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Want more players in low sec...

Author
Dave Stark
#41 - 2013-01-25 16:21:04 UTC
flakeys wrote:
celebro wrote:
Chandaris wrote:
Congratulaions OP, you just failed to grasp the entire point of the game: consequences.


I'll take the consequences when I see more rewards.


edit: Its official now, low seccers care more about the implant market than actually have more players active in low sec, this is not all about me but all players like me who refuse to lose implants.



So far i mostly see null and empire people responding so YET AGAIN for the third time in this thread it is not because someone disagrees with your idea that they are habitants of low-sec.

MY GOD , lill stubborn are we or trolltastic ?


i fail to see the connection between the location of the poster, and the fact that this idea is terrible?
DarkFidelity
Sebiestor Tribe
Minmatar Republic
#42 - 2013-01-25 16:21:47 UTC
It is super hard to get podded in low sec. You have to not be paying attention for it to happen. You spam Warp as your pod gets into structure and you will instawarp to the selected object on ship destruction. Hell, I've only been podded once in NULL and that was because of a Sabre and I go there purely for PVP (And I've been visiting Null for 9 months or so). Oh. I actually don't use a JC either and I run with implants. Stop crying. It isn't that bad. If I can do it in Null, you can definitely do it in Low.

Lowsec isn't that scary. It's full of FW, pirates, and explorers mostly. FW will give you fair fights if that's what you are looking for, pirates run for the hills as soon as PVP pilots start engaging them, and explorers just want to be left alone.

I just recently returned to lowsec and the piracy mentally is disgusting. What happened to the honor? Ransom pilots and kill them anyway. Get in a fight with a PVP pilot and run away. Yuck. Piracy sure has changed since the years I was one. I guess I'm better off staying in Null and picking on TEST & friends and their gigantic bubble camps. vOv
Jenn aSide
Worthless Carebears
The Initiative.
#43 - 2013-01-25 16:23:24 UTC
Pandora Barzane wrote:
always find it funny when someone has a legimate suggestion to get more highseccers into low/null they always get hammered by the same nullbears who dont want any change. But at the same time are whining they arent enough highseccers leaving for low/null.

Seriously guys, make up your mind.


This is high sec folks imagination run wild. where are these magical "nullbears" who are trying to get you out of high sec?

All folks like me are saying "don't change the game because you can't figure out how to play, change yourself and move forward". The OP can't even figure out how to keep from getting podded in low sec where there are not warp disruption bubbles but rather than figure it out he wants the GAME to change....
flakeys
Doomheim
#44 - 2013-01-25 16:28:37 UTC
Dave Stark wrote:
flakeys wrote:
celebro wrote:
Chandaris wrote:
Congratulaions OP, you just failed to grasp the entire point of the game: consequences.


I'll take the consequences when I see more rewards.


edit: Its official now, low seccers care more about the implant market than actually have more players active in low sec, this is not all about me but all players like me who refuse to lose implants.



So far i mostly see null and empire people responding so YET AGAIN for the third time in this thread it is not because someone disagrees with your idea that they are habitants of low-sec.

MY GOD , lill stubborn are we or trolltastic ?


i fail to see the connection between the location of the poster, and the fact that this idea is terrible?


Wich is what i'm saying dave but somehow the ones who support this idea think anyone who is an empire boy MUST be a supporter of the idea.

We are all born ignorant, but one must work hard to remain stupid.

Dave Stark
#45 - 2013-01-25 16:37:43 UTC
flakeys wrote:
Dave Stark wrote:
flakeys wrote:
celebro wrote:
Chandaris wrote:
Congratulaions OP, you just failed to grasp the entire point of the game: consequences.


I'll take the consequences when I see more rewards.


edit: Its official now, low seccers care more about the implant market than actually have more players active in low sec, this is not all about me but all players like me who refuse to lose implants.



So far i mostly see null and empire people responding so YET AGAIN for the third time in this thread it is not because someone disagrees with your idea that they are habitants of low-sec.

MY GOD , lill stubborn are we or trolltastic ?


i fail to see the connection between the location of the poster, and the fact that this idea is terrible?


Wich is what i'm saying dave but somehow the ones who support this idea think anyone who is an empire boy MUST be a supporter of the idea.


oh there isn't a connection? good! i was getting worried that i had to some how live in all 3 sections of space and only log in to update my skill queue in order to be able to post!
Herzog Wolfhammer
Sigma Special Tactics Group
#46 - 2013-01-25 16:38:27 UTC
Actually, I have made the argument that making pods indestructible but useless is WORSE than being destructible, and that changing things such that any SHIP loss causes damage/loss to implants, no matter who destroyed it.

No more "podded home", no more jumping out of the clone vat to a rack of 20 waiting new ships (hence no more FPS style "respawn point") .

But everybody gets to enjoy RISK across the board, from high sec to null.

"but you gotta get the pod for intel!" scream the KB addicts.

Well a pod that can only see gates and stations on the overview and is blind to local cannot provide intel.

It's also noob friendly. No implants or cheapies, little cost.


It's big blob unfriendly: lose a ship 40 jumps from home, you gotta go home to get one. Also, the end of "stupid ship loss", no more tossing metal in a grinder with crap tactics and less tolerance for moron FCs.

It's rich carebear and veteran unfriendly. Get lazy in a lvl4/5 and lose a ship, lose some implants that cost hundreds of millions too.

It would also reduce one of the huge issues with getting out of highsec. People are not totally risk averse, they are averse to the inevitability of losing everything.

Of course, nothing will change. KB addicts would rage, carebears who never leave highsec with their crystal sets would rage, goons would rage because that would be a change and establishments (like RL corporatists) hate change, and certainly those whose very ePeen relies on being leet over some arbitrary claim of consequence would rage too.



Rage rage rage while frankly, there is still way more to rage about in RL. A bonfire of neckbeardedness.

Bring back DEEEEP Space!

Captain Tardbar
Deep Core Mining Inc.
Caldari State
#47 - 2013-01-25 16:41:23 UTC
OP does speak truth somewhat.

I wouldn't go into low sec without a jump clone.

Truth be told that despite the align and warp to body trick, that there are people who do fly in these fleets that have ships with very fast lock times and do understand how to turn on their point before they start locking and can catch a pod or two.

I think jump clones are the best solution but in order for new players to get involved they should reduce the standings requirement of installing a jump clone somewhere.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Some Rando
University of Caille
Gallente Federation
#48 - 2013-01-25 16:46:56 UTC
Captain Tardbar wrote:
I wouldn't go into low sec without a jump clone.

This is true. I often jump into my clone fitted with a full Slave set before going into low-sec.

CCP has no sense of humour.

baltec1
Bat Country
Pandemic Horde
#49 - 2013-01-25 16:47:52 UTC
Captain Tardbar wrote:
OP does speak truth somewhat.

I wouldn't go into low sec without a jump clone.

Truth be told that despite the align and warp to body trick, that there are people who do fly in these fleets that have ships with very fast lock times and do understand how to turn on their point before they start locking and can catch a pod or two.

I think jump clones are the best solution but in order for new players to get involved they should reduce the standings requirement of installing a jump clone somewhere.


Nothing locks as fast as a pod can warp.
Aston Martin DB5
Deaths Consortium
Pandemic Horde
#50 - 2013-01-25 18:06:38 UTC
Natsett Amuinn wrote:
You're a bad eve player, suggesting CCP do his.

Learn to make more isk with les effort, or use a clone with cheaper implants.




You sound like a bitter vet with too many alts.
Ildryn
IDLE INTENTIONS
#51 - 2013-01-25 18:10:04 UTC
Diamond Bull wrote:
Dear CCP,


The people in Low actually don't want more people in Low unless those people are hindered by the game in ways that makes them easily exploitable. The people of Low only want more easy ganks to pad their killboards. They do not actually want more people to fight. They want more people to kill. In order to improve the population of Low you must get rid of these people who are interested in only easy high profit/low risk kills. I have no idea how to do this. Maybe by increasing the risk that Pirates must experience in order to set a trap on a gate or a station?

Nah, that wouldn't work.

Moral of the story? Low is only broken because of the asshats that have populated it.


Toodles!




You are a ******* moron.
I will bet my wallet that without killboards.
People still get killed and podded.

Post with your main coward.
Arduemont
Rotten Legion
#52 - 2013-01-25 18:18:52 UTC
No offence, but anyone who knows what they're doing in low doesn't lose pods. It is very very easy indeed to get your pod out after you ship is destroyed. So long as your spamming the warp button before your ship explodes, your warp will warp from the wreckage practically instantaneously. Unless you a experience a rather large lag spike, it is impossible for anything to target you before you are gone.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Thorrahrafn
Sebiestor Tribe
Minmatar Republic
#53 - 2013-01-25 18:19:23 UTC
Want more people in low/null? Make security status a one-way street. Start at 5.0 and only go down from there. Eliminate the ability to grind sec status back up.
Vaju Enki
Secular Wisdom
#54 - 2013-01-25 18:20:43 UTC
The solution, nerf highsec isk fountain falls . Remove jump clones from the game.

Problem solved.

The Tears Must Flow

Tiberious Thessalonia
True Slave Foundations
#55 - 2013-01-25 18:28:08 UTC
Captain Tardbar wrote:
OP does speak truth somewhat.

I wouldn't go into low sec without a jump clone.

Truth be told that despite the align and warp to body trick, that there are people who do fly in these fleets that have ships with very fast lock times and do understand how to turn on their point before they start locking and can catch a pod or two.

I think jump clones are the best solution but in order for new players to get involved they should reduce the standings requirement of installing a jump clone somewhere.


There is, in fact, a one second delay between the lock completing and the module activating, thanks to the way EVE pings the servers. I know this because I have let more than one ship escape by doing exactly what you are suggesting.
Dave Stark
#56 - 2013-01-25 18:35:05 UTC
celebro wrote:
Dave Stark wrote:
don't want to risk your implants? then you don't get the reward of dicking about in low sec.

simple.


Wow like there's so much rewards in low sec!!


if there are no rewards in low sec, why are you going there? as such, why are you worried about losing your pod?
you make no sense.
Pandora Barzane
Royal Amarr Institute
Amarr Empire
#57 - 2013-01-25 18:53:35 UTC
Dave Stark wrote:
celebro wrote:
Dave Stark wrote:
don't want to risk your implants? then you don't get the reward of dicking about in low sec.

simple.


Wow like there's so much rewards in low sec!!


if there are no rewards in low sec, why are you going there? as such, why are you worried about losing your pod?
you make no sense.


because the reason of going to lowsec is only isk. wow youre so hardcore, you want a bananasticker?


Dave Stark
#58 - 2013-01-25 18:56:59 UTC
Pandora Barzane wrote:
Dave Stark wrote:
celebro wrote:
Dave Stark wrote:
don't want to risk your implants? then you don't get the reward of dicking about in low sec.

simple.


Wow like there's so much rewards in low sec!!


if there are no rewards in low sec, why are you going there? as such, why are you worried about losing your pod?
you make no sense.


because the reason of going to lowsec is only isk. wow youre so hardcore, you want a bananasticker?




if the only reason to go to low sec is for isk, why is he worried about losing implants, he will have the isk to replace them?
i honestly don't understand what he is talking about.
Solstice Project
Sebiestor Tribe
Minmatar Republic
#59 - 2013-01-25 19:36:44 UTC
*lol*

This thread is so full of ignorance, it's only worth posting in it *once*.

You might not be the usual troll and seriously believe your suggestion makes sense ...

... and it does in it's own way, but ignores lots of details ...

... but it would mean that you're not losing something that gets destroyed,
when you *should* lose it when it gets destroyed, because it makes no natural sense that you shouldn't.
Something that gets destroyed is *gone*.
Your pod dies, thus your implants go poof.


Your idea of removing loss is common, but flawed.

Those who want to use expensive implants, those won't go to lowsec either way.
Besides, there's something more to this.

If they can afford expensive implants, they at least - at one time - had enough money to buy them.
That also means that they have ways to make that amount *again* !

Now, if you're talking about those people who ...
... can't/don't want to afford to replace their loss ...
... then why would they *want* to dive into lowsec in the first place ?

They could lose their ships, even before they could lose their implants.

Reducing loss does not help in any way or form,
because as long as there's the general danger of loss ...
(or lack of sufficient protection projecting a sense of security)
... these people will avoid said loss.

Why do you think anything would change at all ?
celebro
Ember Inc.
Curatores Veritatis Alliance
#60 - 2013-01-25 19:39:25 UTC  |  Edited by: celebro
Dave Stark wrote:
Pandora Barzane wrote:
Dave Stark wrote:
celebro wrote:
Dave Stark wrote:
don't want to risk your implants? then you don't get the reward of dicking about in low sec.

simple.


Wow like there's so much rewards in low sec!!


if there are no rewards in low sec, why are you going there? as such, why are you worried about losing your pod?
you make no sense.


because the reason of going to lowsec is only isk. wow youre so hardcore, you want a bananasticker?




if the only reason to go to low sec is for isk, why is he worried about losing implants, he will have the isk to replace them?
i honestly don't understand what he is talking about.


The rewards are no where close to risk +5 implants. Anyways if its so easy to get away, what difference would it make to the podders, if i get to keep my implants. Something fishy going on, I see pods kills in low sec all the time on the eve map.

EDIT:Anyways I want to see whats out there from time to time, not for the isk, just to explore and have some fun. Maybe I spend an hour maybe 10mins, not enough reason to Clone jump.