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EVE New Citizens Q&A

 
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Grouping missiles, possible problem?

Author
Jensen Ravage
Doomheim
#1 - 2013-01-24 23:17:57 UTC
Hey guys, currently using 7 x Light Missiles Launcher 1 on my Corax and when I group them all up, they are only doing the damage as if it is only the 1 firing.

Each individual Launcher does 110 HP Kinetic damage with 7.6 dps and 33km flight time, but it stays like that when I group all 7. Even does the same damage to a target.

Really need some help here.
Lost Greybeard
Drunken Yordles
#2 - 2013-01-25 01:59:19 UTC
Jensen Ravage wrote:
Hey guys, currently using 7 x Light Missiles Launcher 1 on my Corax and when I group them all up, they are only doing the damage as if it is only the 1 firing.

Each individual Launcher does 110 HP Kinetic damage with 7.6 dps and 33km flight time, but it stays like that when I group all 7. Even does the same damage to a target.

Really need some help here.


What is telling you that it's still only doing 110 Kinetic?

If it's the "show info" pane, that's because "show info" only shows you the info for a single module, stacking notwithstanding.

If you're in space shooting at something and the combat popups are telling you your volleys are doing that much, you may have an actual issue.

(If all else fails, get a corpmate to build a ship with heavy tank to play target dummy for you.)
Tau Cabalander
Retirement Retreat
Working Stiffs
#3 - 2013-01-25 03:39:39 UTC
Check the damage display on the right side of the fitting window.
Kiwis23
Kiwis Corp
#4 - 2013-01-25 08:00:22 UTC
Light missile 1 launchers doing more damage than T2 heavy missile launchers with T2 missiles, maxed skills, and hardwirings for missiles?...
Weird...
ShahFluffers
Ice Fire Warriors
#5 - 2013-01-25 09:00:54 UTC
What kind of ammo are you using?
What are you shooting at?
Shan'Talasha Mea'Questa
The Perfect Harvesting Experience
#6 - 2013-01-25 11:29:05 UTC
Undock.
Ungroup weapons.
Hover over 1 launcher, read tooltip.
Group weapons.
Hover over grouped launchers, read tooltip.
????
Profit.
Jensen Ravage
Doomheim
#7 - 2013-01-25 12:32:08 UTC
Took a while but it is sorted now, it is doing decent damage now. As for it doing 110 damage I'm using Faction Ammo.
It is quite an annoying bug/glitch. Had too strip, repackage then fit again to work.
Moonlit Raid
Doomheim
#8 - 2013-01-25 21:00:32 UTC
Sometimes happens, I've only experienced it once in three years, but I do remember it, they're grouped according to the UI but activating the group only activates one of the modules. Simply ungrouping then regrouping in space did it for me.

If brute force isn't working, you're just not using enough.

Please Note: Any advice given comes with the caveat that nothing will be suitable for every situation.