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Crime & Punishment

 
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1.1 Billion Bounty (EASY)

Author
Red Frog Rufen
Red Frog Freight
Red-Frog
#21 - 2013-02-06 15:01:04 UTC
StonerPhReaK wrote:
The hull cost of a ship plus what was exploded (modules/rigs/cargo) effect the bounty payout.

You get 20% of the total worth of everything that was destroyed.

Ship 100m
Mods 100m
Total 200m
His bounty is 20m
Explode his vessel
You get 20m

Had his bounty been 40m you would have gotten 40m.

To score a 1b bounty you would need to kill him in a 5b ship.


cargo doesn't count toward the bounty.

also insurance of the ship is removed from the total before the 20% apply.
Maeltstome
Ten Thousand Days
#22 - 2013-02-06 15:16:32 UTC
Feyd Rautha Harkonnen wrote:
Kaivar Lancer wrote:
The bounty system is ****. Half of EVE have bounties on their heads, but the system is so broken that no-one can be ****** collecting them.


+1

Bounties should create a triggerable kill-right for each 1b bounty IF the player ALSO has a negative security status. :)

i.e.
Player A has a 1.5b bounty AND a sec status of -0.8: Anyone can trigger a kill right in hisec on him. If he grinds sec status above 0, the kill right cannot be activated until it falls below 0 again.

Make this even more compelling by having a 'Bounty Hunting Skill', that for each level trained reduces the threshold in which the killright can be triggered. i.e. If I have Bounty Hunting 5, I can trigger the killright at 100m, not 1b :)

Done; bounty hunting made into an actual EVE profession, in a way that ties into existing 'being a criminal has consequences' mechanic...who knew...

:)


below -0.5 you are killable regardless, without repurcussions. Basically you are asking for a system that is already in place.

I'd also like to confirm that having a 4.5B corp bounty makes this game pointless to play. So boring when people actually WANT to fight you, eh?
Teardrop Butterfly
Republic Military School
Minmatar Republic
#23 - 2013-02-06 15:54:05 UTC
Hmmm. Scar looks like Voldemort.
I like explosions.
Ra Jackson
Aliastra
Gallente Federation
#24 - 2013-02-07 08:38:52 UTC
Maeltstome wrote:

below -0.5 you are killable regardless, without repurcussions. Basically you are asking for a system that is already in place.


You surely mean "below -5"
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