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EVE update content

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SoOza N'GasZ
L F C
Ethereal Dawn
#1 - 2013-02-08 13:57:27 UTC
Ithink it is good ccp is fixing eve (very very very slowly) but i think eve needs a lot of new features in order to mature into a fully evolved Ip / MMORPG. I also am of the opinion the devs have lost sincere interest in the eve community as a fan base.

Could this be whats wrong with ccp?

In a widely read—and widely shared on Facebook—NY Observer article titled “Broken on Purpose: Why Getting It Wrong Pays More Than Getting It Right,” (emailed to me by a friend, a prominent blogger, with the subject line: “Why putting a lot of energy into building a Facebook presence is a sucker’s game”) PR strategist and social media expert Ryan Holiday succinctly laid out the case against the damage Facebook had inflicted upon its most active users with its recently rolled out Promote “option”:

It’s no conspiracy. Facebook acknowledged it as recently as last week: messages now reach, on average, just 15 percent of an account’s fans. In a wonderful coincidence, Facebook has rolled out a solution for this problem: Pay them for better access.

As their advertising head, Gokul Rajaram, explained, if you want to speak to the other 80 to 85 percent of people who signed up to hear from you, “sponsoring posts is important.”

In other words, through “Sponsored Stories,” brands, agencies and artists are now charged to reach their own fans—the whole reason for having a page—because those pages have suddenly stopped working.

This is a clear conflict of interest. The worse the platform performs, the more advertisers need to use Sponsored Stories. In a way, it means that Facebook is broken, on purpose, in order to extract more money from users. In the case of Sponsored Stories, it has meant raking in nearly $1M a day.

Legba

ChromeStriker
Sebiestor Tribe
Minmatar Republic
#2 - 2013-02-08 14:07:54 UTC
... Eve is one of very few mmo's still growing, and making money... and certainly the oldest...

It has also just brought out DUST 514, and there was a recent dev blog about how eve is going to expand and grow....

Whats was your problem?

Also Eve =/= facebook....

No Worries

SoOza N'GasZ
L F C
Ethereal Dawn
#3 - 2013-02-08 14:13:18 UTC
ChromeStriker wrote:
... Eve is one of very few mmo's still growing, and making money... and certainly the oldest...

It has also just brought out DUST 514, and there was a recent dev blog about how eve is going to expand and grow....

Whats was your problem?

Also Eve =/= facebook....

Please make missions and single player content more immersive with extensive storylines, possibly cutscenes and more atmosphere.

Planetside Pve and pure discovery exploration. (like jedi knight game.) in order to find very rare objects.

random encounters with super rare races and super rare item drops.

bring in a lot more pve elements and story to keep starters going.

beef up nullsec possibilities. all u can do in null and wh space is pvp, rat, mine , pi. there must be some more intriguing things to do when corp mates are not online.

^ things one can do on his or her own where one meets characters and experiences the eve universe in a face to face pve way.


I think we need WIS, it was an attraction point for many players and can be incorporated without disturbing the core game at all, yet bring players attracted to it and the many new feature possibilities it carries further into the eve universe.

WIS can bring a personal identification factor to eve which may boost duelling and pvp content to a huge extent. It also creates a community factor and opens doors to new industry options such as possibly the supply of alcohol and nutrition or other decorative accessories, 3rd person handgun holster draw duelling or even betting on 3rd person avatar pvp arenas.

the options to decorate your own cabin are long awaited and WIS in poses i think should be executed fairly easily creating internal corp social atmospheres and taking them to new extents.

POS functionality and accessibility is horrific. The access options are very complicated and unbalanced restricting certain people from having access to certain elements just to limit their access to tower controls. this is ridiculous.

EVE is a MMORG, It needs far more social and personification features in order to create an extended sense of individuality and so with individual presence within a virtual world full stop.

If you fear WIS will keep people out of space make space better. and stop messing around with more or less meaningless content expansions.


as i said in my last post

eve needs aliens people... for real... its a freakin' universal space game for crying out loud

I really think CCP is treating eve like a finished product adding to the already present luxury.... but I am quite sure this is what is hindering EVE from becoming a total sensation. If they treated it like a brand new MMORPG they could boost its numbers to great extents. They could do this by simply adding atmosphere and more humane interaction and occupation for solo players, more occurrence, more discovery one can simply come across generated by chance.

There should be individual meteorites in space that need to be scanned down containing colonies that start missions, that can be plundered and looted, be mined, or even occupied to establish player bases, thus taking away from the super simplified structure of Asteroid belts, planets and stations.
This would bring new dimensions to eve, new levels of exploration and again personification and sense of individuality. It would make the universe more believable and also far more interesting because it would create a sense of interaction between players and the universe its self. It would also give a far more advanced sense of inhabitation and present life.

Also to announce a feature like WIS in a product people pay for and dedicate a large portion of their lives to and not release it i consider to be an insult to the eve community. It takes away greatly from CCPs professional image and capability.

eve needs a lot of personality added that suits the current universe without it becoming a colorful toon kids game like WOW or KOTOR online If it is ever to advance beyond its current state of popularity or to hinder great loss of interest over time.

CCP please step on the gas, find people who can really make magic happen and let them make eve an almost real place, without making all the extra interaction a necessity. Please give people some real IP, a real world to discover, a real sandbox to live in, not just a space to shoot each other in and to supply market demand for shooting each other.


#206 Posted: 2013.02.03 15:57 | Report
2
In their last updates CCP constantly stressed they where listening to subscribers but truly I see a probable 60% of pple wanting content and nothing has happened.... for this game to have existed for a decade i consider it to be a joke.

Legba

ChromeStriker
Sebiestor Tribe
Minmatar Republic
#4 - 2013-02-08 14:16:50 UTC
... tl;dr...?

please....

No Worries

SoOza N'GasZ
L F C
Ethereal Dawn
#5 - 2013-02-08 14:19:45 UTC
ChromeStriker wrote:
... tl;dr...?

please....



what?

Legba

ChromeStriker
Sebiestor Tribe
Minmatar Republic
#6 - 2013-02-08 14:44:31 UTC
lol it means, too long; didnt read ...

give me a shortened version of whatever you just said...

No Worries

Solstice Project
Sebiestor Tribe
Minmatar Republic
#7 - 2013-02-08 14:50:36 UTC
Oh look, a qualified game designer!
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#8 - 2013-02-08 15:00:03 UTC
ChromeStriker wrote:
lol it means, too long; didnt read ...

give me a shortened version of whatever you just said...



Give me more things to do which aren't shooting real people. With a helping of 'eve is dying'

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

baltec1
Bat Country
Pandemic Horde
#9 - 2013-02-08 15:01:11 UTC
EVE isnt a single player game and we the players make the content in this game.
thecunning mrfox
Sebiestor Tribe
Minmatar Republic
#10 - 2013-02-08 15:01:21 UTC
Solstice Project wrote:
Oh look, a qualified game designer!


He must be, look at all them ideas. filled with them he is, filled I tell you! And, more importantly he used facebook as an example, clearly informed as well.


possibly my favorite bit:
"who can really make magic happen"

yes because magic is how CCP gets things done.
Mara Pahrdi
The Order of Anoyia
#11 - 2013-02-08 15:11:59 UTC  |  Edited by: Mara Pahrdi
SoOza N'GasZ wrote:
...
I also am of the opinion the devs have lost sincere interest in the eve community as a fan base.
...

/facepalm

Stopped reading when facebook got mentioned.

Remove standings and insurance.

SegaPhoenix
Chicks on Speed
Weapons Of Mass Production.
#12 - 2013-02-08 15:16:33 UTC
There used to be a day when we could weed these f*****s out on the undock of the noob systems.
Thur Barbek
Republic University
Minmatar Republic
#13 - 2013-02-08 15:21:00 UTC
SoOza N'GasZ wrote:

Please make missions and single player content more immersive with extensive storylines, possibly cutscenes and more atmosphere.
Things one can do on his or her own where one meets characters and experiences the eve universe in a face to face pve way.

Planetside Pve and pure discovery exploration. (like jedi knight game.) in order to find very rare objects.

Why expand single player content in a multiplayer game?

So like Dust 514?

SoOza N'GasZ wrote:

random encounters with super rare races and super rare item drops.

bring in a lot more pve elements and story to keep starters going.


So like Officer rats? Last I checked dropping a module worth ~20b is pretty decent. Most officer rats can drop a mod worth at least a few billion. Also the devs do a decent jobs of live events and story stuff near expansions. Id rather have them developing the game than running live events 24/7 in my opinion.

SoOza N'GasZ wrote:

beef up nullsec possibilities. all u can do in null and wh space is pvp, rat, mine , pi. there must be some more intriguing things to do when corp mates are not online.


And do exploration sites... and make capital ships... and use various weapons/ships not available in high/low sec... and moon mineral/reactions stuff. There are pirate faction missions as well. By the way, everything you can do in high/low sec you can do in nullsec... so idk where your coming from.

SoOza N'GasZ wrote:

I think we need WIS, it was an attraction point for many players and can be incorporated without disturbing the core game at all, yet bring players attracted to it and the many new feature possibilities it carries further into the eve universe.

WIS can bring a personal identification factor to eve which may boost duelling and pvp content to a huge extent. It also creates a community factor and opens doors to new industry options such as possibly the supply of alcohol and nutrition or other decorative accessories, 3rd person handgun holster draw duelling or even betting on 3rd person avatar pvp arenas.

the options to decorate your own cabin are long awaited and WIS in poses i think should be executed fairly easily creating internal corp social atmospheres and taking them to new extents.


WIS is debatable... It does not really add anything to the gameplay though, its all shiny visuals. And after what happened when they tried to release it the first time, I doubt we will see it for a while. If they added minigames or like a Dust 514 map inside so it had a purpose then maybe it would be ok.

SoOza N'GasZ wrote:

I really think CCP is treating eve like a finished product adding to the already present luxury.... but I am quite sure this is what is hindering EVE from becoming a total sensation. If they treated it like a brand new MMORPG they could boost its numbers to great extents. They could do this by simply adding atmosphere and more humane interaction and occupation for solo players, more occurrence, more discovery one can simply come across generated by chance.

There should be individual meteorites in space that need to be scanned down containing colonies that start missions, that can be plundered and looted, be mined, or even occupied to establish player bases, thus taking away from the super simplified structure of Asteroid belts, planets and stations.


As for scannable missions sites: Have you even tried exploration? There are a lot of fun things you can find. Everything you listed in the above quote except for establishing a player base at a mission site is possible already.

You seem to focus on stuff for the "solo player" throughout your whole post. Maybe you should realize your playing a sandbox multiplayer game... and join a corp... make some friends...
SoOza N'GasZ
L F C
Ethereal Dawn
#14 - 2013-02-08 15:22:01 UTC
baltec1 wrote:
EVE isnt a single player game and we the players make the content in this game.


but u do have to admit it is supposed to be a sandbox universe that pple spend a lot of time in... dont u think it would be nice to just do something on your own sometimes? or if u felt like it ? on the side ? or if it had 'more' to do with others rather than just the 5 o 6 things possible atm?

Legba

baltec1
Bat Country
Pandemic Horde
#15 - 2013-02-08 15:27:16 UTC
SoOza N'GasZ wrote:
baltec1 wrote:
EVE isnt a single player game and we the players make the content in this game.


but u do have to admit it is supposed to be a sandbox universe that pple spend a lot of time in... dont u think it would be nice to just do something on your own sometimes? or if u felt like it ? on the side ? or if it had 'more' to do with others rather than just the 5 o 6 things possible atm?

You honestly think there are only six thing to do?
Pewty McPew
EVE Corporation 2357451
#16 - 2013-02-08 15:30:21 UTC
I'll forego content if they would just let me open the damn CQ door.
SoOza N'GasZ
L F C
Ethereal Dawn
#17 - 2013-02-08 15:36:18 UTC
baltec1 wrote:
SoOza N'GasZ wrote:
baltec1 wrote:
EVE isnt a single player game and we the players make the content in this game.


but u do have to admit it is supposed to be a sandbox universe that pple spend a lot of time in... dont u think it would be nice to just do something on your own sometimes? or if u felt like it ? on the side ? or if it had 'more' to do with others rather than just the 5 o 6 things possible atm?

You honestly think there are only six thing to do?


market, exploration, wh pvp, Missions, pos, incursions, nullsec pvp, ratting( belts or sleepers),

all consist of shooting and looting and selling, which basicly are 2 things under different themes, shooting and looting being 2 and a 3rd being market selling buying and so forth...

then there is pi - 4

industry 5

mining 6

pos stuff and moon mining 7

ok nice the game still lacks interaction on a personal level with the universe itsself and and introduced story for me which is something essential to making it a believable place





look in general there are many things to to... im saying 'in general' exploration, incursions, ratting, pvp, missions are just shooting red crosses ... what i am asking for is more background story and visual entertainmentt

Legba

Thur Barbek
Republic University
Minmatar Republic
#18 - 2013-02-08 15:41:37 UTC  |  Edited by: Thur Barbek
SoOza N'GasZ wrote:

look in general there are many things to do... im saying 'in general' exploration, incursions, ratting, pvp, missions are just shooting red crosses ... what i am asking for is more background story and visual entertainmentt


Roleplaying corps and stuff like that exist. Also there is a story/background section of the forums. Also there is a ton of history buried in random item descriptions and throughout the wiki.

The majority of the "history" of eve comes from what players did though. The rise and fall of BoB... The battle of anake (however you spell that system.) The story of the one guy who came from nothing and now builds capital ships and owns a small industry empire (me). The destroyed monument due to WIS riots... The first titan wreck...

Eve is what you make it, its a sandbox. If you want history go look through the nullsec influence charts or read the "lore" sections of the forums.

And visual entertainment? its a game, not a movie. Go look at the shiny new missile effects and the cool skybox stuff that links together with other systems.
SoOza N'GasZ
L F C
Ethereal Dawn
#19 - 2013-02-08 15:50:07 UTC
Thur Barbek wrote:
SoOza N'GasZ wrote:

look in general there are many things to do... im saying 'in general' exploration, incursions, ratting, pvp, missions are just shooting red crosses ... what i am asking for is more background story and visual entertainmentt


Roleplaying corps and stuff like that exist. Also there is a story/background section of the forums. Also there is a ton of history buried in random item descriptions and throughout the wiki.

The majority of the "history" of eve comes from what players did though. The rise and fall of BoB... The battle of anake (however you spell that system.) The story of the one guy who came from nothing and now builds capital ships and owns a small industry empire (me). The destroyed monument due to WIS riots... The first titan wreck...

Eve is what you make it, its a sandbox. If you want history go look through the nullsec influence charts or read the "lore" sections of the forums.

And visual entertainment? its a game, not a movie. Go look at the shiny new missile effects and the cool skybox stuff that links together with other systems.


ya but i dont want to pretent do do more things like in rp

i really wanna do more things. :D i also want to find out from the alien races why they do what they do... not just read it :D

i also wanna see them how they really are in a humane environment which is why i would like wis

Legba

SoOza N'GasZ
L F C
Ethereal Dawn
#20 - 2013-02-08 15:54:27 UTC
@ thur barbek

1 eve is a multiplayer game that means many players play the same game... not a gangbang game where u can only do anything if it is with other players.

2 officer rats are super rare but only occur in nullsec, and actually arent super rare because they belong to one of the 4-6 or so rat races and with story i dont want to read 2 pages before every mission, i want to see people talking and acting like living beings and i would like what they say to really mean something in context with the surrounding ocurrances rather than just being random texts placed before every mission. i never said live events i am talking about incorporated story interaction and visual significance that one can experience and go through without loosing the connection to the rest of the eve world

3 build aps takes half a year to train for... if u train nothing else and ull never have money for a cap intill u have played eve for 3 years.
exploration - scan down shoot rats and find items is not my idea of a fun colorful time ... yeah its cool to do but i still want more to do more different things

4 as you said debatable, you have my opinion in my first 2 posts

5 "Everything you listed in the above quote except for establishing a player base at a mission site is possible already." this is not quite tue due to the fact that everything i said pretty much meant i want to do more than just shoot scan produce and sell, which is pretty much all you can do...no matter what context it is in.

Legba

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