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EVE Online: Retribution 1.1 Feedback

First post
Author
NEONOVUS
Mindstar Technology
Goonswarm Federation
#21 - 2013-02-19 13:36:37 UTC
Oh you cool people.
Missile impacts cause screenshakes now.
Listain Kurvorra
C5 Flight Renegades
Fraternity Auxiliary
#22 - 2013-02-19 13:40:56 UTC
NEONOVUS wrote:
Oh you cool people.
Missile impacts cause screenshakes now.

^HATE THIS HATE THIS HATE THIS, it is a pain in the butt and annoying to boot.... REMOVE^
John Valentine
Republic Military School
Minmatar Republic
#23 - 2013-02-19 13:45:39 UTC
Can I just ask? Are you Done Raping the minmater now? Are you done with this **** now? Can we minmater look forward to flying unmolested in EvE now?
Shokre O'Corwi
The Squid Squad
#24 - 2013-02-19 13:50:45 UTC
I love all these people who can't read through all of the changes about ships.
Steijn
Quay Industries
#25 - 2013-02-19 13:52:33 UTC
NEONOVUS wrote:
Oh you cool people.
Missile impacts cause screenshakes now.


CCP, how do you turn this off?
Listain Kurvorra
C5 Flight Renegades
Fraternity Auxiliary
#26 - 2013-02-19 13:53:01 UTC  |  Edited by: Listain Kurvorra
I think that if you want to do "Tiericide" then you best do it all at once because not doing so will cause an inbalance.
Listain Kurvorra
C5 Flight Renegades
Fraternity Auxiliary
#27 - 2013-02-19 13:53:47 UTC
Steijn wrote:
NEONOVUS wrote:
Oh you cool people.
Missile impacts cause screenshakes now.


CCP, how do you turn this off?

Agreed, This should have it's own option that is seperate from the rest of the missile effect options.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#28 - 2013-02-19 13:54:40 UTC
cyclone still isn't very good. 5/2 split on a combat battlecruiser just don't cut it.

Give it 6 missile bays and remove the extra high and move it to a mid. At the moment the only realistic way to tank a cyclone is with an ASB and that doesn't work in pve and the cyclone is the only realistic option for solo pve for minmatar pilots.
Steijn
Quay Industries
#29 - 2013-02-19 13:55:33 UTC
Listain Kurvorra wrote:
Steijn wrote:
NEONOVUS wrote:
Oh you cool people.
Missile impacts cause screenshakes now.


CCP, how do you turn this off?

Agreed, This should have it's own option that is seperate from the rest of the missile effect options.


display settings middle column as ive just been informed.
Listain Kurvorra
C5 Flight Renegades
Fraternity Auxiliary
#30 - 2013-02-19 13:57:20 UTC
Steijn wrote:
Listain Kurvorra wrote:
Steijn wrote:
NEONOVUS wrote:
Oh you cool people.
Missile impacts cause screenshakes now.


CCP, how do you turn this off?

Agreed, This should have it's own option that is seperate from the rest of the missile effect options.


display settings middle column as ive just been informed.

yeah but the missile effects turn off all missile effects not just the screen shake, I like the missile effects that don't cause the screen to shake
Steijn
Quay Industries
#31 - 2013-02-19 13:58:34 UTC
Listain Kurvorra wrote:
Steijn wrote:
Listain Kurvorra wrote:
Steijn wrote:
NEONOVUS wrote:
Oh you cool people.
Missile impacts cause screenshakes now.


CCP, how do you turn this off?

Agreed, This should have it's own option that is seperate from the rest of the missile effect options.


display settings middle column as ive just been informed.

yeah but the missile effects turn off all missile effects not just the screen shake, I like the missile effects that don't cause the screen to shake


no, turn off camera shake in middle column not missile effects.
Sizeof Void
Ninja Suicide Squadron
#32 - 2013-02-19 14:01:58 UTC
Lors Dornick wrote:
NEONOVUS wrote:

Also why was nanopaste chosen for the AAR instead of metal scraps?

They've saved metal scraps for a later (and yet secret) Minmatar generic repair module ...

They will be used in the long-overdue and long-neglected revamp of active hull tanking.

After all, what's the point of having all of those hull repair and remote hull repair modules anyways?
MainDrain
Applied Anarchy
The Initiative.
#33 - 2013-02-19 14:03:33 UTC
Listain Kurvorra wrote:
I think that if you want to do "Tiericide" then you best do it all at once because not doing so will cause an inbalance.


IF you change everything at once you have no real constant to compare how these effects are being felt. The majority of changes have opened up a wider range of ships for people to use (i actually discovered the t1 frig logi ships yesterday) and have changed the way people play.

Imagine if every ship had been changed at once, it would be too much for people to take in and handle. At least this way your current mission ship might have been changed today, but you have had experience with the new look cruisers and frigates to allow you to keep playing while you get used to the new battlecruisers.
Jason13 Anzomi
#34 - 2013-02-19 14:03:33 UTC
So far only one issue showing up for me.

My T3 Legion appears as a floating collection of 6 loosly spaced clumps of debris instead of showing a ship. This happens in the Fitting view, hanger (both hanger and captains quarters) and in space itself.

While it is interesting trying to fly space debris, I thought the Legion was more than space garbage. :)
Listain Kurvorra
C5 Flight Renegades
Fraternity Auxiliary
#35 - 2013-02-19 14:05:25 UTC
Steijn wrote:

no, turn off camera shake in middle column not missile effects.

yeah but does that not turn off the warp shake which I rather like? The screen shake in battle is just a pain in the ass and not worth the trouble all it does is make it more difficult on the battle which should already be hard as is.
Steijn
Quay Industries
#36 - 2013-02-19 14:05:44 UTC
Jason13 Anzomi wrote:
So far only one issue showing up for me.

My T3 Legion appears as a floating collection of 6 loosly spaced clumps of debris instead of showing a ship. This happens in the Fitting view, hanger (both hanger and captains quarters) and in space itself.

While it is interesting trying to fly space debris, I thought the Legion was more than space garbage. :)


try clearing cache
MainDrain
Applied Anarchy
The Initiative.
#37 - 2013-02-19 14:05:50 UTC
Jason13 Anzomi wrote:
So far only one issue showing up for me.

My T3 Legion appears as a floating collection of 6 loosly spaced clumps of debris instead of showing a ship. This happens in the Fitting view, hanger (both hanger and captains quarters) and in space itself.

While it is interesting trying to fly space debris, I thought the Legion was more than space garbage. :)


Reset your cache, apparently this will sort it (according to twostep)
Nadzieijko Andrastile
The Pinecone Squad
United Federation of Conifers
#38 - 2013-02-19 14:14:25 UTC  |  Edited by: Nadzieijko Andrastile
Bug - double clicking in the ship hangar / clicking cargo icon in fitting window used to open the cargohold of the ship you are currently in. It now opens the cargo hold of the last ship you open using *Right Click -> Open Cargohold*

I can no longer hover over ships in space to get information, I need to try and find them on my overview or click them, which can be a potential issue if I happen to hit an overview action like target or approach, etc.

Can't figure out what the lines in space are for, I get they're aesthetically pleasing, but meh. Just more clutter on my screen.

The "A" next to Route is kind of dumb to have as an A (I get it's for Autopilot) but the A that triggers the autopilot on the bottom has no similar functions. I think the "A" to change the route configuration could have been anything else and would work better.

Not going to complain about the ship "rebalances" until I get some good fights with / against them all. I have noticed the minerals of previously teir 1 battlecruisers has increased also, as a result, I'm sure.

Missile explosion effects shaking the screen is not my thing. Would like to have just this option turned off with other effects running.
Steijn
Quay Industries
#39 - 2013-02-19 14:16:30 UTC
Nadzieijko Andrastile wrote:
Can't figure out what the lines in space are for, I get they're aesthetically pleasing, but meh. Just more clutter on my screen..


Autopilot route
Yigal Tzadok
Native Freshfood
Minmatar Republic
#40 - 2013-02-19 14:20:44 UTC
awesome patch but needs more screen shakin