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[CSM] Begun, the Planning Wars Have... [UPDATED 01/28]

First post
Author
Rengerel en Distel
#41 - 2013-01-19 00:19:41 UTC
FistyMcBumBasher wrote:


I like all of this except for the dscan button. Then people would just set their keyboard to auto press that button every half second, which would give free intel to the lazy. I would much rather prefer a hotkey for switching to the different angles, a hotkey for 360 degrees, a hotkey for 180, 15, and 5 degrees would make me really happy.


When you change the degrees, it does a scan ... just an FYI.

With the increase in shiptoasting, the Report timer needs to be shortened.

FistyMcBumBasher
State War Academy
Caldari State
#42 - 2013-01-19 00:55:48 UTC
Rengerel en Distel wrote:
FistyMcBumBasher wrote:


I like all of this except for the dscan button. Then people would just set their keyboard to auto press that button every half second, which would give free intel to the lazy. I would much rather prefer a hotkey for switching to the different angles, a hotkey for 360 degrees, a hotkey for 180, 15, and 5 degrees would make me really happy.


When you change the degrees, it does a scan ... just an FYI.



You are correct. How would you feel about removing the automatic scan when changing degree's if we were to get a hotkey for it?
Flamespar
WarRavens
#43 - 2013-01-19 00:59:37 UTC
I think D-SCAN should be replaced completely by some sort of minigame. Spamming the scan button is a bit stupid. Maybe they could have a mini-game where you're trying to detect signals among insterstallar static, looking for telltale warp signatures.

This could be something players could specialize in if they wish.
Lurifax
Deep Core Mining Inc.
Caldari State
#44 - 2013-01-19 01:03:53 UTC
There is a 2.2k trhead about the theme. So I would go with Home sweet home.
FloppieTheBanjoClown
Arcana Imperii Ltd.
#45 - 2013-01-19 01:06:05 UTC
I'd like to see a concerted effort at making corp and alliance membership more meaningful and beneficial. The goal would be to entice players and alts out of NPC corps, cut down on one-man corps, and encourage long-term corp membership and participation.

I'd call it Eve: Allegiance.

Founding member of the Belligerent Undesirables movement.

FloppieTheBanjoClown
Arcana Imperii Ltd.
#46 - 2013-01-19 01:06:40 UTC
Flamespar wrote:
I think D-SCAN should be replaced completely by some sort of minigame. Spamming the scan button is a bit stupid. Maybe they could have a mini-game where you're trying to detect signals among insterstallar static, looking for telltale warp signatures.

This could be something players could specialize in if they wish.


Sounds like probes.

Founding member of the Belligerent Undesirables movement.

Alx Warlord
The Scope
Gallente Federation
#47 - 2013-01-19 01:11:47 UTC  |  Edited by: Alx Warlord
I have at the moment only 2 things that I want to reach CCP.

A pos revamp design that I sent to CSM about 1 year ago, and is still on my signature, and have more then 5 thousnds views.
with some nice concepts:
- revamp guns into battle-stations, less grinding and more fun deffending.
- Pos Design UI, with freedom to shape.
- Logistic battle-station. No buble, but still gives some suport.
- Modular ( Yes, no more stick in a bubble)
- Built from inside ( add blueprint and minerals instead of hauling modules, more value to miners)
- Endless size. Endless resource sink. Endless Isk Sink. ( Make your starbase, the way you want, to show to everyone)
- Ship Mooring ( Keep your ships protected in the space, and keep they visible to everyone)
- Internal Marketplace (Create your own micro economy. Making easier to manage resources.)
-Much more!!!

LINK HERE

And also this:

Quote:

Ok, I will re-post one possible solution here, I hope that there is a team following up things here. (Also I hope that they already got to this conclusion)


Eve have many problems now.. one of them is POS and the Item management in there. This is also attached to the corporation management issues. As you guys noticed when fixed the orca and the carriers Cargohold division, It is impossible to fix the current System so the solution lays on taking the feature out of the corporation management and then fix them out of it, creating a solid and simpler system.

For the rest of the corporation Inventory (Including the POS inventory) you have to do the same thing, Take the access management and remove it from the corp management( Soon it will make sense), HOW:

First: Remove the corporation tab divisions making it a single inventory that have access from everyone.(changing 1 problem to other)

Second: You have to create a new Item, "Secure Hangar", It should be like a container, that once unpacked will work like a Tab, having the same volume as the content. (At this point if you want split things, put a password to open it.)

Third: Create a new UI to manage the access of containers, in this UI should have options like "allow corp", "Allow corp - Director", "Allow corp - miner", and other options like adding a player name, corp name or alliance name. Also, It would be interesting if was possible to change ownership of the container.

Fourth: this same UI solution may be applied to the pos management. Setting to it a Owner, (the ceo orr other player) that can allow individual "tab acces" like the hangar access. solving also one of the biggest player nightmare.


This is the most simplistic way to escape from the old game code. I hope it helps, and if this don't help, please tell me why, i'm curious.
Alyx Archer
Fatigue
Clever Use of Neutral Toons
#48 - 2013-01-19 01:28:57 UTC
Gilbaron wrote:
everyone, please stop talking about POSes.

please get an amarda of devs to work on this feature:
http://i.imgur.com/O9VZr.jpg

Think of all the possibilies if CCP manages to take information out of the Map we have now, and into this overlay thingy

This would actually be pretty sick. Not the most "important" feature but I think seeing your route in space would create that immersive feeling, kinda like seeing the nebulas in space from a couple expansions ago.
rodyas
Tie Fighters Inc
#49 - 2013-01-19 06:17:09 UTC  |  Edited by: rodyas
Before this thread and before the minutes came out. The big focus was how the players were split between new and veteran players.

When I read the minutes and perhaps other dev blogs. It seems they want to help the vets out and give them new tools to work with. But for new players not much was gonna be given. The only reference was really the balancing dev blog, I believe but not too sure. Where the devs wanted to force us all to pvp constantly till we were vets, then we could use the tools the vets would use.

So in my mind CCP is saying they just want to quickly turn new players into vets as fast as possible, instead of adding features for new players really.

So in my mind it is hard to come up with a theme for the expansion besides. Glory On!!!!!! Vets!!!! and the theme of empire building and such should be it. As well as screw you new players, until at least your not new anymore. Then good for you.

But it would be nice to have some new player focus, before a theme or long term view was created.

Signature removed for inappropriate language - CCP Eterne

Oberine Noriepa
#50 - 2013-01-19 07:59:50 UTC  |  Edited by: Oberine Noriepa
Gilbaron wrote:
everyone, please stop talking about POSes.

please get an amarda of devs to work on this feature:
http://i.imgur.com/O9VZr.jpg

Think of all the possibilies if CCP manages to take information out of the Map we have now, and into this overlay thingy

I want this. Brilliant idea, really. No matter what theme is chosen, I hope that new UI features like this are introduced. Updating the look and functions of the UI to move away from the spreadsheet motif are always worthwhile if they prove to be more useful and streamlined than what we currently have.

Any theme with POS improvements has my support. From the CSM minutes, it sounds like there's a lot of re-coding that needs to be done in order for us to get a modular POS system. Make it happen.

Station Services can be improved a great deal in form and function. Definitely something to consider since we're getting new interiors.

V3 project needs to finish so we can get new lighting.

Remove the gas clouds from missions/sites/complexes/etc.

I would like to see some meaningful avatar-based content, but I feel as though the V3 and modular POS work should be done first.

Alyx Archer wrote:
Gilbaron wrote:
everyone, please stop talking about POSes.

please get an amarda of devs to work on this feature:
http://i.imgur.com/O9VZr.jpg

Think of all the possibilies if CCP manages to take information out of the Map we have now, and into this overlay thingy

This would actually be pretty sick. Not the most "important" feature but I think seeing your route in space would create that immersive feeling, kinda like seeing the nebulas in space from a couple expansions ago.

Agreed. It's a great way to get a sense of place in the game on top of the nebulae as well.

Arduemont
Rotten Legion
#51 - 2013-01-19 13:13:37 UTC
New Horizons;

If I had to pick two things over any other content. It would be flat out POSes, and Avatar exploration.

POSes have needed an overhaul pretty much since their release, and ever since then players have been trying to find new and creative ways of using them. They have been a very powerful content generator in the sandbox. At the moment there are a lot of us out there who simply won't use them because they are boring, they look ugly, and functional terrible. On top of all that, they have maintenance costs. Now, really this is just laziness on my (and many others) parts, but frankly it's about time they got changed. CCP have been talking about making sure their expansions will affect everyone's play styles and frankly POSes fit the bill perfectly. They're used in all areas of space (some more than others), and the pilots who don't anchor and look after them almost definitely use them in one fashion or another. Everyone will see the benefit of a POS overhaul.

I have dearly wanted some Avatar based content since I started playing Eve, and they have been talking about it since 2006. Frankly a large number of us are fed up with hearing CCP say "We'll get round to it later". After crucible we have seen literally no development of any kind, until the (no longer) Team Avatar appeared and showed us their dream for Avatar space exploration. This idea fixed literally every gripe anyone ever had with the idea of WiS, and Avatar based content. Even the most hardcore of anti-avatar posters don't have anything bad to say about a system that has content, is meaningful and impacts on the Eve universe meaningfully. It would be a fantastic way to bring implant development into the hands of the players, as I think has already been frequently mentioned. Despite some of the largest player created threads on the forum being people crying out for Avatar based content, they have ignored us. Now that CCP are starting to listen to their player base, it's about time they heard the loudest cries from the players and started development on Avatar Exploration.

I shouldn't even have to mention the potential impact more Avatar content would probably have bringing new players in. If any two things have to go in to the next, it's Avatar Exploration and a POS overhaul. These two things just need to happen.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Vaju Enki
Secular Wisdom
#52 - 2013-01-19 13:29:40 UTC
Save EvE Online, preserve the pvp centric sandbox, prevent EvE from becoming a themepark mmo-rpg.

Start by removing knowed themeparkers from the CSM.

The Tears Must Flow

Sura Sadiva
Entropic Tactical Crew
#53 - 2013-01-19 13:44:12 UTC  |  Edited by: Sura Sadiva
No offense guys, but you are in no way reppresentative of EvE playerbase and their needs or feeling, in some rare case you can be good as voice for some specific minority lobby, but that's all. You spent the last 2 year to justify with your silly documents CCP lack of strategic vision and inertia toward EvE, as well as to hallow any CCP policy to limit their effort on EvE to simple editing few MySql table for rebalancing stuff.

You're CCP lapdogs, used when needed to justify some devlopment plan usefull for the company but not for us.

Do not get me wrong, this is not personal, I have respect as players for many of you (hans an other in the first place) I mean this is just the role CCP tailored for you:

You're there not to bring players needs to CCP (CCP has already all the tools to know this) but to advertise company policy amongst the players. You are the lube for the sodomy.
Rees Noturana
Red Rock Mining Company
#54 - 2013-01-19 13:56:46 UTC
Sura Sadiva wrote:
No offense guys, but you are in no way reppresentative of EvE playerbase and their needs or feeling, in some rare case you can be good as voice for some specific minority lobby, but that's all. You spent the last 2 year to justify with your silly documents CCP lack of strategic vision and inertia toward EvE, as well as to hallow any CCP policy to limit their effort on EvE to simple editing few MySql table for rebalancing stuff.

You're CCP lapdogs, used when needed to justify some devlopment plan usefull for the company but not for us.

Do not get me wrong, this is not personal, I have respect as players for many of you (hans an other in the first place) I mean this is just the role CCP tailored for you:

You're there not to bring players needs to CCP (CCP has already all the tools to know this) but to advertise company policy amongst the players. You are the lube for the sodomy.


What theme do you think would represent more of the player base?

The thing with EVE is there are so many ways to approach the game and everyone thinks their way is the one way. The only two things that have interested me in the last few years that I wanted to really see done would be a new starbase system and avatar based exploration.

_ _

Vaju Enki
Secular Wisdom
#55 - 2013-01-19 14:07:41 UTC
Rees Noturana wrote:
Sura Sadiva wrote:
No offense guys, but you are in no way reppresentative of EvE playerbase and their needs or feeling, in some rare case you can be good as voice for some specific minority lobby, but that's all. You spent the last 2 year to justify with your silly documents CCP lack of strategic vision and inertia toward EvE, as well as to hallow any CCP policy to limit their effort on EvE to simple editing few MySql table for rebalancing stuff.

You're CCP lapdogs, used when needed to justify some devlopment plan usefull for the company but not for us.

Do not get me wrong, this is not personal, I have respect as players for many of you (hans an other in the first place) I mean this is just the role CCP tailored for you:

You're there not to bring players needs to CCP (CCP has already all the tools to know this) but to advertise company policy amongst the players. You are the lube for the sodomy.


What theme do you think would represent more of the player base?

The thing with EVE is there are so many ways to approach the game and everyone thinks their way is the one way. The only two things that have interested me in the last few years that I wanted to really see done would be a new starbase system and avatar based exploration.


I wanted a cooking simulation in EvE, do some pizzas, i also wanted some type of avatar based janitor simulator.

The Tears Must Flow

Rees Noturana
Red Rock Mining Company
#56 - 2013-01-19 14:12:26 UTC
Vaju Enki wrote:
I wanted a cooking simulation in EvE, do some pizzas, i also wanted some type of avatar based janitor simulator.


Now I want pizza.

_ _

Sura Sadiva
Entropic Tactical Crew
#57 - 2013-01-19 14:18:20 UTC
Rees Noturana wrote:

eir way is the one way. The only two things that have interested me in the last few years that I wanted to really see done would be a new starbase system and avatar based exploration.


Yes, that for instance. A layer of station - POS - Avatar exploration interconnected.

But also simply a plan showing they want to bring EvE out of the daily manteinance state as is actually and to start agame game evolution.

But the answer will be that all the scientists, aerospace and electronic engineers, quantum mechanics experts and so on are too busy to work on a new afterburner module. So for the next 2 years the focus will: T1 afterburner rebalancing.
Irya Boone
The Scope
#58 - 2013-01-19 14:32:09 UTC
Need Avatar exploration , prototype ? being able to walk in structures ( sleepers Ones ) really need to see inside of them.
Need To Go inside kruul's pleasur Hub and take a dirty look to the damsel in distress!!

Need To dock in any explorable structures in eve AND why not later be able to dock in a planet a play dust from My PC .....

CCP it's time to remove Off Grid Boost and Put Them on Killmail too, add Logi on killmails .... Open that damn door !!

you shall all bow and pray BoB

Vaju Enki
Secular Wisdom
#59 - 2013-01-19 14:49:19 UTC  |  Edited by: Vaju Enki
Irya Boone wrote:
Need Avatar exploration , prototype ? being able to walk in structures ( sleepers Ones ) really need to see inside of them.
Need To Go inside kruul's pleasur Hub and take a dirty look to the damsel in distress!!

Need To dock in any explorable structures in eve AND why not later be able to dock in a planet a play dust from My PC .....


How about instead of ruining EvE Online for the rest of us, ask CCP do develop a brand new game for you guys, like the dust 514 FPS, but with sims/carebear/janitor in space features.

You could then not only walk in station, but you could also clean the entire station, the possibilities are infinite, the sky is the limite for the new game.

The Tears Must Flow

Sura Sadiva
Entropic Tactical Crew
#60 - 2013-01-19 15:06:26 UTC
Vaju Enki wrote:

How about instead of ruining EvE Online for the rest of us, ask CCP do develop a brand new game for you guys, like the dust 514 FPS, but with sims/carebear/janitor in space features.



How about instead of ruining EvE onlin e for the rest of us with your limited brain don't you go to play some brand new game on a Commodore 64 platform?