These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

Anti cloak

Author
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#21 - 2013-01-29 16:21:52 UTC
if you want safeish mining go HS

BYDI recruitment closed-ish

Daichi Yamato
Jabbersnarks and Wonderglass
#22 - 2013-01-29 16:22:52 UTC
bait him so that when he attacks u and ur brosefs tackle him and blow him up. if he comes back, do it again...and again, until he stops coming back.

if u aren't prepared to attack the cloaker when he comes for u then u dnt belong in null sec, its as simple as that. u have no right to be able to rat in null sec without any risk. having help nearby to mitigate the risk of being attacked should be the standard.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Willow corpus
State War Academy
Caldari State
#23 - 2013-01-29 16:47:07 UTC
Daichi Yamato wrote:
bait him so that when he attacks u and ur brosefs tackle him and blow him up. if he comes back, do it again...and again, until he stops coming back.

if u aren't prepared to attack the cloaker when he comes for u then u dnt belong in null sec, its as simple as that. u have no right to be able to rat in null sec without any risk. having help nearby to mitigate the risk of being attacked should be the standard.


I risk my ship ratting in null, you can easily log out at the station gates, and log in bubble them catch the people trying to safe up. or jump into the system and catch the people who dont see local fast enough.

But when the cloaker is most likely part of a large coalition, (lets say he is actually part of goonswarm - why goonswarm, because in mycase thats who it is-)

when the cloaker is a goon, and lets say you have 5 people in cruisers ready to pvp him when he engages (and scrams) suddenly your pvp fit ratting ships is surrounded by carriers or bridged a fleet in) what now?
Gizznitt Malikite
Agony Unleashed
Agony Empire
#24 - 2013-01-29 17:04:40 UTC

Dealing with AFK campers is the most basic hurdle every nullsec alliance goes through....

Seriously... I realize they are a PITA.... I realize they hurt your isk/hour... but they are something you just have to cope with...

And why on earth would they cyno in 5 carriers? What are you ratting in? A carrier?

It's bling that attracts these people... don't fly bling, and it won't be worth the effort for them to AFK camp your system...
If they are still camping you when you have drakes roaming about.... then they aren't there for the kills... and they are winning just by prevent you from ratting...



Daichi Yamato
Jabbersnarks and Wonderglass
#25 - 2013-01-29 17:20:52 UTC
Willow corpus wrote:


I risk my ship ratting in null, you can easily log out at the station gates, and log in bubble them catch the people trying to safe up. or jump into the system and catch the people who dont see local fast enough.


u risk ur ship? but u instantly know when a bad guy is in local. trust me, the reason u hardly ever lose ur ratting ship in null is not 'because ur good'. its because there is so little risk. why do u think everyone is always telling u that null is safer than low sec?

Quote:

But when the cloaker is most likely part of a large coalition, (lets say he is actually part of goonswarm - why goonswarm, because in mycase thats who it is-)

when the cloaker is a goon, and lets say you have 5 people in cruisers ready to pvp him when he engages (and scrams) suddenly your pvp fit ratting ships is surrounded by carriers or bridged a fleet in) what now?


have u even tried this? didnt think so.

if they cyno a fleet then why dnt u cyno ur own fleet in? why do u think its normal to be able to hold the most valuable space in the game without the need to defend it?

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Titch Gunnarson
Native Freshfood
Minmatar Republic
#26 - 2013-01-29 17:24:41 UTC
best solution is to remove local, and do not do anything about cloakers.

It is funny, cause i am never afk when i cloak in a bear system, it already gives me pleasure to see them dock up and not make any isk at all. I can make isk on an alt meanwhile....probably i am doing it wrong?

Big smile

on and OP....stop crying here and quit eve. I can have your stuff.
Willow corpus
State War Academy
Caldari State
#27 - 2013-01-29 17:32:46 UTC  |  Edited by: Willow corpus
Daichi Yamato wrote:
Willow corpus wrote:


I risk my ship ratting in null, you can easily log out at the station gates, and log in bubble them catch the people trying to safe up. or jump into the system and catch the people who dont see local fast enough.


u risk ur ship? but u instantly know when a bad guy is in local. trust me, the reason u hardly ever lose ur ratting ship in null is not 'because ur good'. its because there is so little risk. why do u think everyone is always telling u that null is safer than low sec?

Quote:

But when the cloaker is most likely part of a large coalition, (lets say he is actually part of goonswarm - why goonswarm, because in mycase thats who it is-)

when the cloaker is a goon, and lets say you have 5 people in cruisers ready to pvp him when he engages (and scrams) suddenly your pvp fit ratting ships is surrounded by carriers or bridged a fleet in) what now?


have u even tried this? didnt think so.

if they cyno a fleet then why dnt u cyno ur own fleet in? why do u think its normal to be able to hold the most valuable space in the game without the need to defend it?



ok I (a peon in my alliance) will somehow organize a counter-hotdrop, and have everyone on standby just for the possiblity that the afk cloaker is at his keyboard waiting for me to start ratting..... do you see how unreasonable that sounds.



I dont lose alot of ships ratting because, I pay attention. I have to pay attention to local to rat in nullsec and if I get up pour a drink or deal with a real life emergency I know that chance of me leaving my computer for just aminute may result in my demise.


I am content with how the system works right now, (I would just have a better game experience if I afk cloakers wherent so prominent)
Willow corpus
State War Academy
Caldari State
#28 - 2013-01-29 17:35:05 UTC
Titch Gunnarson wrote:
best solution is to remove local, and do not do anything about cloakers.

It is funny, cause i am never afk when i cloak in a bear system, it already gives me pleasure to see them dock up and not make any isk at all. I can make isk on an alt meanwhile....probably i am doing it wrong?

Big smile

on and OP....stop crying here and quit eve. I can have your stuff.



I am not the op, I just happen to think that afk cloaking is too easy of a way to disrupt operations, risking virtually nothing to cause so much grief seems unbalanced
Daichi Yamato
Jabbersnarks and Wonderglass
#29 - 2013-01-29 17:55:15 UTC  |  Edited by: Daichi Yamato
Willow corpus wrote:


ok I (a peon in my alliance) will somehow organize a counter-hotdrop, and have everyone on standby just for the possiblity that the afk cloaker is at his keyboard waiting for me to start ratting..... do you see how unreasonable that sounds.



then it sounds like ur entire alliance doesnt deserve to be there, they should be prepared to protect their assets (including their pilots). u line their coffers with isk, so if they dnt protect u, find an alliance that will. that is not unreasonable, thats teamwork.

Quote:

I dont lose alot of ships ratting because, I pay attention. I have to pay attention to local to rat in nullsec and if I get up pour a drink or deal with a real life emergency I know that chance of me leaving my computer for just aminute may result in my demise.


I am content with how the system works right now, (I would just have a better game experience if I afk cloakers wherent so prominent)


so paying attention and hiding in caves is all u need to do to live in the most dangerous space in eve? hold the phone!
that sounds much more exciting than players having to work together and physically defend their assets.

really, a covert group should be able to sneak behind enemy lines and attack any exposed link in the isk chain. But, since they cant because they can always be seen coming, afk cloaking is the best way to gimp an enemies isk income. its an alternative to attacking supply lines

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Gizznitt Malikite
Agony Unleashed
Agony Empire
#30 - 2013-01-29 18:38:39 UTC
Willow corpus wrote:

ok I (a peon in my alliance) will somehow organize a counter-hotdrop, and have everyone on standby just for the possiblity that the afk cloaker is at his keyboard waiting for me to start ratting..... do you see how unreasonable that sounds.

Successfully organize a trap like this and perhaps you won't always be a peon...

Willow corpus wrote:

I dont lose alot of ships ratting because, I pay attention. I have to pay attention to local to rat in nullsec and if I get up pour a drink or deal with a real life emergency I know that chance of me leaving my computer for just aminute may result in my demise.

I am content with how the system works right now, (I would just have a better game experience if I afk cloakers wherent so prominent)


I understand you loathing of AFK cloaky campers... In truth, I consider it a lame tactic too... And if the issue of "using local chat as an intel tool" ever get's resolved to not be so in favor of you "getting safe" the moment a neutral enters system, I'll support anti-cloaker technology (in my opinion, a new combat probe that allows you to scan down a cloaked vessel and warp to them would be acceptable, as long as it took 40-60 seconds to complete a scan so it can't be used to catch active pilots, nor be used to decloak cloakers traversing gate camps!). But until local being used as an intel tool get's a nerf, I just cannot support anti-cloaking technology... The two are coupled... and if you add anti-cloaking technology and leave local as it is, you end up with completely safe systems and game mechanics that result in a too safe nullsec!
Omnathious Deninard
University of Caille
Gallente Federation
#31 - 2013-01-29 19:04:32 UTC
In before Nikk Narrel,
AFK cloaking is caused by having local.

If you don't follow the rules, neither will I.

Nikk Narrel
Moonlit Bonsai
#32 - 2013-01-29 21:44:35 UTC
Omnathious Deninard wrote:
In before Nikk Narrel,
AFK cloaking is caused by having local.

You nailed it beautifully.
Sean Parisi
Blackrise Vanguard
#33 - 2013-01-29 22:55:13 UTC
Cloaks do NOT lock down systems. YOU DO. You choose to allow the hypothetical 'What ifs" to dictate whether you play the game and continue on with your life, whether you lock yourself in your basement or go outside.

Lets ban War Decs because some CEO's tell their entire corp never to undock. Because they might be killed by War Dec.

Essentially it is your over reaction that gives power to cloakers. Your inability to comprehend and out think your opposition. The entire premise of cloak ships is to act in an assassination fashion. To selectively choose targets and dictate the engagement - At the same time these ships are extremely vulnerable to regular military forces. You choose to rather evade the target and not play, rather then actually taking action to bait and destroy them.
Danika Princip
GoonWaffe
Goonswarm Federation
#34 - 2013-01-29 23:04:20 UTC
There's been an AFK cloaker in one of the systems I like to rat in for about a week now.

I went somewhere else and got on with it.

There's one ion the system I like to build in too.

I ignore him and continue to do my thing.



If I rat, I use a BC or a HAC. Cheap enough that they'll pay for themselves in a couple of hours. Sure, I COULD use a 3bil+ vindicator for 50mil ticks, but why bother when I can spend less than a tenth of the price for 30-40 mil ticks?


You're in nullsec. Anything you undock in is already dead. Don't fly what you can't afford to replace twice over.
Fluffy Sheep
Contra Operative Knights
#35 - 2013-01-29 23:30:18 UTC  |  Edited by: Fluffy Sheep
Quote:
You choose to rather evade the target and not play, rather then actually taking action to bait and destroy them.



Yes, because we can really tell whether the cloaky is afk or active. Nothing like stopping what you would otherwise do to bait someone for the whole day who it turns out in the end isn't actually there... or decides that you are baiting so sits back smiling. So you what? Carry on as usual the next day to find that ****, they are now randomly back and are now screwing you over. Giggles 'n enjoyment of the game for one player at least right?

Never asked for removal of cloaking, just something realistic that can be done to counter them. Something that an active person can do to make game play at least semi enjoyable for more than just the one cloaked.

Quit with the crap about "you do it to yourselves". We are human beings attempting to play a game for at least some sort of enjoyment. This mechanic as it is, is not friendly or compatible with basic human nature. The cloaky has the upper hand and will continue too have the upper hand until it's ballanced in some way. People are merely wanting a PRACTICAL and workable counter that doesn't involve some fantasy role play crap where all the players online aren't alts of the same person or afk or mindless, emotionless robots.

At the moment, the most practical solution is to log as moving to new systems invariably lands you in the same spot with the same issue. Possibly with an alt of the last cloaky even. Also, the more kills a cloaky gets, the more they come back. It's a loose /loose for those on the receiving end.

RANT RANT.
Daichi Yamato
Jabbersnarks and Wonderglass
#36 - 2013-01-29 23:36:07 UTC
Fluffy Sheep wrote:
Quote:
You choose to rather evade the target and not play, rather then actually taking action to bait and destroy them.



Yes, because we can really tell whether the cloaky is afk or active. Nothing like stopping what you would otherwise do to bait someone for the whole day who it turns out in the end isn't actually there... or decides that you are baiting so sits back smiling. So you what? Carry on as usual the next day to find that ****, they are now randomly back and are now screwing you over. Giggles 'n enjoyment of the game for one player at least right?

Never asked for removal of cloaking, just something realistic that can be done to counter them. Something that an active person can do to make game play at least semi enjoyable for more than just the one cloaked.

Quit with the crap about "you do it to yourselves". We are human beings attempting to play a game for at least some sort of enjoyment. This mechanic as it is, is not friendly or compatible with basic human nature. The cloaky has the upper hand and will continue too have the upper hand until it's ballanced in some way. People are merely wanting a PRACTICAL and workable counter that doesn't involve some fantasy role play crap where all the players online aren't alts of the same person or afk or mindless, emotionless robots.

At the moment, the most practical solution is to log as moving to new systems invariably lands you in the same spot with the same issue. Possibly with an alt of the last cloaky even. Also, the more kills a cloaky gets, the more they come back. It's a loose /loose for those on the receiving end.

RANT RANT.


then go back to hi-sec or WH space. no afk cloakers there

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Sean Parisi
Blackrise Vanguard
#37 - 2013-01-29 23:44:35 UTC
Fluffy Sheep wrote:
Quote:
You choose to rather evade the target and not play, rather then actually taking action to bait and destroy them.



Yes, because we can really tell whether the cloaky is afk or active. Nothing like stopping what you would otherwise do to bait someone for the whole day who it turns out in the end isn't actually there... or decides that you are baiting so sits back smiling. So you what? Carry on as usual the next day to find that ****, they are now randomly back and are now screwing you over. Giggles 'n enjoyment of the game for one player at least right?

Never asked for removal of cloaking, just something realistic that can be done to counter them. Something that an active person can do to make game play at least semi enjoyable for more than just the one cloaked.

Quit with the crap about "you do it to yourselves". We are human beings attempting to play a game for at least some sort of enjoyment. This mechanic as it is, is not friendly or compatible with basic human nature. The cloaky has the upper hand and will continue too have the upper hand until it's ballanced in some way. People are merely wanting a PRACTICAL and workable counter that doesn't involve some fantasy role play crap where all the players online aren't alts of the same person or afk or mindless, emotionless robots.

At the moment, the most practical solution is to log as moving to new systems invariably lands you in the same spot with the same issue. Possibly with an alt of the last cloaky even. Also, the more kills a cloaky gets, the more they come back. It's a loose /loose for those on the receiving end.

RANT RANT.


Well here is a pretty fun fact, your mining? Great! Okay. Align out, while you mine! Use a Procurer [maybe even add warp core stabilizers]. You see, if its a manticore, you can actually kill it with your procurer using drones. You also have a substantial tank to literally tank him. Arazu? Rapier? well once they uncloak they have a 5 second re calibration time [At max skills] which gives you time to warp away. If they are warping to you uncloaked you may pick them up on D-Scan.

Man, surviving is hard!
Titch Gunnarson
Native Freshfood
Minmatar Republic
#38 - 2013-01-30 07:01:58 UTC
Fluffy Sheep wrote:
Quote:
You choose to rather evade the target and not play, rather then actually taking action to bait and destroy them.



Yes, because we can really tell whether the cloaky is afk or active. Nothing like stopping what you would otherwise do to bait someone for the whole day who it turns out in the end isn't actually there... or decides that you are baiting so sits back smiling. So you what? Carry on as usual the next day to find that ****, they are now randomly back and are now screwing you over. Giggles 'n enjoyment of the game for one player at least right?

Never asked for removal of cloaking, just something realistic that can be done to counter them. Something that an active person can do to make game play at least semi enjoyable for more than just the one cloaked.

Quit with the crap about "you do it to yourselves". We are human beings attempting to play a game for at least some sort of enjoyment. This mechanic as it is, is not friendly or compatible with basic human nature. The cloaky has the upper hand and will continue too have the upper hand until it's ballanced in some way. People are merely wanting a PRACTICAL and workable counter that doesn't involve some fantasy role play crap where all the players online aren't alts of the same person or afk or mindless, emotionless robots.

At the moment, the most practical solution is to log as moving to new systems invariably lands you in the same spot with the same issue. Possibly with an alt of the last cloaky even. Also, the more kills a cloaky gets, the more they come back. It's a loose /loose for those on the receiving end.

RANT RANT.


So...if in RL i would hide myself on your office floor will you stop working? Cause i might do something to you?

IM A NINJA

Hakan MacTrew
Konrakas Forged
Solyaris Chtonium
#39 - 2013-01-30 07:08:34 UTC
Sean Parisi wrote:
Fluffy Sheep wrote:
Quote:
You choose to rather evade the target and not play, rather then actually taking action to bait and destroy them.



Yes, because we can really tell whether the cloaky is afk or active. Nothing like stopping what you would otherwise do to bait someone for the whole day who it turns out in the end isn't actually there... or decides that you are baiting so sits back smiling. So you what? Carry on as usual the next day to find that ****, they are now randomly back and are now screwing you over. Giggles 'n enjoyment of the game for one player at least right?

Never asked for removal of cloaking, just something realistic that can be done to counter them. Something that an active person can do to make game play at least semi enjoyable for more than just the one cloaked.

Quit with the crap about "you do it to yourselves". We are human beings attempting to play a game for at least some sort of enjoyment. This mechanic as it is, is not friendly or compatible with basic human nature. The cloaky has the upper hand and will continue too have the upper hand until it's ballanced in some way. People are merely wanting a PRACTICAL and workable counter that doesn't involve some fantasy role play crap where all the players online aren't alts of the same person or afk or mindless, emotionless robots.

At the moment, the most practical solution is to log as moving to new systems invariably lands you in the same spot with the same issue. Possibly with an alt of the last cloaky even. Also, the more kills a cloaky gets, the more they come back. It's a loose /loose for those on the receiving end.

RANT RANT.


Well here is a pretty fun fact, your mining? Great! Okay. Align out, while you mine! Use a Procurer [maybe even add warp core stabilizers]. You see, if its a manticore, you can actually kill it with your procurer using drones. You also have a substantial tank to literally tank him. Arazu? Rapier? well once they uncloak they have a 5 second re calibration time [At max skills] which gives you time to warp away. If they are warping to you uncloaked you may pick them up on D-Scan.

Man, surviving is hard!

This.

I'm going to have to get on SiSi to see who wins out of a bomber and a tanked Mack using Warrior IIs. My money's on the Mack.
Siobhan MacLeary
Doomheim
#40 - 2013-01-30 09:08:57 UTC
Someone who is AFK and cloaked up is not a threat. They are merely a potential threat, and the continued calls for a nerf to the ability to cloak up and be AFK is simply a symptom of cowardice, which is not a problem CCP can solve.

Should you wish to claim I am one of the perpetrators of this very effective form of psychological warfare, please note that I live in a wormhole. People being cloaked up is a way of live for me, and unlike cowardly nullbears, the only way for me to know when someone is watching me from 300km away behind a cloak is catching them activating a hole or getting shot at.

Put on your big boy pants and don't let the psychological warfare get to you. If you want to play a game without risk, you don't belong in EVE. If you want to play EVE, you need to accept the potential risk of people who choose to sit in space, AFK and cloaked.

Until you accept the inherent risk of EVE, no one will listen to you.

Point out to me a person who has been harmed by an AFK cloaker and I will point out a person who has no business playing this game.” - CCP Soundwave