launcher\\cache'
server = 'TQ'
Frame Get in lib\info.pyc at line 139:
cachedir = u'C:\\eve\\launcher\\cache'
path = ''
server = 'TQ'
Frame wrapper in lib\info.pyc at line 127:
info = 'The service is unavailable.'
path = ''
Frame SGet in lib\utils.pyc at line 28:
_tmp = 'The service is unavailable.'
d = 'The service is unavailable.'
default = None
key = ''
keys = ['']
path = ''