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The upside of Planned Obsolescence

First post
Author
Alvatore DiMarco
Capricious Endeavours Ltd
#21 - 2013-02-16 20:42:23 UTC
Corey Fumimasa wrote:
Kirimeena D'Zbrkesbris wrote:

If this system is ever going to go live - prices for salvage needed for maintenance will skyrocket to the point where there is no profit between station/noctis maintenance. So unless noctis pilot gets those salvage parts himself he wont get any profit and even then it'll be more profitable to just sell those @ market - less hassle.


I'm sure that the good folks at CCP can balance those requirements; either by requiring small ammounts of salvage for the repairs or by seeding more junk. Who knows it might make looting level 2's a good passtime for bored noctis pilots. And actually the price will never go above the cost of maintenance at NPC bays. I think we will see a small and easily controlled rise in the scrap market. That sort of thing is probably a good economy management tool for CCP.


Just to point out, as a pilot who routinely runs Lv2 missions just because they're there and I enjoy playing with Destroyers..

..Lv2 missions are pretty bad sources for salvage. Lv3s are okay though.
Katran Luftschreck
Royal Ammatar Engineering Corps
#22 - 2013-02-17 05:36:25 UTC
Corey Fumimasa wrote:
Planned obsolescence is the practice of building things with foreknowledge that they will wear out. It equates to a maintenance and replacement cost over time.


You mean like this?

http://youtu.be/t0q2F8NsYQ0

Jimmy Gunsmythe
Sebiestor Tribe
#23 - 2013-02-20 14:39:55 UTC
Corey Fumimasa wrote:
Jimmy Gunsmythe wrote:
So long as you have to use metal scraps to repair the ship, I'm game.

You somehow look like a scrap metal tycoon.


Nah, just someone who thinks that the nerfs that resulted in the vast increase in metal scraps should have an actual in-game purpose. You know, instead of being a big FU to players who took the time and effort to train the skills to ply their trade.

John Hancock

DJ P0N-3
Table Flippendeavors
#24 - 2013-02-20 18:51:20 UTC
Corey Fumimasa wrote:
Nariya Kentaya wrote:

Maybe im misunderstanding some mechanic in your post, but id have to disagree.

I live in a C6, you know how often we get acess to k-space in an area thats actually USABLE for supplies? (hint hin, middle of nullsec isnt where were going to send our haulers). when your talking 150+ active players, NONE FO WHICH can dock in the system they ar ein everyday, it would get to the point in wormhoels where YOU DIDNT LOG ON UNLESS THERES A CTA. since logging on at any other time would be burning your ship.

so yeah, not supported, dont want another 15 hours of cycling statics every week just to bring IN haulers full of salvage.


The point of ship degradation over time is to create an NPC sink that could also be tapped by properly skilled and equipped players. I had not considered people who live deep in W-space, TY for posting. I think it should be a minor sink and one that is easily overcome, as someone else pointed out it could become very onerous over time. There is no reason that POS docking bays couldn't have an auto maintenance function the same way that NPC stations would.

And someone in your corp would still have the option of skilling a noctis up to the point where they could do the repairs for cheaper using salvage material.

I think CCP is going to reduce clone costs for high SP characters soon. And so the ship maintenance sink could help to even that out.


Unless that Noctis could repair inside a POS shield (unlikely, since logi boats don't logi inside POS shields and for good reason) then there's no point in using it. I would be quite happy if we gained the ability to repair things in general at a POS, but right now we don't even have that. I wouldn't assume that any other repair would be available at a POS.

Even if we could repair, it's one more thing we'd have to keep hauling in. Even if we did get the salvage we need from w-space, it would probably be more efficient to sell ours and buy in bulk. No matter how you paint it, it's one more piece of logistics that someone will have to handle, and for no good reason.
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