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Warping is warped.

Author
ITTigerClawIK
Galactic Rangers
#41 - 2013-02-04 11:49:48 UTC
dam it im in work atm so could someone please link a vid of the explanation given in cowboy bebop on why things in hyperspace can not interact with anything from reality, thats the theory i always go with when i go through a planet station or star.
Abrazzar
Vardaugas Family
#42 - 2013-02-04 11:55:48 UTC
I always thought the ship got wrapped in a bubble with negative friction and thus is physically incapable of exerting any force on any matter outside the bubble. And the reason there is a maximum speed for ships is that the inactive warp core causes friction on space and manoeuvring is done via shifting friction on one side or another, like a tank, not with thrusters, microwarpdrives reducing the general friction, thus allowing higher speeds and the engine exhaust is just super heated plasma used for heat sinking.
Sadayiel
Caldari Provisions
Caldari State
#43 - 2013-02-04 12:00:54 UTC
Insenia Rascope wrote:
http://io9.com/5963263/how-nasa-will-build-its-very-first-warp-drive

As far as I understand this theory, you create a bubble around your ship which contains local 'normal-spacetime'. You can displace this entire bubble towards another point in our three-dimensional space.

So, you don't travel through anything, you transport local space through higher dimensions towards your destination



Hahaha What trully amuses me it's that Prof. Farnsworth was right.. it's not the ship who moves but the universe who travels faster than light.. Futurama was right!!!


On the other hand i always tought most of capsuleer dislike the ***Loading*** screen after warp , and somewhat they preferred a gradual displacement of the Virtual view provided by the pod.


Kitanga
Lowsec Border Marshals
#44 - 2013-02-04 14:14:57 UTC
warping through a planet has that funnel graphic that kind of makes it acceptable.
it is the warping through a station (when you warp after un-docking) that i find problematic in accepting as plausible.
NEONOVUS
Mindstar Technology
Goonswarm Federation
#45 - 2013-02-04 16:27:11 UTC
Kitanga wrote:
warping through a planet has that funnel graphic that kind of makes it acceptable.
it is the warping through a station (when you warp after un-docking) that i find problematic in accepting as plausible.

Well if you timed it right you could come out of warp inside the station and thus get around the door.
But it would take a tactical genius to do so.
Tul Breetai
Impromptu Asset Requisition
#46 - 2013-02-04 16:57:06 UTC
9:40-10:40

There's nothing worse than an EVE player, generally considered to be top of the food chain in the MMO world, that cannot smacktalk with wit and coherency.

Chandaris
Immortalis Inc.
Shadow Cartel
#47 - 2013-02-04 17:02:44 UTC
confirming magnets.
ITTigerClawIK
Galactic Rangers
#48 - 2013-02-04 17:04:40 UTC
Tul Breetai wrote:



thankyou my man you are a god send :-P
Garai Nolen
Deep Core Mining Inc.
Caldari State
#49 - 2013-02-04 19:59:34 UTC  |  Edited by: Garai Nolen
Arduemont wrote:
Time runs slower in instances of lower gravity, relative to other instances of space time. So, Astronauts who go to the moon etc are actually living in an instance where time is running slower than it was running down on earth.


No. Time "runs slower" IN a gravity well. When astronauts come back to Earth they have actually experienced MORE time than we did (EDIT: of course, for the specific case of astronauts, it's actually highly dependent on their exact orbital altitude, time spent in orbit, and acceleration getting to/from orbit.. the GR and SR components could easily go either way or balance out perfectly, depending, and I'm not crunching the numbers just for this forum post).

Starting from the point where you got the basic assumption backwards, the rest is... just, no.
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