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Minmatar are going to become the crap, CCP wants retribution not balance

Author
Maeltstome
Ten Thousand Days
#161 - 2013-01-22 19:40:09 UTC
Liang Nuren wrote:
It's so weird to be on the same side of an argument as Tuskers...

-Liang


Maybe that's telling you something...
Liang Nuren
No Salvation
Divine Damnation
#162 - 2013-01-22 19:41:32 UTC
Maeltstome wrote:
Liang Nuren wrote:
It's so weird to be on the same side of an argument as Tuskers...

-Liang


Maybe that's telling you something...


That you're extra bad at finding fights?

-Liang

I'm an idiot, don't mind me.

Maeltstome
Ten Thousand Days
#163 - 2013-01-22 19:50:51 UTC
Liang Nuren wrote:
Maeltstome wrote:
Liang Nuren wrote:
It's so weird to be on the same side of an argument as Tuskers...

-Liang


Maybe that's telling you something...


That you're extra bad at finding fights?

-Liang


That after page 2/3 of any thread you objective is to disagree with everything said by anyone anywhere :/ ? this thread has gone so OT that i see a lock incoming.

I will concede slightly and add: How easy is it to find fights without dropping sec status or loosing the ability to go to an 1 or more of the empires' space without being targeted by police? Yea i have alt's. But should i NEED them to get fights on another character and not loose empire access?
Liang Nuren
No Salvation
Divine Damnation
#164 - 2013-01-22 19:53:08 UTC  |  Edited by: Liang Nuren
It's exceedingly easy. Anywhere in Minnie/Amarr FW space works, and I hear Caldari/Gallente FW space works fine as well. Jump into system and warp somewhere. Or attack whatever idiot is gate camping today.

They're so easy to get that... it's ... it's almost hard to avoid fights

-Liang

Ed: The rest of low sec can be pretty dead though. The Low sec static on my last WH insisted on dropping me nowhere but Aridia, Genesis, and Solitude for months on end. Entering system in those places is a guarantee for everyone in local to dock or cloak. It's also empty as **** - I went probably 150 jumps through low sec one night and saw exactly one person in local. Me.

I'm an idiot, don't mind me.

W0lf Crendraven
Federal Navy Academy
Gallente Federation
#165 - 2013-01-22 19:57:26 UTC  |  Edited by: W0lf Crendraven
Maeltstome wrote:
Liang Nuren wrote:
Maeltstome wrote:
Liang Nuren wrote:
It's so weird to be on the same side of an argument as Tuskers...

-Liang


Maybe that's telling you something...


That you're extra bad at finding fights?

-Liang


That after page 2/3 of any thread you objective is to disagree with everything said by anyone anywhere :/ ? this thread has gone so OT that i see a lock incoming.

I will concede slightly and add: How easy is it to find fights without dropping sec status or loosing the ability to go to an 1 or more of the empires' space without being targeted by police? Yea i have alt's. But should i NEED them to get fights on another character and not loose empire access?


Pvp in null (can get fights there, but its way harder then in low) or go anti pie, also i think if you dont pod you cant get to more then -5, and they changed it so that if your sec status is above that you can go everywhere in empire


And yes, imo if you want to fight you should NEED alts (or a good logistic wing) to pvp, -10 for life.


Edit: Yes, some regions of lowsec can be empty, minmatar/amarr space is quite busy (full of retards), gallente/cal space is full aswell but the pirates/bears there usually are way better at what they do so its a harder.

Systems to look for a fight, heyd->tama (abune route), black rise in general, verge vendor, metropolis, general minmatar/amarr warfront. hagilur pocket. Systems to avoid due to massive faggotry: Oms,Tama, (sometimes) heyd, amamake,rancer.
Maeltstome
Ten Thousand Days
#166 - 2013-01-22 20:21:20 UTC
Still that involves sec status dropping :/ If i can go -5.0 and no drop below it, fantastic. Basically 1 NPC kill and im not a free target. But do you have any links to this? My last trip to -10 was a massive pod-goo infested daydream. At no point did i try to enter hi-sec .
Liang Nuren
No Salvation
Divine Damnation
#167 - 2013-01-22 20:22:39 UTC
You don't generally have to fire the first shot - at least on the Minnie/Amarr side of things. There's more than enough pirate FW corps that it's not a big deal.

-Liang

I'm an idiot, don't mind me.

Maeltstome
Ten Thousand Days
#168 - 2013-01-22 20:24:50 UTC
p.s.

It kinda sounds like your both saying that common sense makes you immune to PVP...

I miss jumping in to a system and blind warping to the station to see who panicked and tried to dock up.... then died.
Liang Nuren
No Salvation
Divine Damnation
#169 - 2013-01-22 20:26:37 UTC
No, we're saying that FW low sec is filled with people who just want to blow **** up while non-FW low sec and all of null sec is filled with carebears who want to hide at the first sight of someone who *MIGHT* be hostile. Null sec at least has the benefit that there are gate camps to bust.

At least, that's what I'm saying.

-Liang

I'm an idiot, don't mind me.

Liang Nuren
No Salvation
Divine Damnation
#170 - 2013-01-22 20:27:45 UTC  |  Edited by: Liang Nuren
Oh - another way to get great fights is to find an occupied wormhole and put up a medium/large ****/deathstar. If they don't immediately respond, siege their POS. Double props if they have caps. :D

-Liang

Ed: BTW, this whole "How to get a fight" thing is pretty intrinsically tied with why I would fly that "******" "obsolete" "useless" Stabber. It's why I flew Cyclones and Harpies. It's why I fly Condors and Executioners. Because people think they can kill me.

I'm an idiot, don't mind me.

W0lf Crendraven
Federal Navy Academy
Gallente Federation
#171 - 2013-01-22 20:31:40 UTC
Pretty much, fw space is full of people who want to fight, some other lowsec areas are aswell. Other then that you must be willing to fight the blob/against the odds or be lucky to get a equal fight. Gal/cal space is way harder to pvp in due to better pie corps and thus better fw corps (minmatar/amarr has heretics who mostly stay in ama and a few small ones, gal cal has snuff/shadow/balex and tons of other good pirating corps (russians,ze germans...) )
Maeltstome
Ten Thousand Days
#172 - 2013-01-22 20:33:07 UTC
Liang Nuren wrote:
Oh - another way to get great fights is to find an occupied wormhole and put up a medium/large ****/deathstar. If they don't immediately respond, siege their POS. Double props if they have caps. :D

-Liang

Ed: BTW, this whole "How to get a fight" thing is pretty intrinsically tied with why I would fly that "******" "obsolete" "useless" Stabber. It's why I flew Cyclones and Harpies. It's why I fly Condors and Executioners. Because people think they can kill me.


Actually i find the stabber dies too easily against people who WANT to fight. It's good at killing people trying to AVOID a fight. When people are intelligenly fit and fight back, stabber struggles... Thorax can pump out hideous DPS for its hull size to compensate for lack of tank.
Maeltstome
Ten Thousand Days
#173 - 2013-01-22 20:36:11 UTC
W0lf Crendraven wrote:
Pretty much, fw space is full of people who want to fight, some other lowsec areas are aswell. Other then that you must be willing to fight the blob/against the odds or be lucky to get a equal fight. Gal/cal space is way harder to pvp in due to better pie corps and thus better fw corps (minmatar/amarr has heretics who mostly stay in ama and a few small ones, gal cal has snuff/shadow/balex and tons of other good pirating corps (russians,ze germans...) )


Actually fitting some ECCM really f*cks those caldari guys up. Had plenty of times they try to spring the 'scorpion/falcon trap' and end up drinking soup through a straw cause their pro-dominent tactic of Tier3 BC's and ECM fell on it ass :p

W0lf Crendraven
Federal Navy Academy
Gallente Federation
#174 - 2013-01-22 20:43:54 UTC
Didnt mean it ecm wise, just in general ability.
Maeltstome
Ten Thousand Days
#175 - 2013-01-22 21:00:30 UTC  |  Edited by: Maeltstome
W0lf Crendraven wrote:
Didnt mean it ecm wise, just in general ability.


Oh no i get it - but generally organisation leads to predictability. Sometimes a guy doing the wrong thing makes you mess up and give away a fight, specially in smaller ships where you have less EHP to adapt.

EDIT&

I also wanst referring to caldari as a race, i mean in tat area its a popular strategy.
Liang Nuren
No Salvation
Divine Damnation
#176 - 2013-01-22 21:04:37 UTC
Maeltstome wrote:
Liang Nuren wrote:
Oh - another way to get great fights is to find an occupied wormhole and put up a medium/large ****/deathstar. If they don't immediately respond, siege their POS. Double props if they have caps. :D

-Liang

Ed: BTW, this whole "How to get a fight" thing is pretty intrinsically tied with why I would fly that "******" "obsolete" "useless" Stabber. It's why I flew Cyclones and Harpies. It's why I fly Condors and Executioners. Because people think they can kill me.


Actually i find the stabber dies too easily against people who WANT to fight. It's good at killing people trying to AVOID a fight. When people are intelligenly fit and fight back, stabber struggles... Thorax can pump out hideous DPS for its hull size to compensate for lack of tank.


Sure, but the Thorax isn't (or shouldn't be) a kiting ship. The Stabber works better for this.

-Liang

I'm an idiot, don't mind me.

Zarnak Wulf
Task Force 641
Empyrean Edict
#177 - 2013-01-22 21:09:35 UTC
Some wonderful soul told the Heretics how busy the systems around Amamake where with Minmatar/Amarr FW.

Spaceballs- there goes the planet!
Caitlyn Tufy
Perkone
Caldari State
#178 - 2013-01-22 21:11:59 UTC
Liang Nuren wrote:
I'd fly a TD Stabber. Hell it's probably the only way I'd fly a Stabber. I should have run the numbers on that Omen vs a Rupture last night, because I'm a bit skeptical that the Rupture wouldn't win/get away based on the Omen's ****** cap - even with the cap booster.

-Liang


Not the only way, but aye, Stabby with TD is awesome. It may not be as straightforward as your usual Omen or Caracal and if something looks at it in a funny way, it'll fall apart, but damn, that ship is fun to fly, like a supersized frigate :)
Liang Nuren
No Salvation
Divine Damnation
#179 - 2013-01-22 21:17:18 UTC  |  Edited by: Liang Nuren
Zarnak Wulf wrote:
Some wonderful soul told the Heretics how busy the systems around Amamake where with Minmatar/Amarr FW.

Spaceballs- there goes the planet!


The funny thing is that everyone always complains about Heretics Orca camping or Heretics using links or Heretics using pirate implants or... well, whatever the **** it is that we're up to these days. But it's not like there aren't FW links up in every FW system as far out as Eszur.

I guess it's only faggotry if Heretics do it.

-Liang

Ed: I shouldn't complain. Because whatever faggotry I can get up to to let me engage outnumbered is exactly what I'm going to do. And I expect the same of everyone else - otherwise it wouldn't be very fun. :)

I'm an idiot, don't mind me.

W0lf Crendraven
Federal Navy Academy
Gallente Federation
#180 - 2013-01-22 21:27:24 UTC
No it isnt the link usage or the implants, its that you guys with a few exceptions never leave amamake, and have perma links running in pos. Thus you guys dont really fight the odds muchat least it appears this way), and your orca camps are pretty famous. It can be that some of you are pretty awesome soloers but the general opinion is heretics=orca camping + blobbing everyone in amamake with links/implants. I personally have no real idea (whenever i went to amamake everyone in space docked and never came out again) if that is true or not. For most people heretics are the same as negten and tundragon.

It may be unjust but its the way it is.