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New dev blog: Capital ship balancing

First post First post First post
Author
Ganthrithor
GoonWaffe
Goonswarm Federation
#601 - 2011-10-10 23:46:00 UTC  |  Edited by: Ganthrithor
Another thing-- an additional small change to logoff mechanics would be good: allow ships to be agressed until their ewarp has ended. I can't tell you the number of kills I've missed out on because I wasn't flying a dictor and a hostile ship either jumps through a gate or cynos to a cyno-beacon and just logs out before their 60/30s of invulnerability are up. At that point, even if you tackle their ship when it decloaks / starts to ewarp, the ship vanishes before you can kill it.

Change the mechanic so that a ship that is agressed while ewarping stays in space. Quit letting idiots get away with horrifically poor-decision making by simply pressing ctrl-q while invulnerable.

e: for example, I remember a while back we had a rapier camping a cyno-beacon on a de-fanged pos (only the beacon was left online), with a supercarrier in system. An Archon cynoed to the beacon. The Rapier decloaked and started trying to lock the carrier. Before the carrier's 30 second invulnerability timer was up, he control-q'ed. As soon as his ewarp started, the rapier was able to lock and got a point, but the carrier disappeared a minute later, well before it was possible to kill it.

The other day, we chased a Maelstrom through a gate. He logged out before our dictor could burn back to zero on the gate and drop a centered bubble. Although we interrupted his ewarp with a bubble when he control-q'ed, he disappeared before we could pop him.

This mechanic is developmentally challenged.
kralz
Zero Fun Allowed
#602 - 2011-10-10 23:46:41 UTC
dear ccp,
when and if this patch goes live as outlined. will one of you please light me a cyno in jove space? i guess when ur time is dont in this world its time to go on to the next. jove empire is a good enough place to retire. i wont make much noice i promise, just crash my nyx into a nice green planet some where and look for these awesome drugs u guys are on.

thanks, your sincerely
kralz, hot dropper, super cap, cap, black op...


PS wtf is that black ops buff? werent they supposed to be super killing machines? some one mentioned that...either way...i digress, cyno in jove space for me please. thanks
Baron vonDoom
Scorn.
#603 - 2011-10-10 23:48:57 UTC
Don't nerf fighters - they're fine.
Mekia Buelle
Doomheim
#604 - 2011-10-10 23:51:31 UTC
Kari Kari wrote:
CCP Soundwave wrote:
If you enjoyed these changes and things happening to spaceships IN SPACE I guerantee you'll love the rest of the stuff we have lined up for winter Big smile

Keep an eye out for the blogs.



Already cancelled all other subscriptions since EVE and CCP has gone to total sh**!


Since people are leaving so "quickly" can i have your stuffz as well? I promise i`ll keep it safe Bear
Smoking Blunts
ZC Omega
Goonswarm Federation
#605 - 2011-10-10 23:51:42 UTC
so will we get the option to have super cap/dread/carrier skills reimbursed? ill even give you aur for it(only cos you keep dumping that **** into my wallet)

OMG when can i get a pic here

Renan Ruivo
Hengetools Consumer Products S.A.
#606 - 2011-10-10 23:56:26 UTC
People who buy obvioulsy unbalanced stuff because of the unbalanced **** in the stuff should stay quiet. You ought to know that it is going to be balanced sooner or later.

The world is a community of idiots doing a series of things until it explodes and we all die.

Luara Vherok
Native Freshfood
Minmatar Republic
#607 - 2011-10-10 23:58:17 UTC
Should also reduce the damage inflicted on sub-capital ships from guns fitted on a titan. When you make this change, with the other ones, titans will become balanced (in my biased opinion of course). You'll give meaning to support fleets for capitals.

I like all the other changes, I think they're a step in the right direction.
Andski
GoonWaffe
Goonswarm Federation
#608 - 2011-10-10 23:59:12 UTC
Renan Ruivo wrote:
People who buy obvioulsy unbalanced stuff because of the unbalanced **** in the stuff should stay quiet. You ought to know that it is going to be balanced sooner or later.


It's more fun to see them throw tantrums about their space wangs being nerfed.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Cheekything
Aliastra
Gallente Federation
#609 - 2011-10-11 00:01:33 UTC
One minor change and it'll be nearly perfect.

Increase Fighter Bomber Prices, current ones are far too cheap.

Fighter = > 15 mill => Similar Stats to a Tier 4 cruiser
Fighter Bomber => 20 mill => Similar Stats to a Tier 3 battleship.
Svennig
Caldari Provisions
Caldari State
#610 - 2011-10-11 00:02:00 UTC
Baron vonDoom wrote:
Don't nerf fighters - they're fine.


Gonna keep quoting the truth until someone at CCP recognises it. Might be here a while Sad
kralz
Zero Fun Allowed
#611 - 2011-10-11 00:03:35 UTC
Renan Ruivo wrote:
People who buy obvioulsy unbalanced stuff because of the unbalanced **** in the stuff should stay quiet. You ought to know that it is going to be balanced sooner or later.



HAAAA ur smoking crack bro. people who fly broken lame stuff are stupid for wasting time to train it.

people who train to fly stuff that is awesome actually LOOKED INTO WHAT THEY WERE TRAINING...only to have years of training ruined because lame ass loosers very much like youself who cannot hang with some super cap pilots ruining their day


1st time i got hot dropped i laughted i died so fast...and decided THATS HAT I WANNA DO with MY life. cuz it works
its mean
its moral jarring to know that i can drop 26 million hit points on u and **** ur skull off with 20 fighters and u cant do nothing about it.
people do whats effective. and people who cant do it like me cry about it.


still i challenge CCP to not be ******** and nerf carriers like they intend. and i challenge u to try and get one. u might actually like not being a looser.
JuGGeR
Knights of the Posing Meat
#612 - 2011-10-11 00:04:33 UTC
only have 1 small hope that maby could be added , docking of supers , since they utter bullcrap after this patch , plz give us the option to drop em in a hangar so we can reprocess and build something usefull from em ...

and also thanks for clearing out some of me accounts .. keep it up , saves me more and more money on subs.

o/
Silence iKillYouu
Girls Lie But Zkill Doesn't
Pandemic Legion
#613 - 2011-10-11 00:12:17 UTC
Everyone will be unsubbing there cap alts.

EVE Mail me i dont check forums often.

Akara Ito
Phalanx Solutions
#614 - 2011-10-11 00:14:11 UTC
Silence iKillYouu wrote:
Everyone will be unsubbing there cap alts.


90 % of them will resub them as soon as they see caps are still wanted.
As for Supercaps, well thats an unconventional way to reduce their numbers, but it seems to work. :tinfoil:
Mynas Atoch
Eternity INC.
Goonswarm Federation
#615 - 2011-10-11 00:22:16 UTC  |  Edited by: Mynas Atoch
A few of the changes aren't what we expected and a few expected are not there, but whatever. As long as you have changed your internal process to enable frequent rebalancing when something is patently not working or the fotm is dominating.

Supercarriers

- consider the Revenant solution of +1 per level and buff the damage and h.p. to balance. Less fighter bombers on grid in mass battles is good and brings the Drone Control Unit back into play in pvp as each one becomes a +10% buff rather than their current +5% buff which again puts pressure on pilots at their fittings choices.

- consider leveling down the nyx slightly relative to the wyvern and aeon and leveling up the Hel. The difference in popularity between nyx and hel is a balance issue.

Titans

- gun stats, both tracking speed and signature resolution need looked at .. consider the titan blob and how its power scales

- leviathan's weapons

Capital force and logistics projection

- consider a five minute limitation on consecutive cyno jumps - slow down capital travel - my jump freighter and capitals can get to the other side of the map very fast indeed - make space bigger

- capital fuel consumption - consider scaling it much more viciously so that supercap fleets literally need jump freighters and rorqals following them with more fuel

- consider reducing the supercarrier and titan carrying capacity for fuel - again make force projection harder for us - eve is too small
Bluemelon
ElitistOps
WE FORM V0LTA
#616 - 2011-10-11 00:22:53 UTC
All I am gonna say is, this is a massive **** you to the older players who have earnt their isk without RMT'ing and being whiny faggots.

Titans can be killed by 90 Hurricanes. Simple. They are balanced. Supers, are not. If I choose to put my titan stationary and in a system for 10mins for doomsdaying a ******* loki, thats my choice.

Stupid change

For all your 3rd party needs join my ingame channel Blue's 3rd Party!

https://forums.eveonline.com/default.aspx?g=posts&t=365230&find=unread

rodyas
Tie Fighters Inc
#617 - 2011-10-11 00:30:34 UTC
kralz wrote:
Renan Ruivo wrote:
People who buy obvioulsy unbalanced stuff because of the unbalanced **** in the stuff should stay quiet. You ought to know that it is going to be balanced sooner or later.



HAAAA ur smoking crack bro. people who fly broken lame stuff are stupid for wasting time to train it.

people who train to fly stuff that is awesome actually LOOKED INTO WHAT THEY WERE TRAINING...only to have years of training ruined because lame ass loosers very much like youself who cannot hang with some super cap pilots ruining their day


1st time i got hot dropped i laughted i died so fast...and decided THATS HAT I WANNA DO with MY life. cuz it works
its mean
its moral jarring to know that i can drop 26 million hit points on u and **** ur skull off with 20 fighters and u cant do nothing about it.
people do whats effective. and people who cant do it like me cry about it.


still i challenge CCP to not be ******** and nerf carriers like they intend. and i challenge u to try and get one. u might actually like not being a looser.



Man thank god this nerf went through now. So many faggots I didnt know existed, just so happy they are finally being dealt with and flushed away. So many retards being helped out with this nerf. So glad

Signature removed for inappropriate language - CCP Eterne

Fiberton
StarFleet Enterprises
#618 - 2011-10-11 00:31:26 UTC
Because CCP Devs play league of Legends more than they play Eve Online. Ask the Devs of LOL how CCP Devs being in LOL`s League of Developers server is working out ?

xxxak wrote:
After further thought, I am more and more disturbed that a super carrier cannot carry a full flight of fighters and FB.

Can a Dev explain why this was considered necessary?

“Out of clutter, find simplicity. From discord, find harmony. In the middle of difficulty lies opportunity.” --  Albert  Einstein  "War is a mere continuation of politics by other means,"

Dr Cedric
Independent Miners Corporation
Care Factor
#619 - 2011-10-11 00:34:12 UTC
So, this might be better in FnI, but here goes anyway...

Super carriers hold fighters and fighter bombers...they are the "damage dealers" in the capital class. I've not flown one, nor have I been blown up by one. I can't say what effect the changes to SC drone bay and fighter sig resolution will have. However, people seem to be saying that nerfing fighters will affect Carriers.

Long story short:

Make the carriers Drone boats with a vengeance, make SC's fighter boats (with or without the vengeance)

For example:
Change carrier bonus from "Can deploy 1 additional Fighter or Drone per level" to "Can deploy 3 additional Drones per level."
It would seem that the SC bonus is changing from "Can deploy 3 additional Fighters, Fighter Bombers or Drones per level" to " Can deploy 3 additional Fighters or Fighter bombers per level."

I think this gives each class a niche by allowing carriers to be the "poor man's" super carrier, and give more options for DPS in a Capital fleet that does not involve Titans and SC's.

We'll see, This is just my idea!

Ced

Cedric

Lyrrashae
Sebiestor Tribe
Minmatar Republic
#620 - 2011-10-11 00:37:40 UTC
Yaaaaaaaay'z!

(I <3ulots CCP)

But yes, please do make an exception for Chribba's Veldnaught as long as it remains in his possession, and is flown by him.Bear

Ni.