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Hulk needs love again

Author
DJWiggles
Eve Radio Corporation
#21 - 2013-01-15 23:33:26 UTC
Fey Ivory wrote:
I dont agree...

Skiff... used fordangerous operations, amacing tank

Mackinaw... used for solo mining, huge orehold

Hulk... used for fleet mining, best m3 out put

you want best ore hold get a Mack



QFGT ...

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Mara Pahrdi
The Order of Anoyia
#22 - 2013-01-15 23:41:52 UTC  |  Edited by: Mara Pahrdi
I agree that the hulk could use a little love. It's somewhat underwhelming. But it needs neither yield nor ore hold. What it needs is to be a little more tankier. Then it would be fine.

Remove standings and insurance.

Derath Ellecon
University of Caille
Gallente Federation
#23 - 2013-01-15 23:45:45 UTC
@ OP. I'm surprised you aren't asking for that refund for your T2 cargo rigs while you are at it.
Omnathious Deninard
University of Caille
Gallente Federation
#24 - 2013-01-15 23:47:14 UTC
Mara Pahrdi wrote:
I agree that the hulk could use a little love. It's somewhat underwhelming. But it needs neither yield nor ore hold. What it needs is to be a little more tankier. Then it would be fine.

15k EHP with max yield not enough?

If you don't follow the rules, neither will I.

WilliamMays
Stuffs Inc.
#25 - 2013-01-15 23:50:22 UTC
The hulk is perfect where it is; the ore hold only fits one cycle because you're supposed to be dumping that ore to a hauler toon, aka another FLEET member. However the hulk is the only one of the three types that is so clearly defined in it's role.

I do believe the other barges/exhumers need a little tweaking. Mackinaw tanks seem a hair high. Skiffs can also hold multiple cycles of ore.

If the ships are supposed to fill a role, put them in that role; if they are supposed to have significant overlap, all three should overlap in some ways.
Mara Pahrdi
The Order of Anoyia
#26 - 2013-01-16 00:17:31 UTC  |  Edited by: Mara Pahrdi
Omnathious Deninard wrote:
Mara Pahrdi wrote:
I agree that the hulk could use a little love. It's somewhat underwhelming. But it needs neither yield nor ore hold. What it needs is to be a little more tankier. Then it would be fine.

15k EHP with max yield not enough?

Don't know about 15k and max yield.

My hulks tend to be about 36k unbuffed and just above 40k with orca buffs. My Macks are >41k and >46.5k. All uniform EFT.

Compared to the huge "advantages" of the mack, the hulk feels just somewhat underwhelming overall, even in fleet.

Nerfing the mack will not go well with the afk crowd. And we definitely don't need more yield in my opinion. So if you'd give my hulks some more tank I'd feel somewhat compensated Lol.

Remove standings and insurance.

Malcorian Vandsteidt
Alpha Trades
Solyaris Chtonium
#27 - 2013-01-16 00:43:30 UTC  |  Edited by: Malcorian Vandsteidt
ShahFluffers wrote:
Dark Gogg wrote:
But please consider having the Hulk's ore hold boosted. it is bigger and require more skills to use.

Err... the Hulk requires the same amount of skills as all the other Exhumers. Exhumers level 1.

Dark Gogg wrote:
the hulk is bigger than the mack, and therefor should have a better yield and a bigger ore hold.

This was already the case before the mining barge rebalance. The Hulk was superior to every other barge out there.

CCP wanted to make all the barges viable so they would all get used. So they took away the Hulk's ability to store ore and gave it to the Mackinaw. The Hulk is still the ultimate mining barge as it has the highest mining yield, but it requires a fleet to be truly effective. The other barges cannot mine as much, but make up for it in other ways.

Dark Gogg wrote:
When people use the Retriever instead of the hulk, because the hulk is to expensive and too risky to use towards the result. and the richer ppl use the mackinaw cuz its easier to use. the Hulk will not be used anymore and the problem still persist with low usage of mining ships.

"Low usage" is not always the fault of the ship. The Hulk works best when it is part of a team... sadly most people (especially miners) don't like working together because "it's MY ore... mine, mine mine!! Preciousssssssss...."

Quote:
The orca is also so slow that it should have a much bigger ore hold.

Ummm... 50k ore hold... 40k corporate hanger space... ~30 to 50k cargo hold...

That's about 120k to 140k m3 of space for ore storage. Sure, it's not all dedicated space... but it's not like you can't store the ore in those other holds.



Actually having a 70 mil SP indy alt, Its not because we want my ore my ore. It's because when we join a player corp griefers join the corp just so they can gank without concord interfering. So we stay in NPC corps, where our ships are reletively safe and we can mine in peace.

And the orca has around 225,000 total M3 of space when fully upgraded for cargo. Although Honestly I wuld like to see it given more space for "ore".

Many people use the large cargo bay as a mini cheap freighter so it needs to remain on the orca,however the Ore hold does indeeed need to be made larger.

In fleets of more then 5 - 10 hulks I have to run to the station to empty the orca every 5-15 minuets, even fully upgraded. And it takes about 3 minuets to warp to the station and 3 minuets to warp back, sometimes 5-6 minuets there and 5-6 back depending on the system. So it is a constant scoop Dock empty, Run back Scoop Dock empty. Because it does not have enough space in the ore hold to support even 1 squad of hulks, let a lone larger fleets.

To be honest they should just make the Rorq Available for Use in highsec, I mean its an Industrial ship.... What is the purpose of restricting it to 0.0 and lowsec where it is rarely if ever used? I've played eve for 10 years and been all over 0.0, and I think I've seen maybe 5 in 10 years actually being used. CVA uses one so does -7-, Pandemic used one, and I've seen razors. But each of these allaince only ever have 1 Rorq it seems, and I have only ever seen 1 in lowsec. Parked at a POS.

This ship is great and it needs to see more use allow for it to be used in Highsec so it can get the love it deserves.
ShahFluffers
Ice Fire Warriors
#28 - 2013-01-16 01:22:09 UTC  |  Edited by: ShahFluffers
Malcorian Vandsteidt wrote:
Actually having a 70 mil SP indy alt, Its not because we want my ore my ore. It's because when we join a player corp griefers join the corp just so they can gank without concord interfering. So we stay in NPC corps, where our ships are reletively safe and we can mine in peace.

That wasn't what I was trying to get at.

Most of the miners I've met simply don't want to deal with the hassle of logistics despite the benefits. They just want to sit and mine. That's why you see more Retrievers and Mackinaws these days. They're just easier to use.

Malcorian Vandsteidt wrote:
And the orca has around 225,000 total M3 of space when fully upgraded for cargo. Although Honestly I wuld like to see it given more space for "ore".

I wouldn't have too much of an issue with this. But bear in mind that people will still complain because any cargohold still has a finite amount of space and requires some kind of logistics effort at some point.

Malcorian Vandsteidt wrote:
In fleets of more then 5 - 10 hulks I have to run to the station to empty the orca every 5-15 minuets, even fully upgraded. And it takes about 3 minuets to warp to the station and 3 minuets to warp back, sometimes 5-6 minuets there and 5-6 back depending on the system. So it is a constant scoop Dock empty, Run back Scoop Dock empty. Because it does not have enough space in the ore hold to support even 1 squad of hulks, let a lone larger fleets.

So get someone (preferably a newbie) in an industrial ship to ferry ore back and forth from the Orca to the station? That way the Orca can stay to provide its bonuses and the barges don't need to use jetcans.

Malcorian Vandsteidt wrote:
To be honest they should just make the Rorq Available for Use in highsec, I mean its an Industrial ship.... What is the purpose of restricting it to 0.0 and lowsec where it is rarely if ever used? I've played eve for 10 years and been all over 0.0, and I think I've seen maybe 5 in 10 years actually being used. CVA uses one so does -7-, Pandemic used one, and I've seen razors. But each of these allaince only ever have 1 Rorq it seems, and I have only ever seen 1 in lowsec. Parked at a POS.

The reason the Rorqual is banned from high-sec and shall forever remain banned from high-sec is because...

- it has capital sized hp and local tank making it almost invulnerable to any attack outside one mounted by a good sized gang.
- it has utility that goes above and beyond regular industrial ships. Capital remote repair bonuses make it the perfect ship for providing RR support on stations, POSs, and combat in general... and drone bonuses that give it firepower equal to some battleships.
- it's a capital ship... which means it can't use gates (cynos can't be used in high-sec).
- there is no need for ore compression in high-sec when there is a station in almost every single high-sec and low-sec system (which makes logistics vastly easier).
Daichi Yamato
Jabbersnarks and Wonderglass
#29 - 2013-01-16 01:55:43 UTC  |  Edited by: Daichi Yamato
Malcorian Vandsteidt wrote:


Actually having a 70 mil SP indy alt, Its not because we want my ore my ore. It's because when we join a player corp griefers join the corp just so they can gank without concord interfering. So we stay in NPC corps, where our ships are reletively safe and we can mine in peace.


u can still fleet and work together in NPC corps, just make a common chat channel and rename it 'not so corp chat'

Malcorian Vandsteidt wrote:

In fleets of more then 5 - 10 hulks I have to run to the station to empty the orca every 5-15 minuets, even fully upgraded. And it takes about 3 minuets to warp to the station and 3 minuets to warp back, sometimes 5-6 minuets there and 5-6 back depending on the system. So it is a constant scoop Dock empty, Run back Scoop Dock empty. Because it does not have enough space in the ore hold to support even 1 squad of hulks, let a lone larger fleets.


an orca can warp over 450au in three minutes. systems are rarely over 100. so that was grossly exaggerated, like a lot of ur other posts. if space is an issue u can always use more than one Orca or a freighter itself since they are supposed to be able to scoop now.

Malcorian Vandsteidt wrote:

To be honest they should just make the Rorq Available for Use in highsec, I mean its an Industrial ship.... What is the purpose of restricting it to 0.0 and lowsec where it is rarely if ever used? I've played eve for 10 years and been all over 0.0, and I think I've seen maybe 5 in 10 years actually being used. CVA uses one so does -7-, Pandemic used one, and I've seen razors. But each of these allaince only ever have 1 Rorq it seems, and I have only ever seen 1 in lowsec. Parked at a POS.

This ship is great and it needs to see more use allow for it to be used in Highsec so it can get the love it deserves.


although its a ridiculously powerful mining support vessel, it is just a mining support vessel. so i wouldn't mind them in hi-sec. if they could be restricted so they could only be in war-deccable corps, even better!

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Omnathious Deninard
University of Caille
Gallente Federation
#30 - 2013-01-16 02:02:50 UTC
Rorqual in high sec, only if the industrial core is not able to be activated as to prevent uber botting

If you don't follow the rules, neither will I.

Daichi Yamato
Jabbersnarks and Wonderglass
#31 - 2013-01-16 02:03:43 UTC
to the OP,

hulk is fine as it is. if u cant drop a can every two minutes, ur either terrible and should use a mack to compensate for ur poor abilities, or; u have more hulks than u can handle, ur still terrible and should use a mack to compensate for ur poor abilities.

u dnt have to make them all macks. just making one a mack and letting it go would probably help u loads.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Omnathious Deninard
University of Caille
Gallente Federation
#32 - 2013-01-16 02:06:04 UTC
Mara Pahrdi wrote:
Omnathious Deninard wrote:
Mara Pahrdi wrote:
I agree that the hulk could use a little love. It's somewhat underwhelming. But it needs neither yield nor ore hold. What it needs is to be a little more tankier. Then it would be fine.

15k EHP with max yield not enough?

Don't know about 15k and max yield.

My hulks tend to be about 36k unbuffed and just above 40k with orca buffs. My Macks are >41k and >46.5k. All uniform EFT.


Alright you got me, how you getting that much EHP from a hulk

If you don't follow the rules, neither will I.

Malcorian Vandsteidt
Alpha Trades
Solyaris Chtonium
#33 - 2013-01-16 02:13:52 UTC  |  Edited by: Malcorian Vandsteidt
Quote:
an orca can warp over 450au in three minutes. systems are rarely over 100. so that was grossly exaggerated, like a lot of ur other posts. if space is an issue u can always use more than one Orca or a freighter itself since they are supposed to be able to scoop now.


You forget not all systems have stations sometimes you have to go through multiple systems in order to get to a station. In addition a cargo orca align time is slower then a Charon freighter. depending on which direction your facing it may take you 2 minuets to simply allign.

FYI also station less systems are the best mining systems as most don't mine them out because it is "inconvienient".
Daichi Yamato
Jabbersnarks and Wonderglass
#34 - 2013-01-16 02:39:55 UTC
Malcorian Vandsteidt wrote:
Quote:
an orca can warp over 450au in three minutes. systems are rarely over 100. so that was grossly exaggerated, like a lot of ur other posts. if space is an issue u can always use more than one Orca or a freighter itself since they are supposed to be able to scoop now.


You forget not all systems have stations sometimes you have to go through multiple systems in order to get to a station. In addition a cargo orca align time is slower then a Charon freighter. depending on which direction your facing it may take you 2 minuets to simply allign.

FYI also station less systems are the best mining systems as most don't mine them out because it is "inconvienient".


thats not really a flaw with the ship then, thats a fundamental drawback to ur strategy. also, put a large MWD on ur Orca, aligns in 10 seconds Cool

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Zyella Stormborn
Green Seekers
#35 - 2013-01-16 03:57:15 UTC
I will admit, 2 minutes boosted is not much time at all if you look away. Room for a 2nd cycle would be nice.

That being said, its not game breaking either, and other than being inconvenient at times, its not enough to make me stop using my Hulk.

~Z

There is a special Hell for people like that, Right next to child molestors, and people that talk in the theater. ~Firefly

Badden Powell
No Chit
#36 - 2013-01-16 04:27:45 UTC
[quote=
You forget not all systems have stations sometimes you have to go through multiple systems in order to get to a station. In addition a cargo orca align time is slower then a Charon freighter. depending on which direction your facing it may take you 2 minuets to simply allign.

FYI also station less systems are the best mining systems as most don't mine them out because it is "inconvienient".[/quote]

Please tell me in this situation you at least align orca to the stargate upon arrival at the belt where your fleet mines?
Hakan MacTrew
Konrakas Forged
Solyaris Chtonium
#37 - 2013-01-16 04:58:13 UTC
ShahFluffers wrote:
Malcorian Vandsteidt wrote:
And the orca has around 225,000 total M3 of space when fully upgraded for cargo. Although Honestly I wuld like to see it given more space for "ore".

I wouldn't have too much of an issue with this. But bear in mind that people will still complain because any cargohold still has a finite amount of space and requires some kind of logistics effort at some point.

Malcorian Vandsteidt wrote:
In fleets of more then 5 - 10 hulks I have to run to the station to empty the orca every 5-15 minuets, even fully upgraded. And it takes about 3 minuets to warp to the station and 3 minuets to warp back, sometimes 5-6 minuets there and 5-6 back depending on the system. So it is a constant scoop Dock empty, Run back Scoop Dock empty. Because it does not have enough space in the ore hold to support even 1 squad of hulks, let a lone larger fleets.

So get someone (preferably a newbie) in an industrial ship to ferry ore back and forth from the Orca to the station? That way the Orca can stay to provide its bonuses and the barges don't need to use jetcans.

I have suggested a dedicated ORE hauler with a generous ore hold in one of the threads on my signature.
A regular racial Indy hauler just won't hack that level of volume. You would need more like 3, maybe 4 of piloted by noobs.
The alternative is to stick a freighter in the belt for pickup duty. As CCP has now allowed them to pickup from jetcans, this is a valid option. Given the sheer volume, you could probably stay in belt until the belt is empty and dock up when the fleet moves on to the next field. One noob in a rookie ship with a web will get that freighter to warp in seconds rather than what feels like hours.

Also, back to numbers, not including mining drones, the absolute maximum with implants and max skills is a tiny bit over 5km3/cycle from a hulk. Even with 10 hulls, you still have at least 4 cycles which is a minimum of 8 minutes.
Hakan MacTrew
Konrakas Forged
Solyaris Chtonium
#38 - 2013-01-16 04:59:49 UTC  |  Edited by: Hakan MacTrew
Double post.
TheSkeptic
Federal Navy Academy
Gallente Federation
#39 - 2013-01-16 08:36:48 UTC  |  Edited by: TheSkeptic
sabre906 wrote:
Fey Ivory wrote:
I dont agree...

Skiff... used fordangerous operations, amacing tank

Mackinaw... used for solo mining, huge orehold

Hulk... used for fleet mining, best m3 out put

you want best ore hold get a Mack


Wrong. Hold large enough to hold only one cycle is broken. It needs to be at least 2, to make flipping viable without macro.


Confirming you appear to have no idea what you are talking about.

Hulk is fine with it's ~8k, just empty into your orca each cycle + stagger your strips

Malcorian Vandsteidt wrote:

You forget not all systems have stations sometimes you have to go through multiple systems in order to get to a station. In addition a cargo orca align time is slower then a Charon freighter. depending on which direction your facing it may take you 2 minuets to simply allign.


When you jump through a gate you are always aligned, you only need to accelerate up to 3/4 speed.
The animation of your ship turning isn't true.

Unless you allow your ship to decloak before selecting where to warp to. Then you have to both align and accelerate.

...

Sigras
Conglomo
#40 - 2013-01-16 09:01:50 UTC
Dark Gogg wrote:
This has probably been said earlier, but I will say it again. The hulk needs a boost. it doesnt give the better yield compared to all the other barges that it deserves. Also the fact that you cannot run 2 cycles with T1 strip miners without the ore hold clogging up ure whole opreration. For all us relaxed miners out there it is very annoying.X

I think i found your problem there . . .

The hulk is not made for relaxed miners, the hulk is made for serious miners in a fleet with dedicated hauling and coordination.

This is akin to buying a heavy interdictor and complaining that it doesnt DPS very well. Dont buy a ship designed to do X and complain when it doesnt do Y