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Why isn't mining in EVE like THIS?!?!

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The Greenmachine Greenmachine
Green's Bicycle Shop
#1 - 2013-01-27 18:28:45 UTC
http://www.youtube.com/watch?v=SRBXYsMuV4A

BOOM KABLAM SPLAT

Now this is what it should be! TwistedTwistedTwistedPirate
Sentamon
Imperial Academy
Amarr Empire
#2 - 2013-01-27 18:36:07 UTC
Cause it would be a horrible looking FPS?

~ Professional Forum Alt  ~

Leetha Layne
#3 - 2013-01-27 18:39:52 UTC
Is that the Wolfenstein engine?
Abrazzar
Vardaugas Family
#4 - 2013-01-27 18:42:14 UTC
Isn't this what the Hulkageddons wanted to achieve?
The Greenmachine Greenmachine
Green's Bicycle Shop
#5 - 2013-01-27 19:13:20 UTC
Sentamon wrote:
Cause it would be a horrible looking FPS?


No way man! Imagine it with eve graphics and we got all these ventures flying around blasting through asteroids having a war would be too awesome. Then all of a sudden a Rorqual slowly comes into view from behind a giant asteroid using its mining lasers as weapons (if it had any, Capital Strip Miner FTW!) tearing apart through the fleet of ventures gaining him control of the valuable asteroid belt. Making mining fun and have the ISK pay be more because this is less supply would be crazy awesome. PirateTwistedPirateCool
Marcus Harikari
#6 - 2013-01-27 19:15:48 UTC
If mining paid better, there would be much more fighting over it. Mining should pay 10x what it does now.
The Greenmachine Greenmachine
Green's Bicycle Shop
#7 - 2013-01-27 19:23:35 UTC
The only way it can pay better is if CCP got rid of 90% of belts and 8% of the remaining belts were in lowsec and nullsec making the supply much less but the supply has to be scattered equally though. But there are people with unimagineable amounts of minerals that can probably supply the market with the amounts needed to keep prices the same i would think but really i have no idea, wouldn't their supply EVENTUALLY run out you would think?
Dave Stark
#8 - 2013-01-27 19:30:20 UTC
because if i had to pay that much attention, i'd be doing something worth more isk/hour. it's honestly that simple.
The Greenmachine Greenmachine
Green's Bicycle Shop
#9 - 2013-01-27 19:34:46 UTC
Dave Stark wrote:
because if i had to pay that much attention, i'd be doing something worth more isk/hour. it's honestly that simple.


ShockedShockedShocked The only way then it can possibly get more attention then it has at the current moment in the eve universe then it will HAVE to have a better isk/hour or it won't get any attention at all! You are stating the obvious i love it! Lol So it really is that simple make it more fun but the only way to make it more fun is to get rid of all thses pesky belts and have a dramatically less belts which makes it worth to fight over leading to way more isk/hour! TwistedBlinkRoll
Dave Stark
#10 - 2013-01-27 19:36:42 UTC
The Greenmachine Greenmachine wrote:
Dave Stark wrote:
because if i had to pay that much attention, i'd be doing something worth more isk/hour. it's honestly that simple.


ShockedShockedShocked The only way then it can possibly get more attention then it has at the current moment in the eve universe then it will HAVE to have a better isk/hour or it won't get any attention at all! You are stating the obvious i love it! Lol So it really is that simple make it more fun but the only way to make it more fun is to get rid of all thses pesky belts and have a dramatically less belts which makes it worth to fight over leading to way more isk/hour! TwistedBlinkRoll


what?

mining doesn't need any attention, as a game mechanic and an activity it's fine. the only "issues" with mining aren't the mechanics of it. it's the output in minerals with regards to 0.0 grav sites, and the failure of a ship rebalance that CCP seem fine with (even though the situation is the same now as the situation they tried to remove with the rebalance).
The Greenmachine Greenmachine
Green's Bicycle Shop
#11 - 2013-01-27 19:40:58 UTC
You consider mining an activity in EVE? Have you ever played eve fullscreen no music, no other game running, but just fullscreen while mining with the game sounds? I find it quite boring to be considered a real activity. CCP could turn mining around into one of the best aspects in eve instead of a click and wait ACTIVITY.
Ranger 1
Ranger Corp
Vae. Victis.
#12 - 2013-01-27 19:55:04 UTC
Consider this.

What if belts and the re spawn rates of those belts remained just as it is today, except that you can purchase mining rights (in high sec) that allow you to not only use those belts exclusively but to defend them against would be claim jumpers?

To maintain your mining rights you would need to pay a fee to the local empire, and would need to maintain a certain minimum level of mining activity in those belts. If your mining activity drops below that threshold, you lose your exclusive rights to that belt.

If someone comes in and begins mining in your belt, you have the option to open fire on the claim jumper and his corp without the need for a formal declaration of war for the remainder of that day to protect your claim. Of course, once fired upon that pilot can return fire. Advantage goes to the defending corp as they can pick and choose whom to open fire upon, although during the time period of the ensuing limited engagement the claim jumper can of course choose to reship just as they can now.

Now if I see a belt that I want to work that is already claimed I have all of the options currently available to me, including suicide ganking and war declaration, to use to drive productivity down in that belt to the point where I can claim it for my own. Of course, I now have to maintain the minimum level of output to hold my claim (and pay the appropriate fee).

Options would be opened up on both sides of the coin, with a minimum of fiddling around with current game mechanics.

Obviously the details would have to be examined and balanced.

I have always thought it odd that valuable resources could not be legally claimed, fought over, and defended even in high sec. The problem as been that there was no advantage or game mechanic in place to do so. Why form a large mining corp (with some level of self defense capability) when there is little to gain (other than some productivity gains) from working together as opposed to every miner for himself (and an alt or two).

I think we could and should consider allowing claims to be filed on resources such as asteroid belts and let people have another point of contention.

Make it profitable to work together to "own" a resource, and people will work together to do it.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

The Greenmachine Greenmachine
Green's Bicycle Shop
#13 - 2013-01-27 20:01:03 UTC
I like the idea but I still think there are WAY too many belts to be managed the right way with the system you propose but I do like it. CCP just needs to get rid of a lot of belts first
Dave Stark
#14 - 2013-01-27 20:16:32 UTC
The Greenmachine Greenmachine wrote:
You consider mining an activity in EVE? Have you ever played eve fullscreen no music, no other game running, but just fullscreen while mining with the game sounds? I find it quite boring to be considered a real activity. CCP could turn mining around into one of the best aspects in eve instead of a click and wait ACTIVITY.


how "fun" something is, isn't part of the definition of what an activity is.

activity would effectively kill mining, not the reverse.
clearly, you do not mine because you've expressed that you find it boring and you make dumb suggestions.
The Greenmachine Greenmachine
Green's Bicycle Shop
#15 - 2013-01-27 20:21:35 UTC  |  Edited by: The Greenmachine Greenmachine
Well you said yourself that mining is an activity and I don't think what I have suggested would kill mining but even bring more players to the game having something to fight over which will be the minerals which effects a lot of things in the game. It is my idea that making mining like it is in the video will only BE FUN if it has a reward of a higher isk/hour. It goes hand in hand!
Super spikinator
Hegemonous Conscripts
#16 - 2013-01-27 20:35:26 UTC
The Greenmachine Greenmachine wrote:
http://www.youtube.com/watch?v=SRBXYsMuV4A

BOOM KABLAM SPLAT

Now this is what it should be! TwistedTwistedTwistedPirate


That would require miners to be at their keyboards and fit for combat. Two things that wont happen in EvE.
The Greenmachine Greenmachine
Green's Bicycle Shop
#17 - 2013-01-27 20:38:32 UTC  |  Edited by: The Greenmachine Greenmachine
if CCP made changes to make mining an actual activity like in the video then miners would never want to be away from their keyboard missing the awesome action and suspense of fighting over the roids!! The reason miners are away from their computers is the fact that there is no reason to even be near their computers while they mine. No point.. The changes to awesomeness would give them a point and a very important one too.
Dave Stark
#18 - 2013-01-27 20:45:08 UTC  |  Edited by: Dave Stark
The Greenmachine Greenmachine wrote:
miners would never want to be away from their keyboard missing the awesome action and suspense of fighting over the roids!!


actually, we'd just stop mining because if we have to be at the keyboard we'd be doing other activities that weren't such poor isk/hour.

people accept the current isk/hour because you can do it while doing other things, it's an acceptable tradeoff. increasing the attention needed to mine without increasing it's isk/hour will just make people do more profitable things for the same attention requirement.

no, you can't just magically make mining a higher isk/hour activity because the market is player driven.
The Greenmachine Greenmachine
Green's Bicycle Shop
#19 - 2013-01-27 20:54:17 UTC
I find it quite disturbing that you don't seem to be reading... ShockedShockedShocked Ok so you say that by requiring miners to have more attention for the same isk/hour is useless. Agreed. But what I have said is that if you increase the isk/hour and the requirements you having somethign new and amazing. How? Well I say get rid of 90% of the belts like I have said. Now I know this seems like magic but I think if CCP made this fake universe where magic can "exist" (Yay i love magic! Blink) then they are able to "Magically" get rid of some belts. Mining right now is not how it is has to be... CryCry
Ai Shun
#20 - 2013-01-27 21:06:09 UTC
The Greenmachine Greenmachine wrote:
I find it quite disturbing that you don't seem to be reading... ShockedShockedShocked Ok so you say that by requiring miners to have more attention for the same isk/hour is useless. Agreed. But what I have said is that if you increase the isk/hour and the requirements you having somethign new and amazing. How? Well I say get rid of 90% of the belts like I have said. Now I know this seems like magic but I think if CCP made this fake universe where magic can "exist" (Yay i love magic! Blink) then they are able to "Magically" get rid of some belts. Mining right now is not how it is has to be... CryCry


Follow this thought through; but think of things that exist in EVE outside of mining. You're changing a fundamental tenet of the EVE economy and it doesn't seem as if you've considered what that may do to the rest of the game.
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