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Training one skill at a time per account

Author
Ragen Jithen
Mostly Harmless Mining Corp
#1 - 2013-02-17 16:23:12 UTC
Hey there,

I'm getting back into Eve after years of not playing, and i'm noticing a lot of things have changed for the better - But one thing that hasn't changed, is that you can only train one skill at a time across your whole account.

So it begs the question, why is this in place? It screams to me as a "Buy another subscription if you want to have an alt you can skill up at the same time as your main", so nothing more than a cash grab from CCP.

I guess i'm just trying to understand, I mean, lets say I have this character and he wants to fly a battlecruiser which will take 24 days from IV to V, let alone all the other support skills - Having 2 other character slots seems pretty redundant, since theres not much I can do with them.

Over a long period of time, you'll be able to get all the characters skilled up, but you'd lose out on a massive amount of time rather than paying for an extra account

Again, just trying to understand the logic behind it, or is it really just "CCP uses it to encourage more money"
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#2 - 2013-02-17 16:25:22 UTC
Show me another mainstream game that allows for training at the same time.


And there are jobs you can give to your alts which take minimal training.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Ragen Jithen
Mostly Harmless Mining Corp
#3 - 2013-02-17 16:30:13 UTC
It's hard to compare, since majority of other games you skill/level while you play - But in this case, it just seems that when a single skill can take almost a month of real life time, 2 additional characters seems redundant
Elena Thiesant
The Scope
Gallente Federation
#4 - 2013-02-17 16:33:42 UTC
Basic PI alts (couple days), out-of-corp haulers (few hours), trade-hub price checker, purchased character.
Forest Archer
State War Academy
Caldari State
#5 - 2013-02-17 16:36:54 UTC
Ragen Jithen wrote:
It's hard to compare, since majority of other games you skill/level while you play - But in this case, it just seems that when a single skill can take almost a month of real life time, 2 additional characters seems redundant

That is true but can you play multiple at the same time?

Always willing to help all you have to do is ask, though if you're in the other fleet I may not help the way you want. Just a heads up. Pub Channel: Lost Souls Trading Post

Ovv Topik
Sebiestor Tribe
Minmatar Republic
#6 - 2013-02-17 16:40:52 UTC
Only training and logging in one at a time also prevents people sharing accounts.
This would obviously be detrimental to the company and therefore the game.
They do offer discounts for alt accounts which is more than fare.
You can even start an alt, train him for a few months, then move him onto your main account.
Win Win!

"Nicknack, I'm in a shoe in space, on my computer, in my house, with a cup of coffee, in't that something." - Fly Safe PopPaddi. o7

Miss Spent Youth
Center for Advanced Studies
Gallente Federation
#7 - 2013-02-17 16:48:03 UTC
I am new to the game too. I have made two alts and sit them in Jita and Ammar so I can make sure the things I sell are for a good price. It is amazing on some things the difference in prices and some players hardly ever leave a zone. I have trained one of them to use a hauler which only took a couple of hours, Got it to lvl two hauling which is all I really need as frigates shrink down to 2500m3 packaged. So I can get two ships and all the modules for them in one trip to my main character if I need to.

I guess some people want to have a fully trained alternate character but it seems like people save up ISK and buy a character for ISK that has the skills they want. or have a second account. The game is pretty cheap to play even if you are paying (like me). I am not bothered about getting a plex a month to make it free. Happy to pay. But I wont have two accounts.

Maybe one day I will get a lucky break or two and have enough ISK to buy a character for my alt slots. But it is not essential for you to have fun.

Try to do as I am doing. Try out all the things to do in game and play it and do not worry about what others are up to too much.

Have fun out there o/
J'Poll
School of Applied Knowledge
Caldari State
#8 - 2013-02-17 17:01:29 UTC
Ragen Jithen wrote:
It's hard to compare, since majority of other games you skill/level while you play - But in this case, it just seems that when a single skill can take almost a month of real life time, 2 additional characters seems redundant


Exactly.

So even any other MMO, you can't level up 2 characters on the same account cause they can't be logged in at the same time.
So EVE's 1 character training on 1 account isn't all that weird.

Personal channel: Crazy Dutch Guy

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Orlacc
#9 - 2013-02-17 17:04:16 UTC
Not this again. As stated, no other MMO allows training/leveling more than one toon at a time. Now go away.

"Measure Twice, Cut Once."

J'Poll
School of Applied Knowledge
Caldari State
#10 - 2013-02-17 17:13:09 UTC
Miss Spent Youth wrote:
I am new to the game too. I have made two alts and sit them in Jita and Ammar so I can make sure the things I sell are for a good price. It is amazing on some things the difference in prices and some players hardly ever leave a zone. I have trained one of them to use a hauler which only took a couple of hours, Got it to lvl two hauling which is all I really need as frigates shrink down to 2500m3 packaged. So I can get two ships and all the modules for them in one trip to my main character if I need to.

I guess some people want to have a fully trained alternate character but it seems like people save up ISK and buy a character for ISK that has the skills they want. or have a second account. The game is pretty cheap to play even if you are paying (like me). I am not bothered about getting a plex a month to make it free. Happy to pay. But I wont have two accounts.

Maybe one day I will get a lucky break or two and have enough ISK to buy a character for my alt slots. But it is not essential for you to have fun.

Try to do as I am doing. Try out all the things to do in game and play it and do not worry about what others are up to too much.

Have fun out there o/


This.

Plenty of alts that can be used with minimal training time.

* Contracting alt.
* Price checker (NO training at all, just a move to the system you want him in).
* Cyno alt
* PI alt

And you can buy a character from the bazaar ready trained.
Or make a temporary 2nd account to train him and then transfer him over and close 2nd account.

And lots of people just have multiple accounts (I currently use 6 accounts but at top I had 8 accounts running).

But all in all, you don't have to have alts if you don't need or want them. The main thing you should look for in playing EVE is having fun, which can totally be accomplished with just 1 character.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

J'Poll
School of Applied Knowledge
Caldari State
#11 - 2013-02-17 17:27:49 UTC  |  Edited by: J'Poll
Ragen Jithen wrote:
Hey there,

I'm getting back into Eve after years of not playing, and i'm noticing a lot of things have changed for the better - But one thing that hasn't changed, is that you can only train one skill at a time across your whole account.

So it begs the question, why is this in place? It screams to me as a "Buy another subscription if you want to have an alt you can skill up at the same time as your main", so nothing more than a cash grab from CCP.

I guess i'm just trying to understand, I mean, lets say I have this character and he wants to fly a battlecruiser which will take 24 days from IV to V, let alone all the other support skills - Having 2 other character slots seems pretty redundant, since theres not much I can do with them.

Over a long period of time, you'll be able to get all the characters skilled up, but you'd lose out on a massive amount of time rather than paying for an extra account

Again, just trying to understand the logic behind it, or is it really just "CCP uses it to encourage more money"


Okay, you want the logic...


The logic is that it's just like 100% of the other MMOs in the world. Those don't allow you to grind XP with 2 characters on the same account at the same time either. So how is that different from EVE's approach of only 1 character training on an account.


And really....if you would have searched the forums for this, you would have found about 100 old threads about this very same question, in all of them it's explained why it is.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Sienna Washburne
Doomheim
#12 - 2013-02-17 18:04:59 UTC  |  Edited by: Sienna Washburne
J'Poll wrote:
Okay, you want the logic...

The logic is that it's just like 100% of the other MMOs in the world. Those don't allow you to grind XP with 2 characters on the same account at the same time either. So how is that different from EVE's approach of only 1 character training on an account.


Your logic is sound, but it's a failed attempt at justification or being "equal" to other games.

In other games, I can take a character from zero to max level in a month and be geared enough for end game content or high level PvP. In Eve, that same amount of time can be spent training skills that give you a 10% improvement over what you already have.

I like the passive skill training, but I hate it at the same time. There needs to be a way to actively improve skills as well, or players need to begin with more than just ~50k skill points. All MMOs are time sinks, but Eve seems to be the ultimate carrot on a stick.
Davith en Divalone
Aliastra
Gallente Federation
#13 - 2013-02-17 18:40:55 UTC
There's no "endgame" in EvE.
J'Poll
School of Applied Knowledge
Caldari State
#14 - 2013-02-17 19:03:31 UTC  |  Edited by: J'Poll
Sienna Washburne wrote:
J'Poll wrote:
Okay, you want the logic...

The logic is that it's just like 100% of the other MMOs in the world. Those don't allow you to grind XP with 2 characters on the same account at the same time either. So how is that different from EVE's approach of only 1 character training on an account.


Your logic is sound, but it's a failed attempt at justification or being "equal" to other games.

In other games, I can take a character from zero to max level in a month and be geared enough for end game content or high level PvP. In Eve, that same amount of time can be spent training skills that give you a 10% improvement over what you already have.

I like the passive skill training, but I hate it at the same time. There needs to be a way to actively improve skills as well, or players need to begin with more than just ~50k skill points. All MMOs are time sinks, but Eve seems to be the ultimate carrot on a stick.


What is this thing called End game you are talking about????

And if you think you need "xxx" mil SP to do something, you are an utter ****** with the IQ of a peanut (not directed towards you personally but the general community who thinks that way).

Training for a frigate, a prop mod and a warp disruptor/scram takes less then 1 day...means you can join in PvP fleets.

My RvB alt was just 5 hours old when he got his first kill and about 5 hours and 10 minute till his first loss.

EDIT

And, indeed EVE is all about long term planning, long term goals and long term improvement. Name any other MMO where you still see people playing and advancing their character after 3.5 years. Name any game that after 3.5 years you can still learn something new.

If you want instant gratification...plenty of other MMOs (filled with brainless teenagers) on the market to full fill that need, just don't expect EVE to be mastered in couple of weeks.

There USED to be a way that made you grind skills faster while logged in. It was exploited to hell and back (or VFK and back), luckily CCP noticed this and got rid of it. The current system makes it much more equal and much less prone to Power grinding, XP farming (or SP farming here) or account sharing.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Miss Spent Youth
Center for Advanced Studies
Gallente Federation
#15 - 2013-02-17 19:32:12 UTC  |  Edited by: Miss Spent Youth
Sienna Washburne wrote:
J'Poll wrote:
Okay, you want the logic...

The logic is that it's just like 100% of the other MMOs in the world. Those don't allow you to grind XP with 2 characters on the same account at the same time either. So how is that different from EVE's approach of only 1 character training on an account.


Your logic is sound, but it's a failed attempt at justification or being "equal" to other games.

In other games, I can take a character from zero to max level in a month and be geared enough for end game content or high level PvP. In Eve, that same amount of time can be spent training skills that give you a 10% improvement over what you already have.

I like the passive skill training, but I hate it at the same time. There needs to be a way to actively improve skills as well, or players need to begin with more than just ~50k skill points. All MMOs are time sinks, but Eve seems to be the ultimate carrot on a stick.


I do not think CCP have ever tried to say "we are like other games." I am new to this game but from the advertising I saw that bought me here in the first place it was that "Eve is different to other games"

Also why would you want to have a Max level character? I am not max level by any stretch of the imagination. I have 176,248 skill points, but I am competing with the best. I can mine, do combat, explore, PvE. PvP or whatever I want.

There is no end game in Eve Oniline. We are all on the same journey, some have been on it longer. That is all.

Besides in a few months I will just as well skilled as ANY explorer doing what I am doing. Most of the skills you have you are not using for the ship you are flying or the activity you are doing. So If I specialise into exploration soon enough I will max out the skills needed to do that. Just that some of the veterans have maxed out many of the skills for lots of different activities.

Try to have fun and try not to obsess on skill points and end game.

Back on topic. I have no issue with CCP making money out of me for the game they make. Why would they give you more than they already do for free? They got mouths to feed too. Big smile So If I want more than one character training at the same time (which I do not) I have to pay extra. No problem.
Xercodo
Cruor Angelicus
#16 - 2013-02-17 19:50:51 UTC
The key to getting this concept to work for you is that you need to recognize that just because a character isn't training RIGHT NOW, doesn't mean it can't be effective. It also doesn't mean a character that isn't even online RIGHT NOW can't be effective either.

Market alts, research alts, PI alts, even a scanning alt. They all very valuable things that don't need you to mulit box to be worth it. With the exception of the scanning alt they all can still be helping to make you money while you play your main.

The Drake is a Lie

Shadow Lyon
Gorgonite Gamers
#17 - 2013-02-17 20:36:40 UTC
Xercodo wrote:
The key to getting this concept to work for you is that you need to recognize that just because a character isn't training RIGHT NOW, doesn't mean it can't be effective. It also doesn't mean a character that isn't even online RIGHT NOW can't be effective either.

Market alts, research alts, PI alts, even a scanning alt. They all very valuable things that don't need you to mulit box to be worth it. With the exception of the scanning alt they all can still be helping to make you money while you play your main.

Go on then, show me skill plans for each of them alts - Since to be optimum, you still will have to invest heavily skill wise
Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#18 - 2013-02-17 20:47:17 UTC
Wish I could train 2 skills at a time.... not on other characters though

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny

J'Poll
School of Applied Knowledge
Caldari State
#19 - 2013-02-17 20:49:22 UTC  |  Edited by: J'Poll
Shadow Lyon wrote:
Xercodo wrote:
The key to getting this concept to work for you is that you need to recognize that just because a character isn't training RIGHT NOW, doesn't mean it can't be effective. It also doesn't mean a character that isn't even online RIGHT NOW can't be effective either.

Market alts, research alts, PI alts, even a scanning alt. They all very valuable things that don't need you to mulit box to be worth it. With the exception of the scanning alt they all can still be helping to make you money while you play your main.

Go on then, show me skill plans for each of them alts - Since to be optimum, you still will have to invest heavily skill wise


Not really

Training an PI alt: less then 1 month.

Training a trader: about 1 month, 2 months top.


EDIT

Given a totally new player (without remaps etc):

TRADER:

Trade V
Broker Relations IV
Daytrading IV
Accounting IV
Margin Trading III
Marketing III
Procurement III
Retail III

Total time: 37d, 20h, 44m, 5s

PI alt (maxed out):

All PI related skills at IV

Total time: 48d, 13h, 58m, 9s

I know this is longer then the less then 1 month I stated above...yet this is maxed out, a PI alt can be very effective with less skills already.


Now:

* Stop whining and play the game
* Continue whining and be ignored.
* Leave the game and continue on your endless search for an MMO that lets you train 2 characters at once on 1 account.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

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ShahFluffers
Ice Fire Warriors
#20 - 2013-02-17 21:01:59 UTC
Shadow Lyon wrote:
Xercodo wrote:
The key to getting this concept to work for you is that you need to recognize that just because a character isn't training RIGHT NOW, doesn't mean it can't be effective. It also doesn't mean a character that isn't even online RIGHT NOW can't be effective either.

Market alts, research alts, PI alts, even a scanning alt. They all very valuable things that don't need you to mulit box to be worth it. With the exception of the scanning alt they all can still be helping to make you money while you play your main.

Go on then, show me skill plans for each of them alts - Since to be optimum, you still will have to invest heavily skill wise

Trade lvl 4: ~22 hours
Retail lvl 4: ~1 day, 20 hours
Procurement lvl 4: ~3 days, 5 hours
Marketing lvl 4 : ~3 days, 5 hours
Contracting lvl 4: ~23.5 hours
Broker Relations lvl 4: ~1 day, 19 hours

Racial Industrial level 5: ~14 days, 15 hours
Transport ships level 4: ~4 days, 2 hours
Electronics level 5: ~5 days, 3 hours
Cloaking level 4: ~5 days, 10 hours.

So about 12 days to be an effective trader (and being a moneymaker) and an additional 24 days to become a good hauler that can cart things around for you in high or low-sec. You will never need to train this alt again unless you need it to do something else.
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