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Cipreh for CSM8! Make our voices heard! [QUALIFIED]

First post First post
Author
Utsen Dari
Sebiestor Tribe
Minmatar Republic
#61 - 2013-01-22 09:38:08 UTC  |  Edited by: Utsen Dari
Thanks for starting this thread Cipreh. I think you'd be a strong speaker for interests of wormspace.

How do you feel about the proposed T3 re-balance that may arrive during CSM8? Our goal as wormspace dwellers should be to drive more interest in wormspace; if T3s become less useful, the sleeper loots become less valuable, and more land will lie fallow in wormspace. And yet the re-balance is perhaps needed; we have the current problem where T3s are the weapon of choice in wormspace and large fights have become a bit of a contest solely over who can field more slugger T3s.

What changes would you advise CCP to make and/or advise against in such a balance pass?


also - shameless plug - please consider this if and when you get the opportunity to talk to CCP about POS revamps
Maggeridon Thoraz
Viziam
Amarr Empire
#62 - 2013-01-22 10:25:14 UTC
Sushi Nardieu wrote:
chris elliot wrote:


I heard the idea tossed around a while back that sleepers could be allowed to attack pos's. Maybe this could be examined to help rid w-space of undefended farming holes. Have the damage/penalties scale with time or something so that a system can not receive a head shot overnight but that its residents can not simply ignore the sleepers and continue to farm sites and leave the existing throwaway tower to die in the interim. The existing incursion mechanics could be used to deny loot of any kind during one of these assaults. Possibly utilize the penalties from an incursion site as well so that a 2-3 man farming operation will not be able to defend(or leave) a system that has been sieged overnight, but that a relatively small organization, with the appropriate amount of work, could do it.

^ Note that the above may be a terrible idea when analyzed by the troling hive mind of these forums but you get what I am going after here.


As much as I enjoy the ultimate goal, I cannot support PvE in this game.

Why?

ALL PvE eventually goes to farm. It won't take long for anybody to work out everything there is to know about PvE AI. Therefore, it'll be cool for a few weeks/months and then months of code writing becomes boring.

PvP mechanics is what this thread is about.


you need pve in this game. the pve is the basic for teh ships 7mods for pvp. no pve equals to no pvp and vice versa
Rek Seven
University of Caille
Gallente Federation
#63 - 2013-01-22 11:23:26 UTC
Whoever we choose as our wormhole primary, i would like to see two things from them:

1. His/her main communication with the wormhole community should be on these forums (not devblogs or podcasts)
2. Be our "representative" and don't push your own agenda. If they have an idea, i would prefer they post it on the forums first so we can all discuss the pros and cons... I don't want to hear about our representative backing CCP's plans to do something like remove forcefields or make it easier to evict people from low end wormholes before getting the communities opinion first.

Bei ArtJay
Side Kicks
Unspoken Alliance.
#64 - 2013-01-22 11:41:24 UTC
Quote:
As it stands right now, w-space is running the risk of stagnation due to the lack of risk to many organizations, both large and small.


I don't even... situational awareness fail.

Maybe your alliance, maybe even some that have been around since the dawn of time, but not most.

All I see is record numbers for WH ISK kills month on month, daily skirmishes and ratting capital ganks, w-space pilots becoming more and more adventurous in harvesting null-bear tears, and the occasional :epicbattle:

Please tell us more about this stagnation, ideally with graphs and numbers and diagrams.


chris elliot
Lazerhawks
L A Z E R H A W K S
#65 - 2013-01-22 14:28:12 UTC  |  Edited by: chris elliot
Maggeridon Thoraz wrote:
Sushi Nardieu wrote:
chris elliot wrote:


I heard the idea tossed around a while back that sleepers could be allowed to attack pos's. Maybe this could be examined to help rid w-space of undefended farming holes. Have the damage/penalties scale with time or something so that a system can not receive a head shot overnight but that its residents can not simply ignore the sleepers and continue to farm sites and leave the existing throwaway tower to die in the interim. The existing incursion mechanics could be used to deny loot of any kind during one of these assaults. Possibly utilize the penalties from an incursion site as well so that a 2-3 man farming operation will not be able to defend(or leave) a system that has been sieged overnight, but that a relatively small organization, with the appropriate amount of work, could do it.

^ Note that the above may be a terrible idea when analyzed by the troling hive mind of these forums but you get what I am going after here.


As much as I enjoy the ultimate goal, I cannot support PvE in this game.

Why?

ALL PvE eventually goes to farm. It won't take long for anybody to work out everything there is to know about PvE AI. Therefore, it'll be cool for a few weeks/months and then months of code writing becomes boring.

PvP mechanics is what this thread is about.


you need pve in this game. the pve is the basic for teh ships 7mods for pvp. no pve equals to no pvp and vice versa



Beat me to it, I was about to ask where you think pvp comes from? It comes from player movement. Anything that promotes player movement is good for pvp. Pvp mechanics are intrinsically player generated and can not be simply "created" by a CSM. If you are upset about the "stagnation" of wormhole space you should probably try something other than a t3 blob sitting on a hole demanding a fight "or else" and use your brain to explore other avenues for finding fights.

If the mechanics of killing things are stymieing you then you are doing this game wrong or you are locked into that mentality of "T3 PEEVEEPEE BLOB NAO SCRUB GO BACK TO HIGHSEC!!!" Which is in and of itself wrong.

Wormholes are currently and should remain, enabling mechanisms to allow players to engage in forms of play that lie outside the norm in Eve. The only Dev generated content that should be introduced is content that forces movement. Which in almost all cases is, by definition, classified as PvE. Having to be outside of your force field killing off sleeper waves in some gated off site for no gain other than the fact that you want to be able to continue to inhabit that hole is not something out of reason.

Though, in the grand scheme of what is actually necessary in this game, wormholes and the goings on in them are in the basement somewhere below a thick layer of dust when compared to things that actually require Dev time and money to address.

Bei ArtJay wrote:


I don't even... situational awareness fail.

Maybe your alliance, maybe even some that have been around since the dawn of time, but not most.

All I see is record numbers for WH ISK kills month on month, daily skirmishes and ratting capital ganks, w-space pilots becoming more and more adventurous in harvesting null-bear tears, and the occasional :epicbattle:

Please tell us more about this stagnation, ideally with graphs and numbers and diagrams.



This guy gets it.
Taz Edenrunner
Kit TBR
#66 - 2013-01-22 14:35:11 UTC
You really need to put a bit more thought into what your standing for:

"I plan on running to bring CCP's attention to the need for a new or improved conflict driver in w-space. As it stands right now, w-space is running the risk of stagnation due to the lack of risk to many organizations, both large and small. There have been many ideas passed around these forums for how our lives could be improved, ranging from adding another class of wormholes, changing the mechanics of certain classes, or even changing the "wandering" wormhole spawn methods. "

new or improved.....surely new AND improved would be a better way forward, dont see stagnation as the issue, what WHers need is new blood coming into WHs, with new conflict drivers we would get that, however the existing drivers need improvements else there is the risk of them being ignored

"There are always going to be different views on what our community as a whole needs to expand and flourish, and many of them are good ideas. We, as a community need to band together, and push these issues to the forefront, so that we no longer take a back seat to null sec politics, and the endless leveraging of massive alliances and power blocs."

Who in WH really gives a rats arse about null-sec or low sec, I'm pretty sure they dont give a damn about WHers however until such time as WH community outnumbers the 0.0 powerblocs they will carry on getting more seats on the CSM so a sense of realism would be nice.

"In addition, I feel that CCP cannot abandon their proposed POS redesign, it has the ability to fix so many problems in many different aspects of the game. Even if we do not receive the entire modular POS system that has been proposed so many times in the past, a rebalancing pass over the current POS modules and structures could easily alleviate a lot of our current issues with access and ease of use. As a bonus, if done well, it could potentially improve gameplay across all areas of EVE."

Flog dead horses much, but quick question on what "rebalancing pass over the current POS modules and structures ", what rebalancing are you reffering to, or are you trying to talk about updating the interface for POSes in general

"I feel that if CCP went through and touched up the anchorable modules for towers, such as the intensive refining array, it could act as a boon to low sec and null sec industry, which is a goal that they have spoken of many times in the past."

"touched up the anchorable modules for towers", again clairty is needed, touchup in terms of artwork or interface

"We need a CSM who isn't afraid to fight the good fight, and push CCP towards something that is better for everyone in all aspects of the game. "

One of the biggest errors CCP have admitted is that not all their dept view the CSMs as stakeholders and appear to have promised to correct that, is this a valid point on which to stand for CSM on

"Whether you're a C6 PvPer, or a C1 industrialist, or anywhere in between, this is the time when we as a community can make our voices heard."

Yes we do, but one who is clear in what they are standing for, not the "we want loot pintas seiges" or the "I'll rehash current hot topics to get voted on" type of CSM, my votes will go to someone who is consise in what they will do for us (the royal 'WH community' us)

QT McWhiskers
EdgeGamers
#67 - 2013-01-22 15:44:01 UTC  |  Edited by: QT McWhiskers
Bei ArtJay wrote:
Quote:
As it stands right now, w-space is running the risk of stagnation due to the lack of risk to many organizations, both large and small.


I don't even... situational awareness fail.

Maybe your alliance, maybe even some that have been around since the dawn of time, but not most.

All I see is record numbers for WH ISK kills month on month, daily skirmishes and ratting capital ganks, w-space pilots becoming more and more adventurous in harvesting null-bear tears, and the occasional :epicbattle:

Please tell us more about this stagnation, ideally with graphs and numbers and diagrams.





Took the **** right out of my fire buddy. C5/C6 community of this game is a very unique and very fun one. With very few notable exceptions, every single time we have rolled into one major group or another. We get a fight. Whether it be large, or small 5v5 at the sun, we get the fights we want and bob is appeased.

I currently dont see any stagnation at all. As for less c5s... Please dont. With many empty c5s out there more and more failed null alliances are moving in. Dont take away my ability to blap their carriers with my moros. Null bears in wormhole space (its more likely than you think) provide us with our much needed carebear tears and nubbie cap kills that you just dont see out of experienced WH groups. When I see a Pandemic Legion thanatos outside of his pos in WH space. I jump for joy knowing I am going to get a free kill.

WH space is neither stagnant nor boring. If you truly believe so, then take three battleships and a dread back and forth through your static sometime.
Alisyana
Caldari Provisions
Caldari State
#68 - 2013-01-22 21:04:33 UTC
Wow this got off topic fast! I talk to Cip often, and I hear what he's saying and what he wants to do. Simply put, he's looking to represent the wormhole community, not foster his personal beliefs upon the masses. The problem is - you all haven't told him what you're looking for yet. So for now, he's got his own ideas as to where improvments or rebalancing should take place. I do too, but you don't wanna hear mine ;)

This isn't an election where 5 guys stand up and state their goals, and you pick the one that most likely matches up with your own ideas, or the one you can identify with. This is a community representative position. That means representing the community.

So you're all asking the wrong questions. Instead, stand up and state with a clear argument what you'd like to see, spelled out as plainly as possible, then let him collect this stuff and start discussing it with the community to get their preferences.

I'm supporting Cipreh not cause he's a sexy *****, but because he has the longevity and experience in this community to be a solid voice for us. He understands where we've come from, and where we are today. He also listens. When I come up with a hair brained half asses scheme to do, he'll listen to it no matter how redonculous it is, and even offer comment. I would much rather support someone who's going to take everything into account, not cause hes gonna pursue a plan or policy that supports him personally. Get over it, it's not always about that.

**Definition of "SD" (Self Destruct) = "It's like running up to someone to kick them in the balls, they see you and proceed to kick themselves in the balls, and then laugh at you for denying someone a chance to kick them in the balls." ** - Celery Man

Simon Severasse
Los Marginales
#69 - 2013-01-23 08:20:39 UTC
Alisyana wrote:


This isn't an election where 5 guys stand up and state their goals, and you pick the one that most likely matches up with your own ideas, or the one you can identify with. This is a community representative position. That means representing the community.




I think some of us made a clear statement about we want, and we didn't get a clear response about it.

Some other asked for factual data about "the risk of stagnation", because some big corps and alliances have a very strong defence in their home systems (some in low class wH) and making it easier to fight them has the risk to make all the small corps sheep to the bigger ones.

Actually WH environment is the healthiest one in EVE online, and looking to killboards you can see battles and loses everyday (caps, t3, industrialist, etc.).

Of course players are learning to avoid risk, that's coming with the increase experience of playing the same during a long time, and evicting the bad players.

If Cipreh WANTS to be the community representative to all of us, he HAS to take a stance that appeal to all of us (or none of us hehehe).
Cipreh
Native Freshfood
Minmatar Republic
#70 - 2013-01-23 08:20:58 UTC
I have been taking my time to read every post in this thread, and every eve-mail sent to me. I have accepted every conversation sent my way and considered long and hard, all of the thoughts, issues, and ideas of the community that have been brought to my attention.

My job as your CSM is to give each and every one of you a voice within the CSM, and tell CCP exactly how we, the community feel on the important issues in EVE, as well as w-space in particular.

EVE is entirely about 'Risk Vs. Reward', and in w-space more so then anywhere else, there are huge profits to be made at great personal risk. Many, if not all w-space dwellers have lists of things we all feel are needed to make our areas of the game better. Whether it is refitting strategic cruisers at towers, the need for an increased draw to get more people living in wormholes, or the horribly broken current iteration of Starbases.

Touching briefly on the current POS system, there are a lot of ways to improve it, but the base of the problem can be broken down to the permissions and access system. It is dangerous for corporate security at best and a downright nightmare at worse, raising the bar of entry for new corps in all areas of w-space to heights beyond the reach of all but a select few.

We, as a community, must raise the points that give CCP their 'Eureka!' moment. Wormhole space is a tight knit, vocal community who cares deeply for the future of EVE and specifically our corner of the universe. Together we can bring w-space into its golden age.

So please, continue with your feedback, tell me your thoughts and ideas, and above all, don't feed the trolls. Ideas like more wormholes with multiple statics and ways to make wormhole space more habitable are what we need to breath new life into wormhole space.

Thank you all for your ideas and messages, I will continue reading every post, and answering as many questions as I can.

Blog: http://lostwithoutlocal.blogspot.com Twitter: @Cipreh I am also available on Skype, details available upon request. Feel free to contact me via any of the above methods,or in-game.

Cipreh
Native Freshfood
Minmatar Republic
#71 - 2013-01-23 08:29:42 UTC  |  Edited by: Cipreh
Simon Severasse wrote:
Alisyana wrote:


This isn't an election where 5 guys stand up and state their goals, and you pick the one that most likely matches up with your own ideas, or the one you can identify with. This is a community representative position. That means representing the community.




I think some of us made a clear statement about we want, and we didn't get a clear response about it.

Some other asked for factual data about "the risk of stagnation", because some big corps and alliances have a very strong defence in their home systems (some in low class wH) and making it easier to fight them has the risk to make all the small corps sheep to the bigger ones.

Actually WH environment is the healthiest one in EVE online, and looking to killboards you can see battles and loses everyday (caps, t3, industrialist, etc.).

Of course players are learning to avoid risk, that's coming with the increase experience of playing the same during a long time, and evicting the bad players.

If Cipreh WANTS to be the community representative to all of us, he HAS to take a stance that appeal to all of us (or none of us hehehe).


I don't have any data to back up the "stagnation" or "complacency" comments, and in retrospect, perhaps those were the wrong terms to use, but the feeling that wormholes need to be expanded upon, is something I have heard repeatedly from people in many different organizations, and they all say that they desire more variety, though many have differing views on how to do it.

I've spoken to a group of corps who live in a class 5, wanting CCP to add another class of wormhole with capital ship sleepers in it, other folks want less class 5 wormhole systems, some want different or dual statics, or changes to the way roaming wormholes spawn based on activity in the system.

I am speaking about ideas, and the feelings that I've gotten from the community at large, and while it may only represent a small subset of the community that is unhappy, or is feeling the "stagnation", it would be unfair of me to ignore their ideas and feelings outright.

I don't expect to be able to win over everyone, but I hope to show you all that I will be a loyal and strong representative of the w-space community, no matter what my personal views.

I will do my best to be a representative to ALL members of the community.

Blog: http://lostwithoutlocal.blogspot.com Twitter: @Cipreh I am also available on Skype, details available upon request. Feel free to contact me via any of the above methods,or in-game.

Jay Joringer
13.
#72 - 2013-01-23 08:43:37 UTC
Alisyana wrote:
The problem is - you all haven't told him what you're looking for yet.


Therein lies the rub.

If someone wants to represent the WH community, they need to be in touch with community -and it hasn't escaped me that he's changed tack on this thread to try and do that. However, unless I missed it, Cipreh has not clarified his view on the stagnation of the WH environment. Infact, several people has made suggestions to the contrary and I myself not only share that view, I would go as far as to say that on the whole, things seem to be improving.

With that in mind, I'm more inclined to look for an alternative than someone who hasn't explained his own manefesto.
Simon Severasse
Los Marginales
#73 - 2013-01-23 09:02:08 UTC
Thanks for answering Cipreh.

From your words I understand that people want is more content that makes then fight for it instead of changing old mechanics, maybe that's the way to do it, give us something to fight for, maybe sleeper incursions in c5-c6 with sleeper caps? or something else that make us outside POS bubble for long enough to be a nice target to ganks and disruption.
Cipreh
Native Freshfood
Minmatar Republic
#74 - 2013-01-23 09:15:09 UTC  |  Edited by: Cipreh
Utsen Dari wrote:
Thanks for starting this thread Cipreh. I think you'd be a strong speaker for interests of wormspace.

How do you feel about the proposed T3 re-balance that may arrive during CSM8? Our goal as wormspace dwellers should be to drive more interest in wormspace; if T3s become less useful, the sleeper loots become less valuable, and more land will lie fallow in wormspace. And yet the re-balance is perhaps needed; we have the current problem where T3s are the weapon of choice in wormspace and large fights have become a bit of a contest solely over who can field more slugger T3s.

What changes would you advise CCP to make and/or advise against in such a balance pass?


also - shameless plug - please consider this if and when you get the opportunity to talk to CCP about POS revamps


I have a longer post in mind for this subject, but in the meantime, let me just say that a fix to off grid boosting would probably provide some of the balance CCP is looking for. I personally feel that the strategic cruiser rebalance is further off then most people expect, but if it happens, it's something that is going to have to be handled very carefully and gradually.

The strategic cruisers popularity and use is tied to the habitability of wormhole space in such a unique manner, that any changes to the ships risk far reaching effects like driving people out wormhole space, and possibly upsetting the overall economic health of the game.

Blog: http://lostwithoutlocal.blogspot.com Twitter: @Cipreh I am also available on Skype, details available upon request. Feel free to contact me via any of the above methods,or in-game.

Kast Agnet
Center for Advanced Studies
Gallente Federation
#75 - 2013-01-23 13:05:20 UTC  |  Edited by: Kast Agnet
Alisyana wrote:
Wow this got off topic fast!

Erm, how? Why start an open thread if you don't want opinions (Both subjective and objective)

Alisyana wrote:
I talk to Cip often, and I hear what he's saying and what he wants to do. Simply put, he's looking to represent the wormhole community,

But he needs you to communicate and clarify it for him here? The leadership bit seems lacking here a little.

Alisyana wrote:
This isn't an election where 5 guys stand up and state their goals, and you pick the one that most likely matches up with your own ideas, or the one you can identify with. This is a community representative position. That means representing the community.

Ok there seems to be a complete lack of understanding here of any electoral type process. Picking the one that most likely matches with your own ideas (and those of your nearest and dearest) is EXACTLY what elections are all about, always have been and always will be! Do you vote for your neighbor's best interests when a general election comes around or your own, wherever you live?

Alisyana wrote:
So you're all asking the wrong questions. Instead, stand up and state with a clear argument what you'd like to see, spelled out as plainly as possible,

You just told everybody not to because it is off topic and their subjectivity doesn't count. Way to Flip-Flop!

Alisyana wrote:
I'm supporting Cipreh not cause he's a sexy *****, ............... he'll listen to it no matter how redonculous it is, and even offer comment. I would much rather support someone who's going to take everything into account, not cause hes gonna pursue a plan or policy that supports him personally. Get over it, it's not always about that.


First: Any kind of suggestion that politics anywhere is free of agenda, ear bending etc. is just naive crap.

Second: Are you seriously suggesting and expecting us to swallow that your personal affiliations, alliance membership and the fact that you already state that you talk to the guy on comms regularly but probably don't to any of the other potential candidates has no bearing on your idea to support this thread and candidate?
If yes then .....Lies
If no then ....... you just shot down your entire post.
Meytal
Doomheim
#76 - 2013-01-23 14:06:33 UTC
Cipreh wrote:
Rawthorm wrote:
I can't think of anywhere else small groups can base for PvE and PvP activities alike that wouldn't see them subject to being steamrollered by some massive alliance on a whim, so why would you really want W-Space to become a quirky clone of Null Sec?

That already happens in w-space.

Cipreh wrote:
I just feel that in its current iteration, w-space only going to breed further stagnation.

I do not support making structure grinds easier, but instead I would like to see living in w-space become more risky, it's not a simple matter, nor is there a simple fix. I don't claim to have the answer, but as your CSM, it's something that I feel needs to be addressed.

It sounds like W-space is both risky to live in, and possible to secure. Isn't this the ideal situation?

The structure grind is the only real difficulty, and in C1-C4 systems this is due mostly to ECM; hopefully we can all agree this needs to be rebalanced for POSes, which affects everyone, not just W-space. Those capitals you lament are permanently stuck in whatever system they are built in, so there's a huge trade-off there as well. Eliminate the insurance payout for self destructs, and it's almost a pure loss to build one unless you can sell it to a new resident. ISK and mineral sinks are good.

Axloth Okiah wrote:
I sympathize with your effort to make people run into each other (and shoot each other) more frequently. But I think making wspace more "habitable" and increasing the population is a better way to do it than making it smaller. And improving POS security would help that the most.

This. While W-space goo prices have been plummeting, with the C5/C6 gases taking the latest nose-dive likely thanks to the Venture, W-space is still mostly quiet. Those living there are just more efficient (again, see Venture for recent example). To drive conflicts, an increased number of short-lived random wormholes that prioritize active systems over inactive systems, linking all W-space classes to all other W-space classes might be one of the more effective ideas proposed so far. This will also potentially open short-lived logistics exits as well. I'm still on the fence about pushing for this, since it runs the risk of unintended "fixes" to other areas of W-space.

I think the wkills.info stats page shows there are increasing numbers of W-space kills as we break records constantly, so that is also a good trend.

But as it stands, the watchful and cautious bear or predator tends to be more successful over those who throw caution to the wind. Effort should be rewarded, so this should remain the way it is. If the watchful bear sees a new connection open into his system while he's plexing, he'll treat it like he does now: run and hide. The bear who is not as vigilant will die. More connections means more chances to catch people unaware, which means more explosions.


Are you going to kick AHARM, or Exhale, or Transmission Lost, etc. out of their home fortress systems? No, probably not. Is it possible? Yes, it's just ugly. But if you take away what makes it possible for the big fish to reinforce their homes, you also take away what makes it possible for the small fish to have a chance to survive against the random roaming gang. It MAY be possible to come up with something that fixes one situation while preserving the other, but then it has to actually be implemented, and, well, CCP.

Even though you won't kick them out of their homes, can you throw mud in their eyes in their home systems? Absolutely! Rooks and Kings has done it to AHARM, Exhale has done it to Transmission Lost, and countless others have done it to yet countless more. That's what it's about: not kicking the big fish out of the pond, but getting the fights and the explosions. The big fish will experience their own problems, and move around, become restless, etc.

If you feel too protected or too sheltered, or if you feel that your alliance membership or associations make people shy away from engaging you (as is the case with some better-known brands), strike out on your own and be an unknown for a while.
Meytal
Doomheim
#77 - 2013-01-23 14:07:53 UTC
Alisyana wrote:
This isn't an election where 5 guys stand up and state their goals, and you pick the one that most likely matches up with your own ideas, or the one you can identify with. This is a community representative position. That means representing the community.

To be fair, we may be a little jaded by the previous election.
Xtover
Cold Moon Destruction.
#78 - 2013-01-23 14:08:08 UTC
Zarak1 Kenpach1 wrote:

Second, your first stated position about foritifications is clearly directed at one group in partitculiar who will remain nameless. Your current plan is to instead of conquering said group by playing the game they wish you to play, You want the rules changed so you can in theory come in with your group and maybe one other organizations host and wipe the slate clean in their fortress. If you are willing to call them complacent and weak then why don't you go take them out as it stands right now? Oh thats right, your scared shitless of their reputation for obliterating those that get to the top of the mountain to try to kick them off.



You highly overestimate our attention span.
Alisyana
Caldari Provisions
Caldari State
#79 - 2013-01-23 17:55:07 UTC
Jay Joringer wrote:


With that in mind, I'm more inclined to look for an alternative than someone who hasn't explained his own manefesto.



So you'd be more inclined to support someone with pre-set ideals that are in line with yours over someone who is going to listen to the community as a whole and support as many of those positions as he can?

That sounds a little narrowly focused to me.

**Definition of "SD" (Self Destruct) = "It's like running up to someone to kick them in the balls, they see you and proceed to kick themselves in the balls, and then laugh at you for denying someone a chance to kick them in the balls." ** - Celery Man

Alisyana
Caldari Provisions
Caldari State
#80 - 2013-01-23 18:15:24 UTC
Kast Agnet wrote:
--snip-

First: Any kind of suggestion that politics anywhere is free of agenda, ear bending etc. is just naive crap.

Second: Are you seriously suggesting and expecting us to swallow that your personal affiliations, alliance membership and the fact that you already state that you talk to the guy on comms regularly but probably don't to any of the other potential candidates has no bearing on your idea to support this thread and candidate?
If yes then .....Lies
If no then ....... you just shot down your entire post.


1. Great opinion. I just disagree with it.
2. I already explained why I support him. I could care less about most changes that might take place. I will adapt, as will everyone else.
3. If you want elections to be about aligning with a candidate's stated views, you can go do that. Then don't complain when that candidate is for something you don't agree with. Accept them as they are, or pick someone to fight the battles you want to see fought.

Someone said something about feeling jaded after the last election. Two Step isn't a bad CSM, but he has goals and a direction that clearly facilitate putting pressure on corps to step into C5's and C6's, while making it more difficult to be in a lower class wormhole. Class warfare? lol nice pun, eh? However, it's understandable that he would want to see changes that would benefit his corp and alliance. Cipreh is looking to represent not just one class of dwellers, but all. And after hearing his approach, I would support that over someone who's working solely for their one corp or alliance. Why? Because even if he is a part of LOST, we operate in all WH space, so taking an approach towards one class or another will always affect some part of this alliance in a positive way, and some in a negative way. That neutral situation we have is rather unique, and we see all sides of the gameplay, so focusing on changing this, or that will always have both effects on us. So if Cip were to be pushing a pre-defined agenda, he'd be both agitating part of his alliance, and helping another.

A guy that can balance that in the face of his peers is a guy I can support. He's willing to stand up for what the community wants, because no matter what he does specifically towards this balancing, etc., there's going to be some benefit but also some detriment to us in the end.

**Definition of "SD" (Self Destruct) = "It's like running up to someone to kick them in the balls, they see you and proceed to kick themselves in the balls, and then laugh at you for denying someone a chance to kick them in the balls." ** - Celery Man