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Newbie first impressions. Things I bashed my head on.

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Andres Talas
Brave Newbies Inc.
Brave Collective
#21 - 2013-02-13 01:25:56 UTC
Worthless Brat wrote:


So in case anyone is in any doubt here, I would just like to state for the record, that Eve is Absolutely Awesome, the forums and the Help Chat are really bluddy brilliant, and the ragemonkeys are just so *cuuuuuute* and *fwufffyyyy*!!!!
And my sleep patterns are going to be so screwed....



Welcome to EvE. Try lots of different things, find what you enjoy doing, and do some more of that.

Dont get too attached to things that can blow up, including ships, modules and plugs in your head :)

You might want to check out some of the fine third-party tools that have been developed, including googling 'ombey map eve' and 'dotlan map eve', if you'd like 2D maps of the universe. For markets, google 'eve central prices'.

If you want to do some trading, find out where Faction Warfare types blow each other up, and go to Jita 4-4. and buy some small Caldari Navy antimatter ammo. Take it to near the FW types and put it on sale for about 50% more than you paid for it ... mmm grey market navy ammunition.

If you like scanning, try and scan out a wormhole or a science site ... or a mission runner for ninja salvaging (note that the Fleet Scanner is the second most important person in a serious fleet, behind the Fleet Commander).

If you like PvP, get a pile of frigs together and sign up in faction warfare.

In short, welcome to EvE :)
Keno Skir
#22 - 2013-02-13 06:17:04 UTC  |  Edited by: Keno Skir
Who gives a flying cr*p about the character creator anyway. That amazing pic will spend the rest of its life as a 50 Pixel wide tile you never look at. My guy wasn't even supposed to be black.

If you want the Tutorial window back, click the Tutorial button..
Worthless Brat
Mostly Harmless Mining Corp
#23 - 2013-02-14 00:42:16 UTC
Jacob Rider wrote:
Just so you know... WiS ...
Aye, I've been watching all the fun and games from orbit. Saving them from the siren call of The Shiny was one hell of a coup. I understand it had to be sunk, and agree it's best if it stays down there for a while yet, but as a Newbie, it's one heck of a first impression and a very seductive glimpse of future potential.

Jacob Rider wrote:
I'm actually hoping they take the now-unnecessary code back out
I think there's more to lose than gain by shooting the survivors, judging by my involuntary and entirely juvenile reaction to starting with my very own interactive big screen TV!!!! :-)

Of course, if I was playing this on my last PC a couple of months ago, I'd probly have the flaming torches and the pitchforks out for it right now...so.. *shrug*
Worthless Brat
Mostly Harmless Mining Corp
#24 - 2013-02-14 01:21:28 UTC
Lost Greybeard wrote:
If she's a teenager, she's a literally immortal teenage cyborg with fewer natural organic parts than Darth Vader. It can be reasonably assumed that Eggers just have to be built that tall to fit all the crazy data-handling nonsense in, and get to be the same height because whatever that is is the default clone size due to those restrictions.
Ah! Now you're talking my language! :-) Pre-manufactured main bones, storing, as humans do, the cellular C&C and factories for body manufacture, all in an armoured casing! The clone seed. Just add goo, power and encrypted authenticated uplink?

Lost Greybeard wrote:
On a more practical note, there's an interface in captain's quarters for messing with your portrait if you're not cool with what you ended up with on creation, and if the forum noms your post it will have saved a draft for you that will have all but maybe the last ten or so characters, restore it, finish your sentence, post, viola.
Ooh! Ta. Missed that. I flogged the chargen engine to death tho, so I'm cool with what I've got for now (or will be until I see someone fly by with a trick I missed)
Worthless Brat
Mostly Harmless Mining Corp
#25 - 2013-02-14 03:26:52 UTC
Andres Talas wrote:
*lots of useful tips* In short, welcome to EvE :)
Thanks! That's good stuff !
Worthless Brat
Mostly Harmless Mining Corp
#26 - 2013-02-14 03:40:36 UTC
Keno Skir wrote:
Who gives a flying cr*p about the character creator anyway
Ooh! Ooh! Me! Me! I do!
Keno Skir wrote:
That amazing pic will spend the rest of its life as a 50 Pixel wide tile you never look at. My guy wasn't even supposed to be black.
You say that, but I'm already psychoanalysing the barbie dolls of passers by....

Doll too simple and blatant? Probable juvenile. Enhanced probability of susceptibility to 'wounded bird' baiting.

Doll complex and carefully thought out? Heavy-processing mind. Attempt assaults that involve information overload.

Careful and subtle? Avoid - likely travels with backup available close by.

Okay, yes, maybe I've been watching too much Sherlock.. :-)
Still, every little helps...
Ole Volan
Deep Core Mining Inc.
Caldari State
#27 - 2013-02-19 01:09:04 UTC  |  Edited by: Ole Volan
J'Poll wrote:
So your idea is that all new players will be suggested into running missions for other agents. But what if someone wants:
* to pvp
* to mine
* to be a trader.
* to be an industrialist.
* to be an explorer.

All of those dont require any agent to be done.


Sorry, but I thought I made myself clear that I was talking about a player's first days out of the tutorials. Do you really think that player is prepared to do any of what you suggest?
* To PVP with 400k skill points?
* To be a trader with 1M isk?
* To be an industrialist who doesn't know the first thing to make?
* To be an explorer when he has never even been out of his own home system?
* Mining is the only reasonable alternative and the mining missions are the best way to start that off.

No, I think the lost and overwhelmed noob is best served by a kindly nudge to an agent. Maybe even a tutorial mission on using the agent finder.
Kahega Amielden
Rifterlings
#28 - 2013-02-19 01:14:03 UTC
Quote:
* To PVP with 400k skill points?
* To be a trader with 1M isk?
* To be an industrialist who doesn't know the first thing to make?
* To be an explorer when he has never even been out of his own home system?
* Mining is the only reasonable alternative and the mining missions are the best way to start that off.


None of those things are difficult to do with low SP.
Ole Volan
Deep Core Mining Inc.
Caldari State
#29 - 2013-02-19 01:22:12 UTC  |  Edited by: Ole Volan
The only activity that even mentions SP was PVP and it is suicide to PVP with 400k SP. I am not saying that a well informed and adventurous player would be forced to mission, but as I said before, "I think the lost and overwhelmed noob is best served by a kindly nudge to an agent".
Miss Spent Youth
Center for Advanced Studies
Gallente Federation
#30 - 2013-02-19 12:29:37 UTC
Ole Volan wrote:
J'Poll wrote:
So your idea is that all new players will be suggested into running missions for other agents. But what if someone wants:
* to pvp
* to mine
* to be a trader.
* to be an industrialist.
* to be an explorer.

All of those dont require any agent to be done.


Sorry, but I thought I made myself clear that I was talking about a player's first days out of the tutorials. Do you really think that player is prepared to do any of what you suggest?
* To PVP with 400k skill points?
* To be a trader with 1M isk?
* To be an industrialist who doesn't know the first thing to make?
* To be an explorer when he has never even been out of his own home system?
* Mining is the only reasonable alternative and the mining missions are the best way to start that off.

No, I think the lost and overwhelmed noob is best served by a kindly nudge to an agent. Maybe even a tutorial mission on using the agent finder.


I am new too. The answer to the above question is yes, yes you can.
I chose the explorer path. That would be the path that I am making for myself, not the one that CCP made for me. (they didn't make a path by the way, it says so on the box. They just point vaguely over there and say "ummmm here is a bucket and the sand is that way")
Yesterday I was doing some more tutorial missions and I noticed on the market in the station I was in that there were some Atron's for sale 80k below the next price up. I bought all 4 and put them strait back on at 1 ISK below the best price. Two hours later I had made 320k gross profit. That is trading in a nutshell. Yes it can get much more complicated than that and vast ammounts more money involved.
Sorry If the above sounds snippy, It is not meant to. Only encourage you to jump right in with both feet.

Kyra Quinn
Garoun Investment Bank
Gallente Federation
#31 - 2013-02-19 12:46:31 UTC
I haven't done many of the things mentioned (I've not tried trading yet for instance) but I found that a new player CAN do a whole lot as long as you're willing to put in the effort. I do exploration for my income and have made almost 200 mil with that so far, I'm working up standings on an alt to have a look at a POS (for no other reason than it sounds interesting).

I got an invitation to fly with some pvpers so I made a new account + character, trained stuff for 2-3 days exactly as they told me and I joined them on some PVP runs. While I wasn't at all really that useful I did my part on one occasion and kept someone from fleeing resulting in a kill. While I'm not really interested in becoming an all out pvper just now it gave me the "courage" to go and have a peek at low security space pve.

So yes it IS possible as a newbie to do well, interact with others and play with more experienced pilots but it does take effort and the right attitude.
Aralyn Cormallen
Deep Core Mining Inc.
Caldari State
#32 - 2013-02-19 12:49:54 UTC
Ole Volan wrote:
The only activity that even mentions SP was PVP and it is suicide to PVP with 400k SP. I am not saying that a well informed and adventurous player would be forced to mission, but as I said before, "I think the lost and overwhelmed noob is best served by a kindly nudge to an agent".


My alliance hands day old newbies tackle-frigs and points them at the enemy, and frequently showers them in isk when they ask cute newbie questions. Skillpoints are no barrier to pvp (somethign I wish I had been told); finding a group that will let you run free might be, but thats a different problem that can't be solved by wasting months grinding agent missions when you would rather be fighting.
Fractal Muse
Sebiestor Tribe
Minmatar Republic
#33 - 2013-02-19 15:15:19 UTC
Ole Volan wrote:
The only activity that even mentions SP was PVP and it is suicide to PVP with 400k SP. I am not saying that a well informed and adventurous player would be forced to mission, but as I said before, "I think the lost and overwhelmed noob is best served by a kindly nudge to an agent".

I wonder if you're meaning to be ironic because at 400k SP a player can easily suicide gank another player....

Skill Points DO NOT MATTER.

Seriously.

They really don't.

A 1 million SP trader character can make billions of ISK. A 500k SP trader character can as well.

A 400k SP pvp pilot can win PvP engagements.

A one day old character can finish up a single tutorial, pack up, and make their way out to 0.0 and live happily.

Established players like to claim that skill points matter because it gives them a sense of superiority but they don't.

There are only a few very specific and unique situations where skill points will make a real difference. Two equally skilled players who pilot the exact same ship, use the exact same tactics, and have the exact same fittings - then, yes, if one of those pilots has a skill at 5 and the other at 4, then the pilot with 5 might win. Depending on luck.

I had meant to address the OP and welcome them to EVE - so where it is. Welcome to EVE Brat. :)

Please continue to post your impressions they are useful to read and provide a good insight on a new player's experience.

I happen to agree with you on the Walking in Station stuff. I think Walking in Stations is awesome I really hope CCP puts it back on their development path to flesh it out. I really want to be able to sit in a station bar (that is player owned), drink an awesome boost drink (that was player made), and watch a view screen that displays a feed from a camera drone placed near a gate camp.

I'd also like to see more options for the character generator in terms of height and hair styles.

Some basic advice: Ignore the bitter players who try and tell you that you cannot do something or that you need X skill points for whatever. They are mistaken.

When I started playing EVE I went to 0.0 on my tenth day of gameplay.

I know of other players who went to low sec / wormhole space / 0.0 on their third day of play.

Heck, one enterprising newbie flew out to 0.0 and chased down all the 0.0 war sites and looted the wrecks for the high-end stuff... in a noob ship. Imagine picking up an item worth a billion ISK (faction mod!) at 15 days played - it has happened and will happen again.

EVE rewards the bold and the risk takers.
J'Poll
School of Applied Knowledge
Caldari State
#34 - 2013-02-19 16:55:08 UTC
Ole Volan wrote:
J'Poll wrote:
So your idea is that all new players will be suggested into running missions for other agents. But what if someone wants:
* to pvp
* to mine
* to be a trader.
* to be an industrialist.
* to be an explorer.

All of those dont require any agent to be done.


Sorry, but I thought I made myself clear that I was talking about a player's first days out of the tutorials. Do you really think that player is prepared to do any of what you suggest?
* To PVP with 400k skill points?
* To be a trader with 1M isk?
* To be an industrialist who doesn't know the first thing to make?
* To be an explorer when he has never even been out of his own home system?
* Mining is the only reasonable alternative and the mining missions are the best way to start that off.

No, I think the lost and overwhelmed noob is best served by a kindly nudge to an agent. Maybe even a tutorial mission on using the agent finder.


* Train: propulsion jamming, afterburner both to 1....Hero tackle ready.
* Even with 1mil you can trade. Sure you wont make billions in profit for the first month or so.
* New players do the tutorial. In there they teach you how to build stuff, buy some blueprints and start building.
* Tutorials gives venture. Systems have belts....goodluck mining.

You "problem" is that you compare what anew player can (or in your eyes can't) do with what heavy specialized vets do.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Ole Volan
Deep Core Mining Inc.
Caldari State
#35 - 2013-02-20 07:47:43 UTC  |  Edited by: Ole Volan
I think you all are misinterpreting the intent of my posts. For those of you that can hit the ground running and scan down wormholes on your third day in the game, congrats. My previous post accounts for that, "I am not saying that a well informed and adventurous player would be forced to mission, but as I said before, I think the lost and overwhelmed noob is best served by a kindly nudge to an agent."

I was that lost and overwhelmed noob at the very begining. I knew almost nothing about the game before I started playing, I knew nobody who played the game. I did all the turtorials and then said to myself, "now what?" I asked questions in the new player channel and got alot of good but complicated advice. I searched online for some guidance for new players and found little.

If I knew then what I know now, I would have found a L1 security agent and taken my free Destroyer and missioned while I learned more about what I could do. What I ended up doing was joining a player corp that then got perma decced by some griefer corp and was told not to undock untill they stopped camping our station. Seems like griefers like to target corps that are new player friendly.

Please don't misunderstand me. One of the beauties of Eve is the endless possibilities. But an endless list of options can be very confusing to the inexperienced player. I am just suggesting that for that player, directly out of the tutorials, a little bit of guidence would be helpful.
J'Poll
School of Applied Knowledge
Caldari State
#36 - 2013-02-20 11:38:08 UTC
Ole Volan wrote:
I think you all are misinterpreting the intent of my posts. For those of you that can hit the ground running and scan down wormholes on your third day in the game, congrats. My previous post accounts for that, "I am not saying that a well informed and adventurous player would be forced to mission, but as I said before, I think the lost and overwhelmed noob is best served by a kindly nudge to an agent."

I was that lost and overwhelmed noob at the very begining. I knew almost nothing about the game before I started playing, I knew nobody who played the game. I did all the turtorials and then said to myself, "now what?" I asked questions in the new player channel and got alot of good but complicated advice. I searched online for some guidance for new players and found little.

If I knew then what I know now, I would have found a L1 security agent and taken my free Destroyer and missioned while I learned more about what I could do. What I ended up doing was joining a player corp that then got perma decced by some griefer corp and was told not to undock untill they stopped camping our station. Seems like griefers like to target corps that are new player friendly.

Please don't misunderstand me. One of the beauties of Eve is the endless possibilities. But an endless list of options can be very confusing to the inexperienced player. I am just suggesting that for that player, directly out of the tutorials, a little bit of guidence would be helpful.


No information...what about the ISK Guide or the WTD chart.

A new player can look at one/both.
Say I really am interested at "x".
Then ask here on forums...I'm interested in "x", could you guys give me some direction how/where to start.

So...
A little effort on your side will be rewarded with lots of help from others. If I see the poster is someone who also does a bit of effort on their own, I'm very willing to offer my knowledge and guidance.

Fir the lazy people who dont want to put effort in the game...yes, they usually end up mining or running missions and complain how boring EVE is.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Arion Ruairc
The Scope
Gallente Federation
#37 - 2013-02-20 15:05:45 UTC
I find it oddly interesting how much people pay attention to the development of their character pic not just in this but in all games. Being OG, we are happy to be able to pick from a preset group of avatars. Some seem to enjoy creating just as much as the game. It's an aspect I did not see developing into what it has. It's kind of neat. :D
Toriessian
Helion Production Labs
Independent Operators Consortium
#38 - 2013-02-20 17:34:36 UTC
Aralyn Cormallen wrote:
Skillpoints are no barrier to pvp (somethign I wish I had been told); finding a group that will let you run free might be, but thats a different problem that can't be solved by wasting months grinding agent missions when you would rather be fighting.


Aura should say this repeatedly during the tutorial.

Every day I'm wafflin!

Keno Skir
#39 - 2013-02-20 17:48:33 UTC
Worthless Brat wrote:
Keno Skir wrote:
Who gives a flying cr*p about the character creator anyway
Ooh! Ooh! Me! Me! I do!
Keno Skir wrote:
That amazing pic will spend the rest of its life as a 50 Pixel wide tile you never look at. My guy wasn't even supposed to be black.
You say that, but I'm already psychoanalysing the barbie dolls of passers by....

Doll too simple and blatant? Probable juvenile. Enhanced probability of susceptibility to 'wounded bird' baiting.

Doll complex and carefully thought out? Heavy-processing mind. Attempt assaults that involve information overload.

Careful and subtle? Avoid - likely travels with backup available close by.

Okay, yes, maybe I've been watching too much Sherlock.. :-)
Still, every little helps...


Bet i wish i never asked this.

What does mine say to ya?
J'Poll
School of Applied Knowledge
Caldari State
#40 - 2013-02-20 18:40:43 UTC
Keno Skir wrote:
Worthless Brat wrote:
Keno Skir wrote:
Who gives a flying cr*p about the character creator anyway
Ooh! Ooh! Me! Me! I do!
Keno Skir wrote:
That amazing pic will spend the rest of its life as a 50 Pixel wide tile you never look at. My guy wasn't even supposed to be black.
You say that, but I'm already psychoanalysing the barbie dolls of passers by....

Doll too simple and blatant? Probable juvenile. Enhanced probability of susceptibility to 'wounded bird' baiting.

Doll complex and carefully thought out? Heavy-processing mind. Attempt assaults that involve information overload.

Careful and subtle? Avoid - likely travels with backup available close by.

Okay, yes, maybe I've been watching too much Sherlock.. :-)
Still, every little helps...


Bet i wish i never asked this.

What does mine say to ya?


Crumpy old vetP

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

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