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Warfare & Tactics

 
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Faction War Data

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Author
ALUCARD 1208
Death by Design.
Fraternity.
#221 - 2013-03-19 21:02:50 UTC
why would a notification suddenly make a system noone gives a fk about suddenly become disrable???? get real....

rollback as said before yes this would be great

im proud of taking all the systems now sooooooo mute point mate
Cearain
Plus 10 NV
#222 - 2013-03-19 21:10:32 UTC
ALUCARD 1208 wrote:
why would a notification suddenly make a system noone gives a fk about suddenly become disrable???? get real....


Becasue the occupancy game would no longer be joke of a carebear race.


ALUCARD 1208 wrote:

im proud of taking all the systems now sooooooo mute point mate


Thats pathetic.

But then again I thought you said no one cared about some of the systems? Your faction had to win them all, to get that carebear medal.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Crosi Wesdo
War and Order
#223 - 2013-03-19 21:18:13 UTC  |  Edited by: Crosi Wesdo
Cearain wrote:
ALUCARD 1208 wrote:
why would a notification suddenly make a system noone gives a fk about suddenly become disrable???? get real....


Becasue the occupancy game would no longer be joke of a carebear race.


ALUCARD 1208 wrote:

im proud of taking all the systems now sooooooo mute point mate


Thats pathetic.

But then again I thought you said no one cared about some of the systems? Your faction had to win them all, to get that carebear medal.


You have the messed up priorities of a roleplayer. Low sec occupancy IS SUPPOSED to be a joke. Its there to generate PvP. Which it does for all those that know how to find it. Your problems in low sec and inability to find pvp start closer to home.

For example, right now im running the minor facility in tama, got 2 fights in first 5 minutes.

EDIT, hit post, and in the last seconds of the plex a slicer came in, so another kill :)
Cearain
Plus 10 NV
#224 - 2013-03-19 21:26:35 UTC  |  Edited by: Cearain
Crosi Wesdo wrote:
Cearain wrote:
ALUCARD 1208 wrote:
why would a notification suddenly make a system noone gives a fk about suddenly become disrable???? get real....


Becasue the occupancy game would no longer be joke of a carebear race.


ALUCARD 1208 wrote:

im proud of taking all the systems now sooooooo mute point mate


Thats pathetic.

But then again I thought you said no one cared about some of the systems? Your faction had to win them all, to get that carebear medal.


You have the messed up priorities of a roleplayer. Low sec occupancy IS SUPPOSED to be a joke.


Well then we agree its pathetic for Alucard to be proud of his medal. Because we agree it is currently a joke.

We disagree that it is supposed to be a joke. I think it is supposed to add a context to the fighting so its not all just rvb. I think it should add depth and strategy to faction war fighting.

Crosi Wesdo wrote:

Its there to generate pvp. Which it does for all those that know how to find it. Your problems in low sec and inability to find pvp start closer to home.

For example, right now im running the minor facility in tama, got 2 fights in first 5 minutes.


The reason to make fw occupancy better, is not just to make the pvp more frequent, but also to make the occupancy war a good game and worth playing. It is not now a good game. Therefore people don't care about it in 90% of systems.

If it were a good game then people would care about winning the systems, just like they care about winning at any good game. And note this has nothign to do with isk! It has to do with people wanting to win a good game and not caring if they lose a horrible game.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Crosi Wesdo
War and Order
#225 - 2013-03-19 21:44:10 UTC  |  Edited by: Crosi Wesdo
No, we fundamentally disagree. FW occupancy isnt meant to be serious. Its just there to provide a context and driver for PvP. It does. If you want serious occupancy, dull-sec is available. There are tweaks needed to discourage farmers, but to be totally honest, farmers have their place.

If it wasnt for farmers getting un-cared for systems to vulnerable constantly, there would be no catalyst for BC/BS fleets in FW low sec. The more often systems go vulnerable, and are flpped, the more often there is a significant number of high dps ships in space creating content for everyone.

You are just a blathering roleplayer with no idea whats best for the game.
ALUCARD 1208
Death by Design.
Fraternity.
#226 - 2013-03-19 22:36:21 UTC  |  Edited by: ALUCARD 1208
Cearain wrote:
ALUCARD 1208 wrote:
why would a notification suddenly make a system noone gives a fk about suddenly become disrable???? get real....


Becasue the occupancy game would no longer be joke of a carebear race.




still wouldnt make people care about backwaters you didnt answer the question u just skirted round it............ now cmon why would a notification system make a system more desirable
ALUCARD 1208
Death by Design.
Fraternity.
#227 - 2013-03-19 22:39:33 UTC  |  Edited by: ALUCARD 1208
Cearain wrote:


Thats pathetic.
.


coming from a guy whos bleated on for 12 pages that his idea of fw is the best way and the guys whoi actually do fw are wrong

Im proud of the fact that we made a mission statement and the whole of the militia stood together and delivered after that i couldnt care less about backwaters
X Gallentius
Quantum Cats Syndicate
Spaceship Bebop
#228 - 2013-03-20 00:17:31 UTC
Cearain wrote:

No chasing necessary if you have a notification system. And there would be far less pve in plexes, and far more pvp.
Really, how are you going to run the rabbit out of the plex? In any case, for clarification:

"Chase" = You warping into plex to attack rabbit.
"PVE" = You sitting on button until plex is complete after the rabbit leaves.

Everybody (but you) knows we have more than enough opportunities to do this already without notification system.




Madbuster73
State War Academy
Caldari State
#229 - 2013-03-20 01:26:40 UTC  |  Edited by: Madbuster73
Crosi Wesdo wrote:
No, we fundamentally disagree. FW occupancy isnt meant to be serious. Its just there to provide a context and driver for PvP. It does. If you want serious occupancy, dull-sec is available. There are tweaks needed to discourage farmers, but to be totally honest, farmers have their place.

If it wasnt for farmers getting un-cared for systems to vulnerable constantly, there would be no catalyst for BC/BS fleets in FW low sec. The more often systems go vulnerable, and are flpped, the more often there is a significant number of high dps ships in space creating content for everyone.

You are just a blathering roleplayer with no idea whats best for the game.



I have to correct you on that one Crosi, bunkers are being shot now by 40 man destroyer fleets.
Every single bunker the Caldari have shot didnt make any good pvp. because they shoot it right before DT or right after when gallente has low activitiy. and then warp out at any sign of danger.

The current system has crippled all Battlecruiser and Battleship figths in Low-Sec.

No one flies battlecruisers anymore because they dont fit in the plexes anymore except for the very rare Large ones.
No one flies Battleships anymore because they can flip a bunker with a dessie fleet.

CCP managed to ruin all good large subcapital fleet fights in FW.

Its all about frigs and dessies now. All advanced players that dont like 0.0 are bored to hell trying to chase stabbed and cloaked condors in those plexes.
Crosi Wesdo
War and Order
#230 - 2013-03-20 01:31:37 UTC  |  Edited by: Crosi Wesdo
Madbuster73 wrote:
Crosi Wesdo wrote:
No, we fundamentally disagree. FW occupancy isnt meant to be serious. Its just there to provide a context and driver for PvP. It does. If you want serious occupancy, dull-sec is available. There are tweaks needed to discourage farmers, but to be totally honest, farmers have their place.

If it wasnt for farmers getting un-cared for systems to vulnerable constantly, there would be no catalyst for BC/BS fleets in FW low sec. The more often systems go vulnerable, and are flpped, the more often there is a significant number of high dps ships in space creating content for everyone.

You are just a blathering roleplayer with no idea whats best for the game.



I have to correct you on that one Crosi, bunkers are being shot now by 40 man destroyer fleets.
Every single bunker the Caldari have shot didnt make any good pvp. because they shoot it right before DT or right after when gallente has low activitiy. and the warp out at any sign of danger.

The current system has crippled all Battlecruiser and Battleship figths in Low-Sec.

No one flies battlecruisers anymore because they dont fit in the plexes anymore except for the very rare Large ones.
No one flies Battleships anymore because they can flip a bunker with a dessie fleet.

CCP managed to ruin all good large subcapital fleet fights in FW.

Its all about frigs and dessies now. All advanced players that dont like 0.0 are bored to hell trying to chase stabbed and cloaked condors in those plexes.


Yes mad. In theory its a good mechanic. Cant force people to use anything they dont want to. Its another example of the game being ok, but the players being broken.

I personally have enjoyed pottering about in the t1 frig. Glad i finally found one i liked so im not throwing 300m dd's around everywhere. Ive seen a couple of squid BC fleets, problem now is that when they pop up no one is ready or equipped to form against it since its not been needed for a while.

Squids have been roaming BC's without a cause a few times recently, i predict good things ahead.
chatgris
Quantum Cats Syndicate
Spaceship Bebop
#231 - 2013-03-20 05:00:05 UTC
Cearain wrote:
ALUCARD 1208 wrote:

im proud of taking all the systems now sooooooo mute point mate


Thats pathetic.

But then again I thought you said no one cared about some of the systems? Your faction had to win them all, to get that carebear medal.


We had to evict Caldari out of every single home system - Rakapas saw constant fighting, except for a few hours around downtime, for two solid days. There were multiple black frog shipments arriving for the Caldari as the fighting raged, and the gallente alt logistics were kept very busy as well.

After Rakapas, other home systems saw heavy fighting, but no-one fought as hard and as timezone spread out as Rakapas.

Doing so while trying to keep all backwater systems under control was also a logistical challenge, but it could never have happenned without the pvp dominance in the home systems.
Cearain
Plus 10 NV
#232 - 2013-03-20 13:24:33 UTC
chatgris wrote:
Cearain wrote:
ALUCARD 1208 wrote:

im proud of taking all the systems now sooooooo mute point mate


Thats pathetic.

But then again I thought you said no one cared about some of the systems? Your faction had to win them all, to get that carebear medal.


We had to evict Caldari out of every single home system - Rakapas saw constant fighting, except for a few hours around downtime, for two solid days. There were multiple black frog shipments arriving for the Caldari as the fighting raged, and the gallente alt logistics were kept very busy as well.

After Rakapas, other home systems saw heavy fighting, but no-one fought as hard and as timezone spread out as Rakapas.

Doing so while trying to keep all backwater systems under control was also a logistical challenge, but it could never have happenned without the pvp dominance in the home systems.


Yes you needed to have the numbers to take the home systems. But you also needed the farmer alts in the backwaters. If no one cared about the other 90% of the systems, this would have been impossible.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Cearain
Plus 10 NV
#233 - 2013-03-20 13:33:47 UTC
X Gallentius wrote:
Cearain wrote:

No chasing necessary if you have a notification system. And there would be far less pve in plexes, and far more pvp.
Really, how are you going to run the rabbit out of the plex? In any case, for clarification:

"Chase" = You warping into plex to attack rabbit.
"PVE" = You sitting on button until plex is complete after the rabbit leaves.

Everybody (but you) knows we have more than enough opportunities to do this already without notification system.




Chase does not equal going into a plex. Chase = chasing rabbit after he leaves plex.

PVE = you sitting on a button when no one even knows you are there and therefore no one comes in to fight. Look at the killboards for the days that the top daily vp earners get the top vp spots.

If the rabbit leaves and you stay but others in the militia know exactly where you are capping a plex there will be one or 2 people in the militia a jump or 2 away who want a fight. They will come.

You make it sound like everyone in militia are just rabbits who hate pvp outside the blob. Thats not the case. And even if that is the case now, that would change over time with notifications and rollbacks.

The mechanics attract certain types of players. Right now rabbits find fw very attractive because they can hide in backwaters and make isk. If the mechanics prevent people from hiding and make it easier to find pvp in plexes then the mechanics will attract a different sort of player. This is what you seem to fail to understand. You keep thinking that even if the mechanics change to make it much less profitable for rabbits to make isk they will still stay around in the same numbers and the pvpers will still assume everyone is a rabbit so not even try to find a fight. Changing mechanics changes who is attracted to the game and how they play the game.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Cearain
Plus 10 NV
#234 - 2013-03-20 13:40:10 UTC
ALUCARD 1208 wrote:
Cearain wrote:
ALUCARD 1208 wrote:
why would a notification suddenly make a system noone gives a fk about suddenly become disrable???? get real....


Becasue the occupancy game would no longer be joke of a carebear race.




still wouldnt make people care about backwaters you didnt answer the question u just skirted round it............ now cmon why would a notification system make a system more desirable


I did answer the question you just didn't like the answer. Why don't you think about it. Why do people want to win at any game? Take an amature soccer game, pool or baseball? Why do they want to win? Because they get isk? Roll Because they are good games and fun to try winning.

Right now occupancy is a matter of who can get the most alts orbitting systems in back waters in stabbed ships. People can look up the killboards of those who are the best at it and see that it is a horrible game. It's not a good game that is fun to try winning. That is why no one cares.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Cearain
Plus 10 NV
#235 - 2013-03-20 13:46:41 UTC
Crosi Wesdo wrote:
No, we fundamentally disagree. FW occupancy isnt meant to be serious. Its just there to provide a context and driver for PvP. It does. If you want serious occupancy, dull-sec is available.


Where did I say it should be more "serious"? I want the occupancy game to be a good one. Soccer is a good game. Is it serious? You make no sense.


Crosi Wesdo wrote:

There are tweaks needed to discourage farmers, but to be totally honest, farmers have their place.

If it wasnt for farmers getting un-cared for systems to vulnerable constantly, there would be no catalyst for BC/BS fleets in FW low sec. The more often systems go vulnerable, and are flpped, the more often there is a significant number of high dps ships in space creating content for everyone.

You are just a blathering roleplayer with no idea whats best for the game.



Yep we definitely disagree I am against the current mechanics where pve farmers control 90% of the systems. You are fine with it. We finally got to the bottom of it.

And what is with the roleplayer bit? You really don't know what you are talking about.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

ALUCARD 1208
Death by Design.
Fraternity.
#236 - 2013-03-20 13:47:20 UTC  |  Edited by: ALUCARD 1208
im sorry but you never answered it all u said was

Quote:
Becasue the occupancy game would no longer be joke of a carebear race


that doesnt explain how a system noone gives a fk about suddenly makes people give a fk just because there being told a farmer is there..... its a backwater on any given day theres probably a farmer there we all know that just cos were being told that there in that system doesnt make us care ne more about that system...

also u say wen u get there u chase out the farmer and u finish the plex thats making it just as much pve as the farmer running it imo
Cearain
Plus 10 NV
#237 - 2013-03-20 13:50:52 UTC
ALUCARD 1208 wrote:
im sorry but you never answered it all u said was

Quote:
Becasue the occupancy game would no longer be joke of a carebear race


that doesnt explain how a system noone gives a fk about suddenly makes people give a fk



Thats not all I said. Read my response a few posts up. If you think long enough and hard, it might sink in.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

X Gallentius
Quantum Cats Syndicate
Spaceship Bebop
#238 - 2013-03-20 14:56:57 UTC
Cearain wrote:

If the rabbit leaves and you stay but others in the militia know exactly where you are capping a plex there will be one or 2 people in the militia a jump or 2 away who want a fight. They will come.

They are not going to get a fight from a rabbit. You know this. I know this. The guys one or two jumps away know this. The rabbit knows this.
Cearain
Plus 10 NV
#239 - 2013-04-02 15:53:45 UTC
X Gallentius wrote:
Cearain wrote:

If the rabbit leaves and you stay but others in the militia know exactly where you are capping a plex there will be one or 2 people in the militia a jump or 2 away who want a fight. They will come.

They are not going to get a fight from a rabbit. You know this. I know this. The guys one or two jumps away know this. The rabbit knows this.


Yes because the rabbits can not stay and fight, and because he knows notifications and rollbacks will make it easy for pvpers to defend the plexes, the rabbits will leave.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

X Gallentius
Quantum Cats Syndicate
Spaceship Bebop
#240 - 2013-04-02 17:22:05 UTC
Cearain wrote:
Yes because the rabbits can not stay and fight, and because he knows notifications and rollbacks will make it easy for pvpers to defend the plexes, the rabbits will leave.
Leave and go to a backwater system nobody cares to go to... Why won't pvp'ers go to these backwater systems? Because there are not enough FIGHTS to be had there.

Catch-22.