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Customer Support lifting previous restrictions regarding war decs

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Author
Tanya Powers
Doomheim
#161 - 2011-10-14 17:23:00 UTC
Tippia wrote:
Selene D'Celeste wrote:
That's .... random.
They're making public policy of something that has been going on unofficially for some time…



This.

For everything else: place for tears please my cup is empty !
Asuri Kinnes
Perkone
Caldari State
#162 - 2011-10-14 17:35:16 UTC
Poetic Stanziel wrote:
Unless, like EVE University, you were supplied a method of avoid most of those CONCORD costs in setting up a very expensive nineteen corporation decshield.

They weren't "supplied" with the idea/concept, it was developed internally (by Keld, originally I believe). Which, if you read the "10.5 Billion Isk for one day of peace" thread, you would see.

So your point is irrelevant (again). Nice try tho, and thanks for playing!


You dolt.

Bob is the god of Wormholes.

That's all you need to know.

sukmanobov
Apollyllon
#163 - 2011-10-14 20:20:11 UTC
Irdalth Delrar wrote:
Poetic Stanziel wrote:
You don't work for a psychic. You simply work for someone who understands statistics. Although he's obviously hired someone who's incredibly bad at spin doctoring. ;)


Its why I don't spin :)

Either way, we have had that kind of turnout in the past, when it was necessary, and the 50% was decide based on the activity data we have, which is much higher then the past. But anyway, that's off topic.


whats of topic is this is an EVE-Uni idea... whether it or whether it isn't is besides the point.
It effects more than just eve-uni, were talking TEST, GOONS, -10, F-Con, VERA and a host of larger 0.0 alliances being able to put their prices up.
And the other matter of Corp Hopping to be used as a means of hiding your self in local.

As the forum say's (not me) it may have been started with EVE-Uni But in the end it effects everyone.
sukmanobov
Apollyllon
#164 - 2011-10-14 20:27:00 UTC  |  Edited by: sukmanobov
Grath Telkin wrote:
GM Karidor wrote:
In the past, there have been some policies in place within Customer Support that imposed additional rules onto the war mechanics available in game, such as the so called "Alliance Hopping" or the more recent "Dec Shield".

The decision has been made to lift those restrictions that affect war declarations, thereby opening up ways for corporations to avoid unwanted wars via methods that were previously considered exploits of game mechanics.

In other words:
If you can leave or declare a war, raise the costs for other entities to declare one to you or do any other war related things within current normal game mechanics, you may do so without having to keep other rules in mind.



Then CONCORD should lift its restrictions on DECLARING war and send us back to the days of the Privateers of 4 years ago.


God knows the game could use it.


hail mary
FloppieTheBanjoClown
Arcana Imperii Ltd.
#165 - 2011-10-14 20:49:07 UTC
Alright, so corps that know how to use the decshield and game the war mechanics will be just fine, but the noob corps who are still figuring out how to manage a corp properly are even more screwed than before.

Glad to know CCP cares about their new players.

Founding member of the Belligerent Undesirables movement.

Khanh'rhh
Sparkle Motion.
#166 - 2011-10-14 21:12:44 UTC
TBQFH the solution to poor little babby just wants to mine in peace is already in the game.

They're called NPC corps. You're immune from wardecs in them. Want to mine with friends? Well strike me stupid, you can make a chat channel. Want to avoid a wardec? Drop your toon into an NPC corp and carry on. You pay tax for immunity.

Eve needs to be frank with itself. A corp is not a guild. It's not just there for friends to fly together. It's a declaration you are ready to step out into the "harsh" real universe of eve.

If CCP did more to say "hey, you know what? Is making a corp on your third day in eve really a good idea?" then you can cut out all the bullcrap above, even drop ANY cost to wardec, and have an actual sandbox.

Obviously this needs work. You would need to have it such that for say, your first 90 (account) days, you pay no tax in an NPC corp. Then maybe 5% from 90-180 days then steadily more upto 25% for characters over a year old, eventually paying a large premium for immunity.

Immunity should come at a price, it shouldn't be handed out to all and sundry to protect new players, who already have protections to abide themselves of. The goal of protecting new players here fails, miserably, because it's not just E-Uni who get this, it is ANYONE who can make themselves immune to war.

The new rule change does jack **** to protect new players, and does a whole **** load to protect people who just want to carebear and avoid the possibility of PVP in their game.

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

Poetic Stanziel
The Scope
Gallente Federation
#167 - 2011-10-14 21:39:00 UTC
Khanh'rhh wrote:
The new rule change does jack **** to protect new players, and does a whole **** load to protect people who just want to carebear and avoid the possibility of PVP in their game.

QFT.
John Rothman
Mad Stacks
#168 - 2011-10-14 22:30:49 UTC
Hi-sec war: Now pointless.

1) Get dec'd
2) Drop to alt corp
3) When alt corp dec'd, drop to another corp
4) repeat over and over until people deccing you give up

Easy solution: Members in a corporation at war CAN'T LEAVE THE CORPORATION. Cost of war goes up and up every week.

Too restrictive for you? Cry less, stay in an NPC corp.


Asuri Kinnes
Perkone
Caldari State
#169 - 2011-10-14 23:22:58 UTC
John Rothman wrote:
Hi-sec war: Now pointless.

1) Get dec'd
2) Drop to alt corp
3) When alt corp dec'd, drop to another corp
4) repeat over and over until people deccing you give up

Easy solution: Members in a corporation at war CAN'T LEAVE THE CORPORATION. Cost of war goes up and up every week.

Too restrictive for you? Cry less, stay in an NPC corp.



What you describe already happens, and is *not* what the OP was about... Lol Secondly, a person may join or leave a corp @ will, effectively meaning war-dec immunity. Except for the stupid or too new to know the diffence....

Bob is the god of Wormholes.

That's all you need to know.

Arron Samar
Deep Core Mining Inc.
Caldari State
#170 - 2011-10-14 23:35:39 UTC
John Rothman wrote:
Hi-sec war: Now pointless.

1) Get dec'd
2) Drop to alt corp
3) When alt corp dec'd, drop to another corp
4) repeat over and over until people deccing you give up

Easy solution: Members in a corporation at war CAN'T LEAVE THE CORPORATION. Cost of war goes up and up every week.

Too restrictive for you? Cry less, stay in an NPC corp.




lol 'Cry Less'! Amazed you could type while crying so much Roll

Griefers tears.... better than Ninja Tears
Arron Samar
Deep Core Mining Inc.
Caldari State
#171 - 2011-10-14 23:56:46 UTC  |  Edited by: Arron Samar
On a more serious note....

I'm not sure why people are bitching and moaning so much as the whole WD mechanics are stupid. Living in empire high sec space you have the protection of CONCORD and the empire you are residing in. A griefer corp can then pay x amount to circumnavigate the rules and this is seen as being OK while any attempt by the aggressed parties to avoid it is an exploit..... lol wut?

If you can bribe concord why can't I bribe them more to ignore you and protect me?

High sec should not be and is not safe but trying to justify it from one side or the other when it just doesn't make sense is retarded. Change the rules so unused towers disappear in 28 days, Low or 0.0 based (based is important) can apply to carry their fights into high as long as they don't involve neutral parties, etc

Someone earlier in the thread said that Eve was a PvP game. No, no, no, Eve is a sandbox and you decide how you play it. If you want to mine then good luck to you sir. If you want to fight then there is 0.0 and Low sec for you.... if you think that carebears are lame then fine, encourage them to move to low rather than use it as a silly excuse to grief people who don't play the same way that you do.
Pollo Rico
Federal Navy Academy
Gallente Federation
#172 - 2011-10-15 00:59:07 UTC
GM Karidor wrote:
.....but lifting those rules will give us a better view on the various loopholes that exist within the mechanics (for both, attackers and defenders).
8 years in brosef...Pollo disapproves of your lazy attitude. Pollo feels that you should hire a db dude to query all those petitions and make a pretty graph for hillmar. Pollo thinks that only then will you be able to see what the problem is and fix it.

Pollo dissaproves of incarna as well....

http://tinyurl.com/Pollo-Approves

YUMAD BRO
ZZ Cow
#173 - 2011-10-15 05:49:10 UTC
Grats CCP


you are finially ******* the game up so bad the most will leave...well exept the isk bot farmers of coarse.



FUCKIN NUBS
Irval Penken
Doomheim
#174 - 2011-10-15 06:49:17 UTC  |  Edited by: Irval Penken
rufeno wrote:
the 19 corps dec-shield is pretty easy, and cost around 200m. per week. it just take time...

3-4 people can do it in 2h, splited over 2-3 days..

even small alliance can do that. it only requires 1 paid character slot. (trial account can declare wars..)


Could you share this "pretty easy" way? I would still consider it broken, but the knowledge also better should be available to everybody (and I am damn curious, too :-)
RougeOperator
Sebiestor Tribe
Minmatar Republic
#175 - 2011-10-15 10:20:55 UTC
I still cant help but feel that they start the morning with meetings that the topic is, "how do we **** off our customers today", these days.

Its like every time I feel they might be taking a step forward, CCP follows up with 5 steps back the next day.

Feel like im on a trollercoaster.

**Space wizards are real, they can make 10058 votes vanish. "and for a moment i hurd 10k goons cry out, then silence" **

Khanh'rhh
Sparkle Motion.
#176 - 2011-10-15 14:28:47 UTC  |  Edited by: Khanh'rhh
Arron Samar wrote:
A griefer corp can then pay x amount to circumnavigate the rules and this is seen as being OK while any attempt by the aggressed parties to avoid it is an exploit..... lol wut?

Because all wardecs are a greifer attacking noobs, right?

How about the guy who got scammed, who wants to wardec the aggressor? Now he can't
How about the guy who wants to remove the POS from a particular moon? Now he can't
How about the guy who got suicide ganked and wants to go after the aggressor? Now he can't
How about the 0.0 alliance who want to interfere with their enemies logistics in highsec? Now they can't

The change is unilateral, it doesn't just protect "poor innocent little noobies" from "big bad mean greifers"

Again, the solution to getting away from "the big bad wolf" is the NPC corp.

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

rufeno
Black Frog Logistics
Red-Frog
#177 - 2011-10-15 16:50:08 UTC
Irval Penken wrote:
rufeno wrote:
the 19 corps dec-shield is pretty easy, and cost around 200m. per week. it just take time...

3-4 people can do it in 2h, splited over 2-3 days..

even small alliance can do that. it only requires 1 paid character slot. (trial account can declare wars..)


Could you share this "pretty easy" way? I would still consider it broken, but the knowledge also better should be available to everybody (and I am damn curious, too :-)


3 corps wardec another one. cost: 1.6m x 3 +2+4+6m. (you can use a trial account to form those 3 attacking corp)

the wardecced corp join in the alliance. boom! 3 wars on the alliance, next war on the alliance cost 200m.

repeat as needed.

there poetic, no more Eve-U "sekrit"



L Salander
All Web Investigations
#178 - 2011-10-15 16:55:38 UTC
Allowing "dec shields" is just... wow.

urgh
Poetic Stanziel
The Scope
Gallente Federation
#179 - 2011-10-15 16:58:23 UTC
rufeno wrote:
Irval Penken wrote:
rufeno wrote:
the 19 corps dec-shield is pretty easy, and cost around 200m. per week. it just take time...

3-4 people can do it in 2h, splited over 2-3 days..

even small alliance can do that. it only requires 1 paid character slot. (trial account can declare wars..)


Could you share this "pretty easy" way? I would still consider it broken, but the knowledge also better should be available to everybody (and I am damn curious, too :-)


3 corps wardec another one. cost: 1.6m x 3 +2+4+6m. (you can use a trial account to form those 3 attacking corp)

the wardecced corp join in the alliance. boom! 3 wars on the alliance, next war on the alliance cost 200m.

Based on what you describe, EVE University would have to be a stand-alone corporation for this to work, and I don't believe that they are leaving Ivy League when their 19 corp decshield is applied.
rufeno
Black Frog Logistics
Red-Frog
#180 - 2011-10-15 17:42:32 UTC
Poetic Stanziel wrote:
rufeno wrote:
Irval Penken wrote:
rufeno wrote:
the 19 corps dec-shield is pretty easy, and cost around 200m. per week. it just take time...

3-4 people can do it in 2h, splited over 2-3 days..

even small alliance can do that. it only requires 1 paid character slot. (trial account can declare wars..)


Could you share this "pretty easy" way? I would still consider it broken, but the knowledge also better should be available to everybody (and I am damn curious, too :-)


3 corps wardec another one. cost: 1.6m x 3 +2+4+6m. (you can use a trial account to form those 3 attacking corp)

the wardecced corp join in the alliance. boom! 3 wars on the alliance, next war on the alliance cost 200m.

Based on what you describe, EVE University would have to be a stand-alone corporation for this to work, and I don't believe that they are leaving Ivy League when their 19 corp decshield is applied.


no, you don't get it.

the decced corp join in the alliance where Eve-U (or the corp you want to protect) is already in.