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EVE Online: Retribution 1.1 Feedback

First post
Author
Vincent Athena
Photosynth
#121 - 2013-02-19 21:06:01 UTC
OK, I must be going blind. Where is the "Dueling: Auto reject" option in the esc menu?

Also, CCP the wording states "Settle our differences without interference" is a little misleading. Players can still interfere. I suggest adding "their":

"...CONCORD will allow us to settle our differences without their interference..."

Indicating that concord will stay away.

Know a Frozen fan? Check this out

Frozen fanfiction

James Amril-Kesh
Viziam
Amarr Empire
#122 - 2013-02-19 21:10:53 UTC  |  Edited by: James Amril-Kesh
Vincent Athena wrote:
OK, I must be going blind. Where is the "Dueling: Auto reject" option in the esc menu?

Audio & Chat tab, right panel, Dueling header

First thing I looked for when I logged in. :P

Enjoying the rain today? ;)

Bubbleboylol
Militia Federation
#123 - 2013-02-19 21:12:11 UTC
James Amril-Kesh wrote:
Bubbleboylol wrote:
But the "defined and delineated to help ensure that some ships aren't made obsolete by others. and the "well that ship WAS broken." type comments just shows that you do not look at everything objectively as you should. I am just worried and trying to voice my opinion about the changes that i see happening to this great game that is a kick starter to a bad game. You must not be ignorant to the facts of countless other MMO's that have gone the same route, I care about the route that EVE goes as it is slowly doing just the same.

I'm not running for the CSM. I'm advocating someone else who is.

Besides, the Drake being broken is a pretty objective assessment, seeing as until recently it was so overpowered there was almost no reason to use any other BC (except for maybe the Hurricane).





Yeah i noticed that, i was not paying attention so i edited it. derp... I just liked being able to have the option before with the Ferox in particular, I could run 1-2 all day long with kestrel and 3s no problem with Ferox outfitted right. But i could also refit for pvp if i wanted, I am not saying it was the best but it held it's own. My point is being able to refit like that was great! so many options. Now if i would like to use missiles i am forced to use drake and so on. That does limit my options. I understand about the OP of the drake but that could have also been taken care of by just changing around the bonuses at first including the ferox if they decided it to was unbalanced, not a complete remake. Start small and move up as it were.

Asking to have more then one ( Option From CCP is like asking a chicken to cook it-self. )

Pantson Head
Caldari Provisions
Caldari State
#124 - 2013-02-19 21:13:23 UTC
James Achassious wrote:
Reiken VonPain wrote:
I do like the Idea of rebalancing the battle cruisers and i don't have any issues with it except one. The drake, why'd ya have to take away a missile hard point? that'll make missioning and PVP harder. I don't think the change from 5% to 10% missile kinetic damage bonus makes up for the DPS of an extra missile launcher.


I agree completely with you.

Simple math disagrees with you both. Whatever you may think, you now have 9 effective launchers on your drake, as opposed to the 8.75 effective launchers you had yesterday.
James Amril-Kesh
Viziam
Amarr Empire
#125 - 2013-02-19 21:15:59 UTC
Bubbleboylol wrote:
James Amril-Kesh wrote:
Bubbleboylol wrote:
But the "defined and delineated to help ensure that some ships aren't made obsolete by others. and the "well that ship WAS broken." type comments just shows that you do not look at everything objectively as you should. I am just worried and trying to voice my opinion about the changes that i see happening to this great game that is a kick starter to a bad game. You must not be ignorant to the facts of countless other MMO's that have gone the same route, I care about the route that EVE goes as it is slowly doing just the same.

I'm not running for the CSM. I'm advocating someone else who is.

Besides, the Drake being broken is a pretty objective assessment, seeing as until recently it was so overpowered there was almost no reason to use any other BC (except for maybe the Hurricane).





Yeah i noticed that, i was not paying attention so i edited it. derp... I just liked being able to have the option before with the Ferox in particular, I could run 1-2 all day long with kestrel and 3s no problem with Ferox outfitted right. But i could also refit for pvp if i wanted, I am not saying it was the best but it held it's own. My point is being able to refit like that was great! so many options. Now if i would like to use missiles i am forced to use drake and so on. That does limit my options. I understand about the OP of the drake but that could have also been taken care of by just changing around the bonuses at first including the ferox if they decided it to was unbalanced, not a complete remake. Start small and move up as it were.

If you ask me having five unbonused launchers on the Ferox doesn't really count as an "option".

Enjoying the rain today? ;)

Google Voices
Doomheim
#126 - 2013-02-19 21:16:14 UTC
So, I actually bothered to read the patch notes, and I don't see an explanation for this.


Trying to build a Prowler in a station.....


"This product cannot be manufactured at this facility."


Well played?

"Fozzie could not comment on when this issue would be resolved and stated that “one day Veritas will come up to me and say ‘hey I fixed off-grid boosting’”, but he had no idea on a potential timeframe for this sort of miracle."

Lord Thingol
Czarna-Kompania
Czarna-Kompania.
#127 - 2013-02-19 21:19:04 UTC
Pantson Head wrote:
James Achassious wrote:
Reiken VonPain wrote:
I do like the Idea of rebalancing the battle cruisers and i don't have any issues with it except one. The drake, why'd ya have to take away a missile hard point? that'll make missioning and PVP harder. I don't think the change from 5% to 10% missile kinetic damage bonus makes up for the DPS of an extra missile launcher.


I agree completely with you.

Simple math disagrees with you both. Whatever you may think, you now have 9 effective launchers on your drake, as opposed to the 8.75 effective launchers you had yesterday.


As long as you are using kinetic missiles. Because if you don't, it drops from 7 to 6.
kyrieee
The Scope
Gallente Federation
#128 - 2013-02-19 21:21:50 UTC
There needs to be an option to auto-reject all duels
Oraac Ensor
#129 - 2013-02-19 21:25:13 UTC
kyrieee wrote:
There needs to be an option to auto-reject all duels

James Amril-Kesh wrote:
Vincent Athena wrote:
OK, I must be going blind. Where is the "Dueling: Auto reject" option in the esc menu?

Audio & Chat tab, right panel, Dueling header

First thing I looked for when I logged in. :P

Roll
Flag Bravo
#130 - 2013-02-19 21:27:45 UTC
Bubbleboylol wrote:



Being able to refit and choose what and how you like to set things up is great! I am all for it, but not being forced into a certain setup on a certain ship of not my own choosing. I am sure some will agree with me and some will not, that is the great thing about having options and choices! But they are all slowly getting turned into ( "cookie cutter fit" ) that's all good, but what is the point if you can just look up the best fit put it on and call it good? so you can go out and fight and kill other ships that have the same cookie cutter setup? will that not get boring when you know every fight will be the same> and everyone will have the same fit? do you get what i am saying? it's hard to see and watch choices slowly get ripped away from being a long time player like myself.


Exactly. Being now forced into zhit fits is no fun at all. The fun was in the freedom to build and experiment, now its "put piece A into hole A, shove dongle B up orifice B" and so forth.
Dull.
James Amril-Kesh
Viziam
Amarr Empire
#131 - 2013-02-19 21:30:19 UTC
Oraac Ensor wrote:
kyrieee wrote:
There needs to be an option to auto-reject all duels

James Amril-Kesh wrote:
Vincent Athena wrote:
OK, I must be going blind. Where is the "Dueling: Auto reject" option in the esc menu?

Audio & Chat tab, right panel, Dueling header

First thing I looked for when I logged in. :P

Roll

I get your point, but I really don't want to be harassed with duel invites whenever I go to a market hub.
It's not that I think it's a bad game mechanic, I just don't personally want to use it.

Enjoying the rain today? ;)

Da Dom
Republic University
Minmatar Republic
#132 - 2013-02-19 21:32:56 UTC
Kewl patch guys.

The routes in space look awesome and really make me feel like I am in a VR universe.

Do you intend on seeding the BPO's for the AAR's anytime soon? Can't find them anywhere, not even in Jita Ugh

Because Far-que... That's why.

Bubbleboylol
Militia Federation
#133 - 2013-02-19 21:33:03 UTC
James Amril-Kesh wrote:
Bubbleboylol wrote:
James Amril-Kesh wrote:
Bubbleboylol wrote:
But the "defined and delineated to help ensure that some ships aren't made obsolete by others. and the "well that ship WAS broken." type comments just shows that you do not look at everything objectively as you should. I am just worried and trying to voice my opinion about the changes that i see happening to this great game that is a kick starter to a bad game. You must not be ignorant to the facts of countless other MMO's that have gone the same route, I care about the route that EVE goes as it is slowly doing just the same.

I'm not running for the CSM. I'm advocating someone else who is.

Besides, the Drake being broken is a pretty objective assessment, seeing as until recently it was so overpowered there was almost no reason to use any other BC (except for maybe the Hurricane).





Yeah i noticed that, i was not paying attention so i edited it. derp... I just liked being able to have the option before with the Ferox in particular, I could run 1-2 all day long with kestrel and 3s no problem with Ferox outfitted right. But i could also refit for pvp if i wanted, I am not saying it was the best but it held it's own. My point is being able to refit like that was great! so many options. Now if i would like to use missiles i am forced to use drake and so on. That does limit my options. I understand about the OP of the drake but that could have also been taken care of by just changing around the bonuses at first including the ferox if they decided it to was unbalanced, not a complete remake. Start small and move up as it were.

If you ask me having five unbonused launchers on the Ferox doesn't really count as an "option".




Personally i would run 4 launchers and 2 turrets or mix it up depending on what i was doing. Again that was my own personal choice, you get where I am going with this? I now only have the choice to use a bonused drake for missiles. And only because they changed the bonus higher. i think ferox was 10% to hybrid / and 5% to shield per level. And I think drake was 5 and 5 to shield and missiles. I originally chose Ferox due to drake being so ugly, but i still had the option to run launchers if i wanted to. Why because it is not a bonus should it be taken away? should the orca just be a freighter and not a miner also as the covetor has 4% better yield on strip miners and can do the same thing minus cargo? just saying///

Asking to have more then one ( Option From CCP is like asking a chicken to cook it-self. )

Bubbleboylol
Militia Federation
#134 - 2013-02-19 21:33:39 UTC
Da Dom wrote:
Kewl patch guys.

The routes in space look awesome and really make me feel like I am in a VR universe.

Do you intend on seeding the BPO's for the AAR's anytime soon? Can't find them anywhere, not even in Jita Ugh




Agree!!

Asking to have more then one ( Option From CCP is like asking a chicken to cook it-self. )

Google Voices
Doomheim
#135 - 2013-02-19 21:36:40 UTC
Bubbleboylol wrote:
Da Dom wrote:
Kewl patch guys.

The routes in space look awesome and really make me feel like I am in a VR universe.

Do you intend on seeding the BPO's for the AAR's anytime soon? Can't find them anywhere, not even in Jita Ugh




Agree!!



Yet, there are a dozen on sale in Jita atm, so they must be seeded somewhere....

"Fozzie could not comment on when this issue would be resolved and stated that “one day Veritas will come up to me and say ‘hey I fixed off-grid boosting’”, but he had no idea on a potential timeframe for this sort of miracle."

Ayvonne Corlinn
State War Academy
Caldari State
#136 - 2013-02-19 21:38:05 UTC
Quote:
•The business tutorial will now award a Venture in all cases, previously some races were still awarded the old mining frigates.

Wtf is the point of that when, despite its being pointed out COUNTLESS times, the tutorial STILL doesn't give the newbie a mining laser of any sort to use in Mission 3?
James Amril-Kesh
Viziam
Amarr Empire
#137 - 2013-02-19 21:39:18 UTC
Ayvonne Corlinn wrote:
Quote:
•The business tutorial will now award a Venture in all cases, previously some races were still awarded the old mining frigates.

Wtf is the point of that when, despite its being pointed out COUNTLESS times, the tutorial STILL doesn't give the newbie a mining laser of any sort to use in Mission 3?

If this is true that's also definitely something that needs to be fixed.

Enjoying the rain today? ;)

kyrieee
The Scope
Gallente Federation
#138 - 2013-02-19 21:42:36 UTC
Oraac Ensor wrote:
kyrieee wrote:
There needs to be an option to auto-reject all duels

James Amril-Kesh wrote:
Vincent Athena wrote:
OK, I must be going blind. Where is the "Dueling: Auto reject" option in the esc menu?

Audio & Chat tab, right panel, Dueling header

First thing I looked for when I logged in. :P

Roll

lool I'm blind
Ayvonne Corlinn
State War Academy
Caldari State
#139 - 2013-02-19 21:43:06 UTC
Oops!
Tarvos Telesto
Blood Fanatics
#140 - 2013-02-19 21:43:13 UTC  |  Edited by: Tarvos Telesto
Holy cow, Dueling system! realy.... CCP realy ? CCP ? CCP is dueling system in EvE online for real ? i cant believe, but now is fact!

Cool! is nice to see that EvE may evole and move froward, awesome thanks, time to prepare some t1 cruisers.

Edit. Meh, im a bit disappointed, this Duel system is far away form true duel meaning and definition, if somone may assist other this isynt duel at all, hoverwer better than nothing...

EvE isn't game, its style of living.