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Consequences of A Bored Null

Author
Rellik B00n
Republic Military School
Minmatar Republic
#1 - 2013-01-30 19:15:55 UTC  |  Edited by: Rellik B00n
We are all aware of the situation out there in null sec.

What is our problem is when we start seeing threads on a consistent basis generated by null alliance members or their alts.

threads that attempt to erode the very nature of eve.

Lets examine the sectors of space that eve is split into and decide whether they need attention.

1. Null Sec
working as intended? Probably not. The conflict drivers appear to be broken. Sov battles are soul destroying and a chore. Static ISK fountains. Force projection. Lots and lots of areas requiring work.

2. Worm Holes
no complaints, the inhabitants of worm holes appear to be the happiest eve players at the moment.

3. Low sec
Under populated. No unique reason to visit this area in terms of resources but FW is providing much needed life. FW working much better than first implementation but still requires additional iterations.

4. High sec
working as intended. Combat still occurs here on a regular basis. As the NPC factions control these areas of space it seems logical that they are the safest to gather many resources in - most secure and policed. High end resources and rewards such as moon goo, faction and officer items and high end minerals are not available here - rightly. NPC corporations provide somewhere for new pilots to start but also for many of our alts to work from.

if I was to prioritise CCPs workload for the coming year based on system security my list would look like this:
1. null sec
2. low sec
3. high sec and worm holes.

What we are experiencing at the minute is the conquering armies of null sec running out of things to conquer. They have hit a hard edge - partly through their own actions and partly through CCPs game design. As a result of hitting that edge they have turned inward - where could they conquer next?

low sec is sort of pointless - by default if you own null sec you can use your resources to take low sec so mentally you already own these areas. Worm holes dont allow force projection which makes them a much tougher nut to crack. This is easily seen by the lack of any of the large null sec alliances as a force in worm hole conquest.

which leaves high sec. If CCP are lobbied enough they will look to change high sec - a little here, a little there, until the conditions are such that the conquering hoardes can move in and allow our faction NPC empires to be rulers in name only.

Increasing the problem further is the fact that each account has 3 character slots. We know from previous experience that CCP keep an eye on these forums. Major threadnoughts in the past have gotten their attention. In effect with 3 characters per account the current residents of null sec that are pushing for game change in empire can create a thread that looks like lively discussion but in fact is all the same people having a conversation.

to those of us living freely in our own area of the sandbox ask the following:

of a given request for change, who will benefit most?
[Of a request for change ask: Who Benefits?](https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=199765)
Andski
Science and Trade Institute
Caldari State
#2 - 2013-01-30 19:18:06 UTC
What are the "static ISK fountains" in nullsec?

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Natsett Amuinn
Caldari Provisions
Caldari State
#3 - 2013-01-30 19:21:29 UTC
When an ostrich burries its head in the sand, my gun doesn't vanish; I still shoot it.

That's pretty much the impression I get from this thread.

Focus on null, and no one will notice that there are high sec mechanics that are directly related to many peoples problems with null sec.


I bet you would ingore the stain on your ceiling as well.
Untill your roof falls on you while you're sleeping.
Rellik B00n
Republic Military School
Minmatar Republic
#4 - 2013-01-30 19:21:33 UTC  |  Edited by: Rellik B00n
Andski wrote:
What are the "static ISK fountains" in nullsec?


you tell me what they are for 10 easy points!

edit: heheh first 2 replies from the biggest alliance in game? Coincidence? :tinfoil:
[Of a request for change ask: Who Benefits?](https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=199765)
Kari Juptris
Dreddit
Test Alliance Please Ignore
#5 - 2013-01-30 19:22:51 UTC
Tell me more about these static fountains. I'd love to go park five accounts right on top of them.
Snow Axe
Republic Military School
Minmatar Republic
#6 - 2013-01-30 19:24:43 UTC
Rellik B00n wrote:
4. High sec
working as intended.


Stopped reading right here.

"Look any reason why you need to talk like that? I have now reported you. I dont need to listen to your bad tone. If you cant have a grown up conversation then leave the thread["

Rellik B00n
Republic Military School
Minmatar Republic
#7 - 2013-01-30 19:25:57 UTC
boom. Well here we all are, you bored null players I was talking about and little old me Smile

heres a clue about the static resources:


Static

adjective Also, stat·i·cal.
1.
pertaining to or characterized by a fixed or stationary condition.
[Of a request for change ask: Who Benefits?](https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=199765)
Reppyk
The Black Shell
#8 - 2013-01-30 19:26:04 UTC
Lowsec isn't "FW". FW is just a small part of the lowsec area.

Get out.

I AM SPACE CAPTAIN REPPYK. BEWARE.

Proud co-admin of frugu.net, a French fansite about EVE !

Shamus O'Reilly
Candy Cabal
#9 - 2013-01-30 19:27:59 UTC
Rellik B00n wrote:
We are all aware of the situation out there in null sec.

What is our problem is when we start seeing threads on a consistent basis generated by null alliance members or their alts.

threads that attempt to erode the very nature of eve.

Lets examine the sectors of space that eve is split into and decide whether they need attention.

1. Null Sec
working as intended? Probably not. The conflict drivers appear to be broken. Sov battles are soul destroying and a chore. Static ISK fountains. Force projection. Lots and lots of areas requiring work.

2. Worm Holes
no complaints, the inhabitants of worm holes appear to be the happiest eve players at the moment.

3. Low sec
Under populated. No unique reason to visit this area in terms of resources but FW is providing much needed life. FW working much better than first implementation but still requires additional iterations.

4. High sec
working as intended. Combat still occurs here on a regular basis. As the NPC factions control these areas of space it seems logical that they are the safest to gather many resources in - most secure and policed. High end resources and rewards such as moon goo, faction and officer items and high end minerals are not available here - rightly. NPC corporations provide somewhere for new pilots to start but also for many of our alts to work from.

if I was to prioritise CCPs workload for the coming year based on system security my list would look like this:
1. null sec
2. low sec
3. high sec and worm holes.

What we are experiencing at the minute is the conquering armies of null sec running out of things to conquer. They have hit a hard edge - partly through their own actions and partly through CCPs game design. As a result of hitting that edge they have turned inward - where could they conquer next?

low sec is sort of pointless - by default if you own null sec you can use your resources to take low sec so mentally you already own these areas. Worm holes dont allow force projection which makes them a much tougher nut to crack. This is easily seen by the lack of any of the large null sec alliances as a force in worm hole conquest.

which leaves high sec. If CCP are lobbied enough they will look to change high sec - a little here, a little there, until the conditions are such that the conquering hoardes can move in and allow our faction NPC empires to be rulers in name only.

Increasing the problem further is the fact that each account has 3 character slots. We know from previous experience that CCP keep an eye on these forums. Major threadnoughts in the past have gotten their attention. In effect with 3 characters per account the current residents of null sec that are pushing for game change in empire can create a thread that looks like lively discussion but in fact is all the same people having a conversation.

to those of us living freely in our own area of the sandbox ask the following:

of a given request for change, who will benefit most?


1: POSs

2: Nullsec sov war mechanics
3: Nullsec conflict drivers
4: Nullsec Industry

5: Then focus on lowsec for all i care. In all honesty there is nothing wrong with lowsec outside of FW mechanics which are working better than ever. Yes, nothing is wrong with lowsec. Isk made is double if not triple than hisec. The issue is a majority of hisec players are risk averse to travel from hisec to lowsec. This issue lies in hisec mechanics not lowsec.

6: Hisec needs a small rebalancing on par with lowsec and nullsec. Not a sheer industry killing isk fountain killer that some people call for. Just subtle shifts in ways to make isk. This working alongside of a nullsec rework on industry and reasons to LIVE in null for the average player (and their indie alts) will work many kinks out of the current issues. Hisec industry needs a nerf. not to perfect refining or slower build times etc. But in the sheer amount of build and research slots allowed. Lets face it, there are TOO MANY build/research slots available to EVERYONE in hisec.

I will admit fully that i have not lived in nullsec but i do know many who have lived there or tried to. Industry can work in nullsec as is. but it is very tedious compared to hisec and isk making on alliance scale can be done much more easily through other mechanics.

"I swear there are more people complaining over "nullsecers complaining" then actual nullsec people complaining."

Rellik B00n
Republic Military School
Minmatar Republic
#10 - 2013-01-30 19:28:45 UTC  |  Edited by: Rellik B00n
Reppyk wrote:
Lowsec isn't "FW". FW is just a small part of the lowsec area.

Get out.


Rellik B00n wrote:
3. Low sec
Under populated. No unique reason to visit this area in terms of resources but FW is providing much needed life. FW working much better than first implementation but still requires additional iterations.


FW is providing much needed life.

until you are prepared to read the thread,

Get out.
[Of a request for change ask: Who Benefits?](https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=199765)
Trendon Evenstar
Olympus Gods
#11 - 2013-01-30 19:29:25 UTC
We love to post, this should not surprise anyone- however, post locations and methods of static isk fountains please.

I really really hope you're not talking about anomalies. I spent 2 1/2 hours last night and farmed up 200m with an ishtar. Sure I could do a little better and a little worse with different ships and fighters and such. All the while dodging hostile gangs.

I think I could do a little better in highsec with L4 missions and not even have to pay attention. So- where are the isk fountains?
Herzog Wolfhammer
Sigma Special Tactics Group
#12 - 2013-01-30 19:29:51 UTC
Wow didn't take long for the establishment to jump right into this thread, and the same crowd. Are you guys running a word parsing bot here?

Bring back DEEEEP Space!

Din Chao
#13 - 2013-01-30 19:39:49 UTC
Trendon Evenstar wrote:
We love to post, this should not surprise anyone- however, post locations and methods of static isk fountains please.

I really really hope you're not talking about anomalies. I spent 2 1/2 hours last night and farmed up 200m with an ishtar. Sure I could do a little better and a little worse with different ships and fighters and such. All the while dodging hostile gangs.

I think I could do a little better in highsec with L4 missions and not even have to pay attention. So- where are the isk fountains?

Hilarious
NEONOVUS
Mindstar Technology
Goonswarm Federation
#14 - 2013-01-30 19:40:06 UTC  |  Edited by: NEONOVUS
Simple fix to hisec industry stuff.

Turn 20 slots into 10, award all current items in queue completed to owners (It is a fair thing).
Thus the hisec matter is solved as now its make a POS or go expand out over the slots.

Time takes is 1 dt.
Well maybe more depending on the awarding of items.

Also there was a thread already posted of the moons.
Why?
Because time travel
Piugattuk
Litla Sundlaugin
#15 - 2013-01-30 19:41:30 UTC
Natsett Amuinn wrote:
When an ostrich burries its head in the sand, my gun doesn't vanish; I still shoot it.

That's pretty much the impression I get from this thread.

Focus on null, and no one will notice that there are high sec mechanics that are directly related to many peoples problems with null sec.


I bet you would ingore the stain on your ceiling as well.
Untill your roof falls on you while you're sleeping.


You can say hi sec wo's are related to null sec mechanics too, I put a post up giving null everything they would ever want...they said NO, they want one thing above all, a hi sec that has no economy and broke players all in the name of "risk vs reward" merry go round they think will magically send players to them so they can have a hoot shooting'em up when in reality if they economy of hi is continued to be nerfed me and my alts are gonna leave eve because what's the point if I cannot do things I like.

Besides all the infighting that corps experience who wants to deal with inner circles of corp mates who are more equal then others.

Null isk faucets...if there are none how the heck do null alliances pay for everything they got....if it's tied to hi sec on how they make isk then why mess with hi...see how that works...dog chasing it's tail.



Shamus O'Reilly
Candy Cabal
#16 - 2013-01-30 19:44:15 UTC
NEONOVUS wrote:
Simple fix to hisec industry stuff.

Turn 20 slots into 10, award all current items in queue completed to owners (It is a fair thing).
Thus the hisec matter is solved as now its make a POS or go expand out over the slots.

Time takes is 1 dt.
Well maybe more depending on the awarding of items.

Also there was a thread already posted of the moons.
Why?
Because time travel

looks like someone actually understands hisec does have an issue that isnt a nullseccer...

honesly its true. Drop hisec's indie slots and one major issue is in check. but it must be done while a nullsec industry revamp happens

"I swear there are more people complaining over "nullsecers complaining" then actual nullsec people complaining."

Rellik B00n
Republic Military School
Minmatar Republic
#17 - 2013-01-30 19:45:09 UTC
NEONOVUS wrote:
Simple fix to hisec industry stuff.

Turn 20 slots into 10, award all current items in queue completed to owners (It is a fair thing).
Thus the hisec matter is solved as now its make a POS or go expand out over the slots.

Time takes is 1 dt.
Well maybe more depending on the awarding of items.

Also there was a thread already posted of the moons.
Why?
Because time travel


Rellik B00n wrote:
to those of us living freely in our own area of the sandbox ask the following:

of a given request for change, who will benefit most?
[Of a request for change ask: Who Benefits?](https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=199765)
Dasola
New Edens Freeports
#18 - 2013-01-30 19:45:27 UTC
NEONOVUS wrote:
Simple fix to hisec industry stuff.

Turn 20 slots into 10, award all current items in queue completed to owners (It is a fair thing).
Thus the hisec matter is solved as now its make a POS or go expand out over the slots.

Time takes is 1 dt.
Well maybe more depending on the awarding of items.

Also there was a thread already posted of the moons.
Why?
Because time travel


Actually this "Fix" would hurt everyone, including those 0.0 power blocks, since they shop at Jita anyways...

Or actually, lets do it, im sure you fellows would love to pay douple price on everything...

We are Minmatar, Our ship are made of scraps, but look what our scraps can do...

Shamus O'Reilly
Candy Cabal
#19 - 2013-01-30 19:47:19 UTC  |  Edited by: Shamus O'Reilly
Dasola wrote:
NEONOVUS wrote:
Simple fix to hisec industry stuff.

Turn 20 slots into 10, award all current items in queue completed to owners (It is a fair thing).
Thus the hisec matter is solved as now its make a POS or go expand out over the slots.

Time takes is 1 dt.
Well maybe more depending on the awarding of items.

Also there was a thread already posted of the moons.
Why?
Because time travel


Actually this "Fix" would hurt everyone, including those 0.0 power blocks, since they shop at Jita anyways...

Or actually, lets do it, im sure you fellows would love to pay douple price on everything...

do it while nullsec indie gets a revamp and you wont have as much of an issue. nullsec indie alts would be brought into alliance and WORK nullsec for their indie. this would actually free up slots so hiseccers could still use it.

Edit: The game needs a working rebalance over hisec and nullsec together. not one major patch for either or. Hell get nullsec indie working in a rapid pace and youd see the Jita market work along the same lines as alliances could actually SELL surplus to hisec

"I swear there are more people complaining over "nullsecers complaining" then actual nullsec people complaining."

Trendon Evenstar
Olympus Gods
#20 - 2013-01-30 19:50:00 UTC
Din Chao wrote:
Trendon Evenstar wrote:
We love to post, this should not surprise anyone- however, post locations and methods of static isk fountains please.

I really really hope you're not talking about anomalies. I spent 2 1/2 hours last night and farmed up 200m with an ishtar. Sure I could do a little better and a little worse with different ships and fighters and such. All the while dodging hostile gangs.

I think I could do a little better in highsec with L4 missions and not even have to pay attention. So- where are the isk fountains?

Hilarious


Are you literate enough to elaborate?
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