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Re: Gnosis @CCP Eterne

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Warde Guildencrantz
Caldari Provisions
Caldari State
#21 - 2013-01-28 11:26:54 UTC
thanks you guys for the thoughtful posts, its good to know people actually want to get those boats at some point and not just ignore them forever :)

TunDraGon ~ Low sec piracy since 2003 ~ Youtube ~ Join Us

Youkai Tengu
Imperial Academy
Amarr Empire
#22 - 2013-01-29 00:00:56 UTC
SoCT ships would be awesome for a ten year anniversary. In that case I would hope they would be reproducible, as I would love to fly them regularly. I never see any special ships outside stations. They kind of just go into the hangar as a museum piece. Sad

Side note: Congratulations on the victory today, Iceland!
Maximus Andendare
Stimulus
Rote Kapelle
#23 - 2013-01-29 00:31:34 UTC
CCP Eterne wrote:
I was Gallente/Amarr trained too.

I'm just, like, what is the combo we can make for them?

Neuts and drones and armor are already there in Amarr T2. Lasers and neuts and armor are Blood Raiders. The best would probably be boats with laser/drone bonuses, as I don't think there's anything like that currently.
HML Armor boats?? (I'm not too up on Eve lore, but it seems there's a hole there (with Khanid taking up HAM Armor ships).)

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Vieve Tisserand
Omerta Syndicate
#24 - 2013-02-01 18:19:45 UTC
CCP Eterne wrote:
I was Gallente/Amarr trained too.

I'm just, like, what is the combo we can make for them?

Neuts and drones and armor are already there in Amarr T2. Lasers and neuts and armor are Blood Raiders. The best would probably be boats with laser/drone bonuses, as I don't think there's anything like that currently.


I believe you're right that there's not anything like that currently. (Otherwise, I'd be flying it.)

It's occurred to me that people living on the border between the Empire and the Federation might have a vested interest in exploring the creation of Gallente-Amarr hybrid ships. Maybe it didn't start out as a vested interest, sure, just the happy accident of getting their hands on parts scavenged from both flavors of ship and having some incentive to see what could be made out of those parts.

The experimentation could have started in Solitude or Verge Vendor. It might have also started in Aridia. Are all of those Ni-Kunni border runners ... I mean respectable merchants ... flying solely Imperial ships?
Bai'xao Meiyi
#25 - 2013-02-03 11:42:31 UTC
CCP Eterne wrote:
I was Gallente/Amarr trained too.

I'm just, like, what is the combo we can make for them?

Neuts and drones and armor are already there in Amarr T2. Lasers and neuts and armor are Blood Raiders. The best would probably be boats with laser/drone bonuses, as I don't think there's anything like that currently.


What about the Medusa faction (Stealthy+fast+ missiles) for the Cald-Minmatar and (Going on the roden + khanid path here) Khanid (Possibly secular) serpratists using Armour and missiles? I hear a smexy black missile Abbadon, Maller and Punisher coming on.
Alizabeth Vea
Doomheim
#26 - 2013-02-03 20:40:44 UTC
Bai'xao Meiyi wrote:
CCP Eterne wrote:
I was Gallente/Amarr trained too.

I'm just, like, what is the combo we can make for them?

Neuts and drones and armor are already there in Amarr T2. Lasers and neuts and armor are Blood Raiders. The best would probably be boats with laser/drone bonuses, as I don't think there's anything like that currently.


What about the Medusa faction (Stealthy+fast+ missiles) for the Cald-Minmatar and (Going on the roden + khanid path here) Khanid (Possibly secular) serpratists using Armour and missiles? I hear a smexy black missile Abbadon, Maller and Punisher coming on.


I'll be in my bunk.

Retainer of Lady Newelle and House Sarum.

"Those who step into the light shall be redeemed, the sins of their past cleansed, so that they may know salvation." -Empress Jamyl Sarum I

Virtue. Valor. Victory.

Eija-Riitta Veitonen
State War Academy
Caldari State
#27 - 2013-02-03 21:00:18 UTC  |  Edited by: Eija-Riitta Veitonen
CCP Eterne wrote:
I was Gallente/Amarr trained too.

I'm just, like, what is the combo we can make for them?

Neuts and drones and armor are already there in Amarr T2. Lasers and neuts and armor are Blood Raiders. The best would probably be boats with laser/drone bonuses, as I don't think there's anything like that currently.

Actually, there are only two Drone+Armortank T2 ships ingame (i'm not counting in the Sentinel here, because it lacks the drone bonuses), and both of those are actually electronic warfare ships in their primary role: Pilgrim and Curse. And the latter is actually a missile boat rather than laser one.

In this light amarr hulls, lasers, armor tank and drones actually make much sense for amarr/gallente crossover faction, just like guristas (caldari/gallente) combine caldari hulls, shield tank, missiles and drones in one package. It does get slightly complicated by the presence of standard amarrian droneboats: dragoon, arbitrator and the soon-to-be-changed prophecy, but amarrian drone-carrier lineup still lacks the battleship-sized hull with drone bonuses. How about specific bonuses for sentry drones? Something along range and/or tracking bonuses? It would nicely fit the niche for dedicated sentry boats yet would not outclass the currently available droneboats that have more versatile bonuses.

As for minmatar/caldari hybrids, i'd imagine them as active-shield-tank close range brawlers. Something along the lines of "if maelstrom and raven had babies". Active shield tank + damage bonuses to close-range missiles. And maybe range bonus in form of flight time, or explosion speed bonus, since hybrid ships get to have 3 bonuses, one per faction ship and one static per hull.
Alizabeth Vea
Doomheim
#28 - 2013-02-03 21:21:33 UTC
Eija-Riitta Veitonen wrote:


As for minmatar/caldari hybrids, i'd imagine them as active-shield-tank close range brawlers. Something along the lines of "if maelstrom and raven had babies". Active shield tank + damage bonuses to close-range missiles. And maybe range bonus in form of flight time, or explosion speed bonus, since hybrid ships get to have 3 bonuses, one per faction ship and one static per hull.


This, there needs to be this. A faction battle ship with a just okay tank, amazing missile dps and good speed. There's a reason the Ratttlesnake is less than a Golem at the moment. (It's because the Rattlesnake sucks :P )

Retainer of Lady Newelle and House Sarum.

"Those who step into the light shall be redeemed, the sins of their past cleansed, so that they may know salvation." -Empress Jamyl Sarum I

Virtue. Valor. Victory.

Henry Montclaire
Guild of Independent Pilots
DammFam
#29 - 2013-02-05 00:00:43 UTC
Maybe add some Serpentis ships with custom models? I'm a little bummed that the Gallente/Minmatar cross over doesn't have unique ships like the others.
Eija-Riitta Veitonen
State War Academy
Caldari State
#30 - 2013-02-05 00:11:38 UTC
Henry Montclaire wrote:
Maybe add some Serpentis ships with custom models? I'm a little bummed that the Gallente/Minmatar cross over doesn't have unique ships like the others.

Actually out of currently accessible five pirate factions only two (angels and sansha) have unique models for all of their lineup (frig+cr+bs), the rest use the default model with the exception of blood raider's frigate, Cruor. So that's less than half of all pirate ships.
Qvar Dar'Zanar
Ministry of War
Amarr Empire
#31 - 2013-02-05 00:23:38 UTC  |  Edited by: Qvar Dar'Zanar
The Ashimmu (blood raiders cruiser) uses a unique model too, making it 'a bit more than half of them' instead of 'a bit less than half of them' :D
Eija-Riitta Veitonen
State War Academy
Caldari State
#32 - 2013-02-05 00:47:33 UTC
Qvar Dar'Zanar wrote:
The Ashimmu (blood raiders cruiser) uses a unique model too, making it 'a bit more than half of them' instead of 'a bit less than half of them' :D

Oh, derp, completely forgot that little guy. My bad! Yes, little more than half.
CCP Eterne
C C P
C C P Alliance
#33 - 2013-02-05 13:07:55 UTC
The Daredevil is also a unique model, for the Serps. The Guristas are the only ones that do not get a completely unique hull, but that's because they and the Caldari Navy liberally steal from each other.

EVE Online/DUST 514 Community Representative ※ EVE Illuminati ※ Fiction Adept

@CCP_Eterne ※ @EVE_LiveEvents

Alizabeth Vea
Doomheim
#34 - 2013-02-05 13:26:18 UTC
CCP Eterne wrote:
The Daredevil is also a unique model, for the Serps. The Guristas are the only ones that do not get a completely unique hull, but that's because they and the Caldari Navy liberally steal from each other.

Can I take that as proof that the cormorant is, in fact, a Guristas design?

Retainer of Lady Newelle and House Sarum.

"Those who step into the light shall be redeemed, the sins of their past cleansed, so that they may know salvation." -Empress Jamyl Sarum I

Virtue. Valor. Victory.

CCP Eterne
C C P
C C P Alliance
#35 - 2013-02-05 13:56:05 UTC
Nope. Blink

EVE Online/DUST 514 Community Representative ※ EVE Illuminati ※ Fiction Adept

@CCP_Eterne ※ @EVE_LiveEvents

Omnathious Deninard
University of Caille
Gallente Federation
#36 - 2013-02-05 14:27:00 UTC
CCP Eterne wrote:
I was Gallente/Amarr trained too.

I'm just, like, what is the combo we can make for them?

Neuts and drones and armor are already there in Amarr T2. Lasers and neuts and armor are Blood Raiders. The best would probably be boats with laser/drone bonuses, as I don't think there's anything like that currently.

It sounds like a perfect thing for a group of Rogue Drones faction ships.

If you don't follow the rules, neither will I.

Per Bastet
B.O.O.M
#37 - 2013-02-05 16:30:32 UTC
Omnathious Deninard wrote:
CCP Eterne wrote:
I was Gallente/Amarr trained too.

I'm just, like, what is the combo we can make for them?

Neuts and drones and armor are already there in Amarr T2. Lasers and neuts and armor are Blood Raiders. The best would probably be boats with laser/drone bonuses, as I don't think there's anything like that currently.

It sounds like a perfect thing for a group of Rogue Drones faction ships.



I can Honestly say I would not be comfortable getting into a Rogue Drone based Capsuleer ship. Unless you can give me 100% proof that every single line of code and every single drone are Not on board anymore.

"Whether the paranoid conspiracy theory community has had a separate trial process and decided other crazy batshit insane garbage was true I can't attest to as I don't subscribe to that mailing list and instead deal in the realm of fact."  - CCP Sreegs, 2013

Bubanni
Corus Aerospace
#38 - 2013-02-05 16:45:30 UTC
CCP Eterne wrote:
I was Gallente/Amarr trained too.

I'm just, like, what is the combo we can make for them?

Neuts and drones and armor are already there in Amarr T2. Lasers and neuts and armor are Blood Raiders. The best would probably be boats with laser/drone bonuses, as I don't think there's anything like that currently.


I have idea for gallente/amarr and minimatar/caldari bonuses
First one could be 7.5% armor rep, and 5% res... and other could be 7.5% shield rep and 5% res

They should have lower dps than most ships in their size, but also able to active tank a lot better than most ships not t2, the g/a combo could use unbonused drones, with plenty of space, and fit turrets of choice. And m/c combo could be missiles and fewer drones

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Alizabeth Vea
Doomheim
#39 - 2013-02-05 16:51:42 UTC
Bubanni wrote:
CCP Eterne wrote:
I was Gallente/Amarr trained too.

I'm just, like, what is the combo we can make for them?

Neuts and drones and armor are already there in Amarr T2. Lasers and neuts and armor are Blood Raiders. The best would probably be boats with laser/drone bonuses, as I don't think there's anything like that currently.


I have idea for gallente/amarr and minimatar/caldari bonuses
First one could be 7.5% armor rep, and 5% res... and other could be 7.5% shield rep and 5% res

They should have lower dps than most ships in their size, but also able to active tank a lot better than most ships not t2, the g/a combo could use unbonused drones, with plenty of space, and fit turrets of choice. And m/c combo could be missiles and fewer drones


Nope, nope, nope. nope. Look at the Rattlesnake. It can tank an ungodly amount of damage. It's DPS sucks. The cal/min ship should have an okay tank, good maneuverability and great damage in the 1.5-1.7k (compared to a vindi in the 2k range: blaster/sentries. Also it assumes you're not cheap fitting your faction battleship. If you can't afford deadspace mods for your faction battleship, you're doing it wrong.)

Retainer of Lady Newelle and House Sarum.

"Those who step into the light shall be redeemed, the sins of their past cleansed, so that they may know salvation." -Empress Jamyl Sarum I

Virtue. Valor. Victory.

Warde Guildencrantz
Caldari Provisions
Caldari State
#40 - 2013-02-05 18:14:32 UTC  |  Edited by: Warde Guildencrantz
Alizabeth Vea wrote:
Bubanni wrote:
CCP Eterne wrote:
I was Gallente/Amarr trained too.

I'm just, like, what is the combo we can make for them?

Neuts and drones and armor are already there in Amarr T2. Lasers and neuts and armor are Blood Raiders. The best would probably be boats with laser/drone bonuses, as I don't think there's anything like that currently.


I have idea for gallente/amarr and minimatar/caldari bonuses
First one could be 7.5% armor rep, and 5% res... and other could be 7.5% shield rep and 5% res

They should have lower dps than most ships in their size, but also able to active tank a lot better than most ships not t2, the g/a combo could use unbonused drones, with plenty of space, and fit turrets of choice. And m/c combo could be missiles and fewer drones


Nope, nope, nope. nope. Look at the Rattlesnake. It can tank an ungodly amount of damage. It's DPS sucks. The cal/min ship should have an okay tank, good maneuverability and great damage in the 1.5-1.7k (compared to a vindi in the 2k range: blaster/sentries. Also it assumes you're not cheap fitting your faction battleship. If you can't afford deadspace mods for your faction battleship, you're doing it wrong.)


My idea of a minmatar/caldari pirate mix was always a vagabond that shoots missiles...not necessarily in appearance but in how it is flown. Similar amount of mids/lows/highs and a quick moving ship. Perhaps web range bonuses like how serpentis has web strength bonuses. Should have some pretty high dps since their tank will be mediocre. The guristas are like the high tank caldari pirate boat, this should be a high damage lower tank caldari weapon type boat.

For amarr/gallente i would think a drone/laser boat would be a quite interesting combination of bonuses. High dps armor boat with not too many midslots (3 sounds reasonable) while having a bunch of lows and highs and drones. To allow for extra drone mods in the highs there could be 4 turrets with a 50% bonus to damage just on the hull, and 2 extra highs for link augmentors or such. Similar to how the bhaal and other blood raider boats can do a lot of ewar damage in a fight. These amarr/gallente boats could do a lot of dps damage in a fight instead. Amarr doesn't have really high dps pirate boats in their arsenal whereas the mach works for minmatar and the vindi for gallente.

TunDraGon ~ Low sec piracy since 2003 ~ Youtube ~ Join Us

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