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Asakai fight round up.

Author
Whitehound
#61 - 2013-01-29 20:13:18 UTC
Lord Zim wrote:
So the objection to my idea is "it wasn't thought up by CCP, therefore it sucks"?

No. You fail at understanding the complexity of what you are trying to change. You explain it away with "should" and "could", and imagine that it all will fall together like a 10-piece baby puzzle. How can you not fail?!

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Lord Zim
Gallente Federation
#62 - 2013-01-29 20:21:49 UTC  |  Edited by: Lord Zim
Whitehound wrote:
Because you believe you can do a job single-handedly

Incorrect assumption.

Whitehound wrote:
which takes entire teams for CCP to do and are doing for 10 years now.

You do realize that the problem CCP is dealing with is legacy code which is "working well enough" right now (except for corner cases where oh I dunno someone escalates a fight in lowsec to 2800 people without notification), which means that management is going to be loathe to go "yes, you can rewrite that code", right?

Whitehound wrote:
For example, do you seriously believe that nobody at CCP knows about multi-threading and that they are not constantly improving their game?

No, I do not. I expect they know full well what multithreading means, and how it's used, and I expect that CCP Veritas is a much better programmer than I am.

This doesn't change the fact that the current design, where they've got all processing being done by the solar system thread, does not scale as well as it should've, and as I said before I have had a small chat with him on this topic where he said "it's being considered, but there are syncronization issues which would need to be worked out".

Whitehound wrote:
You think they are waiting for you to tell them how it is done? No.

No, I do not.

Whitehound wrote:
No. You fail at understanding the complexity of what you are trying to change. You explain it away with "should" and "could", and imagine that it all will fall together like a 10-piece baby puzzle. How can you not fail?!

You keep claiming this, but you refuse to explain why or how. I've yet to see you make any real claim or refutation which doesn't basically boil down to "this wasn't thought up by CCP, therefore it sucks. Why don't you worship the CCP gods some more, maybe you'll see the light one day?"

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Whitehound
#63 - 2013-01-29 20:41:49 UTC
Lord Zim wrote:
... I have had a small chat with him on this topic where he said "it's being considered, but there are syncronization issues which would need to be worked out". ...

Good for you, but this is exactly what I was telling you. You fail at understanding the complexity involved here. Things needing to be "worked out" does not mean it will automatically work simply because it contains multi-threading. It means it can turn out to be worse and that is what you keep ignoring here. It takes time and effort to work out the details and may often not be worth it in the end, and the time might be better spend on something else.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Lord Zim
Gallente Federation
#64 - 2013-01-29 20:54:15 UTC
Whitehound wrote:
Good for you, but this is exactly what I was telling you. You fail at understanding the complexity involved here.

You're assuming again.

Whitehound wrote:
Things needing to be "worked out" does not mean it will automatically work simply because it contains multi-threading.

This isn't limited to just multithreading.

Whitehound wrote:
It means it can turn out to be worse

This also isn't limited to multithreading.

Whitehound wrote:
and that is what you keep ignoring here.

And more assumptions.

Whitehound wrote:
It takes time and effort to work out the details and may often not be worth it in the end, and the time might be better spend on something else.

And again, this isn't limited to multithreading.

So, I'll ask you again, since apparently you think my idea is absolute rubbish: what do you think CCP would need to do to make situations like the fight in Asakai work better than it did? What would they have to do to make situations like that scale up to, say, 10k players on the same grid before bandaids such as time dilation slowing time down to 10% still isn't enough, because you end up with having a 5-10 minute wait after the module timer has estimated that the server should be done because the server dealing with the solar system calculations is so overloaded?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Whitehound
#65 - 2013-01-29 20:58:02 UTC
Lord Zim wrote:
So, I'll ask you again, since apparently you think my idea is absolute rubbish: what do you think CCP would need to do to make situations like the fight in Asakai work better than it did?

No, I ask you! What is it you know really? Did CCP Veritas tell you that your idea is going to work or not?

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Lord Zim
Gallente Federation
#66 - 2013-01-29 21:22:04 UTC
Whitehound wrote:
Lord Zim wrote:
So, I'll ask you again, since apparently you think my idea is absolute rubbish: what do you think CCP would need to do to make situations like the fight in Asakai work better than it did?

No, I ask you! What is it you know really?

I know that the current way of structuring a solar system is dependent on the CPUs ever increasing in power per core, which is a bad way of scaling things, because you no longer get ever increasing amounts of processing power per core. You do, however, get ever increasing amounts of cores, and ever increasing amounts of CPUs, and in a cluster structure, an ever increasing amount of servers.

Whitehound wrote:
Did CCP Veritas tell you that your idea is going to work or not?

He said exactly what I've said, it would require proper syncronization and that it might not be easy and it would need testing before a final verdict could be made, but it'd be the ideal way of scaling eve.

But again, since you've decided this idea is rubbish, what should CCP do to continue to make huge spontaneous fights viable? I'd prefer to be able to get to a minimum of 5000 before any tidi even considers kicking in.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Whitehound
#67 - 2013-01-29 21:34:51 UTC
Lord Zim wrote:
He said exactly what I've said

So you asked the one person who could have told you, but you did not get a definitive answer. Yet you post your idea onto the forum and hope for someone to pat you onto your back for it, or what exactly is it you are doing here? Think about it!

Nobody here can give you a better answer than CCP, because nobody here knows more about it than CCP does, and you already got your answer from CCP Veritas.

Stop arguing over something you cannot prove is going to work.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Lord Zim
Gallente Federation
#68 - 2013-01-29 21:43:26 UTC
So what you're saying is, you're doing the age-old thing, you have absolutely no suggestion yourself, you're just taking whatever someone else comes up with and pissing all over it?

But I'll fire off a new mail to veritas, just have a geekchat with him and see if he's done any further testing on the idea. At least it's more productive than going "no, you know nothing, the way they're doing things now is perfect", which you are essentially doing.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Whitehound
#69 - 2013-01-29 21:52:14 UTC
Lord Zim wrote:
But I'll fire off a new mail to veritas, just have a geekchat with him and see if he's done any further testing on the idea. At least it's more productive than going "no, you know nothing, the way they're doing things now is perfect", which you are essentially doing.

Do this, be a good fanboy and fire off a new mail. Lol

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

turmajin
The Scope
Gallente Federation
#70 - 2013-01-29 22:16:35 UTC
I have to admit id hate to see this type of battle disappear,because the node cant be auto reinforced,and im sure CCP is working on something to help in this regard,at least i hope so lol.For me the best thing about this battle,was how everyone was ready to put aside their hostilties and differances in order to blow up GOONS and to a lesser extent CFC members lol.I think when the Mittani said any war between HBC and CFC would be 50%-50% he just didnt take into account just how much players love Goonwaffe and the GSF in game Even NPC players where burning north so they could shoot Goons and get on a S./Cap /Titan killmail lol
Lord Zim
Gallente Federation
#71 - 2013-01-29 22:34:55 UTC  |  Edited by: Lord Zim
Whitehound wrote:
Lord Zim wrote:
But I'll fire off a new mail to veritas, just have a geekchat with him and see if he's done any further testing on the idea. At least it's more productive than going "no, you know nothing, the way they're doing things now is perfect", which you are essentially doing.

Do this, be a good fanboy and fire off a new mail. Lol

It has nothing to do with "being a fanboy", and everything to do with not being useless. At least I'm throwing ideas at them which might have some detail which they haven't thought about, and which might trigger an aha moment for whomever's working on it.

I know the theory behind my suggestion is sound, I have an overview of how it would most likely be implemented, which means that at least I have an idea which could be turned into a prototype and stresstested. All you've come up with is "you don't know all the details and you're not in CCP, so your suggestion is absolutely worthless".

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Whitehound
#72 - 2013-01-29 23:02:36 UTC
Lord Zim wrote:
It has nothing to do with "being a fanboy", and everything to do with not being useless. At least I'm throwing ideas at them which might have some detail which they haven't thought about, and which might trigger an aha moment for whomever's working on it.

I know the theory behind my suggestion is sound, I have an overview of how it would most likely be implemented, which means that at least I have an idea which could be turned into a prototype and stresstested. All you've come up with is "you don't know all the details and you're not in CCP, so your suggestion is absolutely worthless".

You are the best! Lol

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.