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Fighters are pointless now.

First post
Author
Evil Celeste
#81 - 2011-10-11 12:11:07 UTC
Poor guy cant see the difference between reality and internet spaceships. Sad

Wacktopia
Fleet-Up.com
Keep It Simple Software Group
#82 - 2011-10-11 12:16:44 UTC
Ciel Dunois wrote:
Fighters will have their tracking nerf more than 3 times with the increase of resolution from 125 to 400.

Now by itself is not a problem, but you gotta remember that fighters orbit their target at 1km, meaning you're going to need high tracking with fighters don't.


That means that fighters will no longer be able to hit STATIONARY BATTLESHIPS.


Heavies have the same resolution (400). Tho, I don't know if fighter's tracking is lower than heavies? (cba to check).

Kitchen sink? Seriousy, get your ship together -  Fleet-Up.com

Jada Maroo
Native Freshfood
Minmatar Republic
#83 - 2011-10-11 12:18:58 UTC
Karim alRashid wrote:


Confirming an imaginary spaceship in an online game is analogous to real-life naval ship.

That said, carriers are multi-purpose - either logistics or combat ships depending on fit.


The roles of space ships in Eve are based on real naval ship roles. Not precisely, of course, but close enough that you're not bastardizing the english language when you call them by their class. An interdictor is made to interdict, not mine veldspar. A destroyer is meant to pop frigates, not haul freight. A carrier's role is precisely what it sounds like. It is not meant to be a repair ship, it is meant to be a long distance gank ship.
Tippia
Sunshine and Lollipops
#84 - 2011-10-11 12:22:38 UTC
Wacktopia wrote:
Heavies have the same resolution (400). Tho, I don't know if fighter's tracking is lower than heavies? (cba to check).
No and yes. Heavies have current resolution (125) and track more than 3× better.
Karim alRashid
Starboard.
#85 - 2011-10-11 12:38:13 UTC
Jada Maroo wrote:
Karim alRashid wrote:


Confirming an imaginary spaceship in an online game is analogous to real-life naval ship.

That said, carriers are multi-purpose - either logistics or combat ships depending on fit.


The roles of space ships in Eve are based on real naval ship roles. Not precisely, of course, but close enough that you're not bastardizing the english language when you call them by their class. An interdictor is made to interdict, not mine veldspar. A destroyer is meant to pop frigates, not haul freight. A carrier's role is precisely what it sounds like. It is not meant to be a repair ship, it is meant to be a long distance gank ship.


Sorry, but APPARENTLY it's meant to be a repair ship ALSO -


  • it has bonuses for the repair role
  • it has a specific unique module for the repair role
  • it has specific unique skills for the repair role
  • and it has specific operation mode for the repair role


And after all of the above, you come and claim that it's not meant for a repair role and all of the above is accidental? Riiiiiight!

Pain is weakness leaving the body http://www.youtube.com/user/AlRashidKarim/videos

ITTigerClawIK
Galactic Rangers
#86 - 2011-10-11 12:39:56 UTC
Jada Maroo wrote:
Evil Celeste wrote:
Carriers role is LOGISTICS - you know, REMOTE REPAIR.

Not dps.


Yeah, because when the USS Nimitz launches F-18s they're flying off to repair stuff.

Seriously, you're a tard.



this made me chuckle Big smile

and it sums up pretty much how i feel about carriers.
ITTigerClawIK
Galactic Rangers
#87 - 2011-10-11 12:42:38 UTC
Karim alRashid wrote:
Jada Maroo wrote:
Karim alRashid wrote:


Confirming an imaginary spaceship in an online game is analogous to real-life naval ship.

That said, carriers are multi-purpose - either logistics or combat ships depending on fit.


The roles of space ships in Eve are based on real naval ship roles. Not precisely, of course, but close enough that you're not bastardizing the english language when you call them by their class. An interdictor is made to interdict, not mine veldspar. A destroyer is meant to pop frigates, not haul freight. A carrier's role is precisely what it sounds like. It is not meant to be a repair ship, it is meant to be a long distance gank ship.


Sorry, but APPARENTLY it's meant to be a repair ship ALSO -


  • it has bonuses for the repair role
  • it has a specific unique module for the repair role
  • it has specific unique skills for the repair role
  • and it has specific operation mode for the repair role


And after all of the above, you come and claim that it's not meant for a repair role and all of the above is accidental? Riiiiiight!


so explain what fighters are for then? what do they do better than fighter bombers if the nerf actually happened?
Jada Maroo
Native Freshfood
Minmatar Republic
#88 - 2011-10-11 12:52:36 UTC
Karim alRashid wrote:


Sorry, but APPARENTLY it's meant to be a repair ship ALSO -


  • it has bonuses for the repair role
  • it has a specific unique module for the repair role
  • it has specific unique skills for the repair role
  • and it has specific operation mode for the repair role


And after all of the above, you come and claim that it's not meant for a repair role and all of the above is accidental? Riiiiiight!


I "claim" nothing of the sort, so don't put words in my mouth. Clearly the bonuses are intentional. They are intentionally stupid, and have nothing to do with the role of the class. And they lead stupid people to make stupid statements like "the role of carriers is supposed to be logistics ships." No, that is the role of a logistics ship. If there is a need for a capital logistics ship, then CCP should make a proper ship instead of tacking it onto a ship that makes no sense in having it.
Alxea
Unstable Pirate Sharks Of The Damed Sea
#89 - 2011-10-11 12:54:25 UTC
So the bring more ewar to the table to allow fighters to be effective agenst subcaps is a pretty hard concept to grasp it seems. Herp Derp...
Karim alRashid
Starboard.
#90 - 2011-10-11 13:13:24 UTC
ITTigerClawIK wrote:
Karim alRashid wrote:
Jada Maroo wrote:
Karim alRashid wrote:


Confirming an imaginary spaceship in an online game is analogous to real-life naval ship.

That said, carriers are multi-purpose - either logistics or combat ships depending on fit.


The roles of space ships in Eve are based on real naval ship roles. Not precisely, of course, but close enough that you're not bastardizing the english language when you call them by their class. An interdictor is made to interdict, not mine veldspar. A destroyer is meant to pop frigates, not haul freight. A carrier's role is precisely what it sounds like. It is not meant to be a repair ship, it is meant to be a long distance gank ship.


Sorry, but APPARENTLY it's meant to be a repair ship ALSO -


  • it has bonuses for the repair role
  • it has a specific unique module for the repair role
  • it has specific unique skills for the repair role
  • and it has specific operation mode for the repair role


And after all of the above, you come and claim that it's not meant for a repair role and all of the above is accidental? Riiiiiight!


so explain what fighters are for then? what do they do better than fighter bombers if the nerf actually happened?


Do you understand that your question is inconsequential ?

After I state reasons that carriers are meant to be also repair ships, you ask about fighters? Really?

Pain is weakness leaving the body http://www.youtube.com/user/AlRashidKarim/videos

ITTigerClawIK
Galactic Rangers
#91 - 2011-10-11 13:15:12 UTC
sorry quoted wrong post.
Karim alRashid
Starboard.
#92 - 2011-10-11 13:16:41 UTC
Jada Maroo wrote:
Karim alRashid wrote:


Sorry, but APPARENTLY it's meant to be a repair ship ALSO -


  • it has bonuses for the repair role
  • it has a specific unique module for the repair role
  • it has specific unique skills for the repair role
  • and it has specific operation mode for the repair role


And after all of the above, you come and claim that it's not meant for a repair role and all of the above is accidental? Riiiiiight!


I "claim" nothing of the sort, so don't put words in my mouth.


Oh, you surely said:

Jada Maroo wrote:

A carrier's role is precisely what it sounds like. It is not meant to be a repair ship, it is meant to be a long distance gank ship.


So when I come and say that you claimed that a carrier is not meant for a repair role, I specifically refer your own words, quoting:

Quote:

It is not meant to be a repair ship


Anything not clear?

Pain is weakness leaving the body http://www.youtube.com/user/AlRashidKarim/videos

Karim alRashid
Starboard.
#93 - 2011-10-11 13:21:17 UTC
ITTigerClawIK wrote:
sorry quoted wrong post.


OK, then I think fighters should be re-purposed to anti-capital role, with fighter bombers doing that same role, but better and on a different ship.

It's nothing new or unique, if you look what kinds of anti-X weapons we have, for any X you'll find various weapons - turrets, missiles, drones.

So no big deal that we'll have several kinds of anti-capital weapons as well.

If needed, fighters may be changed to be an anti-capital weapon with different traits than other anti-capital weapons, but in any case, the anti-capital role seems appropriate.

Pain is weakness leaving the body http://www.youtube.com/user/AlRashidKarim/videos

Jada Maroo
Native Freshfood
Minmatar Republic
#94 - 2011-10-11 13:23:57 UTC  |  Edited by: Jada Maroo
Karim alRashid wrote:
Jada Maroo wrote:


I "claim" nothing of the sort, so don't put words in my mouth.


Oh, you surely said:

Jada Maroo wrote:

A carrier's role is precisely what it sounds like. It is not meant to be a repair ship, it is meant to be a long distance gank ship.


So when I come and say that you claimed that a carrier is not meant for a repair role, I specifically refer your own words, quoting:

Quote:

It is not meant to be a repair ship


Anything not clear?



Oh look how you conveniently cut your previous sentence short and expected me not to notice. That's clever. Here, let me quote the whole thing for you since you seem to have forgotten:

Quote:
you come and claim that it's not meant for a repair role and all of the above is accidental? Riiiiiight!


Yeah I clearly claimed all that was accidental. Except I didn't. Seriously, kindergarten level word games aren't gonna win you any arguments with me.

I don't know how anyone in their right mind could make a natural common sensical leap that carriers = repair platforms. It's dumb and doesn't make sense. If battleships had a mining bonus tacked on out of nowhere, would you say battleships are mining vessels? No, because they aren't. And the bonus would be bizarre and obviously not belong there.
leich
Nocturnal Romance
Cynosural Field Theory.
#95 - 2011-10-11 13:42:26 UTC
Karim alRashid wrote:
Jada Maroo wrote:
Evil Celeste wrote:
Carriers role is LOGISTICS - you know, REMOTE REPAIR.

Not dps.


Yeah, because when the USS Nimitz launches F-18s they're flying off to repair stuff.

Seriously, you're a tard.


Confirming an imaginary spaceship in an online game is analogous to real-life naval ship.

That said, carriers are multi-purpose - either logistics or combat ships depending on fit.


You are a tard

'Fleet Support'

Support being the Key word.

Thats RR, DPS, Comand Links,

You know supporting a Sub cap Fleet.
Ishtanchuk Fazmarai
#96 - 2011-10-11 13:44:52 UTC  |  Edited by: Ishtanchuk Fazmarai
(doublepost)

Roses are red / Violets are blue / I am an Alpha / And so it's you

Ishtanchuk Fazmarai
#97 - 2011-10-11 13:45:50 UTC
CCP Spitfire wrote:
Thank you for the feedback! Please have a look at (...) by CCP Tallest about the changes to fighters.


Hey, what are you doing? Since when did you start attending to common sense suggestions by players? What will be next, nerf the outrageous NEx prices by 60%? Twisted

Roses are red / Violets are blue / I am an Alpha / And so it's you

Sir Substance
Sebiestor Tribe
Minmatar Republic
#98 - 2011-10-11 13:51:04 UTC
Good god, time to unsubscribe to this monstrosity of a thread!

The beatings will continue until posting improves. -Magnus Cortex

Official Eve Online changelist: Togglable PvP. - Jordanna Bauer

Djakku
U Subbed M8
#99 - 2011-10-11 13:51:37 UTC
It's all about tracking and orbiting, a stationary fighter with 400m sig res will hit a stationary battleship, just as Garde II's do (who also have 400m sig res) But fighters aren't stationary, fighters orbit!
Ivana Twinkle
Viziam
Amarr Empire
#100 - 2011-10-11 14:02:55 UTC
MY fighters were never useful to begin with.
Carriers are just the logistic ships of capitals with some drones to get on killmails with.