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Give us the butterfly.

First post
Author
Princess Saskia
Hyperfleet Industries
#21 - 2013-02-07 10:33:36 UTC
I see no butterfly.....

Maybe I will just have to go outside then..

/P

 ♥ 

CCP Eterne
C C P
C C P Alliance
#22 - 2013-02-07 10:35:18 UTC
Moving from General Discussion to Features & Ideas.

EVE Online/DUST 514 Community Representative ※ EVE Illuminati ※ Fiction Adept

@CCP_Eterne ※ @EVE_LiveEvents

Iminent Penance
Your Mom's Boyfriends
#23 - 2013-02-07 10:42:36 UTC
No.

But if it happened, give us concord? Why not make it even more overkill with godmode npc cops in lawless space.

It'd be like planting 10,000 swat units all over africa. Imagine the brutal carnage! I love it
Archer Codename Duchess
Doomheim
#24 - 2013-02-10 02:45:47 UTC
ChaseX wrote:
Yeah because nullsec people want complete stranged to settle in their systems and then even need to protect them. Roll

Yeah because they'll make more money. By commandeering their ships/taxes. Not to mention this would cause people to move from high sec. You whiny b*tches cry about high sec, here it is. What fool would move to null without some stability or a system in place. These are very basic concepts that are completely open to adjustment/discussion; Yet all I hear is NO.

WHY NOT?
Archer Codename Duchess
Doomheim
#25 - 2013-02-10 03:01:45 UTC  |  Edited by: Archer Codename Duchess
Ultimately here's the problem. Why would anyone need to take their freighter/transport out to null to set up a sell order when nobody will buy their sh*t? Nobody "lives" out there and the benefits of trying to live out their are grossly disproportional to living in high sec. Let's see Faction warfare=tons of isk, High sec industry=tons of isk, High sec missioning=tons of isk. Should I go on??? I won't bother. This game is often described as having a steep learning curve, or that it's a game for intelligent folks. Well intelligent folks typically aren't going to trust a null sec alliance recruiter for ****. Not only that, intelligent folks know four secret things about Eve:

1. Playing the game is a risk. (If I fly that I can lose millions)

2. I can skill without playing. (I don't have to do much to get better)

3. I can make money without playing. (buy orders/sell orders, never leave station)

4. I can live in Highsec with all the advantages any null sec player has. (Why live out there?)

Unless CCP is hoping the beauty of space with these newer graphics is enough to entice some people out into the wilderness they better change some things. God forbid some of these established alliances have a chance to lose a system occasionally do to a rebellion of the lesser peoples. Unfortunately human history tells us that there have always been revolts; in this game it's possible but extremely unlikely. You would have to be an IDIOT to let someone get control of your corp or alliance in this game.

Any comment form Goonies/Goon lovers are irrelevant. Their good at only one game; they naturally don't want any changes as it would disrupt the delicate balance they're currently in (It won't last forever but they'll desperately try to make it last.).
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