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[CSM] Begun, the Planning Wars Have... [UPDATED 01/28]

First post
Author
Rees Noturana
Red Rock Mining Company
#61 - 2013-01-19 15:06:55 UTC  |  Edited by: Rees Noturana
Vaju Enki wrote:
Irya Boone wrote:
Need Avatar exploration , prototype ? being able to walk in structures ( sleepers Ones ) really need to see inside of them.
Need To Go inside kruul's pleasur Hub and take a dirty look to the damsel in distress!!

Need To dock in any explorable structures in eve AND why not later be able to dock in a planet a play dust from My PC .....


How about instead of ruining EvE Online for the rest of us, ask CCP do develop a brand new game for you guys, like the dust 514 FPS, but with sims/carebear/janitor in space features.

You could then not only walk in station, but you could also clean the entire station, the possibilities are infinite, the sky is the limite for the new game.


That option was brought up with the CSM.

EDIT: On second thought, maybe the better option would be for CCP to make a simplified spaceship shooter and let EVE evolve into the full fledged sci-fi sim that they've been talking about for years.

_ _

Vaju Enki
Secular Wisdom
#62 - 2013-01-19 15:20:52 UTC
Rees Noturana wrote:
Vaju Enki wrote:
Irya Boone wrote:
Need Avatar exploration , prototype ? being able to walk in structures ( sleepers Ones ) really need to see inside of them.
Need To Go inside kruul's pleasur Hub and take a dirty look to the damsel in distress!!

Need To dock in any explorable structures in eve AND why not later be able to dock in a planet a play dust from My PC .....


How about instead of ruining EvE Online for the rest of us, ask CCP do develop a brand new game for you guys, like the dust 514 FPS, but with sims/carebear/janitor in space features.

You could then not only walk in station, but you could also clean the entire station, the possibilities are infinite, the sky is the limite for the new game.


That option was brought up with the CSM.

EDIT: On second thought, maybe the better option would be for CCP to make a simplified spaceship shooter and let EVE evolve into the full fledged sci-fi sim that they've been talking about for years.


What makes EvE Online memorable is the ruthless pvp centric sandbox. The fact that EvE is set in space is complety irrelevent for me, i couldn't care less about stupid spaceships, i don't even like sci-fi stuff, the game could be set in ponyland for all i care.

Ultimalty, what matters the most is the integrity of the sandbox.

The Tears Must Flow

Erik Finnegan
Polytechnique Gallenteenne
#63 - 2013-01-19 15:48:32 UTC  |  Edited by: Erik Finnegan
Frying Doom wrote:
Theme: Horizon
It's a journey, it's exploration, and it's establishing new rules for your own land.

  • NewPOS : a home away from home for nomads and kingdoms alike
  • NewSOV : use it or lose it
  • New Stripping : my God, it's full of rings
  • NewPVE : dynamic world events (tied into FW, Sov, random in high-sec), should include miners ("war preparation") and haulers
  • NewNPE : bring back voice-over, even better guidance with NewUI
  • NewUI : see through space all the way to the horizon

And give more credit to the lore.
Davon Mandra'thin
Das Collective
#64 - 2013-01-19 16:02:49 UTC  |  Edited by: Davon Mandra'thin
https://forums.eveonline.com/default.aspx?g=posts&t=161511&find=unread

^^ This is what I want.


Vaju Enki wrote:
What makes EvE Online memorable is the ruthless pvp centric sandbox. The fact that EvE is set in space is complety irrelevent for me, i couldn't care less about stupid spaceships, i don't even like sci-fi stuff, the game could be set in ponyland for all i care.

Ultimalty, what matters the most is the integrity of the sandbox.


Team Avatar's vision of the future with exploration and avatars includes a great many PvP situations. Have a read of the thread, I personally welcome the time I can see someone else dock at a ruin and then dock up with them, kill them, and take their rewards (and maybe even their ship).

If all Eve is to you is a PvP sandbox, then you wont object to a non-spaceship PvP system being added in.
Vaju Enki
Secular Wisdom
#65 - 2013-01-19 16:16:04 UTC
Davon Mandra'thin wrote:
https://forums.eveonline.com/default.aspx?g=posts&t=161511&find=unread

^^ This is what I want.


Vaju Enki wrote:
What makes EvE Online memorable is the ruthless pvp centric sandbox. The fact that EvE is set in space is complety irrelevent for me, i couldn't care less about stupid spaceships, i don't even like sci-fi stuff, the game could be set in ponyland for all i care.

Ultimalty, what matters the most is the integrity of the sandbox.


Team Avatar's vision of the future with exploration and avatars includes a great many PvP situations. Have a read of the thread, I personally welcome the time I can see someone else dock at a ruin and then dock up with them, kill them, and take their rewards (and maybe even their ship).

If all Eve is to you is a PvP sandbox, then you wont object to a non-spaceship PvP system being added in.


They should follow the dusk 315 path, and just create a new game for this stuff.

The Tears Must Flow

Irya Boone
The Scope
#66 - 2013-01-19 17:04:02 UTC
No i don't think so because like i said I am not a Fu.king ship i am a pilot and pilot get out of their ships sometimes ....
like in starwars , Battlestar gallactica, like in star trek FIS followed by exploration On your feet.

So it's a natural Way to expand the game time In the SHIP and time Outside on my feet ( maybe with my crew)

And you are not obliged to get out of your ship .....if you want Mr limited brain

CCP it's time to remove Off Grid Boost and Put Them on Killmail too, add Logi on killmails .... Open that damn door !!

you shall all bow and pray BoB

Vaju Enki
Secular Wisdom
#67 - 2013-01-19 17:25:27 UTC  |  Edited by: Vaju Enki
Irya Boone wrote:
No i don't think so because like i said I am not a Fu.king ship i am a pilot and pilot get out of their ships sometimes ....
like in starwars , Battlestar gallactica, like in star trek FIS followed by exploration On your feet.

So it's a natural Way to expand the game time In the SHIP and time Outside on my feet ( maybe with my crew)

And you are not obliged to get out of your ship .....if you want Mr limited brain


In EvE Online, you control all ships inside a Hydrostatic Capsule, filled with ectoplasmic liquid. That why we are called Capsuleers.

In EvE Online, you are not a pilot like on the trash B-Movies/Series you just mentioned, you don't walk inside ships, you don't have a crews, etc, etc

Now if you want to be "Mr limited brain", you can roleplay that you are swimming inside the pod goo, it's not walking but it's the next best thing.

The Tears Must Flow

Rengerel en Distel
#68 - 2013-01-19 17:48:05 UTC
Glad this has devolved into a WiS v Non-Wis epeen contest, as that's exactly what this thread is for, and isn't covered anywhere else.

How about you give an opinion, then other people give their own opinion. You are free to not like their post, and they are free to not like yours.

With the increase in shiptoasting, the Report timer needs to be shortened.

Chirality Tisteloin
Ministry of War
Amarr Empire
#69 - 2013-01-19 17:59:24 UTC
The themes of "Gold Rush" and "Horizon" would surely be the most straight forward ones to implement in the EVE sandbox. However, since Apocrypha already has delivered such a theme, I would find that a missed opportunity to create something unique. Let's not just add more sand and better shovels to the sandbox. Let's add a stream of running water, even if it tears down some castles.

There are many possible narratives that could be used as templates.

Personally I love the dark and gritty feel of EVE. I always have wondered why there are no large scale catastrophes in this world? What could be more exciting than to witness the fall of old empires?

Let it start slowly ... maybe our tinkering with technology finally will bite us in the backside? Mabye the newly discovered genetic modification methods are the first step in the abyss. Give people a reason to scramble from diseased stations. My modular POS shanty towns are refugee camps. New Eden is a dark place. The empires rotten at their hearts, fat purse capitalists getting richer and richer at the expense of the hard working laborer while the various nullsec dutchies, despite what they like to believe, are mere colonies, sucking at the **** of Jita, Rens and Amarr. Time for a rush for gold ? Or a time for those who prevail in the ensuing chaos?

Fly reckless! Chira.

PS: Just thinking outside the box.

See you at my blog: http://spindensity.wordpress.com/

Hakan MacTrew
Konrakas Forged
Solyaris Chtonium
#70 - 2013-01-19 18:05:25 UTC
Open the fringes of Jove space. The abandoned border.

New systems, walking in derelicts to harvest implant tech as well as maybe new rigs, (both could provide dual bonuses like +3%/+3% rather than +6%.) We really want WiS and this would allow iteration over the next couple of years.
There could be new tech and modules developed from innovations discovered from recovered tech.
Throw in some new mining techniques, as the Jove may have found a way to maximise the yield of moon minerals using ring mining techniques.
Jovian bases may be modular, allowing for the development of modular POSs.

Hell, even a new epic arc or COSMOS line offered by SoE or The Society around the possible Jove extinction...

We may even find a new design for ships, ones on a similar technology level as the pirate ships. They could be able to combine two races technology to create a new hybrid vessel.

Jove space has so much potential. Anything could be possible.
Nagarythe Tinurandir
Einheit X-6
#71 - 2013-01-19 18:07:23 UTC
WInter Borne wrote:
EVE Online: Renaissance


renaissance is IMHO the best theme to start into the second decade of eve and the consolidation of the "new CCP"
get out of the dark and horrible medieval ages and start over with a fresh and open mind.

renaissance translate like: strive to renew ALL the things which need help.

can easily be combined/merged with themes like:

industrial revolution or just revolution
- field'n'farms considerations
- industry overhaul(s -> ui, 0.0 and high sec interactions, minerals/materials distribution,....)
- give high, low and 0.0 a unique "souls" (WH-space has that to an extent already but there may be opportunity for polishing too) the "old" concepts do not really fit anymore
- get rid of all the old code suppressing innovations like modular pos and so forth
- capital roles
- to make it short: every(thing that needs to) change

the jovian crisis
- more lore about those secretive guys
- "new tech aquired from jovian" -> blank card for any iteration/ new feature
- epic events?

the second exodus
+1 to" build your empire"





features maybe worth looking into:

weapon tiericide
give me reasons to use weapons like "quad light beam lasers" and "dual 425mm autocannons" except insufficient fittings for fitting something bigger.
(for my examples: just give me any reason...)

make usefull ALL the ammo:
most types of ammo/crystals never gets used because they are just not worth it.
Proton/Nuclear/carb. Lead. projectiles, FoF missiles, defenders....
odd increments on laser crystals and hybrid charges...
Fusion/EMP and Phased Plasma projectiles really should influence the falloff.


Rees Noturana
Red Rock Mining Company
#72 - 2013-01-19 18:09:56 UTC
Chirality Tisteloin wrote:
The themes of "Gold Rush" and "Horizon" would surely be the most straight forward ones to implement in the EVE sandbox. However, since Apocrypha already has delivered such a theme, I would find that a missed opportunity to create something unique. Let's not just add more sand and better shovels to the sandbox. Let's add a stream of running water, even if it tears down some castles.

There are many possible narratives that could be used as templates.

Personally I love the dark and gritty feel of EVE. I always have wondered why there are no large scale catastrophes in this world? What could be more exciting than to witness the fall of old empires?

Let it start slowly ... maybe our tinkering with technology finally will bite us in the backside? Mabye the newly discovered genetic modification methods are the first step in the abyss. Give people a reason to scramble from diseased stations. My modular POS shanty towns are refugee camps. New Eden is a dark place. The empires rotten at their hearts, fat purse capitalists getting richer and richer at the expense of the hard working laborer while the various nullsec dutchies, despite what they like to believe, are mere colonies, sucking at the **** of Jita, Rens and Amarr. Time for a rush for gold ? Or a time for those who prevail in the ensuing chaos?

Fly reckless! Chira.

PS: Just thinking outside the box.


That's sort of the thinking I had with my 'Famine and Frontier' idea. Take high sec down a notch, combine with some of the lessons learned from FW but without committing yourself to being excluded from half the empire space. If we can introduce some areas of variable sec status based on high sec militia incursions then things are mixed up even more without totally disrupting the current environment.

_ _

Davon Mandra'thin
Das Collective
#73 - 2013-01-19 20:19:04 UTC
Vaju Enki wrote:
The fact that EvE is set in space is complety irrelevent for me, i couldn't care less about stupid spaceships.


Davon Mandra'thin wrote:
If all Eve is to you is a PvP sandbox, then you wont object to a non-spaceship PvP system being added in.


Vaju Enki wrote:
They should follow the dusk 315 path, and just create a new game for this stuff.


Back tracking much?
Che Biko
Alexylva Paradox
#74 - 2013-01-19 21:22:25 UTC
Power to the Pilots:

The power to
  • open the door.
  • make lowsec worthwhile
  • profit from smuggling
  • catch smugglers
  • effectively control your alliance/corp/militia
  • effectively control your space
  • effectively control your fleet
  • effectively control your starbase/outpost
  • effectively control your ship and drones
  • mine planetary rings
  • create your own missions
  • give medals to pilots outside your corp/alliance
  • paint (corp/alliance logos on) your ship
  • rent out space to third parties
Flamespar
WarRavens
#75 - 2013-01-19 22:07:23 UTC
The whole idea between the new approach to expansions is not to focus on a single feature.

Ideally the next expansion could contain something with avatars, something for null, something for explorers. CSM is asking us to suggest a theme. Not debate the merits of an individual feature.
WilliamMays
Stuffs Inc.
#76 - 2013-01-19 22:18:24 UTC
Empires small and large, is what eve is all about. Everything from your killboard, a solo mining and production scheme, to a mega-coalition.
Flamespar
WarRavens
#77 - 2013-01-19 22:19:03 UTC
Hakan MacTrew wrote:
Open the fringes of Jove space. The abandoned border.

New systems, walking in derelicts to harvest implant tech as well as maybe new rigs, (both could provide dual bonuses like +3%/+3% rather than +6%.) We really want WiS and this would allow iteration over the next couple of years.
There could be new tech and modules developed from innovations discovered from recovered tech.
Throw in some new mining techniques, as the Jove may have found a way to maximise the yield of moon minerals using ring mining techniques.
Jovian bases may be modular, allowing for the development of modular POSs.

Hell, even a new epic arc or COSMOS line offered by SoE or The Society around the possible Jove extinction...

We may even find a new design for ships, ones on a similar technology level as the pirate ships. They could be able to combine two races technology to create a new hybrid vessel.

Jove space has so much potential. Anything could be possible.


A new Epic arc exploring the creation of Dust Mercs could be fun (and a great way to introduce dust to eve players). Im reading Templar one at the moment and am enjoying it heaps.
Arduemont
Rotten Legion
#78 - 2013-01-19 22:21:58 UTC
Flamespar wrote:
Im reading Templar one at the moment and am enjoying it heaps.

I loved Templar One. But it made me hunger even more for WiS content.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Flamespar
WarRavens
#79 - 2013-01-19 23:24:30 UTC
Arduemont wrote:
Flamespar wrote:
Im reading Templar one at the moment and am enjoying it heaps.

I loved Templar One. But it made me hunger even more for WiS content.


Lol. Yeah me too.

Maybe we could have a "dark" theme for the next expansion. Where the sins of the major empires are revealed.
- sleepers invade portions of k-space to take fiery revenge against those capsuleers who harvest their tech (sleeper ncursions)
- Jovian agents move amongst us. (agents that move from place to place and offer dynamic missions and can only be found through WiS). The missions they offer could involve killing other players as the Jove wish to examine their bodies (boost to PVP).
- planetary populations revolt against the wholesale extraction of their resources, and capsuleers must decide whether to look after them, or oppress them, or just nuke em. (update to planetary interaction )
Flamespar
WarRavens
#80 - 2013-01-20 00:26:06 UTC
You know, going by some of the most active threads on the forum. I think to the two main themes that have arisen are.

Giving players a home in space - modular POS revamp
Exploration - avatar exploration of sleeper structures, ring mining, new resources

What do you think CSM?