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POSes: I am a small portion of the community

First post First post
Author
Frying Doom
#81 - 2013-01-17 05:35:03 UTC  |  Edited by: Frying Doom
What is EvE?

To sum it up: Disappointment.

First there was the whole ambulation mess and so many other broken dreams. Now it is POS.

POS form the back bone and future of EvE.

So many players use them and a lot more do not. Why?

Why would they want to? For hi-sec residents it is easier and more efficient and cheaper not too.

Manufacturing is better and cheaper, Research while taking longer is cheaper and refining well it is a complete joke in a POS.

Why do so many stay in NPC corps and not engage in the community? Again why would they want to, there is no real down side to being in an NPC corp not interacting with the game as a whole besides the markets.

You don't want to fix POS with a complete revamp, ok that is fair enough. How about just improving POS stats and reducing NPC facility stats to allow us a reason for POS.

Let alone for those who live in a POS. Can anyone say increase hanger security?

What I would like to see without a revamp

  • NPC facilities reduced to a base 30% refine
  • POS facilities increased to a base 50% refine(plus skills)
  • more slots added to manufacturing with no extra mineral cost on POS
  • A massive increase in the cost of NPC facility manufacturing and research, copying ect.
  • tabs in the ship maintenance arrays (yes you don't like them but unless you do a revamp we need them)


Now this is a lot and perhaps you like people who are taking risks to be the second class citizens, so worst comes to worse at least fix refining and the security problems.

You do up a lovely dev blog about Design for “Enablers” & “Instigators” and then 2 seconds later the “Enablers” are once again taking it from behind.

This is very much why when CCP puts out a Dev blog so much of the community just considers it as words on a screen and nothing else.

Yes you have a new corporate structure and the first act is to go against it on day one.

Does not say much for the future other than "More of the same"

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Tibearious
Viziam
Amarr Empire
#82 - 2013-01-17 05:38:27 UTC
Post
Shawn Khannory
Doomheim
#83 - 2013-01-17 05:39:00 UTC
Posting. You know us wormhole guys live in POS's too not just the nullbears
Hrald
Dreddit
Test Alliance Please Ignore
#84 - 2013-01-17 05:39:03 UTC
Oh god pos revamp PLEASE. It's not just pos managers, other people use poses too.
Klokvarg
Adhocracy Incorporated
Adhocracy
#85 - 2013-01-17 05:40:53 UTC
"Two Step" wrote:
Wormholers have been very patient with CCP during the last couple years while other supposedly higher priority issues have been addressed.


This is a massive understatement.

In the nearly 4 years since the introduction of wormhole space content, there has been virtually ZERO development or progression of wormhole space content or mechanics, except two exceptions.

First, was the anticipated storyline content that CCP Dropbear was working on, that we all hoped would lead to in game wormhole/sleeper development. But, any hope for further wormhole space content development seems to have packed up and left with Dropbear when he boarded the plane.

Second, was the one change that actually made a difference in our lives. I bet when this change was being requested a statement to the effect of "inclusion of corp bookmarks by itself would only affect a small portion of the community" was uttered more than once by a developer. Thankfully, corp bookmarks ACTUALLY were finally implemented and it was a GAME CHANGER for wormhole residents, even though it benefited all of Eve, much like POS rework would. Finally, some of the bureaucratic and artificial inefficient barriers were removed so we could actually start enjoying (and actually playing) the game more.

As pointed out by many, POS improvements are beneficial to everyone, but specifically would be a game changer for wspace residents. Unlike null, low, and high sec people we don't have any other options other than to live out of the very broken and poorly designed system that is Player Owned Structures. This unnecessary complexity and difficulty is forced upon us.

We're tired of being overlooked and taken for granted. This is why wspace residents banded together and voted Two Step into CSM. We're significant enough to have CSM representation. You've neglected us for 4 years now. CCP it's time you give us a little respect and attention.


o7 Klokvarg
[ADHC Director who is constantly confused and frustrated by the POS interface]

http://www.wormholefundamentals.com

Daenna Chrysi
Omega Foundry Unit
Southern Legion Alliance
#86 - 2013-01-17 05:41:53 UTC  |  Edited by: Daenna Chrysi
the POS need some love... a lot of it... I think this is a good example of how poorly CCP knows its own game.

Probably this will be a another matter of change happening only after a dev gets fed up with the system. Like it was with the corp BMs, it only happened because a dev got fed up with the old way, not because players begged for it.
ChrisLCTR
Lazerhawks
L A Z E R H A W K S
#87 - 2013-01-17 05:42:57 UTC
POS concepts could use some polishing.

Hey look!!! I took part in something! I'm an activist!!!
Tarunik Raqalth'Qui
Native Freshfood
Minmatar Republic
#88 - 2013-01-17 05:44:03 UTC
Basically: POS stands for two things: Player Owned Starbase and Piece of Sh**.

Permissions are a mess, passwords are a mess, module placement is a mess, the UI is a mess, the reinforcement mechanic needs redone, and the code's probably vomited itself all over Eve by now.

This impacts every single serious industrialst in Eve in addition to most 0.0 and all WH dwellers (0.0 folks depend on POSes for, you know, jumpbridges and things as well as industrial stuff); even quite a few lowsec dwellers are impacted (just ask Hans about his methstar, or any of the Electus Matari members for that matter, as I'm quite sure they've been fighting with POS mechanics since they were founded).
Brinxter
Bite Me inc
#89 - 2013-01-17 05:44:06 UTC
I am, appearantly part of a minority.

The current pos system needs, nay, DESERVES a revamp!
Last year at FF there was a huge cheer from the crowd when they talked about it, rest assured they'll get a ton of flack about it this year.
Aliventi
Mouth Trumpet Cavalry.
Mouth Trumpet Cavalry
#90 - 2013-01-17 05:44:15 UTC
POS love. Do it for the good of Eve.
Sam Sabre
Fweddit
Free Range Chikuns
#91 - 2013-01-17 05:44:44 UTC
If you aren't going to give us the POS Revamp, atleast give us Alliance bookmarks and the POS Revamp.


S. Sabre ~ Fweddit ~ Casual Capsuleer www.casualcapsuleer.wordpress.com/

Xindi Kraid
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#92 - 2013-01-17 05:45:07 UTC  |  Edited by: Xindi Kraid
So Fun fact: I have been playing this game since 2007, and have lived everywhere except lowsec and done a large number of different roles in EvE. Even when I was based out of high sec, the only time I had no interaction with a corp POS was the short periods of time where I was in an NPC corp.

In that entire time, a POS revamp has been coming SOON(TM)
Why is it being taken off that list so suddenly?
Lucius Cethion
Viziam
Amarr Empire
#93 - 2013-01-17 05:47:08 UTC
You have my full support, the POS system does need a lot of improvement. It is too hard to be secure, and little reason to use POS refining arrays over station arrays. Major graphical revamps wouldn't be necessary to address some of the issues that make them such a pain currently.
Tamet
Kraven Solutions
#94 - 2013-01-17 05:55:10 UTC
you know what's even more detrimental to the longevity of your jobs?

pissing off the people who pay you. repeatedly.

Crausaum
Ixion Defence Systems
#95 - 2013-01-17 05:58:34 UTC
Hey CCP remember back when POS's were introduced and the current system was said to be a placeholder until the UI and other components could be improved?

Hah, it's been a great decade... where's my update?
Ididom Spiralflight
Angelic CO
#96 - 2013-01-17 06:11:01 UTC
Post in support of pos rework
Mara Rinn
Cosmic Goo Convertor
#97 - 2013-01-17 06:12:15 UTC
Frying Doom wrote:
You do up a lovely dev blog about Design for “Enablers” & “Instigators” and then 2 seconds later the “Enablers” are once again taking it from behind.

This is very much why when CCP puts out a Dev blog so much of the community just considers it as words on a screen and nothing else.

Yes you have a new corporate structure and the first act is too go against it on day one.


Spot on! What are POS managers if not enablers? The guys who fuel the jump bridges? Enablers. The guys who maintain the blue lists and keep ammo in the POS guns? Enablers. The people who run corporations and keep the corporate roles and hangars sorted out? Enablers. The folks who run around setting up corporate bookmarks for gate approach and camping? Enablers.

I really need to reword my argument in the current corporate vernacular!
Dorn Val
Ministry of War
Amarr Empire
#98 - 2013-01-17 06:17:38 UTC
First I'd like to say that I understand where CCP is coming from, but that doesn't make the knife in my back feel any better. We were PROMISED a POS revamp, and living out of POSes is one of the shittiest parts of the game.

I agree with Ripard Teg -give us the ability to plant station eggs in W space.

Sandbox: An enclosed area filled with sand for children engaged in open-ended, unstructured, imaginative play. Also a place for cats to urinate and defecate...

Dorn Val
Ministry of War
Amarr Empire
#99 - 2013-01-17 06:22:08 UTC
Daenna Chrysi wrote:
I think this is a good example of how poorly CCP knows its own game.


This. I really thought that after Retribution, and the re-working of Crime Watch, that CCP actually understood their own game for a change. But now I'm not so sure...

Sandbox: An enclosed area filled with sand for children engaged in open-ended, unstructured, imaginative play. Also a place for cats to urinate and defecate...

Compayn
Mouth Trumpet Cavalry.
Mouth Trumpet Cavalry
#100 - 2013-01-17 06:26:06 UTC
Another wormholer checking in and hoping that this decision is reversed ASAP. I may not technically run a POS but I do live in one and even when you're used to the quirks it's frusturating.