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Customer Support lifting previous restrictions regarding war decs

First post First post First post
Author
Jarod Leercap
On Three 125
#601 - 2012-03-20 03:32:54 UTC
[quote=Khanh'rhh]How about the guy who got scammed, who wants to wardec the aggressor? Now he can't[/quote

What stopped him from hopping to an NPC corp before, if he wasn't in one to start with?

[quote=Khanh'rhh]How about the guy who wants to remove the POS from a particular moon? Now he can't[/quote

This is the sticky point.

[quote=Khanh'rhh]How about the guy who got suicide ganked and wants to go after the aggressor? Now he can't[/quote

Again, what stopped him from hopping to an NPC corp before, if he wasn't in one to start with?

[quote=Khanh'rhh]How about the 0.0 alliance who want to interfere with their enemies logistics in highsec? Now they can't[/quote

The alliances can (and probably already do) run their logistics with NPC corp alts. Putting a tax on their income wouldn't change this, as they could just contract their deliver to a one-man corp alt to sell it.

[quote=Khanh'rhh]The change is unilateral, it doesn't just protect "poor innocent little noobies" from "big bad mean greifers"[/quote

The primary issue is probably just high-sec POS's. Other than that, corps always had the option of making an alt CEO, establishing a chat channel, inviting their members, and then all going to NPC corps.

The POS situation in general may call for a number of adjustments.

(1) Standing restrictions and cost calculations should be based on alliance standings for corporations in an alliance.

(2) Change the aggregate standings formula to have both delayed and immediate factors.

Today, membership changes take 7 or 8 days to affect corp standings, and I think the calculation is

corp standing = SUM( member standings ) / (number of members

If they changed it t

corp standing = SUM( standings of members in corp for last seven days ) / ( number of current members

Similar calculations should apply to alliances. This would prevent you from just jumping your members to another corp and expect to anchor immediately...unless you anchored before jumping.

(3) Factions should give a 24-hour warning to corps with POS's that have seen their standings drop below the minimum. If the POS is not removed during that time, the faction navy should clean it up. This is intended to clean up the anchoring before jumping your corp loop hole.

The whole who should be in an NPC corp versus a player corp argument is one I'm split on. I don't agree with taxes, as they only apply to revenue generation activities, and therefore shield things like logistics alts that should theoretically be subject to threat or cost in the same way as a mission-running alt.

I'd be more in favor of having to rent your hangar space (above a small amount for newbies), with maximum available space going up with standing. Rent should also apply to the space your sell orders require while sitting in escro, or purchased goods you have not yet picked up.

On the flip side, loyalty should be rewarded. The NPC corps shouldn't sit idly with respect to war decs. Why should an NPC corp allow a corp that has WD'ed one of it's allies dock? Or keep its sentries silent while it sits outside?
Byok
Doomheim
#602 - 2012-03-20 21:44:57 UTC
Thanks for the excellent service.
Asuri Kinnes
Perkone
Caldari State
#603 - 2012-03-21 01:58:29 UTC  |  Edited by: Asuri Kinnes
Khanh'rhh wrote:
How about the guy who got scammed, who wants to wardec the aggressor? Now he can't


What stopped him from hopping to an NPC corp before, if he wasn't in one to start with?

Khanh'rhh wrote:
How about the guy who wants to remove the POS from a particular moon? Now he can't


This is the sticky point.

Khanh'rhh wrote:
How about the guy who got suicide ganked and wants to go after the aggressor? Now he can't


Again, what stopped him from hopping to an NPC corp before, if he wasn't in one to start with?

Khanh'rhh wrote:
How about the 0.0 alliance who want to interfere with their enemies logistics in highsec? Now they can't


The alliances can (and probably already do) run their logistics with NPC corp alts. Putting a tax on their income wouldn't change this, as they could just contract their deliver to a one-man corp alt to sell it.

Khanh'rhh wrote:
The change is unilateral, it doesn't just protect "poor innocent little noobies" from "big bad mean greifers"


The primary issue is probably just high-sec POS's. Other than that, corps always had the option of making an alt CEO, establishing a chat channel, inviting their members, and then all going to NPC corps.

The POS situation in general may call for a number of adjustments.


Fixed your post....

(1) Standing restrictions and cost calculations should be based on alliance standings for corporations in an alliance.

(2) Change the aggregate standings formula to have both delayed and immediate factors.

Today, membership changes take 7 or 8 days to affect corp standings, and I think the calculation is

corp standing = SUM( member standings ) / (number of members

If they changed it t

corp standing = SUM( standings of members in corp for last seven days ) / ( number of current members

Similar calculations should apply to alliances. This would prevent you from just jumping your members to another corp and expect to anchor immediately...unless you anchored before jumping.

(3) Factions should give a 24-hour warning to corps with POS's that have seen their standings drop below the minimum. If the POS is not removed during that time, the faction navy should clean it up. This is intended to clean up the anchoring before jumping your corp loop hole.

The whole who should be in an NPC corp versus a player corp argument is one I'm split on. I don't agree with taxes, as they only apply to revenue generation activities, and therefore shield things like logistics alts that should theoretically be subject to threat or cost in the same way as a mission-running alt.

I'd be more in favor of having to rent your hangar space (above a small amount for newbies), with maximum available space going up with standing. Rent should also apply to the space your sell orders require while sitting in escro, or purchased goods you have not yet picked up.

On the flip side, loyalty should be rewarded. The NPC corps shouldn't sit idly with respect to war decs. Why should an NPC corp allow a corp that has WD'ed one of it's allies dock? Or keep its sentries silent while it sits outside?






Fixed your post - it was a dam mess!

Bob is the god of Wormholes.

That's all you need to know.