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Unified Inventory on test server. (positive feedback *gasp* )

Author
Panhead4411
Rothschild's Sewage and Septic Sucking Services
The Possum Lodge
#1 - 2013-01-18 18:31:44 UTC
So, on Bucky, before you recently switched back to SiSi (have yet to re-align my client back to SiSi), the Inventory windows were actually persistent. It remembered things, like, opening the station inventory on what i last used *ie..NOT MY CURRENT CARGO, and remembered that i had left the corp hanger open, and before Retribution released, it actually remembered what division i had selected, except at a tower, it still didn't remember that one.

But when you released Retribution to TQ, it somehow lost functionality. I've posted in the Retrib feedback threads, but as my post is not a joke or something whimsical, no devs are responding.

Why did you (CCP) decide to take a step back in the persistence, all the while using that word to claim you had fixed all ailments of the Unifubared Inventory.

I'd rather not have to move everything into "Division One" so that i don't have to keep navigating to whichever hanger i was operating out of. I know you think less is better, the whole "One window to replace them all" mentality is what got us into this mess.

Please restore the functionality that we had breifly on Bucky that was never ported over to TQ (yes, i've reset my cache several times in hopes it would fix it)

http://blog.beyondreality.se/shift-click-does-nothing    < Unified Inventory is NOT ready...