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The venture, It's almost perfect but has one glaring flaw.

Author
Everything forNothing
Doomheim
#1 - 2013-02-14 01:02:36 UTC  |  Edited by: Everything forNothing
Dear CCP

It's nice that you added a mining frigate.It's one of the best looking frigs in game to be honest. But it is lacking the stat's to do it's job.
The gas cloud harvesting bonus, the warp core strength , the large ore hold and the utility high make it great for going into 0.0 to harvest booster gas. The only problem is that it get's one hit k/o by those clouds.

The clouds them selves are from a bygone era in EVE. Boosters haven't been touched since they where released. a large % of eve players don't even know what boosters are and even less have used one. But for 0.0,low sec and wh players they are very useful.Since it seems unlikely that boosters are going to be touched in the next expansion or even the one after that.

I am requesting a small tweak to the ventures stat's Or even better removing the explosions from gas clouds.

Right now with the fit posted below. the venture can withstand about 3.4k ehp.

The way gas clouds work isn't exactly clear but it seems they send out and AOE attack at the end of an harvesters cycle. The wave seems to vary from 1200 em/therm to 2400 em/therm. If your unlucky and both harvesters cause damage then the venture goes pop. Even stopping a harvester mid cycle will cause a cloud to "react".



High power
1x Core Probe Launcher II
2x Gas Cloud Harvester II
Medium power
1x Medium C5-L Emergency Shield Overload I
1x Adaptive Invulnerability Field II
1x Medium Shield Extender II
Low power
1x Damage Control II
Rig Slot
1x Small Processor Overclocking Unit I
1x Small Core Defense Field Extender I
1x Small Gravity Capacitor Upgrade I

I have found no better fit that is this efficient for the task at hand. No amount of EFT can give me the combo of rep/buffer

I would really like to hear from a member of the dev/community about this small tweak or removing the gas cloud reactions. It seems like an low hanging fruit for a feature that has long since been abandoned.

Thanks from a drug manufacture.


P.S for dev/community
I'll be at fan fest so if this get's some love i'll buy the first round of beer.
Kahega Amielden
Rifterlings
#2 - 2013-02-14 01:14:15 UTC
Any ship that can fit 6 or more gas cloud harvesters will outmine your Venture..pretty much any turret BC will work.

Why are you trying to use a t1 frigate for this job?
Bum Shadow
Viziam
Amarr Empire
#3 - 2013-02-14 01:50:20 UTC  |  Edited by: Bum Shadow
Kahega Amielden wrote:
Any ship that can fit 6 or more gas cloud harvesters will outmine your Venture..pretty much any turret BC will work.

Why are you trying to use a t1 frigate for this job?


The venture has 5000 gas capacity, it costs 400k, has +2 WCS and is extremely cheap to fit too. Its also quick and doesnt set alarm bells ringing with locals.

Keep playing with EFT, its doable on the cheap with some bargain rigs.

Stagger your harvesters too. It is possible though to make a fit that can tank them.
Everything forNothing
Doomheim
#4 - 2013-02-14 01:50:41 UTC  |  Edited by: Everything forNothing
Kahega Amielden did you even read the post? The reason to use the venture is because the gas clouds are in hostile space. You try going thro 15+ jumps of null/lowsec with a Bc then scanning down a ladar site. Mining enough to make a trip worthwhile (5000m^3) and getting back alive. The venture does that, It's almost perfect for the role. but it needs just a bit more ehp to survive.






Bum Shadow wrote:
Kahega Amielden wrote:
Any ship that can fit 6 or more gas cloud harvesters will outmine your Venture..pretty much any turret BC will work.

Why are you trying to use a t1 frigate for this job?


The venture has 5000 gas capacity.

Keep playing with EFT, its doable on the cheap with some bargain rigs.

Stagger your harvesters too. It is possible though to make a fit that can tank them.



I have had some success with the fit i posed above. It can survive one reaction. But even when i stagger the harvesters if you get unlucky and another reaction happens there is nothing you can do about it. Even canceling the remaining harvester doesn't always work.
Kathern Aurilen
#5 - 2013-02-14 02:21:43 UTC  |  Edited by: Kathern Aurilen
maybe all the venture need is a minimal immunity to the gas cloud and deep core mining explosions added.

I can't believe they forgot about that.

all the good a mining and gas harvesting ship is if it cant survive the MINING and GAS HARVESTING part of its job!!

No cuts, no butts, no coconuts!

Forum alt, unskilled in the ways of pewpew!

Dersen Lowery
The Scope
#6 - 2013-02-14 02:29:34 UTC
This sounds like just the thing for a T2 version.

For a ship that is handed out for free to every new player, the Venture is damn sweet.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Bum Shadow
Viziam
Amarr Empire
#7 - 2013-02-14 02:33:28 UTC  |  Edited by: Bum Shadow
Try going for a bit more resists than just more shield. While I agree a bit more tank or some native resists to the clouds or something would be nice. It is just about doable.
Everything forNothing
Doomheim
#8 - 2013-02-14 03:13:44 UTC  |  Edited by: Everything forNothing
Bum Shadow wrote:
Try going for a bit more resists than just more shield. While I agree a bit more tank or some native resists to the clouds or something would be nice. It is just about doable.

the problem is even with more resists there isn't enough buffer to save it. It's more efficient to add buffer and an invul instead. The explosions don't care about sig they do the same dmg no matter if it's a shuttle or a orca.
Caldari 5
D.I.L.L.I.G.A.F. S.A.S
Affirmative.
#9 - 2013-02-14 03:29:24 UTC
Maybe just chance reduction on the Cloud Reacting? Smiliar to the Skiff Exhumer Bonus:
Quote:
20% reduced chance of Mercoxit gas cloud forming per level


So the Venture might get an Ore Mining Frigate Bonus: something like
15% reduced chance of Gas Cloud Damage per level

Then it will enable you to maintain the EHP that you currently have, you stated that you can survive 1 Damage but not 2, so if the Damage comes less often, you are more likely to survive.
Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
#10 - 2013-02-14 03:48:45 UTC  |  Edited by: Kirimeena D'Zbrkesbris
Everything forNothing wrote:

The way gas clouds work isn't exactly clear but it seems they send out and AOE attack at the end of an harvesters cycle. The wave seems to vary from 1200 em/therm to 2400 em/therm. If your unlucky and both harvesters cause damage then the venture goes pop. Even stopping a harvester mid cycle will cause a cloud to "react".

High power
1x Core Probe Launcher II
2x Gas Cloud Harvester II
Medium power
1x Medium C5-L Emergency Shield Overload I
1x Adaptive Invulnerability Field II
1x Medium Shield Extender II
Low power
1x Damage Control II
Rig Slot
1x Small Processor Overclocking Unit I
1x Small Core Defense Field Extender I
1x Small Gravity Capacitor Upgrade I

I have found no better fit that is this efficient for the task at hand. No amount of EFT can give me the combo of rep/buffer

I would really like to hear from a member of the dev/community about this small tweak or removing the gas cloud reactions. It seems like an low hanging fruit for a feature that has long since been abandoned.

Thanks from a drug manufacture.


P.S for dev/community
I'll be at fan fest so if this get's some love i'll buy the first round of beer.


[Venture, GasHarvester]
Damage Control II

Medium F-S9 Regolith Shield Induction
Medium F-S9 Regolith Shield Induction
Adaptive Invulnerability Field II

Gas Cloud Harvester II
Gas Cloud Harvester II
Core Probe Launcher II, Core Scanner Probe I

Small Anti-EM Screen Reinforcer I
Small Core Defense Field Purger I
Small Gravity Capacitor Upgrade I


Hobgoblin II x2

7200 ehp, 42ehp sec peak regen. You can swap purger for extender to get 1k more ehp but a little less regen. Cap stable

Kahega Amielden wrote:
Any ship that can fit 6 or more gas cloud harvesters will outmine your Venture..pretty much any turret BC will work.

Why are you trying to use a t1 frigate for this job?

Name a ship that can fit 6 or more gas harvesters...

Opinions are like assholes. Everybody got one and everyone thinks everyone else's stinks.

Bum Shadow
Viziam
Amarr Empire
#11 - 2013-02-14 03:59:03 UTC
Oh if CCP read this thread.


Let the rorq carry ventures please. <3
Everything forNothing
Doomheim
#12 - 2013-02-14 04:00:46 UTC  |  Edited by: Everything forNothing
Kirimeena D'Zbrkesbris wrote:
Everything forNothing wrote:

The way gas clouds work isn't exactly clear but it seems they send out and AOE attack at the end of an harvesters cycle. The wave seems to vary from 1200 em/therm to 2400 em/therm. If your unlucky and both harvesters cause damage then the venture goes pop. Even stopping a harvester mid cycle will cause a cloud to "react".

High power
1x Core Probe Launcher II
2x Gas Cloud Harvester II
Medium power
1x Medium C5-L Emergency Shield Overload I
1x Adaptive Invulnerability Field II
1x Medium Shield Extender II
Low power
1x Damage Control II
Rig Slot
1x Small Processor Overclocking Unit I
1x Small Core Defense Field Extender I
1x Small Gravity Capacitor Upgrade I

I have found no better fit that is this efficient for the task at hand. No amount of EFT can give me the combo of rep/buffer

I would really like to hear from a member of the dev/community about this small tweak or removing the gas cloud reactions. It seems like an low hanging fruit for a feature that has long since been abandoned.

Thanks from a drug manufacture.


P.S for dev/community
I'll be at fan fest so if this get's some love i'll buy the first round of beer.


[Venture, GasHarvester]
Damage Control II

Medium F-S9 Regolith Shield Induction
Medium F-S9 Regolith Shield Induction
Adaptive Invulnerability Field II

Gas Cloud Harvester II
Gas Cloud Harvester II
Core Probe Launcher II, Core Scanner Probe I

Small Anti-EM Screen Reinforcer I
Small Core Defense Field Purger I
Small Gravity Capacitor Upgrade I


Hobgoblin II x2

7200 ehp, 42ehp sec peak regen. You can swap purger for extender to get 1k more ehp but a little less regen. Cap stable

Kahega Amielden wrote:
Any ship that can fit 6 or more gas cloud harvesters will outmine your Venture..pretty much any turret BC will work.

Why are you trying to use a t1 frigate for this job?

Name a ship that can fit 6 or more gas harvesters...



I'll give this fit a shot. I duno if passive will work. It's only a 25m loss anyways.

Bum Shadow wrote:
Oh if CCP read this thread.


Let the rorq carry ventures please. <3


I hope they do. It's an easy free beer for a small change.


Double edit:
The rorq can't fit mining frigs? Seems kinda weird. i would submit a bug report about it and hope they do something.
Derath Ellecon
University of Caille
Gallente Federation
#13 - 2013-02-14 04:07:00 UTC
I'm pretty sure somewhere in another discussion CCP also stated this was a starter ship. Ya know, the types given during tutorial missions and such. And it wasn't designed really to excel all the way to 0.0. As such it is perfectly acceptable for lowsec. I wouldn't expect it to get buffed more than it is.
Bum Shadow
Viziam
Amarr Empire
#14 - 2013-02-14 04:11:34 UTC
Yeah i;m not holding my breath for a buff, but allowing the rorqal to take ventures would be the cherry on the cake for sure.
Everything forNothing
Doomheim
#15 - 2013-02-14 04:48:40 UTC  |  Edited by: Everything forNothing
Derath Ellecon wrote:
I'm pretty sure somewhere in another discussion CCP also stated this was a starter ship. Ya know, the types given during tutorial missions and such. And it wasn't designed really to excel all the way to 0.0. As such it is perfectly acceptable for lowsec. I wouldn't expect it to get buffed more than it is.

i realize this is a starter ship. But that doesn't mean it needs to suck. There is no other dedicated gas harvester ship in the game that can do what this starter frig does.


This is the ventures discription:

Recognizing the dire need for a ship capable of fast operation in unsafe territories, ORE created the Venture. It was conceived as a vessel primed and ready for any capsuleer, no matter how new to the dangers of New Eden they might be, who wishes to engage in the respectable trade of mining.

The Venture has amazing abilities to quickly drill through to the ores and gases it's after, harvesting them at the speed necessary for mining in hostile space, and getting out relatively unscathed.

The small hp buff would make that a reality for Gas mining.

And gas mining is a heck of a lot more valuable than regular mining. a full hold of lime malachite has a value of almost 60m. This would be a great risk/reward for new players to go after.It's quite a bit of fun getting past gate camps,scanning down the sites and trying to get back with your ship intact.
Hakan MacTrew
Konrakas Forged
Solyaris Chtonium
#16 - 2013-02-14 04:59:47 UTC
Kahega Amielden wrote:
Any ship that can fit 6 or more gas cloud harvesters will outmine your Venture..pretty much any turret BC will work.

Why are you trying to use a t1 frigate for this job?

With "Gas Cloud Harvesting V" you can use 5 harvesters. One per level.

If you know of a way to break that limit, please do share...

The double fs-9 extender fit looks good for the purpose, although still a bit 'balls-to the-wall' if you get unlucky with the gas damage...

I have previously suggested either an ORE Cruiser or a T2 Venture for the purpose of Gas Mining.
sabre906
The Scope
Gallente Federation
#17 - 2013-02-14 05:17:49 UTC
Kathern Aurilen wrote:
maybe all the venture need is a minimal immunity to the gas cloud and deep core mining explosions added.

I can't believe they forgot about that.

all the good a mining and gas harvesting ship is if it cant survive the MINING and GAS HARVESTING part of its job!!


This. Definitely an oversight. It's unlikely CCP give it a specific role niche that no other ship has, but then intentionally disable that role.
Kathern Aurilen
#18 - 2013-02-14 06:29:41 UTC
Bum Shadow wrote:
Try going for a bit more resists than just more shield. While I agree a bit more tank or some native resists to the clouds or something would be nice. It is just about doable.
Not more resist, just more resist for the effect of the mining expositions

No cuts, no butts, no coconuts!

Forum alt, unskilled in the ways of pewpew!

Hakan MacTrew
Konrakas Forged
Solyaris Chtonium
#19 - 2013-02-14 07:09:21 UTC
Kathern Aurilen wrote:
Bum Shadow wrote:
Try going for a bit more resists than just more shield. While I agree a bit more tank or some native resists to the clouds or something would be nice. It is just about doable.
Not more resist, just more resist for the effect of the mining expositions

...or alter gas explosions to work more like missiles so that speed and small signatures mitigate the damage?
Yolo
Unknown Nation
#20 - 2013-02-14 12:48:06 UTC
Just add signature radius to the damage calculation of gas coulds.

Voila, Venture gets slightly less damage without changes.
All other ships has EHP to handle the balanced damage.

Note to self, dont use haulers near clouds.

- since 2003, bitches

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