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A few questions over the CSM Town Hall.

Author
rodyas
Tie Fighters Inc
#1 - 2013-02-04 08:09:56 UTC  |  Edited by: rodyas
I think some new points came across to me while listening to the CSM town hall podcast so wanted to ask some more questions about them.


One was over drones. I do have a big problem over them and wanted to ask about some responses to them.

Think one thing was CSM said, CCP was gonna release more tweaks on drones vs missions, so I think that made them relaxed more, then they said they are up to par with other weapons, or view other weapons being more important. If CCP does tweak missions, I might agree on that as in most weapons don't work well drones included, and it could be unfair for drones to work real well when most don't.

I am wondering if that is what the CSM meant. Drones really shouldn't be fixed too much solo, but only should be touched when a weapons balancing patch is done.



Also the view CSM had over the BC balance that deals with new skills and having to train more SP. I think I am contaminated by the players too much compared to the CSM's view really. I heard a lot of players talk about having all the skills or flying so many cool ships, I never found it too interesting to just train BC and skip over cruisers or just to train for one type of ship class. I mean logi is cool or command ships, but how can you never train Black OPs as well?

It seems CSM thought just going for command ships was a cool thing and most players would want that, rather then to be expected to train multiple ship classes up.

To me, I was gonna get cruiser lvl 5 anyways, so what CCP is doing, just adds extra time. But like CSM said, if I wasn't gonna train cruisers just go for command ships, then its faster. And could be helpful to new players. I know in the beginning you had static attributes but can now change them. I grew to like that whole, have everything at the fingertips that changing attributes allows, and seems hard to go back to just training and flying one ship class.

Any CSM thoughts are nice. On that.



Last but not least, is the heinous issue of hi sec vs null.

I kind of wanted more perspective in a way. One CSM person just generally said, null sec is much harder then hi sec. Or that its too much that you have to take everything to hi sec then back to null sec.

I do agree in a sense, that hi sec is easy or could be easier then null sec, if I abused it. But I always thought null sec was cooler then hi sec. Easier vs cooler. But I usually don't abuse hi sec too much, so its hard for me to list specifics why hi sec is easier then null sec. Besides that second point of trade is too hard in null, and hi sec has it way easier.

I am mostly curious if CSM have any ideas to that really.

I suppose there are a few ways to go about it really. You could just raise taxes in hi sec, or just give more slots to stations in null. Or you could give specialized slots to null sec. Or you could just do a POS rebalance to help industry in null. Well there is also resources, would still have to buy everything in hi sec, unless it was profitable to take it to null. Or you could just go the super ores route. Those are of course all game mechanic routes.

I did have the perspective on players though, and them changing I suppose for null sec to improve, but if it is too much, Suppose you can just do it the game mechanics way. As in null and low sec fight and gank way too much, be hard to really improve trade down there. Always have to take stuff to hi sec, since only safe place to sell. In null you can add slots and super ores, but there will only be in the alliance trade hubs because of how dangerous it is. But suppose alliance only trade hubs aren't too bad. Plus it might force PVP alliances to accept PVE players, so they can create their own trade hub, and have it function well.

I did like how someone said, ratters have it too easy down there. Kind of shows I suppose why anoms were cut down there.


Disclaimer: It did seem the majority of people do not like missions or having to do 20 of them, but I always have. So if anything here is just too strange or unacceptable, just say I shouldn't do so many missions as much, then clarity will reach my mind.

Signature removed for inappropriate language - CCP Eterne