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Guess what? Solo players ARE the majority in EVE.

First post
Author
Nicor Syke'Nexen
#61 - 2013-01-20 16:15:56 UTC
No More Heroes wrote:
Nicor Syke'Nexen wrote:
People always try to claim how sandboxy EVE is, but the sandbox only barely begins if you are in a player corp and/or leave high sec.


So join a player corp and leave highsec Smile



Well, I would, but I haven't had an SA account for 3 months yet... plus I only lurk there.
Ghazu
#62 - 2013-01-20 16:51:04 UTC
lol solo not carebear highsec heaven getout.

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

Bane Necran
Appono Astos
#63 - 2013-01-20 17:08:42 UTC
ITT: Cognitive Dissonance

"In the void is virtue, and no evil. Wisdom has existence, principle has existence, the Way has existence, spirit is nothingness." ~Miyamoto Musashi

Annihilious
Caldari Provisions
Caldari State
#64 - 2013-01-20 17:33:51 UTC
Nick Asir wrote:
... Why would you play solo anyway?

This has been answered by so many people it's tiring and no one seems to be listening. I play solo and will continue to because I bloody well want to...
Alavaria Fera
GoonWaffe
#65 - 2013-01-20 18:48:26 UTC
Karrl Tian wrote:
Nick Asir wrote:
I dont think that CCP wants solo players. Why would you play solo anyway? Seems every aspect of the game is much easier in even small groups.


Small group of alts you mean--and yes they do want solo players making said alts. Thanks to PLEX (what really broke EVE more than anything else ever has) I can now run 2-4 accounts at once and take care of all my logistic/income need and even make enough to keep all 4 accounts running. In fact, for the small-scale/soloist, alts become better than other players. Alts are always on when I want them to be, always do what I want them to do and they never, ever decide to kill me and take my stuff (unless I'm drunk and lock the wrong target).

I've torpedoed my dominix before with my raven. Opps !! (It didn't die)

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Nexus Day
Lustrevik Trade and Travel Bureau
#66 - 2013-01-20 18:50:38 UTC
Nick Asir wrote:
I dont think that CCP wants solo players. Why would you play solo anyway? Seems every aspect of the game is much easier in even small groups.

CCP wants anyone who pays a sub.
Skorpynekomimi
#67 - 2013-01-20 19:15:41 UTC
I have a corp and alliance, but I mostly play solo. I ended up separated from the majority of them after I took a hiatus, but I prefer to stay in highsec.

Mainly because of the easy market access. Nullsec was a bust for me; without the time to attend CTAs at all hours, it just didn't appeal to me.

However, 'solo' doesn't mean 'completely alone'. I interact with the market, I hang out with corp-mates and friends when I can, and I even venture into lowsec occasionally.

Economic PVP

Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#68 - 2013-01-20 20:01:15 UTC
Nick Asir wrote:
I dont think that CCP wants solo players. Why would you play solo anyway? Seems every aspect of the game is much easier in even small groups.



YOU ARE very wrong my friend.

I rather have a dozen solo players moaning about something than a single one threatening of leaving with his army of alts.

CHARACTERS in game means nothing real accounts played do, and those like it or not, represent something for CCP when they leave than a single nerd with his army of alts/screens and bots blahblahin'g on GD with his army of alts and answering/supporting him self.

removed inappropriate ASCII art signature - CCP Eterne

Zyrbalax III
Goldcrest Enterprises
#69 - 2013-01-20 20:03:52 UTC
Natsett Amuinn wrote:

Unifex DID NOT say that there are more solo PLAYERS.

You guys are agrueing something on the basis that Unifex said it, and he NEVER SAID IT.

He said that solo player represent the most CHARACTERS, not that there are more solo players.

If you guys are going to quote what he said and argue over it, at least argue over what he said. You guys managed threee pages of an arguement based off something Unifex DIDN'T ******* SAY.

A discussion over solo vs group players is one thing, using something a dev said to say that others are wrong, when the dev never even said what you gusy are saying he said is rediculous.




So by this statement (bold above), if solo players represent most characters, then solo players represent the most income for CCP, so CCP would be pretty stoopid not to cater to the solo playstyle. Right?

Z3
Alavaria Fera
GoonWaffe
#70 - 2013-01-20 20:06:28 UTC
The new EVE Online: But Alone expansion.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Zyrbalax III
Goldcrest Enterprises
#71 - 2013-01-20 20:08:51 UTC
Solstice Project wrote:
I'm a solo player.
I'm not a casual.
I'm not a carebear.
Casual players are targets.

Please go die in a fire.


Ish did NOT say anything about casuals or carebears, she was endorsing the idea of providing more for solo players (of whatever persuasion) to do. I dunno but you might want to consider the idea that this might actually include more tools for you to use solo while preying on casuals / carebears.

But from the sound of it you've already got firm hold of the only tool you'll ever need.

Enjoy.

Z3
Zyrbalax III
Goldcrest Enterprises
#72 - 2013-01-20 20:17:57 UTC
Tippia wrote:
Ishtanchuk Fazmarai wrote:
We already had this discussion with the hisec vs nullsec population numbers.

The same as then, what matters is what people DOES: they stay in hisec, and they do it to play solo.
…and as usual, there's little to indicate this. All we have to indicate what the players do is that a lot of them engage in solo play on occasion — only some 16% do it exclusively.

Quote:
But they do measure what characters do, and it turns that, by their own words, "lurking single players who are already subscribed, are the majority of characters on Tranquility".
…which, as Natsett points out tells us very little about what the actual players do. It also raises the question of methodology. Do they count all those NPC-corp highsec mission alts as “a lurking single player” because it's the group-play nullsec main that makes all the noise? As always, all they can talk about is characters. Characters are not the same thing as players, and character behaviour only provides a very fractured and piecemeal sample of actual player behaviour.

Confessor Golab wrote:
Yep, Ischtanchuk, I totally agree with you.

When I started to play, I also thought that nullsec play was the endgame of EVE, then joined a nullsec alliance and after an incredibly boring and annoying month or six understood how wrong I was.
The problem is that you though EVE had an endgame and that you joined a very boring nullsec alliance. It's not particularly hard to find one without CTAs or without any politics you have to care about.


Even if it's true that the majority of PLAYERS are not purely solo players, but that the majority of CHARACTERS are used in a solo fashion, why would you argue against more stuff / more tools that soloists can benefit from (whether players or characters)? Your mission alt might benefit from a richer mix of missions to run; your trade alt might benefit from better trade tools to use; your mining alt might benefit from a more interesting mining game; your industrial alt might better from a slicker manufacturing interface. All of those things would be good for solo players as well as solo characters, and that's just touching the tip of the iceberg.

Ish isn't arguing that us solo players want some attention that's tuned JUST to us; she's just saying that when considering the themes, CCP should make sure there is stuff covered by that theme that we can do too - even if we're doing it at a disadvantage to groups doing the same thing. (Correct me if I'm wrong here Ish!)

Z3

Natsett Amuinn
Caldari Provisions
Caldari State
#73 - 2013-01-20 20:20:02 UTC
Zyrbalax III wrote:


So by this statement (bold above), if solo players represent most characters, then solo players represent the most income for CCP, so CCP would be pretty stoopid not to cater to the solo playstyle. Right?

Z3

No, that's fail logic.

It just means that people use alts for most of the solo activity. Market alts aren't grouping. Industrial alts aren't grouping. Mission running alts aren't grouping.


The player benind those alts groups though, just on thier main.


And it would be stupid to cater to the solo guy, because the PLAYER controlling all those solo CHARACTERS is a GROUP PLAYER. You're ignoring that part.

CCP doesn't cater to the group palyer either, so you don't have to worry.

They cater to the player run corp player.
Something that seems to be lost on some of you.

It doesn't matter if you play solo or you play in a group. It matters whether or not you play in or out of a player run corporation.
The people who play in player run corporations are the most important players in EVE. CCP wants you in the player run corporations.


You may notice they never actually ask, "how do we get more players to group?"
They do ask quite often, "how do we get more player to play in player run corporations?"

EVE has never been a game that emphasizes group or solo play. It's about player interaction and the player dynamic that arises from the player run corporations.




You guys keep looking at EVE the same way you look at themepark MMO's. You're doing it wrong.
Alavaria Fera
GoonWaffe
#74 - 2013-01-20 20:30:57 UTC
Natsett Amuinn wrote:
You guys keep looking at EVE the same way you look at themepark MMO's. You're doing it wrong.

A player-run corporation themepark !

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Zyrbalax III
Goldcrest Enterprises
#75 - 2013-01-20 21:04:30 UTC
Nailing my own colours to the mast here. Have done so before but happy to reiterate!

I've been playing EVE for about 2.5 years now. I love this game because of its complexity and depth, and because of its sandbox nature. For me it's Elite all growed up with knobs on, a game I grew up with. EVE is the best game I've ever played, bar none.

I also love the MMO nature of EVE, even though I mostly play solo. It gives an extra edge to the game, a sense of constant danger and risk you just don't get from pure solo games. And I like interacting with other players, on my own terms.

Why I play solo. Well I joined a player corp soon after starting, I learnt a lot from them and enjoyed their company; but there were a few things made me realise that me being in a corp wasn't likely to work for me long-term.

First was the requirement for voice comms (which is pretty much universal for any corp op in any corp). When I'm playing EVE, I'm sitting next to my wife in front of the TV. I play enough that she already jokes about EVE being the "other woman" so I have a balancing act to perform. If I put on headphones (so I can hear voice comms) that's a step too far for my relationship with her. Likewise if I played in another room (so I could speak as well as hear). So voice comms are out for me (because rl wife > any game :o) ).

Second was corp politics. Now most of the guys in this corp were really cool, but it was still clear that the corp was largely run to help the top few do what they wanted; and my goals and theirs were different. On this point I'm sure there are corps run in different ways and happy for people to do their own thing; but given the point about voice comms as well I just think there's not much point me joining someone else's corp because corp requirements would limit me, and I don't think i'd be able to add much to the corp.

Now there may well come a time when there are things I want to do in game for which joining a corp would be a big benefit; so I won't say "never", just "not now, and not until I can find the right corp".

So I have my own corp (because why pay tax to NPCs?), 2 accounts 6 characters.

How I play. I dual box. I do mostly PVE stuff - a little mining (for building stuff), a little missioning, mostly exploration. I'm not a hisec carebear though; over the last year I've spent most of my time in W-space, doing the nomad thing (alt in Orca). I don't go looking for trouble, but I still enjoy f*cking with people when they're nearby (amazing how big a gang will run for cover in w-space when they see combats on d-scan). I'm currently skilling for a Stealth Bomber - look out when it lands, because I'll start properly hunting in w-space then :o) I've also spent a lot of time in lowsec and some in NPC null.

For me I look at expansions and often think "well there's nothing there for me." Highlights recently have been revamped crimewatch (I love the Limited Engagements because it means I can get a 1 on 1 with a crim without his mates piling in. I now fly ready to fight in hisec) and the Venture (W-space Ladar sites). I've been looking forward to the POS revamp for ages - hoping for a true scalable system to give me my own personal hideout with maybe some refining / research / manufacturing capability - so now very disappointed that CCP seem to be backtracking on that.

So that's me, why I play this MMO, why I play it solo, and why I hope CCP starts at least thinking more about us solo players when planning expansions.

Fly safe (but loaded for bear)
Z3
Natsett Amuinn
Caldari Provisions
Caldari State
#76 - 2013-01-20 21:05:35 UTC  |  Edited by: Natsett Amuinn
Alavaria Fera wrote:
Natsett Amuinn wrote:
You guys keep looking at EVE the same way you look at themepark MMO's. You're doing it wrong.

A player-run corporation themepark !

They could add ponies!
Ishtanchuk Fazmarai
#77 - 2013-01-20 21:10:38 UTC
Zyrbalax III wrote:
Tippia wrote:
Ishtanchuk Fazmarai wrote:
We already had this discussion with the hisec vs nullsec population numbers.

The same as then, what matters is what people DOES: they stay in hisec, and they do it to play solo.
…and as usual, there's little to indicate this. All we have to indicate what the players do is that a lot of them engage in solo play on occasion — only some 16% do it exclusively.

Quote:
But they do measure what characters do, and it turns that, by their own words, "lurking single players who are already subscribed, are the majority of characters on Tranquility".
…which, as Natsett points out tells us very little about what the actual players do. It also raises the question of methodology. Do they count all those NPC-corp highsec mission alts as “a lurking single player” because it's the group-play nullsec main that makes all the noise? As always, all they can talk about is characters. Characters are not the same thing as players, and character behaviour only provides a very fractured and piecemeal sample of actual player behaviour.

Confessor Golab wrote:
Yep, Ischtanchuk, I totally agree with you.

When I started to play, I also thought that nullsec play was the endgame of EVE, then joined a nullsec alliance and after an incredibly boring and annoying month or six understood how wrong I was.
The problem is that you though EVE had an endgame and that you joined a very boring nullsec alliance. It's not particularly hard to find one without CTAs or without any politics you have to care about.


Even if it's true that the majority of PLAYERS are not purely solo players, but that the majority of CHARACTERS are used in a solo fashion, why would you argue against more stuff / more tools that soloists can benefit from (whether players or characters)? Your mission alt might benefit from a richer mix of missions to run; your trade alt might benefit from better trade tools to use; your mining alt might benefit from a more interesting mining game; your industrial alt might better from a slicker manufacturing interface. All of those things would be good for solo players as well as solo characters, and that's just touching the tip of the iceberg.

Ish isn't arguing that us solo players want some attention that's tuned JUST to us; she's just saying that when considering the themes, CCP should make sure there is stuff covered by that theme that we can do too - even if we're doing it at a disadvantage to groups doing the same thing. (Correct me if I'm wrong here Ish!)

Z3



No, not wrong. CCP is already thinking about it, as "lurkers" are one of the 5 groups that should get attention on each multi-threaded expansion. Now, the issue is that we get the right attention, on the assumption that we all got a reason to play solo and don't want to stop doing it. We don't want to be punished for not playing in groups (FAI: incursions) and don't need to be nerfed so we are forced to play in group just to keep our income. We need more carrots, not a bigger stick.

As you state, many features can be used by everyone independently of wether they are usable by soloers or don't. We don't need all the cake, but getting a piece of it in every expansion would be sweet.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Ishtanchuk Fazmarai
#78 - 2013-01-20 21:20:04 UTC
Zyrbalax III wrote:
(...)

First was the requirement for voice comms (which is pretty much universal for any corp op in any corp). When I'm playing EVE, I'm sitting next to my wife in front of the TV. I play enough that she already jokes about EVE being the "other woman" so I have a balancing act to perform. If I put on headphones (so I can hear voice comms) that's a step too far for my relationship with her. Likewise if I played in another room (so I could speak as well as hear). So voice comms are out for me (because rl wife > any game :o) ).


I salute you, brother-in-arms! In my case it's not my wife, but anyway me speaking to the computer would be equally troublesome (and headphones are a must). But anyway, I hate talking to machines, be them telephones or computers. Lol

Roses are red / Violets are blue / I am an Alpha / And so it's you

Zyrbalax III
Goldcrest Enterprises
#79 - 2013-01-20 21:21:22 UTC
Natsett Amuinn wrote:
Zyrbalax III wrote:


So by this statement (bold above), if solo players represent most characters, then solo players represent the most income for CCP, so CCP would be pretty stoopid not to cater to the solo playstyle. Right?

Z3

No, that's fail logic.

It just means that people use alts for most of the solo activity. Market alts aren't grouping. Industrial alts aren't grouping. Mission running alts aren't grouping.

The player benind those alts groups though, just on thier main.

And it would be stupid to cater to the solo guy, because the PLAYER controlling all those solo CHARACTERS is a GROUP PLAYER. You're ignoring that part.

CCP doesn't cater to the group palyer either, so you don't have to worry.

They cater to the player run corp player.
Something that seems to be lost on some of you.

It doesn't matter if you play solo or you play in a group. It matters whether or not you play in or out of a player run corporation.
The people who play in player run corporations are the most important players in EVE. CCP wants you in the player run corporations.

You may notice they never actually ask, "how do we get more players to group?"
They do ask quite often, "how do we get more player to play in player run corporations?"

EVE has never been a game that emphasizes group or solo play. It's about player interaction and the player dynamic that arises from the player run corporations.

You guys keep looking at EVE the same way you look at themepark MMO's. You're doing it wrong.


I don't think I am ignoring your first point; even if most solo characters are run by group-oriented players, those players still spend time playing with their solo characters, so surely even group players can benefit from EVE development that is aimed at solo play - more varied missions, better industrial interface, better mining game etc, so we should be on the same page there.

And sometimes CCP does cater exclusively to the group player - incursions? Not a soloable activity. Now I'm not complaining about there being activities in the game that can't be soloed - this is an MMO after all - I'm just saying that with the new "themed" development approach CCP is taking, I'd like to know that there will be *something* in each expansion that adds to some aspect of the game that can be done solo - even if it can only be done solo at a disadvantage to those players doing the same activity in a group. Is that asking too much?

I am in a player-run corp btw; but that corp is just me and my alts, so not sure if that counts in your book!

For me, I've never played another MMO. And in a sandbox, for one player to tell another "you're doing it wrong" is pretty arrogant. Guess that's what I've come to expect from a Goonie Blink

Z3
Natsett Amuinn
Caldari Provisions
Caldari State
#80 - 2013-01-20 21:31:57 UTC
Zyrbalax III wrote:


I don't think I am ignoring your first point; even if most solo characters are run by group-oriented players, those players still spend time playing with their solo characters, so surely even group players can benefit from EVE development that is aimed at solo play - more varied missions, better industrial interface, better mining game etc, so we should be on the same page there.

And sometimes CCP does cater exclusively to the group player - incursions? Not a soloable activity. Now I'm not complaining about there being activities in the game that can't be soloed - this is an MMO after all - I'm just saying that with the new "themed" development approach CCP is taking, I'd like to know that there will be *something* in each expansion that adds to some aspect of the game that can be done solo - even if it can only be done solo at a disadvantage to those players doing the same activity in a group. Is that asking too much?

I am in a player-run corp btw; but that corp is just me and my alts, so not sure if that counts in your book!

For me, I've never played another MMO. And in a sandbox, for one player to tell another "you're doing it wrong" is pretty arrogant. Guess that's what I've come to expect from a Goonie Blink

Z3

That's not what Unifex was saying though.

Unifex never said that the majority of players are solo players.
He's being quoted and then an arguement is being made that has nothing to do with what Unifex said.

From what I understand, CCP surveys said that 16% of the playerbase plays solo.

If anything, he's pointing out that of that 16%, lurkers make up the majority.
He never said that lurkers are the majority of all players.