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EVE update content

Author
SoOza N'GasZ
L F C
Ethereal Dawn
#21 - 2013-02-08 15:58:22 UTC
you are all defending eve which is a good thing if you are an eve fan ,

but i cant help it if your replies generalize the arguments in my post they speak for themselves....

i really think eve needs more visual variation and personal pve interaction because in its essence an mmorpg should resemble a semi realistic environment which i personally think eve does not do well enough.

Legba

SoOza N'GasZ
L F C
Ethereal Dawn
#22 - 2013-02-08 16:00:05 UTC  |  Edited by: SoOza N'GasZ
Mara Pahrdi wrote:
SoOza N'GasZ wrote:
...
I also am of the opinion the devs have lost sincere interest in the eve community as a fan base.
...

/facepalm

Stopped reading when facebook got mentioned.


i quoted nothing from facebook the link is about facebooks financial management which applies to many other mmos and online financing systems.

it is a NY Observer article... that was also available on fb ;)

Legba

Roime
Mea Culpa.
Shadow Cartel
#23 - 2013-02-08 16:02:18 UTC
Some people like to play with others, some people alone.

It's good that we have MMOs for the first crowd, and single-player games for the others.

.

Mallak Azaria
Caldari Provisions
Caldari State
#24 - 2013-02-08 16:02:36 UTC
tl;dr

CCP GIEF ME MOER STUFF TO DO CUZ ME ARE LAZY TOO DO OWN THINGZ IN EMERGENT GAMEPLAY GAME.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

SoOza N'GasZ
L F C
Ethereal Dawn
#25 - 2013-02-08 16:03:39 UTC
Mallak Azaria wrote:
tl;dr

CCP GIEF ME MOER STUFF TO DO CUZ ME ARE LAZY TOO DO OWN THINGZ IN EMERGENT GAMEPLAY GAME.


fap fap

Legba

Mallak Azaria
Caldari Provisions
Caldari State
#26 - 2013-02-08 16:05:15 UTC
SoOza N'GasZ wrote:
i really think eve needs more visual variation and personal pve interaction because in its essence an mmorpg should resemble a semi realistic environment which i personally think eve does not do well enough.


Because a game that revolves around & has thrived on pvp for 10 years totally needs more single player content. Do you think CCP reels in new players talking about how awesome that single player mission was?

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

SoOza N'GasZ
L F C
Ethereal Dawn
#27 - 2013-02-08 16:11:42 UTC
Mallak Azaria wrote:
SoOza N'GasZ wrote:
i really think eve needs more visual variation and personal pve interaction because in its essence an mmorpg should resemble a semi realistic environment which i personally think eve does not do well enough.


Because a game that revolves around & has thrived on pvp for 10 years totally needs more single player content. Do you think CCP reels in new players talking about how awesome that single player mission was?


no but they could have a lot more if it was there and it was awesome because some people just like a good storyline or are you telling me uve never enjoyed a singleplayer game before.... or that you ouldnt like it if u where a noob and u discovered something super interesting that occupies u for a few hours or more? what im saying is it would make the game much more habitable and enjoyable....

but im sure u are quite happy with simply causing grief to other players.

Legba

SoOza N'GasZ
L F C
Ethereal Dawn
#28 - 2013-02-08 16:14:27 UTC
and you must admit there are many people not happy with the current form of updates only being fixes and nerfing.

ask around the eve community , we all pay the same amount for eve and i bet ull find at least a couple that would enjoy the addition of one or two more challenging solo experiences.

Legba

Solstice Project
Sebiestor Tribe
Minmatar Republic
#29 - 2013-02-08 16:17:44 UTC
What if you simply are wrong, but fail to see that you are wrong?
Orlacc
#30 - 2013-02-08 16:17:56 UTC
OP thinks this is an elf game. Wants to be a healer.


Just another in a long line of noobs who are clerks in RL but know how to run a business if only the world would acknowledge their brilliance.

"Measure Twice, Cut Once."

SoOza N'GasZ
L F C
Ethereal Dawn
#31 - 2013-02-08 16:19:13 UTC  |  Edited by: SoOza N'GasZ
im not wrong i know many people say this there are thousands of forum pages about it.

the reason successful games die is because they have an endgame and their updates become irrelivant to it or because the tech becomes outdated.

Im also not saying eve will die if it doesnt add more pve content, im just saying that it would be waaaay more interesting than it already is and for a large array of people... and it could become even more phenominal if this pve content is somehow interconnectable with the current pvp content ;)

Legba

Solstice Project
Sebiestor Tribe
Minmatar Republic
#32 - 2013-02-08 16:22:54 UTC
SoOza N'GasZ wrote:
im not wrong i know many people say this there are thousands of forum pages about it

*facepalm*
And there are even more people NOT demanding changes,
because they accept the game as it is and understand it.
SoOza N'GasZ
L F C
Ethereal Dawn
#33 - 2013-02-08 16:25:56 UTC
Solstice Project wrote:
SoOza N'GasZ wrote:
im not wrong i know many people say this there are thousands of forum pages about it

*facepalm*
And there are even more people NOT demanding changes,
because they accept the game as it is and understand it.


this is why i say additions and changes should be optional ones so that the y do not interfere with the current system or enhance it without upsetting it.

Legba

Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#34 - 2013-02-08 16:26:26 UTC
The problem with a single player story line, in a multiplayer game is:

unless you write /thousands/ of them, everyone runs through the same story. You're not discovering anything new. You're just treading water until you can go and do something with real people.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

SoOza N'GasZ
L F C
Ethereal Dawn
#35 - 2013-02-08 16:30:07 UTC
Steve Ronuken wrote:
The problem with a single player story line, in a multiplayer game is:

unless you write /thousands/ of them, everyone runs through the same story. You're not discovering anything new. You're just treading water until you can go and do something with real people.



it doesnt need to be a single storyline but it can be interaction with npcs before missions or random occurrances, it can be something that adds to the overall atmosphere... and if u create a base story u can branch all the other mission stories out of it ,,, and forever keep extending it...... this way its not a major game factor but an addition that gives the world personality and livelyness.

Legba

Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#36 - 2013-02-08 16:31:11 UTC
SoOza N'GasZ wrote:
Steve Ronuken wrote:
The problem with a single player story line, in a multiplayer game is:

unless you write /thousands/ of them, everyone runs through the same story. You're not discovering anything new. You're just treading water until you can go and do something with real people.



it doesnt need to be a single storyline but it can be interaction with npcs before missions or random occurrances, it can be something that adds to the overall atmosphere... and if u create a base story u can branch all the other mission stories out of it ,,, and forever keep extending it...... this way its not a major game factor but an addition that gives the world personality and livelyness.



What kind of interaction with NPCs?

What kind of Occurrences?

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Mallak Azaria
Caldari Provisions
Caldari State
#37 - 2013-02-08 16:36:22 UTC
SoOza N'GasZ wrote:
Im also not saying eve will die if it doesnt add more pve content, im just saying that it would be waaaay more interesting than it already is and for a large array of people... and it could become even more phenominal if this pve content is somehow interconnectable with the current pvp content ;)


We already have Faction Warfare.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Mallak Azaria
Caldari Provisions
Caldari State
#38 - 2013-02-08 16:41:36 UTC
SoOza N'GasZ wrote:
no but they could have a lot more if it was there and it was awesome because some people just like a good storyline or are you telling me uve never enjoyed a singleplayer game before


I've played plenty of single player games & loved them. I love them because the developers are able to dedicate all of their resources in to making that single player game great. You're asking CCP to pull resources & manpower away from the multiplayer aspect which is the lifeblood of EVE & use it to create more single player content. If I want to play a single player game then I'll play one, but I'm not going to pay money to the company on a monthly basis for it & I'm quite honestly shocked & surprised at how many people seem to think this is ok. There's a reason SWTOR didn't do very well.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

SoOza N'GasZ
L F C
Ethereal Dawn
#39 - 2013-02-08 16:42:12 UTC
Steve Ronuken wrote:
SoOza N'GasZ wrote:
Steve Ronuken wrote:
The problem with a single player story line, in a multiplayer game is:

unless you write /thousands/ of them, everyone runs through the same story. You're not discovering anything new. You're just treading water until you can go and do something with real people.



it doesnt need to be a single storyline but it can be interaction with npcs before missions or random occurrances, it can be something that adds to the overall atmosphere... and if u create a base story u can branch all the other mission stories out of it ,,, and forever keep extending it...... this way its not a major game factor but an addition that gives the world personality and livelyness.



What kind of interaction with NPCs?

What kind of Occurrences?


you shoul read my loong initial posts...

but that is ccps job just as an example i would suggest non disturbing audio or interactive cutscenes that are NOT EVER live footage, but that give you a feeling of getting to know the characters behind the missions or writing the mission stories so they are a bit more significant to things u have already been introduced to, currently the mission breifs are (say i was a noob) totally random , okay i need to save a hostage, but really i dont know any of the characters in the story or have any backround knowledge to why the situation is the way it is . also as i said i would like it if i could find a colony on an asteroid and either choose to loot and pillage them, dock up and whitness a different environment than stations where i can experience a storyline that i wouldnt have been able to unless i had found this rock.

and similar occurances that dont come from solid and announced game features but are random, surprising, immersive and intriguing. and many many more creative things could be added to eve to make it more realistic , alive , entertaining without disturbing the currently excellent other game mechanics.

(ild love it if i could build my own asteroid mini base in highsec to live in) or even in nullsec or wh and ad technology whitch makes it really hard or impossible to find

Legba

SoOza N'GasZ
L F C
Ethereal Dawn
#40 - 2013-02-08 16:46:10 UTC  |  Edited by: SoOza N'GasZ
Mallak Azaria wrote:
SoOza N'GasZ wrote:
no but they could have a lot more if it was there and it was awesome because some people just like a good storyline or are you telling me uve never enjoyed a singleplayer game before


I've played plenty of single player games & loved them. I love them because the developers are able to dedicate all of their resources in to making that single player game great. You're asking CCP to pull resources & manpower away from the multiplayer aspect which is the lifeblood of EVE & use it to create more single player content. If I want to play a single player game then I'll play one, but I'm not going to pay money to the company on a monthly basis for it & I'm quite honestly shocked & surprised at how many people seem to think this is ok. There's a reason SWTOR didn't do very well.


not really im saying they should either invest in more manpower or stop fixing stuff that works and fix stuff that doesnt. by the way man if they add more pve, that wouldnt stop you from paying for pvp yould be paying the same price for both.

and ccp would have higher player numbers and you possibly more people to shoot.

the reason SWTOR didnt do well was because it was terribly executed , and had bad gameplay and lack of atmosphere, it had nothing to do with its feature list or the games financial or feature structures. and it had a gay cartoon style.

SWTOR was simply not made by artists but overlayed by financial supression

Legba