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Dev Blog: A Weekend of Epic Destruction in EVE Online

First post
Author
CCP Explorer
C C P
C C P Alliance
#21 - 2013-01-29 19:45:20 UTC
Sable Moran wrote:
CCP Manifest wrote:
...yet I must set the record straight that this weekend’s battles did not in fact bust DUST 514 connections to the beta. You’ll have to just try harder space pilots!
Oh dear...

You really should not have said that.
Oh, why not? Blink

Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @CCP_Explorer

Minsc
Phoenix Order
#22 - 2013-01-29 19:48:57 UTC
Finde learth wrote:
CCP Manifest wrote:
One universe. One massive war in real time. Yes, DUST 514 the PS3 MMOFPS does share the same server as EVE (Tranquility)


hey,if you know the difference between Tranquility and Serenity, you should not say "One Universe". That's Two Universes.


Dust is no longer on SISI. it was moved to TQ at beginning of Jan.
Sofia Wolf
Ubuntu Inc.
The Fourth District
#23 - 2013-01-29 20:03:14 UTC  |  Edited by: Sofia Wolf
To be completely honest that obnoxious, lag infested blob fest in Asakai is nothing to brag about. So even if we disregard single digit frame rates, and minutes required to activate modulus, this was hardly quality PvP content (with exception of some smart tackling and smart bomb usage by FW people early in the fight), most of it was just rush to dog pile and killmail whore. Only reason people are excited about it is because of novelty, but disregarding that it is just as bad, if not worse, content then structure grinding.

Hint 4 CCP, if you want to promote some good PvP content there is much better material out here, RnK for example.

Jessica Danikov > EVE is your real life. the rest is fantasy. caught in a corporation. no escape from banality. open up yours eyes, peer through pod good and seeeeeee. I'm just a poor pilot, I need no sympathy. because I'm easy scam, easy go, little isk, little know. anyway the solar wind blows...

Dersen Lowery
The Scope
#24 - 2013-01-29 20:04:27 UTC
Minsc wrote:
Finde learth wrote:
CCP Manifest wrote:
One universe. One massive war in real time. Yes, DUST 514 the PS3 MMOFPS does share the same server as EVE (Tranquility)


hey,if you know the difference between Tranquility and Serenity, you should not say "One Universe". That's Two Universes.


Dust is no longer on SISI. it was moved to TQ at beginning of Jan.


You're thinking of Singularity. Serenity is the Chinese server, which is indeed a separate instance because the Chinese government is like that.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Forlorn Wongraven
Habitual Euthanasia
Pandemic Legion
#25 - 2013-01-29 20:06:48 UTC
Sofia Wolf wrote:
Hint 4 CCP, if you want to promote some good PvP content there are much material out here, RnK for example.


When RnK uses Triage Archon everybody loves it, when we roll Triage Archons in fleets it is: "****ing blobbers". GF

Winner ATXI , 3rd place ATXII, winner ATXIII, 2nd ATXIV - follow me on twitter: @ForlornW

mkint
#26 - 2013-01-29 20:09:48 UTC
Lesson learned: you must be a wage slave to a massive coalition if you want to have any chance of having any real effect on eve. Also lol at the favoritism in the reporting.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

CCP Manifest
CCP Retirement Home
#27 - 2013-01-29 20:36:44 UTC
Sofia Wolf wrote:
Hint 4 CCP, if you want to promote some good PvP content there is much better material out here, RnK for example.


We do promote the RnK videos all the time on social media :)

======== o7 _CCP Manifest | Public Relations and Social Media | @ccp_manifest_

Sofia Wolf
Ubuntu Inc.
The Fourth District
#28 - 2013-01-29 20:39:31 UTC
CCP Manifest wrote:
Sofia Wolf wrote:
Hint 4 CCP, if you want to promote some good PvP content there is much better material out here, RnK for example.


We do promote the RnK videos all the time on social media :)


Give them a community spotlight article.Smile

Jessica Danikov > EVE is your real life. the rest is fantasy. caught in a corporation. no escape from banality. open up yours eyes, peer through pod good and seeeeeee. I'm just a poor pilot, I need no sympathy. because I'm easy scam, easy go, little isk, little know. anyway the solar wind blows...

Ishtanchuk Fazmarai
#29 - 2013-01-29 21:17:07 UTC
*cough, cough*

*steps in and turns on jerk-o-matic*

Quote:
CCP has focused too much in players whose point is to band with others as that leads to !!Headlines!!, but then it turns that most players play the game for their own reasons and CCP has been making their life miserable or just left them in a corner with only a few toys for years since Apochrypha.


In the last days since I activated a PLEX, I've logged in for two hours, mostly to tinker with my avatar.

Go figure how much !!excited!! i am about whatever the nullsec attention whores did this last weekend. I am seriously thinking about buying one year of subscription in advance just to keep myself informed.

*disengages jerk-o-matic and goes play Planetside 2, aka DUST 514 Lite*

Roses are red / Violets are blue / I am an Alpha / And so it's you

Besbin
Blue Republic
RvB - BLUE Republic
#30 - 2013-01-29 23:02:40 UTC
Now, I'm just thinking out loud here... But... COULD it, in any way possible and within any reasonable or unreasonable timeframe, be technically optional to hot switch a node? Theoretically, abstractionally and totally without any promises or expectations :-)

Most definitely not without freezing the node for a short while, but without outright disconnecting everyone on it.

Could be fun to see how far the war on lag can really go :-)
Sephira Galamore
Inner Beard Society
Kvitravn.
#31 - 2013-01-29 23:19:11 UTC
Besbin wrote:
Now, I'm just thinking out loud here... But... COULD it, in any way possible and within any reasonable or unreasonable timeframe, be technically optional to hot switch a node? Theoretically, abstractionally and totally without any promises or expectations :-)

Most definitely not without freezing the node for a short while, but without outright disconnecting everyone on it.

Could be fun to see how far the war on lag can really go :-)


I thought about that, too, while reading the blog.
And I think the most likely scenario to ever do that would be to enable 0% TiDi. That is possible and does exactly what we want - put the server on hold for a bit. Ideally you want to show a notification first to warn everyone on the impending pause.
Now the tricky part.. moving it, while paused, to the reinforced node.. and making something so the client still thinks he is connected.
Gods, the server guys propably are in pain just from reading this ...
mildr
Dawning
#32 - 2013-01-30 00:24:39 UTC
It is absolutely amazing, how many of my friends that don't play Eve online, have asked me about the game and this 'event', due to the publicity it accumulated through thirdparty newssites.

It brings joy to see how interested they all get when I try to explain to them what happened and what it all means.

Makes me very proud of the game, to have this sort of reaction from both RL friends that aren't that into mmo games, and people I now consider close friends, that i met through other online communities.

GJ participants in The battle of Asakai.
And gj CCP for making the only proper mmo space game.
Janus Mandu
Doomheim
#33 - 2013-01-30 00:38:25 UTC
Eve writes the best stories in the MMO universe.
C DeLeon
Ministry of War
Amarr Empire
#34 - 2013-01-30 02:17:08 UTC
Another proof that the costumers themselves are still the best marketing "tools". But seriously! I have seen today more new characters on the hun channel than ever.
(and now give us a battle recorder please Twisted)
Ashina Sito
Center for Advanced Studies
Gallente Federation
#35 - 2013-01-30 03:52:37 UTC
The incident in Asakai is a great demonstration of an adjustment to Titan bridges I have been talking about for over a year.

Titans should have go though the bridge they create. Ether at the end of the cycle or when the Cyno ship is destroyed.

This changes the Bridge from a tactical weapon to a strategic weapon. Fielding the Titan to attack some pilots knocking over a small POS is not a worthy target to send a Titan too. (Yes the situation in Asakai was an error.) That means that you would not have used the Titan to bridge. Instead the attacking fleet would move from gate to gate, providing more opportunity to encounter more players/gangs/fleets. It would remove the "Direct to fight from POS" problem that Titan bridges create.

This still leaves the Bridges available in more strategic situations where fielding the Titan makes sense. Players that are willing to put the Titan at risk in less important situations would still be able to do so. In the end Eve would have more fights like this and New Eden would be better for it.

Yonis Kador
KADORCORP
#36 - 2013-01-30 05:49:43 UTC  |  Edited by: Yonis Kador
My favorite thing about the battle in Asakai was how quickly news of the event spread throughout New Eden.

In less than 30 minutes, noobs were talking about it in Amarr and Jita local and it was being discussed on player channels like EvE Radio. Random players were flying system to system through high sec posting the link to the EN24 live feed just to share the event with others.

"Check this out! Massive battle in Asakai!"

I watched the feed for a bit but I suspect watching a time-dilated video is less entertaining than playing EvE time-dilated. So I was looking forward to these after-battle reports. Thanks for that. I'm pretty surprised CCP wasn't aware of the EN24 live-feed since the link popped up in my local chat in like 6 high-sec systems.

IMO, these kinds of battles are totally awe-inspiring and while maybe accidental, probably do more for null-sec recruitment than any stated potential for increased wealth.

YK

EDIT: On a side note, after watching the video in the blog cranked up to 1080p (I missed that bit the first time through.) the quality here is a ton improved over what I was watching during the fight. It's a shame we can't record massive battles like this and reproduce them exactly on a test server afterward. An instant-replay of sorts where the amount of data being transmitted would be a nonissue. It would be great. It would allow fleet commanders to fly through and spot weaknesses in their ranks. Or maybe ISD reporters could fly through and give a play-by-play. Hell, it could be commentated like sports with close-ups of specific kills and explosions.
Illusive Wolf
Illusion Exploration
#37 - 2013-01-30 07:19:53 UTC
Someone told me 'open your map, it makes things faster' while I was in Asakai. It actually did too, but my map was configured with 'ships destroyed in 24 hours' and there was just a VAST red spotch around Poinen. My first thought was, oh dear, we broke the Eve stats, it thinks we're in Poinen and that there's 17,000 ships dead. LOL CCP you silly fail devs........

Now I just feel sorry for RvB that their thunder was, if not stolen, at least shared with an impromptu squabble in Asakai.
Terrorfrodo
Interbus Universal
#38 - 2013-01-30 09:34:20 UTC
Nullsec people and their idea of fun... why do you think a battle is more fun or epic because it had 2700 people in it instead of 200? What do more people add to the experience except TiDi and lag?

Well, to each their own. I'll stay in w-space and continue to 'miss' those fights with no regrets.

At any rate it is obvious that TiDi, while a cool and powerful feature, adds to the problem eventually because everyone has so much more time to move to the slow-motion blobfest through undilated systems and make the blob even worse.

.

vanich
Capital Supplies
#39 - 2013-01-30 10:38:02 UTC
Terrorfrodo wrote:


At any rate it is obvious that TiDi, while a cool and powerful feature, adds to the problem eventually because everyone has so much more time to move to the slow-motion blobfest through undilated systems and make the blob even worse.


IMO this is actually a good thing, it enables more players to actually take part in such events. So EVE with TiDi is better for it than without
Madlof Chev
GoonWaffe
Goonswarm Federation
#40 - 2013-01-30 12:20:54 UTC
Ishtanchuk Fazmarai wrote:
*cough, cough*

*steps in and turns on jerk-o-matic*

Quote:
CCP has focused too much in players whose point is to band with others as that leads to !!Headlines!!, but then it turns that most players play the game for their own reasons and CCP has been making their life miserable or just left them in a corner with only a few toys for years since Apochrypha.


In the last days since I activated a PLEX, I've logged in for two hours, mostly to tinker with my avatar.

Go figure how much !!excited!! i am about whatever the nullsec attention whores did this last weekend. I am seriously thinking about buying one year of subscription in advance just to keep myself informed.

*disengages jerk-o-matic and goes play Planetside 2, aka DUST 514 Lite*


M

M

O

if you want to sit there and play on your own find another game instead of whining incessantly